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Kellerratten (One-Page-Adventure für die Stufen 1 & 2)

Kellerratten (One-Page-Adventure für die Stufen 1 & 2)


Kellerratten – Es beginnt wie immer in einer Taverne … Dieses Dungeons & Dragons-Abenteuer ist perfekt für Gruppen der Stufen 1 bis 2 und bietet Spielleitern ein einfaches Abenteuer, mit dem sie eine Kampagne beginnen oder das sie einfach in jede Kampagnen-Welt einbauen können, in der es eine Taverne gibt. Highlights des Abenteuers:...   [click here for more]
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R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
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My Goodness! (A level 8-10 Adventure featuring the Beholder)

My Goodness! (A level 8-10 Adventure featuring the Beholder)


The mayor's daughter has been arrested for theft. She recently joined a commune, The Eye of Goodness, which has been doing charitable work in the city slums, but about which dark rumors are starting to swirl.  The mayor asks the party to investigate, leading them into and below the city sewers, where many eyed Goodness herself plots to take over the city.  This is the eleventh in the A to Z One-Page...   [click here for more]
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The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)

The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)


Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain...   [click here for more]
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The Caverns of Dire Woe - Fantasy Grounds Module

The Caverns of Dire Woe - Fantasy Grounds Module


Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier. Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough...   [click here for more]
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Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)

Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)


To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of...   [click here for more]
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Rescue at Sky Keep

Rescue at Sky Keep


"So you want to be a hero? Only true heroes will succeed in the dangerous Rescue at Sky Keep!"  Rescue at Sky Keep is designed to introduce new players to Wizards of the Coast’s Dungeons & Dragons fifth edition. It is suitable for any age group and works best for 4-6 players. There are points to reinforce the idea that combat should be well planned, emphasize the benefits of working as a group,...   [click here for more]
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Neezle The Filth Queen

Neezle The Filth Queen


The is a level 1 D&D adventure with a fulll plot. It can be run as a stand alone adventure, or easily fit into any main campaign. The module contains social, wilderness, and combat sections. It is designed to be easy to run, and includes both a plot summary, and cast list. Each page has all the monster and trap details included on it to avoid needless page flipping between encounters.  It includes...   [click here for more]
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The Lost Professor

The Lost Professor


Whoops! Lord Donado’s esteemed teleportation professor has accidentally teleported himself to the far-away Dordogne. And to make matters worse, Dordogne is about to erupt into a battle between two warring lords! Each of these lords are seeking the key to controlling the impregnable Castle la Roque - a secret passageway guarded by a mysterious threat. Which faction will the characters join? How...   [click here for more]
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