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Secrets of the Mists

Secrets of the Mists


The mists of Ravenloft are a place of horror and mystery. The people of the dread realms try to eke a living amongst the worst the multiverse has to offer. Adventurers fight horrors beyond imagining, but sometimes the Dungeon Master might need some inspiration for where to go next. This is where the Secrets of the Mists comes in! 17 pages chock full of horror inspiring encounters and monsters. Encounters...   [click here for more]
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Botanist's Guide to Herbs and Remedies

Botanist's Guide to Herbs and Remedies


In this wonderful book about all things nature, you will find  17 unique plants to be used in your Dungeons and Dragons campaign. 1 race for your players to enjoy. And 2 monsters for you to employ as you wish. Hope you enjoy! ...   [click here for more]
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The Barrow of the Dead King

The Barrow of the Dead King


An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names. Playable entirely as a standalone, one off adventure or as...   [click here for more]
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The Unknown Island

The Unknown Island


The sand crunches under your feet as you take your first steps. You take a deep breath. The air smells fresh and unfamiliar. The tall mountain was your first sight, it stands at the center, towering, everything else kneeling to it, almost reaching toward it, as if drawn in by its magnificence. The shining blue sea surrounds the entire landmass, sometimes appearing like it is about to swallow it, other...   [click here for more]
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Halloween & Fall Celebration Trinkets

Halloween & Fall Celebration Trinkets


Two tables of holiday themed trinkets! One traditional Halloween themed and the other inspired by various autumn celebrations (Thanksgiving, Diwali, Bonfire Night, Day of the Dead). They would be incomplete without a few puns thrown in among them. Enjoy! ...   [click here for more]
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Named Magic Weapons

Named Magic Weapons


This supplement presents thirteen named magic weapons for martial characters. Each has unique flavor and abilities, from a bow that can make your enemies fall in love with you to a conqueror's greataxe that can rip the lifeforce out of wounded foes. ...   [click here for more]
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Remnants of the Lost Valley

Remnants of the Lost Valley


Remnants of the lost valley introduces a new location wrought with peril and mystery to your tabletop game. Designed for use with 5e in mind it includes New environments to explore 3 new races and their subraces including the Stoic Stonebacks 1 New Class, The Battlesong 2 New Cleric archetypes, Arcane (abjuration) and Travel 2 New spells New weapons New crafting materials A new toolkit Weather effects 25...   [click here for more]
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Paladin: Oath of the Sword Dancers

Paladin: Oath of the Sword Dancers


A new paladin subclass for Dungeons & Dragons 5th Edition! Sword Dancers are elite champions and scouts of the drow goddess Eilistraee, the Dark Maiden and Lady of the Dance. Paladins who take this sacred oath dedicate themselves to Eilistraee's service and work to spread joy and freedom wherever they go. Eilistraee's champions also frequently brave the Underdark and other light-forsaken...   [click here for more]
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The Guide to Yokai, Part 3: The Dead

The Guide to Yokai, Part 3: The Dead


Find within these pages: -7 eerie, haunting undead Yokai from Japanese mythology, their unique mechaniques brought to life for 5e: Buruburu, Gaki, Itsuki, Onryo, Reiki, and Zashiki Warashi! -4 ghostly magical items and variant curses. -1 rogue/cleric subclass: the Exorcist. -Each yokai features a lore description and unique artwork from Ukiyo-E masters! ...   [click here for more]
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Optional Rules for Shields

Optional Rules for Shields


Fixing a problem Shields in D&D 5E are somewhat unexciting. This title is an attempt to provide detailed but simple rules for shields. Shields are separated in three categories, each of them having their own bonuses. You will also find a special creature and 10 magic shields of all sorts! Note: I know many people have already published some content about shields,...   [click here for more]
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Loki's Deck of Amusements

Loki's Deck of Amusements


Everyone knows about the Deck of Many Things, but few know of Loki’s Deck of Amusements. This item puts the wonder and danger back that the latest Deck of Many Things lost.  An ancient and intelligent artifact that will play with you just as much as you play with it.    This PDF provides everything you need to add the ancient and powerful artical known as The Deck of...   [click here for more]
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Arcane Prosthesis - An Accessibility Module

Arcane Prosthesis - An Accessibility Module


This short module is to provide a list of magical items that can be used as prosthetics or support items for people with disabilities in a fantasy world. There are amputees, blind people, or those with severe anxiety even in fantasy worlds. If you as a DM or Player you want to introduce a character who has a disability, this module aims to help bring those characters to life. There is a world of...   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Horn of the Unicorn

