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Eberron - A Town on the Edge

Eberron - A Town on the Edge


Vathirond was once a major trading hub between Breland and Cyre and was regularly fought over during the Last War. Now, lying in the shadow of the Mournland, much of that business has dried up. What little business remains is mostly focused on supporting the House Cannith owned mine, or catering to the steady stream of veterans and adventurers who have come seeking adventure or to pay their respects....   [click here for more]
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Murder In Korunda Gate

Murder In Korunda Gate


When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case... This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the...   [click here for more]
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Murder Mystery on the Lightning Rail

Murder Mystery on the Lightning Rail


A construct of silverware and other various knick knacks (Animated Armor Stats) commits a crime aboard the LightningRail and kills a man’s wife. Simple Whodunnit for the Lightning Rail. Note from the Author: This is more or less just a seed for thought on a small story arc. Could be a one shot. Could be incorporated into something else. If you want to just use portions of it thats totally cool. ...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Captain Drake's Revenge

Captain Drake's Revenge


A short adventure for a party of 3rd level heroes, set on board a House Lyrandar airship! En route to Fairhaven, the Summer Squall is accosted by pirates led by the vengeful Captain Drake. Can the heroes hold on long enough to prevent a fiery airship crash? Includes maps. ...   [click here for more]
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The Morblud Den

The Morblud Den


an Eberron Adventure for 2-4 level 1 adventurers. ...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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Pilgrims of the Grave, The Emerald Legacy Part 1

Pilgrims of the Grave, The Emerald Legacy Part 1


Welcome to Weeping Brook, a small town in the east of Karrnath and home to the gothic estate of House Fruling. Here, an evening gala turns to a night of violence as echoes of the Last War come to haunt those who have tried to escape their past. This is a first level adventure in the Emerald Legacy series. In it there is intrigue as history is uncovered, and danger as an old menace rises...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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The Behrsdale Escarpment

The Behrsdale Escarpment


Your party comes to an escarpment, a 1000 ft high cliff, where a railroad ramp snakes up the dizzying heights on a perilous perch. Only after your party begins to make their way up, do they see that a train is fast approaching. They don’t have the time to make it across.   Does your party run? Climb? Plummet to their deaths? What will they do? ...   [click here for more]
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The Eberron Codex - Chapter 1

The Eberron Codex - Chapter 1


Find me on Patreon Find me on Facebook Find me on Youtube The First chapter of an adventure that'll take you from the City of Towers to the Mournland beyond the Gray. My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and story elements, as well as the characters  and locations involved. I want to make sure that the Dungeon Master knows that creativity is rewarded in this adventure. The extensive lists of possible locations...   [click here for more]
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The Eberron Codex - Chapter 2

The Eberron Codex - Chapter 2


Find me on Patreon Find me on Facebook Find me on Youtube The story continues! This chapter takes the players further down the criminal underbelly of Sharn, they must gather information and prepare themselves before they venture into the eldritch Mournland. My D&D adventure is an outline, a framework for the Dungeon Master (DM) to build on. It provides the basic plot and...   [click here for more]
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The Eberron Codex - Chapter 3

The Eberron Codex - Chapter 3


Find me on Patreon Find me on Facebook Find me on Youtube Into the Mournland The expedition had set out with grand ambitions, but what they found was a world beyond their worst nightmares. As they pushed further into the Mournland, the group of over a hundred adventurers dwindled down to a mere handful of brave souls. They faced hunger,...   [click here for more]
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The Eberron Codex - Chapter 4

The Eberron Codex - Chapter 4


Venture deeper into the Mournland and discover the once magnificent capital of Cyre, Metrol. I've seen the horrors that befell my once-great nation. The Mourning, the tragedy that took everything from me, from us. The memory of that day still haunts me, the sky turning dark, the earth shaking, the screams of my fellow citizens ringing in my ears. I am but a refugee now, wandering the...   [click here for more]
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The Eberron Codex - Chapter 5

The Eberron Codex - Chapter 5


Chapter 5 The Eberron Codex is within reach, the Key of Khyber glows an eerie light, the Lord of Blades awaits. Infiltrate the royal palace Vermishard and retrieve the Eberron Codex! If you can. ...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Return of the Dullahan

Return of the Dullahan


Grab the Funyuns and the Mountain Dew for this one! We're going retro We've styled this module to feel like you took a time machine back to your local hobby shop circa 1981 and grabbed this off the shelf in between the Dieties and Demigods book and the Grenadier  boxed set of Dwarves #2003. It features the classic style cover,...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent and lore implications Statblocks for cultists and more. Statblocks for items...   [click here for more]
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No Way Out but Through - An Eberron Adventure

