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 Hottest Community DMsGuild, Gear/Magic Items, 5th Edition
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left out of 5e....   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Zoot's Magic Stash Pt. 3: Toxins and Concoctions

Zoot's Magic Stash Pt. 3: Toxins and Concoctions


Part three in Zoot's Magic Stash. Toxins and Concoctions has potions and poisons for adventurerers of any level. I create new DnD content every week on my Twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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Zoot's Magic Stash Pt. 2

Zoot's Magic Stash Pt. 2


the second in a collection of magic items i made on stream for dnd 5e i make new Dungeons and Dragons content weekly on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Zoot's Magic Stash Pt. 1

Zoot's Magic Stash Pt. 1


the first in what i hope becomes a series of magic item bundles i make new Dungeons and Dragons content weekly on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Zekrysis's Poster of False Fame [Homebrew Magic Item]

Zekrysis's Poster of False Fame [Homebrew Magic Item]


There was once a World-Famous bard by the name of Zekrysis. He loved fame and the spotlight and relished in every glorious moment of attention he received. There was just one small problem; no one ever believed him when he told them he was world-famous! It took some plotting and a bit of magic, but the search for a resolution to his problem of no one knowing he was world-famous at last lead to a solution,...   [click here for more]
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Your Axe Does What Now? - New Critical Weapon Effects

Your Axe Does What Now? - New Critical Weapon Effects


There is nothing more disappointing than rolling an encounter-ending critical hit, and rolling two ones on the damage dice. Only for the wizard in the party to then poke his head above the table they’ve been hiding behind and finish off the big bad with a couple of magic missiles. That being said, even when you do roll well you are only rewarded for your mighty feat of superior dice jiggling with...   [click here for more]
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Yokai Races

Yokai Races


You've travelled to distand lands and met many a people from cultures throughout the plane. And yet the more you travel the more you see the same. Haughty elves, and ill-tempered dwarves have shown up time and time again no matter how far you travel. That ends now. As you cross into Kara-tur prepare yourself to meet many new societies who look and act like nothing you've seen before. You may have encountered...   [click here for more]
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Yokai - An Adventurer's Guide Part 2 - The Tengu

Yokai - An Adventurer's Guide Part 2 - The Tengu


In this second volume of the Adventurer's Guide to Yokai, you will find the Tengu: Japanese spirits of the mountain and forest brought to life for DnD 5e!  -Challenge your players with the unique mechanics and supernatural powers of tengu, kotengu, and daitengu! -Become a Way of the Wilderness yamabushi monk by studying tengu martial arts! -Discover masks, fighting wraps, spell-storing gourds and...   [click here for more]
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Ye Olde Shop of Curios (Stock take #287)

Ye Olde Shop of Curios (Stock take #287)


A collection of 10 unique magic items Also see...  Stock take #241  Stock take #293  Stock take #301  Stock take #315  Stock take #319  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #324)

Ye Olde Shop of Curios (Stock take #324)


A collection of 10 unique magic items (+1 bonus one) Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #301  Stock take #315  Stock take #319  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #319)

Ye Olde Shop of Curios (Stock take #319)


A collection of 10 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #301  Stock take #315  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #315)

Ye Olde Shop of Curios (Stock take #315)


A collection of 10 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #301  Stock take #319  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #301)

Ye Olde Shop of Curios (Stock take #301)


A collection of 10 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #315  Stock take #319  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #301  Stock take #315  Stock take #319  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #241)

Ye Olde Shop of Curios (Stock take #241)


A collection of 10 unique magic items Also see...  Stock take #287  Stock take #293  Stock take #301  Stock take #315  Stock take #319  Stock take #324  Cursed bin #8  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Cursed bin #9)

Ye Olde Shop of Curios (Cursed bin #9)


A collection of 8 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #301  Stock take #315  Stock take #319  Stock take #324  Cursed bin #8 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Cursed bin #8)

Ye Olde Shop of Curios (Cursed bin #8)


A collection of 12 unique magic items Also see...  Stock take #241  Stock take #287  Stock take #293  Stock take #301  Stock take #315  Stock take #319  Stock take #324  Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Yangzhoui's Guide to Magical Items

Yangzhoui's Guide to Magical Items


In this guide you will find a over 80 unique magical items as well as a tool and guidelines to create your own magical items. In addition to that there will be content on how to price your magical items in comparison to their rarity in your world, Tips and Tricks on how use magical items in your campaign, magical cooking and a revamped rarity sytem for magical items. This Guide is a work in...   [click here for more]
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Xhango's Magic Item Christmas Catalog

Xhango's Magic Item Christmas Catalog


Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season. Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with...   [click here for more]
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Xen's Cauldron of Curiosity

Xen's Cauldron of Curiosity


This short book is a collection of 25 new potions to be used in your campaigns. You will find various types of potions to aid you in combat, spellcasting, skills, and much more! Please enjoy Xen’s Cauldron of Curiosity! Inside, you will find the following potions: Gift of Air Gift of Earth Gift of Fire Gift of Water Mages' Potion Potion of Agathys Potion of Bravery Potion of...   [click here for more]
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Wolfcaller

Wolfcaller


A weapon for any charcter or NPC that has a connection to nature or the Fey, the Wolfcaller is a magic item forged by an Archdruid for a loyal Knight dedicated to the preservation of nature. Flavorfully perfect for anyone looking to enhance a connection to nature or wolves, this item is a great low-mid level campagin!  ...   [click here for more]
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Wolf's Tome of Minor Artifacts

Wolf's Tome of Minor Artifacts


Common magic items and herbs that provide a small minor effect, suitable for giving to low-level characters for flavor. Conceptually, these are artifacts whose origins have been forgotten, but have been scattered by a previous civilization or taken out of ruins by adventurers. Designed to be: Balanced for low levels: either very low-powered or have a high risk/reward trade-off Simple: Does not require...   [click here for more]
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Witch's Hat of Rope Trick

