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Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure for 4 1st-3rd level characters
Please note that this adventure has been completely modified from its original version; it has been edited for grammar issues. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Deep in the heart of the mountains lies the dwarven stronghold of Clan Rustfire, but it has fallen into darkness. The shadow dragon Nyxaloth and her minions have taken over the halls, driving out the dwarves and laying waste to their once-great city. You are a group of adventurers hired by Thrain Silverbeard, the leader of Clan Rustfire, to defeat Nyxaloth and her army and reclaim the halls. Descend... [click here for more] |
Dungeon Masters Guild |
$2.00
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This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$10.00
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Who is the Mother of Life?
She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life.
The... [click here for more] |
Dungeon Masters Guild |
$1.99
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The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL10: Dragons of Dreams. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of... [click here for more] |
Dungeon Masters Guild |
$3.95
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Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set. It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series. The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes. The PCs can negotiate with the pirates working... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Dragon and the Spirits
An adventure by Elven Tower
This is a tier 3 (levels 10-14) adventure about a black dragon in a nearby swamp. The dragon found a way to use an arcane device in his lair to extract people's souls and become a powerful spellcaster. A group of valiant adventurers rushes to the scene with the hope of saving as many of the missing travelers as possible. They have heard that... [click here for more] |
Dungeon Masters Guild |
$0.95
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The warlord steps from map to map in his battle chamber. He addresses you:
"You are too late! Whatever this is, whatever you hope to achieve here today - you are too late. My army has already left, and will soon retake the tree settlement that the elves love so dearly."
Dare to face the dangers of Twincross Gully in this original adventure!
Adventures in the series can be played... [click here for more] |
Dungeon Masters Guild |
$1.99
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The pirate captain known as Two-toed Twilly terrorized the Sword Coast for decades until she mysteriously disappeared, along with her crew and her wealth of accumulated treasure. When the party comes into possession of a long forgotten treasure map, the search for the legendary pirate ship the Gloomshade begins. Twilly was never one to easily surrender, and has assured that the ship and its... [click here for more] |
Dungeon Masters Guild |
$4.95
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The town of Phandalin has seen its share of adventure. With bandits cleared out from the ruins of Tresendar Manor and coffers flowing from logging and mining, town council has sought to restore the historic site to its former glory. However, when the construction crew goes missing one night, a search party is sent to uncover what new threat might lurk beneath the manor.
A short adventure for 1st level... [click here for more] |
Dungeon Masters Guild |
$2.95
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"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness of this level. I hope I will not have many changes to make..." — Aenor Gleenwith
The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking... [click here for more] |
Dungeon Masters Guild |
$9.99
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This is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module X1 The Isle of Dread. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide. Appendix A: Of Ships and the Sea in Ghosts of Saltmarsh may be helpful but is not required.... [click here for more] |
Dungeon Masters Guild |
$2.95
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This is a 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A1: Slave Pits of the Undercity. The original module by David Cook and the Monster Manual are required to use this conversion guide. The adventure is recommended for character levels 5-7.
I have also released 5e conversions and maps for
A2 Secret of the Slavers Stockade
A3... [click here for more] |
Dungeon Masters Guild |
$2.95
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Stormwreck 005 is a seperate adventure that supports the the published box set. It is designed to be used with the modified series, but specifically 001 that uses a modified village not found in the box set. The adventure involves the PCs being told about a secret cave holding abandoned pirate treasure. What could go wrong.
The adventure is designed to be played in a few hours using 4th level... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"This is a seriously super saga of epic proportions is perfect as its own adventure, as part of Storm King’s Thunder or as an appetiser and/ or accompaniment to the upcoming Icewind Dale action!" @CurseofSebs
"The Blizzard of Axe and Sword is a shining example of what brutal adventures should be. The environment and character decisions are just as, if not... [click here for more] |
Dungeon Masters Guild |
$6.99
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Want to add more aspects from the movie to your adventure? Also check out Honor Among Thieves - Magic Items !
The movie Dungeon & Dragons: Honor Among Thieves is an action-packed fantasy adventure that takes viewers through an exciting quest set in the Forgotten Realms. It wouldn’t be a true D&D story without an exciting climactic encounter for the characters to navigate... [click here for more] |
Dungeon Masters Guild |
$2.95
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This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"Cavern of the Many-Legged is very well written and thought out...Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S.
