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Court of the Pixie Queen

Court of the Pixie Queen


The Pixie Queen is Dead! The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen. Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place! Contains: A 4-8 hour adventure for three to six 2nd-3rd level characters. The continuation of "The Grove of Cernunnos"...   [click here for more]
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Stocking Stuffers and Side Quests

Stocking Stuffers and Side Quests


Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters...   [click here for more]
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Sci-Fi Pantheon: The Cosmic Deities

Sci-Fi Pantheon: The Cosmic Deities


This book is designed to provide you with a rich, detailed pantheon of gods and goddesses to incorporate into your science-fiction themed D&D campaign. What's Included? 24 unique gods and goddesses In depth analysis of lore, domains, symbols, stories, legends and more for each deity 95 pages of...   [click here for more]
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Spelljamming Vessel Log

Spelljamming Vessel Log


A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM. Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option....   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 3

The Voidfarer's Guide to the Verse: Vol 3


Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure: Corps & Orgs Field Guide: 5E Factions in Outer Space: Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The...   [click here for more]
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Items to Astound: Way of the Warrior

Items to Astound: Way of the Warrior


A collection of mundane and magic weapons to make any close quarter's combat specialist salivate. From dangerous weapon master foes to unique character concepts, from master strategists to martial arts masters, there's something in this book to make any melee weapon wielder's dreams come true. Within the pages of this tome, you'll find a wide wealth of new items. New non-magical weapons, such as...   [click here for more]
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Lost Things Aplenty - A Witchlight Supplement

Lost Things Aplenty - A Witchlight Supplement


Lost Things Aplenty! This supplement gives you a plethora of magic items and a delightful variety of things your PCs may lose and regain during the Wild Beyond the Witchlight campaign. As the DM of the Witchlight campaign I offered my players the choices presented in the module. They all chose something completely different, and so I had to make them magic items that fit. I see this problem...   [click here for more]
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The Book of Monstrous Kennings: A Norse Bestiary

The Book of Monstrous Kennings: A Norse Bestiary


The Most Expansive Norse Bestiary on DMsGuild! Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash. Featuring a brand-new player race...   [click here for more]
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Enchanted Treasures

Enchanted Treasures


Explore a world of wonders and mysteries with this compendium of common rarity magical items. From enchanted coins to powerful artifacts, this book offers a diverse collection of magical treasures ready to enrich your RPG adventures. Each item is skillfully described with vivid details and clear game mechanics, providing Dungeon Masters and players with an endless source of inspiration and possibilities....   [click here for more]
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Relics of The Great Old Ones

Relics of The Great Old Ones


The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze. The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary | Roll20 VTT Compendium

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary | Roll20 VTT Compendium


Welcome the dangers of Greek Mythology! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of Ancient Greece in any...   [click here for more]
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Unremarkable Relics 2 - A Treasury of 10 More Trivial Talismans

Unremarkable Relics 2 - A Treasury of 10 More Trivial Talismans


A collection of more magic items that sure are magical! Contains 10 items. Before you ask yes there will be a snowglobe in each one, they are from a homebrew of magic snowglobes I was going to release but didn't, figured I would put one in each of these so I don't have to feel guulty anymore. ...   [click here for more]
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Waterdeep Magic Shops

Waterdeep Magic Shops


Welcome, traveler! Enclosed is a guide to magic items shops in the grand city of Waterdeep. This guide includes shop names from some existing Waterdeep locations, the name of the item, a brief description of that item that your NPCs can give, and a price. The last page includes shops that are off the beaten path, and include sample DCs that your players have to meet to find the shop. This is based...   [click here for more]
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Grom's Guide to Harvesting Monsters

Grom's Guide to Harvesting Monsters


Grom’s second guide to supporting adventurers out in the wild.  His first guide focused on brewing potions, while this new guide will teach you how to field dress a monster and harvest the useful anatomy for trade, trophies or crafting powerful items.  The Harvesting Guide table is broken down by monster type, size, and time it takes to harvest.  Don't just kill a monster, make some money off...   [click here for more]
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40+ Equipment Packs

40+ Equipment Packs


VERSION 2.6 is out! (June 2020) Includes "Racial Bundles" (lineage) inspired by Volo's Guide's character races + new artificer pack ALL OUR EQUIPMENT PACKS INCLUDE COST AND WEIGHT The only equipment packs document you'll ever need.  V. 2.6 Includes: 23 equipments packs (acolyte, artificer (new), barbarian, beastrider, charlatan, chronicler, climber,...   [click here for more]
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Icewind Dale - Setting Guidebook