Witch's Hat of Rope Trick


The Witch's Hat of Rope Trick is a prized possession of witches and wizards alike, and its powers are highly sought after by adventurers seeking a safe and cozy hideaway from danger. ...   [click here for more]
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Winter Clothes (for Rime of the Frost Maiden)

Winter Clothes (for Rime of the Frost Maiden)


A fun activity in my games is shopping, but I also need to balance the shopping with the players that hate shopping in mind. This means that I need a curated set of lists to guide players toward the items that they will need, or that they might find useful and fun. On the second page is a list that I generated for players entering a snowy area. I used these items by handing out a print of the page...   [click here for more]
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Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
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Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures: A...   [click here for more]
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Whimsical Fey Bundle [5e]

Whimsical Fey Bundle [5e]


Among all of the lands and all the planes of existence many creatures run wild, the following covers a variety of fey creatures, as well as their items, spells and a handful of encounters. Chaos and curiosity is their standard. The following bundle reflects such chaos and wonder. ...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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What's in Your Pockets?

What's in Your Pockets?


Based on the old Kender Pockets rules from Dragonlance Adventures hardback for AD&D first edition, this is a d100 chart of various items, including a few magic items, a few adventure starters and a bunch of mundane items, useful and useless -- but is anything really useless to a kender? ...   [click here for more]
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What Was Left Behind 1: Daelkyr

What Was Left Behind 1: Daelkyr


This is a 54 page book that tries to bring in more creatures and items related to daelkyr from previous editions to 5th edition. Containing 24 stat blocks both inspired by past creatures and entirely new, a wide range of odd items, and a daelkyr-halfblood race. Most notable among the stat blocks are: Kyrzin, Avassh, Orlassk, and Valaara as the daelkyr leader on par with Belashyrra and Dyrrn. Symbionts...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Welcome to the Jungle: Poisons & Native Backgrounds

Welcome to the Jungle: Poisons & Native Backgrounds


This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
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Weapons Variant - Composite and Double

Weapons Variant - Composite and Double


These are some rules I developed to cover composite bows and crossbows, double weapons, like a double sword, and a general rule to deal with exotic wepons. Additionally I developed two weapons, the Greatbow and the Spiked Iron Whip as a bonus content. The file is more a guideline than an exhaustive list of equipment. I had some issues with the table, I am not a designer, I did my best to deliver the...   [click here for more]
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Weapons Primer

Weapons Primer


Overview This primer was made mostly to add firearms for the Gunslinger class. Since there have always been a handful of other mundane weapons that would be appropriate for a heroic campaign, those were included as well. What you’ll find inside 2 new simple weapons, 2 new martial weapons, 6 new exotic weapons, and 8 firearms.. Six new weapon properties to add greater versatility to your armory....   [click here for more]
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Weapons Of the Past

Weapons Of the Past


Weapons from cultures that have not yet been touched on in DND 5e, from the tribes of Africa to the sea-faring Maori, and the Shaolin monks in the mountains of China. If you would like to spice up your arsenal with a dash of history, these powerful and historically accurate weapons are for you. ...   [click here for more]
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Weapons of the Last War

Weapons of the Last War


Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.  Is this broken? I really don't know. It worked fine enough on my table. Anyway, I just hope someone finds this...   [click here for more]
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Weapons of the Future

Weapons of the Future


These weapons are new and improved for your adventuring party soaring through the stars. There are weapons enhanced technologically and magically to fit a wide variety of needs to suit any party. This packet also has stats for some modern weapons. If there are any questions about the usage of these weapons please consult your DM. ...   [click here for more]
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Weapons Expanded Vol. 1

Weapons Expanded Vol. 1


Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons. This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and...   [click here for more]
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Weapon in a Bottle

Weapon in a Bottle


The Weapon in a Bottle is meant to serve as a means to have dynamic magical weapons throughout gameplay even at an early level without needing to give your players permanent magical weapons. This item also is meant as a way to allow spell casters to more effectively do melee damage alongside their cantrips. This item has varying levels of rarity with the option to make them permanent magical items...   [click here for more]
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Wayfarer’s Handbook

Wayfarer’s Handbook


Form a caravan of travelers to accompany you and your fellow adventurers on your journey across the land.  Each traveler performs a job, which help your caravan survive the journey.  Along with the rules for running a caravan of travelers, this book includes several character backgrounds, which facilitate player characters in contributing to a caravan.  This book is intended to be used in conjunction...   [click here for more]
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Way of The Bending Willow

Way of The Bending Willow


Anew monk subclass for 5th edition D&D, aimed at giving you the feel of those classic, high speed kung-fu movies with some of the iconic weapons those heroes wielded. This subclass specializes in the use of flexible weapons like the whip, nunchucks, three-section staff, rope dart and more. We’ve even included an additional weapons...   [click here for more]
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Waterdeep: Reign of Misrule

Waterdeep: Reign of Misrule


Reign of Misrule A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion. Check out my other Waterdeep publications: ...   [click here for more]
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Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per the wishes...   [click here for more]
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War, Take Up Arms

War, Take Up Arms


This system is designed as a toolbox add-on for DMs to run war in D&D 5e smoothly and not as a separate wargame. The goal is to keep the focus on your player characters, and the same flexibility in the rules that DMs are used to. That being said, it is still a tactical system that can be nail-biting and exciting to run and play. It’s made for people with little to no experience at wargames and...   [click here for more]
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War Boar

War Boar


The Dwarven War Boar is a creature bred to be as fearsome and relentless as the warriors it carries into battle. ...   [click here for more]
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