Horn of the Unicorn


Equinis Edwards, a cursed talking horse, has run afoul of a forest witch. He requires the aid of adventurers to convince the witch to reverse his curse and restore him to his original state, a unicorn! This adventure is: - setting agnostic - designed with combat-optional scenarios for younger players - all conflicts can be resolved with roleplay and creative thinking - written for a party...   [click here for more]
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The WhatNot Shop’s Bracing Beverages

The WhatNot Shop’s Bracing Beverages


The WhatNot Shop’s Bracing Beverages is a smorgasbord of magical potions, elixirs, and tonics. Inside this Dungeons & Dragons 5e supplement you'll find 20 beverages to spice up any dungeon delve. No adventurer worth their salt will leave home without a six-pack of these drinkables tucked under their belt. I want to create fun, useful, and entertaining RPG materials. I welcome feedback...   [click here for more]
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99 New Magic Items for EVERY Campaign

99 New Magic Items for EVERY Campaign


Spice up your current campaign with 99 new magic items, ranging in rarity from Common to Legendary and everything in between!  The items in this expansive list are more than your average +1 sword. The items in this list are designed to help provide story beats in your campaign. Will your rogue sacrifice their own soul using the Wyrd Dagger to ensure the Big Bad finally goes down?...   [click here for more]
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LPM3 Mystical Quipus

LPM3 Mystical Quipus


This article is written in the style of the old Dragon Magazine articles known as the *Bazaar of the Bizarre* which highlighted new magical items or magical item concepts.  In this instance, the article describes a magical version of a "quipu," which is a series of knotted cotton strings, sometimes attached to a wooden base.  Quipus relay large amounts of information based on the number and placement...   [click here for more]
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The Eight Grimoires of Ancient Magic

The Eight Grimoires of Ancient Magic


These 8 ancient, legendary books each cover a school of magic, and contain one great secret apiece. The secrets to make a philosopher's stone, to become a lich, or even to make a whole city believe they are completely different people! There are even special occurences if you can gather all eight... Useful for plot-hooks, moral dillemas, and driving player collectibles, these make a great addition...   [click here for more]
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Bizarre Bazaar: By Magic Masked

Bizarre Bazaar: By Magic Masked


Nine magical masks from the Forgotten Realms From an article originally appearing in Dragon Magazine #117, by Ed Greenwood, updated to 5th Edition rules. Please check out my other titles! Airs of Ages Past, Nine magical harps from the Forgotten Realms Baraar of the Bizarre: Archer’s Best Friend, 10 magical bows and ammunition. Bazaar of the Bizarre: Rings that Do Weird Things, Twenty-one...   [click here for more]
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Sinfonia d’Acciaio: combattimento rivisitato per 5e

Sinfonia d’Acciaio: combattimento rivisitato per 5e


Sinfonia d’Acciaio: combattimento rivisitato per 5e Queste regole rendono le classi marziali più potenti e divertenti da giocare. Nello specifico Sinfonia d'Acciaio offre: alcune modifiche ed aggiunte alle armi, per renderle più varie. Inoltre ogni arma possiede delle nuove abilità, così da differenziarle ed adattarle a stili di gioco differenti; nuove abilità...   [click here for more]
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Ninja (Roguish Archetype)

Ninja (Roguish Archetype)


The ninja subclass for rogues is the first entry in my series on "hybrid classes" for D&D 5e. The ninja combines the monk and rogue subclasses along with a list of ninja "techniques" which can be selected throughout leveling up in a similar fashion to battlemaster maneuvers. Additionally, this subclass includes rules for the katana, a longsword variant with the finesse property, usable by characters...   [click here for more]
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The Blood Knight: A Fighter Martial Archetype for D&D 5e

The Blood Knight: A Fighter Martial Archetype for D&D 5e


The Blood Knight: A Fighter Martial Archetype for D&D 5e The archetypal Blood Knight is a fighter who combines their martial training with supernatural abilities. These knights are outcasts who cannot live a normal life among their people, but still wish to do their part in protecting those who cast them out. Most are members of the Order of the Crimson Rose, but there are...   [click here for more]
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Aurea and Nessy's Guide to Alchemy

Aurea and Nessy's Guide to Alchemy


An extended guide to foraging and alchemy for easy use in D&D5e, but also easily convertible for every other tabletop RPG or pen and paper game.  It features the basic rules as well as the three commonly used biomes "forest", "swamp"  and "coast" with 100 plants and effects ready to use for each of them. It also comes with a handy rollable table, three legendary plants with a prewritten piece...   [click here for more]
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More Weapons

More Weapons


Diabolist Dice presents More Weapons Want more ways to kills things? Do you want to slice your foes into pieces with ring blades? Do you want to cleave them clean in two with a bardiche? Do you want to rip their shield away from them with a khopesh?   …Do you want to throw boomerangs at them?   This book includes an additional 44 simple and martial...   [click here for more]
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More Treasure!

