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The Ruins of Undermountain - The Grim Statue and the Labyrinth Environments

The Ruins of Undermountain - The Grim Statue and the Labyrinth Environments


The Ruins of Undermountain - The Grim Statue and the Labyrinth Environments are intended as both an introduction to and a continued exploration to the Undermountain dungeon crawl, converted to 5th Edition Dungeons and Dragons, particularly if my PDFs, The Ruins of Undermountain - The Entry Well and Environments and or The Ruins of Undermountain - The Lanceboard Room and Librarium Environments....   [click here for more]
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Lost Soul

Lost Soul


It has been some time since anyone has had reason to travel to the isolated Border Kingdoms hamlet of Mortzi Tower. Now a worried mother is looking for adventurers to find her son who has run off to the remote village, whose odd denizens are looking for heroes of their own to rid them of a curse plaguing the land … An adventure for Tier 1 characters. Professionally copyedited. Includes high...   [click here for more]
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The Silver Specter Cometh

The Silver Specter Cometh


The Silver Specter Cometh is an adventure for parties of 5th level wherein a friend of the party is targeted by an undying, vicious killer with an elegant silver carriage, who takes the best people he can find as trophies and traps them in his Psionic Demi-plane. If you enjoyed this, you may enjoy my other products. Adventures https://www.dmsguild.com/product/305104/Womb-of-Horrors Story hook...   [click here for more]
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The Prophecy of Maloch

The Prophecy of Maloch


The Prophecy of Maloch is a 5th edition fantasy adventure for a party of 3-5 characters of 3rd level. The adventure is designed to lean equally on the pillars of roleplay, exploration, and combat. It awards experience points for exploring fantastic sites, acquiring wonderous items, and defeating evil, and about half of the 22 encounters include the likelihood of combat with monsters. A dark prophecy...   [click here for more]
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The Star Pact

The Star Pact


The Star Pact is the grim conclusion to the events of The Nightmare and The Monsters Within. In the last chapter of the mini-series the characters finally reach their destination - only to find a nightmarish reality. The town of Greenport has been taken over by an eldritch cult of brainwashed doomsayers. The characters...   [click here for more]
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The Monsters Within

The Monsters Within


THE MONSTERS WITHIN is the sequel of The Nightmare. This adventure starts right at the end of the previous one, where the characters escaped the dream-caged where they were imprisoned. With no memory of any recent event, the players have to take back control of their ship and escape from the monsters that boarded it overnight. Along the way the characters might...   [click here for more]
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Reliquary of Light

Reliquary of Light


Hidden away and lost in antiquity, the Reliquary of Light has quietly safe-guarded troves of blessed artifacts for centuries beneath the ground. Now, rumors spread of a lost temple of gold exposed by recent tremors. What treasures lie waiting to be claimed? What protectors still stand guard over the ancient vaults? Will your courage pass the test? Will you claim the tools needed to fight back...   [click here for more]
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The Sunken Fortress

The Sunken Fortress


Story Overview The Festival of Luck is in full swing, but skulldugger is afoot. Isn't it always? A druid, fallen from grace, pulls off a heist during the festivities and it's up to the PCs to track her down. Her stronghold is an ancient keep sunken deep into the moors. Something isn't right here, there is an even greater evil that lurks below. It is the mastermind, pulling the strings...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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Descendents of Dolor

Descendents of Dolor


This is the unofficial continuation of the Dragon of Icespire Peak Campaign. Fight off against foes across the Sword Coast once again as the adventurers are asked to explore the region for ways to stop the incoming threat that is emerging throughout the land. Join Darend the Halfling Barbarian and company in an emotional and thrill based adventure catered towards your own personal D&D...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (part 3)

Return to the Temple of Elemental Evil 5E Conversion (part 3)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Alchana Campaign Guide

Alchana Campaign Guide


A sailing vessele has revealled a new land to the west of the Forgotten Realms. Past a dangerous storm an island is uncovered. an adavansed empire dwells here in a world cut off from the folk of the swod coast. This campaign guide is a great introduction to the mystirious world of Alchana, a magical realm of deep dungeons and dangerous foes. The dark history of the empire's birth returns as draconic...   [click here for more]
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What do you expect from a Kobold?

What do you expect from a Kobold?