Icewind Dale - Setting Guidebook


“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.”        ~Drizzt Do’Urden Included in the Icewind Dale Setting Guidebook: Expanded lore for Ten-Towns & surrounding areas: History on each of the ten towns, dwarven valley, the open tundra, and...   [click here for more]
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Cult of the Eternal Flame: A Princes of the Apocalypse Guide

Cult of the Eternal Flame: A Princes of the Apocalypse Guide


Fear the Flames Hidden deep in the Sumbar Hills a hidden flame begins to burn seeking to devour everything it touches. The alluring but dangerous cult known as the Eternal Flame has risen to consume all in their sight. Soon not even a hurricane can put out the coming inferno.  The Eternal Flame are gathering their forces biding their time until they can strike out. Their tempers...   [click here for more]
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Smoke & Thunder: Firearms For Fifth Edition

Smoke & Thunder: Firearms For Fifth Edition


Firearms At Any Technology Level! Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship...   [click here for more]
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Smoke & Steam

Smoke & Steam


Harness the power of the new age with this rules supplement. Within you'll find rules to help you run 5th edition adventures feature gunpowder and steam engine technology. These rules fit as close as possible within the framework and conventions of official 5th edition rules, so they fit as seamlessly as can be into the game you know. In this document you will find: A new rule set for steam trains,...   [click here for more]
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Nine Jewels of Neverwinter

Nine Jewels of Neverwinter


Learn the secrets of the Nine Jewels of Neverwinter, whose existence was first revealed by the infamous Volothamp Geddarm. Contained within are secrets of the Netherese known only to the surviving wizards of Windsong Tower, the High Mages of Silverymoon, and the ever-mysterious Manshoon. Lost since the fall of Ascalhorn, these legendary magic items might turn up anywhere in your campaign,...   [click here for more]
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Arcana Depot: Over Ten Magical Shops

Arcana Depot: Over Ten Magical Shops


Discover Arcana Depot - Your Gateway to 10+ Magical Shops! Each shop boasts a fully-fleshed NPC, captivating store descriptions, and a treasure trove of magical items, complete with prices.  Immerse your players in a world of enchantment with unique magical items, from the curiously curative Healing Tiles to the slightly unexplosive Wand of Fire (space) Balls. Add chaos and fun...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 1

The Voidfarer's Guide to the Verse: Vol 1


Welcome to the Voidfarer's Guide to the Verse, Vol 1!  There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a...   [click here for more]
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Necromancer Magical Items

Necromancer Magical Items


A collection of 20 new and unique magic items suitable for characters looking for a Necromancer feel. Balanced, illustrated and suitable for PC and NPC alike, these are sure to be a great addition to any table looking to add that dark and undeadly feel! ...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
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Artifacts of Ravnica

Artifacts of Ravnica


36 new Magic Items from Ravnica to enrich your adventures in Dungeons & Dragons 5th edition. Artifacts of Ravnica introduces 10 Magic Items, from the World of Magic the Gathering, adapted for Dungeons & Dragons. Furthermore, in this fully illustrated compendium, 26 additional original Magic Items inspired by Ravnica’s plane are described. Among them: 10 Magic Firearms. 2...   [click here for more]
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Icewind Dale: Secrets of the Frostmaiden

Icewind Dale: Secrets of the Frostmaiden


What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure. These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure....   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
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Excellent Points! 5e Weapon Pack

Excellent Points! 5e Weapon Pack


Welcome to 'Excellent Points! A Collection of Miscellaneous Homebrew Weapons.' Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do. Or maybe you're the Dungeon Master, looking for some more unique loot to...   [click here for more]
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LoFi Technomagic for the Arcane Hacker

LoFi Technomagic for the Arcane Hacker


- Part 1: Technomagic Database - Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.  - Part 2: Spelljammer Rescue/Salvage Mission - At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook...   [click here for more]
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Bruno's Book of Shrubbery

Bruno's Book of Shrubbery


Bruno’s book of shrubbery delves into the enchanting realm of magical plants found in the Dungeons and Dragons universe. This comprehensive guide features 64 distinct plants, each meticulously detailed with descriptions, magical attributes, and guidelines for cultivation and harvesting. The book also explores the versatile applications of these harvested materials in various fields such as magic...   [click here for more]
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Trinkets of Icewind Dale

Trinkets of Icewind Dale


Trinket of Icewind Dale This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many...   [click here for more]
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Baldur's Gate: Items & Encounters (5e)

Baldur's Gate: Items & Encounters (5e)


Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus. These encounters and items are designed for characters from level 1 to 13! Baldur's Gate: Items & Encounters links each encounter...   [click here for more]
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Prismeer Encounters