No Way Out but Through - An Eberron Adventure


Keep your wits about you when you enter the arcane wasteland... Five years ago the Mourning took place. The nation of Cyre was engulfed in a heavy, grey mist, transforming everything within it. Few were able to escape and it sent the entire nation into a state of shock. A scar upon Khorvaire, a place twisted by magic, the Mournland is rarely traveled, until now.  Ready...   [click here for more]
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Scales of Power

Scales of Power


Scales of Power is a new pulp adventure for Eberron ideal for parties of at level 3 starting out in the Q'Barra jungle A standalone adventure , it's also an ideal start for a campaign,  and a great introduction in to the mysterious jungle frontier of Q'Barra. Embark on a journey to the town of Deepwater, Hope. An emerging settlement in Hope, Q'Barra. The mining town is brimming with potential amid...   [click here for more]
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Madness Below

Madness Below


A one shot adventure for characters lvl 1-3. Explore the under belly of Eberron as you traverse a mining facility over run with strangeness. Abominations from khyber, mysterious druids, magical crystals and more await your adventurers. ...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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Tales of the Dark Lanterns Level 10 Mission Infernal

Tales of the Dark Lanterns Level 10 Mission Infernal


The players travel to the Demon Wastes in this conclusion to the Tales of the Dark Lanterns campaign ...   [click here for more]
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Tales of the Dark Lanterns Level 1: The Gain of Thrones

Tales of the Dark Lanterns Level 1: The Gain of Thrones


The Dark Lanterns are the covert agency of Breland's military. In the first adventure of this campaign, the Lanterns investigate the assassination of Breland's most famous general and it leads them to a rebel faction within Thrane. ...   [click here for more]
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Tales of the Dark Lanterns Level 2: Undead Dawn

Tales of the Dark Lanterns Level 2: Undead Dawn


In this sequel to The Gain of Thrones, the Dark Lanterns are sent to New Cyre to monitor the situation there. A riot breaks out and a comrade is assassinated. Through investigating they find out about a dangerous plot against the king. ...   [click here for more]
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Tales of the Dark Lanterns Level 3: Jurassic Ark

Tales of the Dark Lanterns Level 3: Jurassic Ark


The third installment of the Tales of the Dark Lanterns series has the players facing off against velociraptors that are airdropped into Sharn. They investigate a local crime syndicate and end up going on an adventure to the Talenta Plains. ...   [click here for more]
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Tales of the dark Lanterns Level 5: Pirates of Carey Bean

Tales of the dark Lanterns Level 5: Pirates of Carey Bean


Players are sent to assassinate a rising pirate who is disrupting trade routes. ...   [click here for more]
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Tales of the Dark Lanterns Level 6: Dragon Me to Hell

Tales of the Dark Lanterns Level 6: Dragon Me to Hell


The players must rid the Mror Holds of a dragon infestation ...   [click here for more]
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Tales of the Dark Lanterns Level 7: The Mourn Identity

Tales of the Dark Lanterns Level 7: The Mourn Identity


The players are sent to the Mournlands to discover its secrets once and for all. ...   [click here for more]
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Tales of the Dark Lanterns Level 8: Monsters' Ink

Tales of the Dark Lanterns Level 8: Monsters' Ink


The players are sent to Droaam to investigate the disappearance of Breland's ambassador.  ...   [click here for more]
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Tales of the Dark Lanterns Level 9: The Sorcerer's Tome

Tales of the Dark Lanterns Level 9: The Sorcerer's Tome


The players infiltrate the University of Wynarn to steal a tome that will help them defeat the demons. ...   [click here for more]
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The Corruption Under Stormheel

The Corruption Under Stormheel


Travelers are disappearing on the trade road between Aruldusk and Olath, north of Angwar Keep in the nation of Thrane. A domineering Captain of the Guard at Angwar Keep hires the adventurers to uncover the cause. But, if the heroes aren't careful, they may join the ranks of the missing. For just west of the trade route, in the fringes of The Burnt Wood, an alchemist is raising a giant from the dead....   [click here for more]
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The Forgotten Forge: An Expansion and 5e Conversion Guide

The Forgotten Forge: An Expansion and 5e Conversion Guide


The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. It is available for free download on this site. This document is an update that will allow you to use it with 5th edition...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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Basilisk Isle

Basilisk Isle


300 is a magical number – just ask the Spartans!  In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support. Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue. PCs aboard a ship...   [click here for more]
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Into the Great Beyond: A Salvage Mission

Into the Great Beyond: A Salvage Mission


Brave the dangers of the Mournland in this introductory Salvage Mission designed for play with the Oracle of War Adventurer's League campaign.  ...   [click here for more]
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Welcome to Sharn

