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See it through

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See it through

This One-Shot Adventure Module Contains:

  • The story for a single adventure
  • A map of a large villa on top of a cliff
  • A build for a friendly NPC Cleric
  • Stat block for a new deadly enemy
  • Ideas for a home-alone style battle encounter

The Story

Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited by Katja Arga, the widow of an infamous mercenary and pirate. The locals had always done their best to avoid the villa - even after Katja’s husband died. This wasn’t just out of fear of Katja’s alleged violent nature and short temper. During the day, otherworldly lights could be seen flickering through the dirty windows of the villa and at night, piercing sounds could be heard coming from below the house. Some nights, the shrieks would get so loud, the townsfolk were awoken from their slumber. When carefully asked about these strange phenomena, the unapproachable Katja just told the locals to mind their own business. Dorma did as it was told and started treating Katja as a cursed outsider. Still, their shock was great as one night, the sounds suddenly stopped. The villagers braced themselves for catastrophe – but nothing happened. No one saw Katja ever again. Yet, the lights could still be seen throughout the day – glinting invitingly at anyone walking past. The citizens of Dorma briefly debated, if they should burn down this clearly haunted house, but soon got used to seeing it on the horizon. Years passed like this and some started to forget what they were even afraid of. They were reminded three nights ago, as the sounds returned to the house and smoke could be seen rising from the long-cold chimney. Could it be, that Katja has returned?

In this 6 – 8-hour adventure, a party of 15th to 16th level characters are hired to investigate the old villa and to put an end to the hauntings. But what they find in the house isn’t what they expected. Katja clearly had been working on an important project all these years – a project just waiting for someone to “See it through”.

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Reviews (4)
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Reviews
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February 27th, 2020
The adventure was a lot of fun to execute. This is perfect for an experienced adventuring party who play well off of each other. From a DM pov, there was a little bit of extra prep that goes into this, but the reward of good adventuring is well worth [...]
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November 1st, 2019
Create premise with detailed setting and fun core mechanic. However, I don't think this needs to be as high level an adventure as it currently is. The first fight almost seems unfair although it does do a great job at establishing the house as a credib [...]
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September 14th, 2019
I really loved playing this one-shot. The athmosphere of being outmatched by ones own mirrored gave me a really hopeless feeling. Therefore it was great fun but also quite a pressure to devise some traps as they are the only way to survive this encount [...]
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September 11th, 2019
This is a fun little one-shot with some clever action & puzzles and decent atmospherics. This can be run "as is" without much difficulty. The writing is clear and the ideas straightforward, even if potentially tricky in execution (mainly [...]
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Product Information
Copper seller
Community Content
Author(s)
Rules Edition(s)
Pages
15
Format
Original electronic Click for more information
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File Last Updated:
September 08, 2019
This title was added to our catalog on September 08, 2019.