Prismeer Encounters


Prismeer Encounters is a collection of 24 encounters divided between the realms of Hither, Thither, and Yon. They are designed to act as completely stand alone experiences and can be easily dropped into any campaign that takes the characters through fey locales. None of the encounters presented in this document are designed to be overcome through combat. Some provide interesting roleplay opportunities,...   [click here for more]
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Extracurricular Enchantments: 29 Magic Items for Schools of Magic - Arcane Academy

Extracurricular Enchantments: 29 Magic Items for Schools of Magic - Arcane Academy


It’s back to magic school with these 29 scholarly magic items for DnD 5th edition. With rarities ranging from Common to Very Rare these items are designed to be perfect for Strixhaven campaigns as well as filling out the libraries and gift shops of magic schools in any setting. In this supplement from the Arcane Academy pack your spellbooks with the handy Satchel of Swift Sorting and mark your favorite...   [click here for more]
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DRAGONBOWL (5e adventure)

DRAGONBOWL (5e adventure)


WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,...   [click here for more]
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20 Magic Items for Druids and Rangers

20 Magic Items for Druids and Rangers


From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Druids and Rangers"! This document presents 20 new magic items specially designed to complement the natural abilities of druids and rangers, including: the gourd of holding - similar to a bag of holding except plants stored inside grow rapidly, the horn of the wild - a horn can call local...   [click here for more]
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Sarhain's Guide to the Silver Flame

Sarhain's Guide to the Silver Flame


Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it. This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the...   [click here for more]
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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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Spelljammer: Ship Weapon Upgrades

Spelljammer: Ship Weapon Upgrades


Upgrade Your Ship Weapons Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades. Inside this 5-page PDF, you will find: Six new weapons to bring to bear against...   [click here for more]
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Nameia's Crimson Tome

Nameia's Crimson Tome


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. A D&D supplement steeped into the powers of blood. " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert...   [click here for more]
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Skies of Netheril: A Setting Guide to the Empire of Magic

Skies of Netheril: A Setting Guide to the Empire of Magic


Skies of Netheril The mage walked down the streets of Eileanar, hands deep in the pockets of her robes. Magic erupted all around her: cobblestones swept themselves clean, streets were illuminated by crystal orbs of light, and the dark clouds of a storm were held outside the city by invisible walls of force. On her left, construction workers levitated stone bricks into place with weighty...   [click here for more]
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Gnome for the Holidays - A Christmas Adventure

Gnome for the Holidays - A Christmas Adventure


In the wondrous city of Waterdeep, we are greeted to a joyful gnome spreading the holiday spirit by gifting toys. In a heinous event, he is left wounded and his toys stolen. Be the heroes of the holidays, save this gleeful gnome and get his toys back to restore happiness to the city. Join us on a Christmas journey where the players fight against snowmen and other holiday themed creatures. This four-hour...   [click here for more]
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The Baphomet

The Baphomet


Playable Goat Demons Based On The Mythical Deity Baphomet Looking to play a race that reigns chaos upon their unloving creator by smeering their name? Want to play a race that flavors the mythical fiend Baphomet of folkore? Want to have an extra option of playable fiends apart from Tiefling? ...Wanna be an goat man? Then the Baphomet might just be what you're looking...   [click here for more]
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Red Wizard Handbook

Red Wizard Handbook


A Player's Guide to Thay by R P Davis Curse of Sebs says:  “Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce...   [click here for more]
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Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery   Sell your voice for fey favours!   Swap your first-born child for long-lost fey secrets!   Suffer horrible fey consequences for your hubris!   Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is...   [click here for more]
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Magic Items for Fighters

Magic Items for Fighters


Nobody appreciates magic items, armor, and weapons more than a fighter. Magic items are what closes the gap between earthbound fighters and reality-shaping wizards. Here are some new magic items designed just for the war machine in the party, including 1 battleaxe, 1 flail, 1 glaive, 1 greataxe, 1 greatsword, 1 halberd, 2 helms, 1 lance, 7 longswords, 1 maul, 1 morningstar, 1 rapier, 2 rings, 1 shield,...   [click here for more]
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The Academy: The Wizard Class Hall

The Academy: The Wizard Class Hall


The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths are studied...   [click here for more]
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The Hanu

The Hanu


Mighty Chimpion Heroes! Playable Monkeys! Looking to play a race of simian humanoids to dish out some serious monkey business? Want to play a race that was created by a trickster god who expected a barrel of monkeys to figure out it's chaotic will? Want to get your hands on an array of magic spells that'll make your foe's go bananas? ...Wanna reject humanity and return to...   [click here for more]
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