More Treasure!


More treasure is always better, especially since PCs have probably seen all the loot in the DMG backwards and forwards by now.  This products presents over 30 new magic items of varying power, ready to be added to any home game.  Included are: Three new magic weapons Four new magic armors Five new types of magic jewelery (amulets, broochs, and...   [click here for more]
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Xen's Cauldron of Curiosity

Xen's Cauldron of Curiosity


This short book is a collection of 25 new potions to be used in your campaigns. You will find various types of potions to aid you in combat, spellcasting, skills, and much more! Please enjoy Xen’s Cauldron of Curiosity! Inside, you will find the following potions: Gift of Air Gift of Earth Gift of Fire Gift of Water Mages' Potion Potion of Agathys Potion of Bravery Potion of...   [click here for more]
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Hearth and Home v0.6

Hearth and Home v0.6


Hearth and home is a supplemental rule package that deals with homeowning in Dungeons and Dragons. Here we have simple rules about costs of building a house and upkeep. There are also rules for small benefits that players gain from owning a luxurious home in addition to some new magical items that can be placed in homes and a map of a simple home. I would greatly appreciate feedback on this work...   [click here for more]
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The Apothecary Grimoire

The Apothecary Grimoire


Potions are a frequent enough tool in the lives of adventurers, yet the making of these strange mixtures never seems to receive attention. This supplement offers instructions for how player characters can brew the twenty-four potions presented in the Dungeon Master’s Guide, with rare or bizarre ingredients, strange rituals, and dangerous consequences should a potion be made carelessly....   [click here for more]
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The GM's Table Enchanting & Masterwork Items

The GM's Table Enchanting & Masterwork Items


Want to add masterwork items to your 5e game? How about minor item enchantments that allow magic item creation with less hassle?  This PDF covers them both is quick and easy rules that don't undervalue your existing magic item options. ...   [click here for more]
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Forgotten Items of Spelljammer #3: Ship Enhancements

Forgotten Items of Spelljammer #3: Ship Enhancements


Here are some modifications for your spelljamming vessel. ...   [click here for more]
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Waterdeep: Reign of Misrule

Waterdeep: Reign of Misrule


Reign of Misrule A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion. Check out my other Waterdeep publications: ...   [click here for more]
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Class Options: Warlock - Pact of the Gun

Class Options: Warlock - Pact of the Gun


The charming swashbuckler with elegant silver pistols spinning hypnotically. The soldier with obsidian hand cannon spitting bullets trailing black hellfire. The mysterious cowled stranger, the crack of gunfire accompanied by hushed screams and whispers. A Warlock who has made the Pact of the Gun with their Patron is an arcane gunslinger specializing in a descriptive alternate version of the Warlock's...   [click here for more]
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Kyrie's Mystic Addendum

Kyrie's Mystic Addendum


Onward and Ever Forward, I suppose. I had some more ideas and decided to publish them in Kyrie's Mystic Addendum. As a forewarning, there is nowhere near as much art in this publication as there is in Kyrie's Mystic Tome of Magical Girls. The Feats, Spells, and Magic items found herein are inspired by magical girls and such styles of anime and storytelling. I would also encourage...   [click here for more]
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Spoils and Rewards Volume 1

Spoils and Rewards Volume 1


Spoils of War Volume 1 is a book about magic items and ideas on how to use them in your game. Features 30 new magic items 3 sentient items 3 artifacts 11 adventure hooks Making magic item shops And more! ...   [click here for more]
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Yokai - An Adventurer's Guide Part 2 - The Tengu

Yokai - An Adventurer's Guide Part 2 - The Tengu


In this second volume of the Adventurer's Guide to Yokai, you will find the Tengu: Japanese spirits of the mountain and forest brought to life for DnD 5e!  -Challenge your players with the unique mechanics and supernatural powers of tengu, kotengu, and daitengu! -Become a Way of the Wilderness yamabushi monk by studying tengu martial arts! -Discover masks, fighting wraps, spell-storing gourds and...   [click here for more]
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Goblin Loot

Goblin Loot


I love using goblins in my game. I particularly love all the wacky stuff they carry around. I made this table of 100 goblin loot items that I roll on or select from when I prepare my goblins. Most of it can probably be used for other humanoid monsters too. ...   [click here for more]
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Hobgoblin's Homebrew

Hobgoblin's Homebrew


Need Magic Weapons That Will Make your Players' Jaws Drop?! This supplement was designed with Game Masters in mind. The twenty relics included inside are magic items designed to scale in power as a character levels. These relics include an iron-tomb gavel, a blood-boiling spigot shank, and a set of combat bagpipes that can buff a party prior to battle. The rulings included...   [click here for more]
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Hidden Grove of the Deep Druids

