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Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Module at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Take down a brutal crime boss in this one-shot heist with hijinks and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Simply put, this is one of the most unique adventures I've ever read."
"...twists that turn the classic bandit clearing cliche on its head,..."
The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Something terrible has happened to the remote farm town known as Valestone, and only a plucky, disheveled, elven girl named Moira knows the truth. Guide your players along with Moira and her unconventional coping mechanisms. Unravel the mystery, the comedy, and the tragedy of this once lively little town.
Whether you run this narrative and RP focused mystery... [click here for more] |
Dungeon Masters Guild |
$3.99
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Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$6.49
|
"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T.
"Twilight at Eventide is an excellent collection of adventures to begin a new campaign, as well as to introduce new players to the game." - The Kind GM Review
"The well-designed... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Puzzling Tiemple of Flummox Heist is a linear dungeon crawl utilizing word puzzles and riddles written in the English language.
Challenge your players and their characters with a brainteasing mix of puzzles, combat, and roleplay in this one-shot adventure for characters of 3rd, 4th, 5th, or 6th level which will delight fans of escape rooms and solve-at-home mystery adventures.
This... [click here for more] |
Dungeon Masters Guild |
$6.95
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Already own the PDF? Click here for a discount on the Roll20 version!
Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist!
This adventure... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil that... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Surrounded by miles of hostile swampland, Feypool isn’t a place too many adventurers seek out. But a group of travelers discover that this small duchy is under siege by a strange threat: Marietta Truelight. Otherworldly beautiful and abnormally charming, all but a handful of Feypoolers have fallen under her spell, becoming a fanatical hive mind willing to do anything for her. But Marietta is planning... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it.
Summary
CCC-MELB-01 A Single Tearfall
An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When... [click here for more] |
Dungeon Masters Guild |
$3.50
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An adventure for four to seven 5th-level characters
A desperate search for a missing Daggerford guildmaster leads characters to the legendary Ruins of Hastarl beneath the town of Secomber. Explore a rare map of Secomber inspired by Wizards and TSR publications dating back to the 1990s. Visit fourteen locations, including the legendary Seven-Stringed Harp, The Singing Sprite, and the tower... [click here for more] |
Dungeon Masters Guild |
$1.99
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Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally,... [click here for more] |
Dungeon Masters Guild |
$13.95
|
Skullport: Shadow of Waterdeep
Now for Fantasy Grounds!
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This... [click here for more] |
Dungeon Masters Guild |
$11.95
|
“I cast Sharknado!”
~Haravard the Wereshark
Included in Adventures in Ravenloft:
Introduction on Ravenloft and the Adventures
A brief overview... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is the Fantasy Grounds VTT module of Travel Montage. If you are looking for the PDF – click here.
Travel Montage
“You travel a few days and arrive at your location.” NOPE
Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLAN YOUR NEXT HEIST
A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk.
Keys from... [click here for more] |
Wizards of the Coast |
$29.99 $25.49
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What Fate Awaits Those That Dare Enter the Blue Alley?
Waterdeep’s mysterious Blue Alley is seeking adventurers to try their luck at navigating its twists and traps for the glory of an amazing artifact and new tales to share at the Yawning Portal. Is your party strong enough and brave enough to seek out new adventures?
Waterdeep: Shadow and Secrets of Blue Alley™... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This digital rulebook is accessible in any browser and integrated into Roll20.
EXPLORE A MAGICAL WORLD
Everything you need to start playing the world’s greatest roleplaying game.
The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monsters, find treasure, and... [click here for more] |
Wizards of the Coast |
$14.99
|
This product is a Roll20 AddOn adventure.
"Simply put, this is one of the most unique adventures I've ever read."
"...twists that turn the classic bandit clearing cliche on its head,..."
The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.
A four-hour adventure for tier 1, 2, or 3 characters.
Social Interaction and exploration, with light combat
Content warnings: helping people in mental health crisis—suicidal... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Agatha's Anguish: Shadows in the Forest
In a forest where shadows whisper and the wind tells tales of a forgotten legacy, an ethereal lament resonates. The haunting melody is Agatha's – once an elven mage of unmatched grace, now a banshee trapped in torment. "Agatha's Anguish" invites brave adventurers into a narrative filled with mystery, loss, and the hope for redemption.