Welcome to Sharn


Welcome to Sharn! These four encounters for 1st-level characters can be dropped into any adventure, and are specially designed to help introduce the world of Eberron and the magical city of Sharn to players as well as characters. Get offered a money-making scheme - that risks your life! Witness a love triangle among the Dragonmarked Houses - that turns deadly! See an infamous...   [click here for more]
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March of the Colossus

March of the Colossus


The Dragon Above presents… March of the Colossus An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct? March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player...   [click here for more]
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Ban'Na

Ban'Na


Just about thirty thousand pounds of bananas! Journey to a forgotten island off of Valenar's coast seeking a relic from ages past- a mysterious item crafted by dirge singers during the reign of the Empire of Dhakaan! Can the adventurers peel back the enigmas of the long-lost island, or will the denizens make a monkey out of them?  Ban'Na is an Eberron...   [click here for more]
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BT-01 The Branches of Time: The Harvest of War

BT-01 The Branches of Time: The Harvest of War


Somewhere on the front lines of the Last War, the inventor of the sentient warforged, Aaren d’Cannith, wanders the battlefields. Can a band of time travelers find Aaren in the branches of time before he vanishes from history and recover a secret that can save the warforged of the distant future? The Branches of Time is a time travel campaign set in the world...   [click here for more]
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BT-02 The Branches of Time: The Fruit of Memory

BT-02 The Branches of Time: The Fruit of Memory


Bulwark, a valiant warforged serving King Boranel of Breland, inspired the king to speak on behalf of warforged rights at the Treaty of Thronehold. What if Bulwark had never made an impression on the king and the warforged were never freed? What dark future lies in this alternate branch of history? The Branches of Time is a time travel campaign set in...   [click here for more]
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BT-03 The Branches of Time: The Seeds of Revolution

BT-03 The Branches of Time: The Seeds of Revolution


A rogue time traveler from the far future plans to incite the warforged servants to turn against their masters. It is part of a deadly conspiracy that threatens to ignite a devastating conflict between sentient constructs and humanity. Can a group of heroes root out the seeds of the warforged uprising before it is too late? The Branches of Time is a time travel...   [click here for more]
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Letters from the Heart: An Eberron Adventure

Letters from the Heart: An Eberron Adventure


A member of House Vadalis is looking for someone to pen her letters of affection to a royal prince. The search for a ghostwriter leads to new revelations and love that transcends time and space. LETTERS FROM THE HEART is an event-based adventure set in Sharn the City of Towers. It is suitable for 2nd or 3rd level characters and takes approximately three to four hours of...   [click here for more]
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The Embassy Heist

The Embassy Heist


THE EMBASSY HEIST is an exhilarating adventure for parties of level 3 characters exploring the coal-powered grandeur of steampunk worlds. Immersed in steam and smoke, journey with your party into the bowels of a retrofuturistic metropolis where not everything is what is seems. Destiny may have brought them together, but the bonds they make will forever change how they will act on this world....   [click here for more]
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The Lover's Potion: An Eberron Adventure

The Lover's Potion: An Eberron Adventure


Paulus and Diana are two apprentice alchemists who are secretly in love with each other. When a renowned knight threatens to get between them, Paulus resorts to drastic measures. Can you save Paulus, Diana, and the people of Arcanix from a giant mistake? THE LOVER'S POTION is an event-based adventure set in the small town of Arcanix. It is suitable for 1st or 2nd...   [click here for more]
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Big Trouble in Little Karrnath

Big Trouble in Little Karrnath


This adventure is the third in a trilogy. Part 1, Dreams of Undeath, is pay what you want. The city of Thaliost, like the rest of Thrane, is ruled by of the CHURCH OF THE SILVER FLAME. The undead-revering faith of the BLOOD OF VOL, based in nearby Karrnath, has a substantial following in the city. Conflicts between followers of the two faiths...   [click here for more]
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Chrome On The Range

Chrome On The Range


Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange flora, dangerous and mutated fauna, and a Cannith artificer's dark guilt in order to put things right again (or, as right as they can be inside the Mournland). Cover art...   [click here for more]
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Daelkyr & Dragonshards

Daelkyr & Dragonshards


A Horror Mystery has begun to consume this lawless mining town deep in the jungles of Q'Barra. Can a group of outlaws discover the truth behind The Lost Prospectors or will they simply profit off of the towns demise?  This book contains a fleshed out Western themed setting with its owns means and motives, along with a full map and a Mystery adventure that can be run there. All maps included...   [click here for more]
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Deep Below Sharn: A one-shot adventure in Eberron

Deep Below Sharn: A one-shot adventure in Eberron


The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives? Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a modular...   [click here for more]
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