Do you want to start a low level campaign but your players hate the very firsts levels? this adventure is designed for you! An extremly fast excursus from level 1 to 3 in just one session! this one-shot adventure is designed to be the first session of your campaign, leaving a very wide variety of options for you to develope and letting your players decide what to do and how to proceed after this...   [click here for more]
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The Dark Tower of Cabilar: Dungeon #1 Conversion Guide

The Dark Tower of Cabilar: Dungeon #1 Conversion Guide


Any payments will encourage further conversion guides at a quicker rate, if you are after any specific conversions let me know in comments. All conversion guides are on PWYW so if you have found that this guide has saved you time and you enjoyed the additions please feel free to purchase again and pay what you feel it was worth! This conversion guide also has 2 converted monsters from...   [click here for more]
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Endless Ages: The Maw of Winter Chapter 1

Endless Ages: The Maw of Winter Chapter 1


Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must...   [click here for more]
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Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)

Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)


To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of...   [click here for more]
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Wiwernia Grań - Rozszerzenie

Wiwernia Grań - Rozszerzenie


Rozszerzenie mające za zadanie zmienić Wiwernią Grań w mały dungeon. Idealne dla 3 poziomowych postaci, którym brakuje chodzenia po lochach, a GM urwał się z sesji Eye of the Beholder! ...   [click here for more]
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Gasping Caverns

Gasping Caverns


Single encounter/plot hook for my campaign "Upheaval" this can be ran as an intro to the campaign setting or added as a side quest in your own setting. Enjoy. included with this download:starting town map, encounter map GM only, printable battle map full color and printer friendly versions, and encounter monster stat blocks Printable file. ...   [click here for more]
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Storm Haven

Storm Haven


When a storm forces you to leave the path, and you find a haven for shelter, you think all will be well. But when strange occurrences begin escalating, you find you must venture to a dangerous place where many lives are on the line. Storm Haven is a D&D 5e, Sword Coast adventure for 3-4, level 4 Player-characters. ...   [click here for more]
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The Orb of Frostrealm Chapters 1 & 2

The Orb of Frostrealm Chapters 1 & 2


Chapters 1 & 2 can be run combined for a 6-8 hour one-shot adventure optimized for 5 players at APL 7 ~ Chapter 1 An artifact tied to the heart of the season has been stolen and our heroes have been tasked with recovering it. When they discover a dark presence seeks to taint the artifact, and in turn the hearts and minds of people throughout all the realms, it will be up to...   [click here for more]
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Gloria's Gambit: Dungeon Edition

Gloria's Gambit: Dungeon Edition


Gloria is a cunning bandit who hopes to fool a bunch of naive adventurers into clearing out an old dwarven mine infested with goblins. If the PCs survive the goblins, and the fiendishly wicked 'beer pool' trap of Thorrof's tomb, when they emerge with the treasures, Gloria and her bandits will be waiting. So if you missed Gloria the first time around, she's back to fool the PCs again in this revised...   [click here for more]
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The Badlands Book1- The Duergar Keep

The Badlands Book1- The Duergar Keep


Welcome to the Badlands! The region gets it’s name because it has become a haven for some of Faerûn’s most notorious criminals as well as displaced tribes of dark origin, driven from their original lands on the losing end of some distant campaign. Tribes like the Duergar Deepblight Clan, driven from their homes because of betrayals they committed. For years the unwanted have...   [click here for more]
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The Flood of Fiends

The Flood of Fiends


This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online). This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first. This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging...   [click here for more]
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The Ruins of Undermountain - The Lanceboard Room and Librarium Environments

The Ruins of Undermountain - The Lanceboard Room and Librarium Environments


The Ruins of Undermountain - The Lanceboard Room and Librarium Environments are intended as both an introduction and a continued exploration to the Undermountain dungeon crawl, converted to 5th Edition Dungeons and Dragons, particularly if my PDF, The Ruins of Undermountain - The Entry Well and Environments was used as an introduction instead. I've also added The Ruins of Undermountain:...   [click here for more]
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A Favor for Flizel - The prequel for The Sunken Tomb campaign

A Favor for Flizel - The prequel for The Sunken Tomb campaign


Welcome to the beginning! Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him. Explore a bit of the Cloakwood area as your party discovers new wondrous magical items...   [click here for more]
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The Sepulchre of Alem

The Sepulchre of Alem


A mini-dungeon for a party of 6-8 1st level characters for the world’s greatest roleplaying game ...   [click here for more]
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Rising Tides