Hidden Grove of the Deep Druids


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Tunnel Leads to Expanded Dungeon: Hidden Grove of the Deep Druids Beneath the earth, the deep druids hold their court. They dance naked in the shadow of their gulthias tree and perform human sacrifices in its honor. What...   [click here for more]
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Rose Bouquet of Alligators (Wonderous Item)

Rose Bouquet of Alligators (Wonderous Item)


This seemingly innocent bouquet of roses harbors a perilous enchantment. When shaken, the roses release seeds that will immediately transform into 3d12 alligators! This was a joke item made during a discussion about a Florida man gifting a bouquet of roses, that the roses may have alligators inside. ...   [click here for more]
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Sylvan Cloak (Uncommon Magical Item)

Sylvan Cloak (Uncommon Magical Item)


This finely crafted cloak is woven from enchanted leaves and vines, exuding an aura of nature's embrace. The goal of this item was a varriant of the cloak of elven kind. Just a magical item to drop into my games with a couple of extra benefits without being too over the top. ...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout, fonts...   [click here for more]
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Items Both Useful and Unique

Items Both Useful and Unique


This is a small collection of 10 unique magical items, designed to make your games more fun. Among the unusual items you'll find a bedroll with a hidden portal to an extradimensional parlor, a bag of ball bearings that move on the user's command, and a shield which creates the illusory sounds of a platoon of soldiers. ...   [click here for more]
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All Hands on Deck

All Hands on Deck


This Title is No Longer Available Diving deep underwater to find sunken cities, soaring over cliffs with strange and fantastic birds; this homebrew compendium contains my campaign notes for the small campaign setting: the Yun la Grala archipelago. It has several islands and monsters that can be their own adventure or fit nicely into your own campaign setting, as a small stand-alone...   [click here for more]
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Custom Weapon System

Custom Weapon System


If you find yourself bored with the base weapons in D&D 5e, then this system is for you! The Custom Weapon System offers players a way to create unique weapons tailored to their characters and campaigns. Using attributes, they can add a variety of characteristics to their weapon - from small to toppling - all balanced with a simple points system. This document contains: In depth rules and guidelines...   [click here for more]
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Resonant Crafting and Enchanting for DnD 5e

Resonant Crafting and Enchanting for DnD 5e


Unhappy with the humdrum gold-per-day progression of crafting presented with the normal source books? Feeling like your players deserve a more interactive, expressive and creative system that they can all get involved with to make some incredible items? I was. And so I present to you a full crafting and enchanting system for Dungeons and Dragons 5th Edition that combines magical and non-magical crafting,...   [click here for more]
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Department of Dungeon Affairs

Department of Dungeon Affairs


"If it pleases your worship, the reality of the matter is that each time a property is left unattended for an extended period of time, monsters move in and it becomes a dungeon. Further, adventurers returning from clearing out these dungeons bring back so much wealth that it is damaging the local economy and all the gold is beginning to attract dragons! As your advisor on the safety of the realm,...   [click here for more]
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The Coliseum

The Coliseum


Prepare for a Bloody Battle in The Coliseum! Captured by the gnolls! The party must figure out why they've been left alive and what significance the date in five days' time carries as they plot to survive the brutal arena, escape and help their fellow captives, and bring down Yagrak and his Red Moon Pack.  Enjoy 11 pages of brand-new adventure, including maps, NPCs, and storylines! Fight...   [click here for more]
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28 New / Converted 5e Spells and Cantrips

28 New / Converted 5e Spells and Cantrips


Ever wanted to add a theme to the spells that your player character, NPC, or villain has up their sleeves? I have created and/or ported new spells for 5th edition Dungeons and Dragons to help make your spellcasters feel unique. You can either use these as a player character (DM permission required obviously) or a DM can use these spells as either treasure (scrolls) or have their NPCs or villains use...   [click here for more]
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Spelljammer Player Options Left Behind Races and Racial Feats

Spelljammer Player Options Left Behind Races and Racial Feats


This book is a collection of player races, two racial feats, and the Starwheel pistol. The races were originally from the 2e spelljammer and add to the strangeness of the universe.  ...   [click here for more]
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Dnd weapon/equipment reference sheet template

Dnd weapon/equipment reference sheet template


Have you ever wanted to show off your character's favourite weapon, shield or armor, while playing, in a more stylish way than just printing a random image found on google or other cards with plain generic type of weapons on it? do you want maybe for your own portrayal of them to shine in an original and colorful frame? or maybe you just want something cool to look at and to hang around somewhere in...   [click here for more]
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