"The amazing variety presented in this module allows the players to fight some of the most interesting underdark monsters, and allows them the choice and agency upon which Dungeons and Dragons is built." - Realwarp Media review by Ryan Langr
Undermountain:... [click here for more] |
Dungeon Masters Guild |
$3.45
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Reisende verschwinden auf der Langen Straße, einem befestigten Weg von etwa 150 Kilometer Länge zwischen Dreieber und Langsattel. Die Helden nehmen sich der Sache an und stoßen auf ein Geisterhaus mit einer dunklen Geschichte und einem schrecklichen Geheimnis. Ihre Aufgabe führt die Charaktere bis zu den Toren der Hölle, wo sie sich ihrer bisher größten Herausforderung stellen: einem infernalischen... [click here for more] |
Dungeon Masters Guild |
$3.95
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New Remastered Version with a cleaned-up PDF, and DungeonDraft map
A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both?
Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats... [click here for more] |
Dungeon Masters Guild |
$0.99
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One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.
Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.50
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ATTENZIONE!
Nuova edizione con tutte le mappe rifatte con Dungeondraft, anche scaricabili a parte, per una migliore esperienza con Roll20 o gli altri VTT visto il perdurare del Lockdown! Ricordate di dare un'occhiata anche alle altre mie avventure, anch'esse aggiornate con le nuove mappe.
E un grazie a tutti per la Silver Medal!
Nera è la... [click here for more] |
Dungeon Masters Guild |
$1.69
|
In 1996, TSR published the adventure named “The Gates of Firestorm Peak” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 96 page book and cover folder that held 2 double-sided poster maps; one map of the complex and 3 tactical maps. It also came with punch-out counters for use with the tactical... [click here for more] |
Dungeon Masters Guild |
$1.95
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Ravenloft. A bleak mistscape of isolated domains, each the prison of a powerful evil.
The Ravenloft Gazetteer follows the mysterious "S" as she travels the mistways and explores the Domains of Dread, providing new villains, locations and stories to alarm and distress even the hardiest of characters.
SITHICUS is a domain of dread ruled by illusion and enchantment. Intoxicating... [click here for more] |
Dungeon Masters Guild |
$12.95
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Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it.
Xanathar Brawl – a medium encounter at the Black Tankard... [click here for more] |
Dungeon Masters Guild |
$2.95
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This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL3: Dragons of Hope. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included.
Maps have been prepared at 70 DPI of key locations. Grid and no grid variants of most maps are included.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Zugegebenermaßen hatte ich schon immer gemischte Gefühle gegenüber zufälligen Begegnungen. Dennoch gibt es auf der Reise eines jeden Dungeon Masters Zeiten, in denen das Unerwartete zu einer wesentlichen Würze im Abenteuereintopf wird.
Auf diesen Seiten finden Sie eine Sammlung von Begegnungen (insgesamt 160), jeweils begleitet von einer prägnanten Beschreibung, die Ihre Fantasie anregt. Als... [click here for more] |
Dungeon Masters Guild |
$2.95
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The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL12: Dragons of Faith. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A group of dwarves in the Hulburg region are in need of help. Strange lights have been seen at night and a deadly terror has struck their mining camp. Venture into the ancient ruins and discover the source of this terror before it's too late.
A Two Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure was due to be premiered at Conquest 2020... [click here for more] |
Dungeon Masters Guild |
$3.85
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Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location.
The Story
A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action.... [click here for more] |
Dungeon Masters Guild |
$0.50
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A Heroic Adventure for 1st and 2nd Characters in Ravnica, City of Guilds!
In The Heart of Svogthos, a party of daring heroes must delve into the darkest crypts of Ravnica filled with rot and reanimation to stop a necromantic storm that may devour the entire City of Guilds. This adventure pits the heroes against a powerful Rakdos champion and her minions in an encounter with multiple... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Castles Forlorn
The Gothic Conversion
Requires the AD&D RA3 Ravenloft
Adventure Castles Forlorn, to play
by Igor Comunale
Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself.... [click here for more] |
Dungeon Masters Guild |
$5.99
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ESCAPE FROM THE BLOOD FORTRESS is a 6-hour adventure for groups between level 4-6 in the fiery hellscape of Avernus, playable as two small sessions leading to a longer adventure in Baldur's Gate: Descent Into Avernus or as a standalone one-shot.