Rising Tides


Jalester Silvermane guides the party to a secret council early in the morning. A long thought lost society comes to light as a much larger problem develops affecting the future of all Waterhavians. Our adventurers must succeed in the discovery of swiftly approaching events and return to Jalester for the council to gain insight and save Waterdeep or lose it forever. Part One of Ten: Rising Tides....   [click here for more]
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Formaggio's Font

Formaggio's Font


Can an ancient, smashed relic be put back together? Your employer thinks it can, and sends you to find some of the fragments. A colorful town, detective work, interesting NPCs, a new race, and a challenging trip to the dump await you. The surrounding region inspires additional adventures. Formaggio’s Font offers: 26 pages of A fresh setting Detailed, color...   [click here for more]
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Q1 The Screaming Temple

Q1 The Screaming Temple


The Screaming Temple: The temple arose in the span of a single night! Tall walls hide a mysterious temple steeped in obscurity. Rumors of incredible wealth, abhorrent evil, and dark magic swirl about its secretive walls. The authorities have shown no interest, yet rumors persist. No priests have been seen, no markings adorn its walls...in fact no person has come out or gone in. The only signs of life...   [click here for more]
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Bree Yark II

Bree Yark II


The Solomon mine has been cleared of Goblins, but at the bottom the party found evidence that there was a Hobgoblin warlord by the name of Grackthor operating in the area. Intelligence has come to light that his Warband has taken up residence in an old tower overlooking a large highway. You have been tasked with putting a stop this, and hopefully ending the Hobgoblin threat to the area. “Bree...   [click here for more]
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Scarlet Beasts of Loviatar

Scarlet Beasts of Loviatar


The town of Fairbank is being terrorized by monsters of a sanguine color while a sinister cult enacts its cruel plans. Unless brave heroes step forward there will be nothing to stop the scarlet beasts of Loviatar. This adventure includes a large dungeon with traps, secrets, puzzles, and thrilling combat. ...   [click here for more]
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Oaks Mall

Oaks Mall


Reminder of a forgotten reality about to become nothing. Place where the purchases and symbols of an inflated world of pretensions ended reduced to bare wires, moldy walls and flooded floors. Oaks Mall is a mirage.... illusion of an intense neon red glow Oaks Mall is an adventure for characters between level 5 and 7. Located in a semi-plane, the adventurers are presented with an absurd world...   [click here for more]
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The Pit and the Fiend - Part three of the Sunken Tomb of Voldesh campaign

The Pit and the Fiend - Part three of the Sunken Tomb of Voldesh campaign


Welcome to the final installment of the Sunken Tomb of Voldesh! Follow Flizel and his cast of NPCs deal with the magical tome and the evil drow that seeks to gain its powers. Inturn she has plans to use it to tap a great fiends powers and make them her own! Your players will visit Cormyr and many towns and cities within the country along their way.  The party, if successful will gain a few powerful...   [click here for more]
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Book Bound- Part 2 of the Sunken Tomb of Voldesh campaign

Book Bound- Part 2 of the Sunken Tomb of Voldesh campaign


After finding the book and discovering it had several pages missing, Flizel sends the party on to find the rest of the pages. The party has to deal with the original party sent to retrieve the book. And they find out a dark force is at work here who also seeks the book. The manual contains strong magics that if in the wrong hands will cause chaos all across the realms! Traveling south they interact...   [click here for more]
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The Sunken Tomb of Voldesh

The Sunken Tomb of Voldesh


The Sunken Tomb is a large dungeon crawl that involves furious combat and a lengthy mystery. Flizel Westerwind wants to hire the party to find a missing book. Unknown to the party he had also sent another group to find it days earlier, but they turned out to be evil and slowly turned on their own to keep all the riches. As the party finds the book in the tomb, they soon realize it is missing several...   [click here for more]
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Crimson Harvest

Crimson Harvest


An ancient shadow rises from the antiquated depths of the earth to prey on the fervent prayers of the desperate. Civil war has set aflame the mires and fens of the Black Moors, death lingers everywhere and the small folk struggle to eke out a miserable existence. The town of Fovostadt is such a place where the people suffer and struggle under the crippling weight of war and famine. Opulent and imperial,...   [click here for more]
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The Ruins of Undermountain - The Western Reaches and Environments