Imprisoned in the first layer of Hell a group of unfortunate adventurers must find their way out amidst the chaos... [click here for more] |
Dungeon Masters Guild |
$3.95
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P.B. Publishing Presents:
Adventure Anthology 2!
This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room.
We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic
For only $12.95 (50% cheaper than... [click here for more] |
Dungeon Masters Guild |
$12.95
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The Overgrown Shrine has been completely restyled! Download the new version now!
During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the strange plants covering... [click here for more] |
Dungeon Masters Guild |
$2.95
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Web of Illusion
The Gothic Conversion
Requires the AD&D RM3 Ravenloft
Adventure Web of Illusion, to play
by Igor Comunale
Rakshasa. For centuries, these diabolical creatures have hunted humanity and preyed upon its flesh. Now the Mists have opened upon the land of Sri Raji, home of dread Arijani, the rakshasa lord. Arijani is the mastermind... [click here for more] |
Dungeon Masters Guild |
$3.99
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Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Assist a local village and find a path to the Domain of Delight, Samsara.
The common folk of the village blame the Carnival for their missing children. A pied piper has stolen the children... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL4: Dragons of Desolation. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included.
Over 20 maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here!
Also available in Spanish here!
While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is... [click here for more] |
Dungeon Masters Guild |
$3.95
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A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health.
Are you brave enough to heed the call?
A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters.
This module is a D&D Adventurers League Season 10 module, featuring... [click here for more] |
Dungeon Masters Guild |
$3.39
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The Brotherhood of the Griffon is a 5e adventure for 7th-8th level characters that is set in the nation of Thesk, in the Forgotten Realms. The party heads to Phsant, where the characters get the chance to investigate the Brotherhood of the Griffon whereabouts, more specifically their leader, Aoth Fezim.
It's composed of three main chapters:
Exploring Phsant
Looking... [click here for more] |
Dungeon Masters Guild |
$4.99
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G1-2-3 Against the Giants - 5e Conversion Guide with Realistic Maps
The following information is a 5E D&D conversion of the various monsters and creatures encounters for G1-2-3 Against the Giants. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A shiver runs down your spine as the air grows icy cold. Two glowing red, malice-filled eyes glare at you from the darkness. A pair of skeletal hands clutch a wicked scythe dripping with fresh blood. Death approaches.
From Award-Winning author Liam Murray comes
The Madman Behind The Pews
The party of adventurers that have just arrived in the village of... [click here for more] |
Dungeon Masters Guild |
$2.95
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In ruins since the eruption of Mt. Hotenow, Thundertree is finally being rebuilt. The Lords’ Alliance is particularly interested in restarting a lucrative logging trade, but the bureaucratic wood-elf ambassador of Neverwinter Wood isn’t convinced. A mission to check on construction at New Thundertree and help with diplomacy quickly turns into an exciting dungeon delve as the entrance to an ancient... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL8: Dragons of War. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This adventure is a continuation of the original sample dungeon found in the 1977 Basic Rulebook, known as the Tower of Zenopus. It includes the hinted at, deeper dungeons and darker secrets of Zenopus.
This adventure details the Tower of Zenopus located in the map found in Ghosts of Saltmarsh and is a quick side bar for adaveturers level 1-3.
It has been 50 years since anyone has seen or heard... [click here for more] |
Dungeon Masters Guild |
$1.99
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In 1980, TSR published the module named “The Ghost Tower of Inverness” with the module code “C2”. It was written by Allen Hammack and illustrated by Jeff Dee, David S. "Diesel" LaForce, Jim Roslof, Erol Otus, David C. Sutherland III, and Bill Willingham.
The original 20-page module included many maps of the different levels and player handouts. It had a good mix of combat and puzzles.
In... [click here for more] |
Dungeon Masters Guild |
$1.95
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Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
ECHOES OF VELKYNVELVE: DROW ASCENDANT
Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart... [click here for more] |
Dungeon Masters Guild |
$2.99
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