The Ruins of Undermountain - The Western Reaches and Environments


The Ruins of Undermountain - The Western Reaches and Environments are intended as a continued exploration to the Undermountain dungeon crawl, converted to 5th Edition Dungeons and Dragons, particularly if my PDFs, The Ruins of Undermountain - The Entry Well and Environments and or The Ruins of Undermountain - The Lanceboard Room and Librarium Environments and or The Ruins of Undermountain...   [click here for more]
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A Abadia Negra

A Abadia Negra


Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema.  ...   [click here for more]
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No Dinner Tonight

No Dinner Tonight


Explore Faerun's wild frontier! Find glory, honor and gold in Impiltur! The vast stretches of wildlands spread out before your aching legs. First though, dinner at a Inn, but there is a problem. Maybe a brave band of adventurers could help? ...   [click here for more]
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The Badlands Book 2 - Gillean's Role

The Badlands Book 2 - Gillean's Role


Welcome to the Badlands, the second chapter. In the first book we dealt with a renegade band of Duergar and cashed in a couple of nice bounties in the process. Now Gillean, a necromancer with a overwhlming interest in the goings on in and around the badlands, has set a bounty on Adventurers, scouts and just about anyone else who might want to go wandering about the badlands. Dark bounty hunters...   [click here for more]
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Merhoth's Madness

Merhoth's Madness


A mad wizard is putting the minds of adventurers into animals. The party will have to fight through his menagerie, some magically fused with adventurers, to end his sick experiments. A battle map for Roll 20 and Fantasy Grounds is provided. ...   [click here for more]
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The Bloated Dead

The Bloated Dead


A one page quick encounter that introduces a new type of undead creature. For countless years, a cursed procession of coffins and mourners slowly walks dusty back roads. They search for a way to rid themselves of the dead. They have been cursed to carry the bodies until the creatures can finally be put to rest. ...   [click here for more]
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Tadalf's Challenge Room

Tadalf's Challenge Room


Imagine you're in a room where every tile has a different magical effect, well stop imagining it because it's a reality! In Tadalf's Challenge Room your party will have to face the random effects that go off whilst fighting an immortal gladiator, will they succeed? Tadalf's Challenge Room is a small module designed to be added to an adventure at a moments notice, you need only spend a few minutes...   [click here for more]
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How to Feed Your Foes to Fiends

How to Feed Your Foes to Fiends


No, not that kind of fiend...UNDEAD fiends! Or are they friends?   The Golden Lady, a masked hero whose deeds have spanned centuries, is gathering heroes to partake in a mysterious quest at the behest of an unknown benefactor, a benevolent human king thought dead for centuries. This king, now a sentient ghoul, rules over a kingdom of innocent individuals inflicted with the very same...   [click here for more]
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The Accursed Tower - Conversion Notes to 5th Edition

The Accursed Tower - Conversion Notes to 5th Edition


This document contains conversion notes to convert monsters, magic items and traps from The Accursed Tower (2nd Edition) module to the D&D 5th Edition rules. Note that you must have the original hard copy or digital version of the module (digital version available on DMs Guild) to make use of these conversion notes. Any suggestions for improvements gratefully received; please note in comments...   [click here for more]
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O'Sheehan's Eleven

O'Sheehan's Eleven


The halfling bard Patrick O'Sheehan has been robbed and he contends that the thief is the owner of the Drunken Skunk tavern.  Should the party choose to help the wayward bard, they mind find more than they bargained for beneath the Drunken Skunk.   ...   [click here for more]
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1d4Con Year 1 Bundle [BUNDLE]

1d4Con Year 1 Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-ODFC01-01 Hammer and Anvil Regular price: $3.20 Bundle price: $3.00 Format: PDF Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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A Fey's Bargain Side Trek Adventures [BUNDLE]

A Fey's Bargain Side Trek Adventures [BUNDLE]


This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.40 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat encounter...   [click here for more]
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ANM4 The Ecology of the Odopi

ANM4 The Ecology of the Odopi


The odopi is a many armed beast that first appeared in the Monster Manual III for edition 3.5 of the Dungeons and Dragons game. Since that time, the odopi has not been updated, nor has it been explored in any greater depth than its original monster entry. This product is intended to breathe life back into the creature using a format that takes much of its inspiration from the "Ecology...   [click here for more]
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