Venture deep into the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Deep Dread
Now available for Fantasy Grounds Unity!
Trouble stirs in Neverwinter as the player characters are summoned to assist in a precarious escort mission, of a notorious criminal known as the Mangler. The prisoner is among the most wanted for vile crimes in numerous cities and states, yet Neverwinter is not one of them. Lord Neverember’s right hand will enlist the heroes to escort the Mangler... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Dragon Games
Now available for Fantasy Grounds Unity!
Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Lost Temple of New Thundertree
Now available for Fantasy Grounds Unity!
In ruins since the eruption of Mt. Hotenow, Thundertree is finally being rebuilt. The Lords’ Alliance is particularly interested in restarting a lucrative logging trade, but the bureaucratic wood-elf ambassador of Neverwinter Wood isn’t convinced. A mission to check on construction at New Thundertree and help with diplomacy... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Baronies of Erlkazar, once a prosperous region of pastoral tranquility, is now a land of nightmares and dread. Bandit armies plague the region, terrorizing the populace and surrounding countries of Calimshan, Tethyr, Amn, and Turmish. Though these threats are terrifying enough, it is nothing compared to what awaits the people of Erlkazar at night.
In caves, tombs, and subterranean communities... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.
Synopsis:
Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Your Descent Into Hell
Isn't Done Yet
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring 29 new monsters, 23 new items, one new background and innumerable... [click here for more] |
Dungeon Masters Guild |
$22.95
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now for Fantasy Grounds Unity!
"The Great Toy Escape" is a four-hour adventure for 1st through 4th-level characters part of the Dungeoncraft Spotlight Program using new mechanics found in the "Domains of Delight: A Feywild Accessory" supplement.
The adventure takes place in the Feywild Domain of Delight, the Joy Shop, or Aoibhneis, a realm that occupies a toymaker's workshop and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The town of Termalaine is experiencing a strangely warm day, with the temperature almost up to freezing, and its rivals want to know why. What secrets are behind this spell of mild weather?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This Dungeoncraft adventure is set in and near the Ten Towns village of Termalaine in the Icewind Dale and... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Saltmarsh Sidetreks 1
Now available for Fantasy Grounds Unity!
Welcome to Saltmarsh Sidetreks. In this module, you will explore the swashbuckling, seafaring, smuggler infested shores of Saltmarsh, and the seas beyond!
We have taken a bunch of the adventure hooks printed within Ghosts of Saltmarsh and fleshed them out. Now you have the opportunity to take both DMs and Players... [click here for more] |
Dungeon Masters Guild |
$10.95
|
This product is a Fantasy Grounds module. If you wish to purchase the PDF version of The Lady of Trollskull Priory, please click here.
A Story Expansion for Waterdeep Dragon Heist for Levels 2-4
As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another addition. A lady from a faraway land has acquired the old Priory of the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The mayor's daughter has been arrested for theft. She recently joined a commune, The Eye of Goodness, which has been doing charitable work in the city slums, but about which dark rumors are starting to swirl.
The mayor asks the party to investigate, leading them into and below the city sewers, where many eyed Goodness herself plots to take over the city.
This is the eleventh in the A to Z One-Page... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends.
The files include maps in color and blue and white, set up for VTT play.
This is the second in the A to Z One-Page series, going through each... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tales from Temerrit - the Fall of Palrom the Usurper
Now available for Fantasy Grounds Unity!
Greetings and welcome to Tales from Temerrit, the Fall of Palrom the Usurper. This module is designed to provide the skilled GM with everything they need to run a political intrigue style campaign based in the wild and fantastical province of Temerrit during the time of the rise, and fall, of Vincent Palrom,... [click here for more] |
Dungeon Masters Guild |
$10.95
|
Hard to Be the Bard - A Musical Campaign in the Feywild
Now available for Fantasy Grounds Unity!
EXPLORE THE FEYWILD TO FIND THE WORLD'S MOST POWERFUL SONG
A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called The Bards' Tale... [click here for more] |
Dungeon Masters Guild |
$16.95
|
THIS IS THE VTT MODULE FOR FANTASY GROUNDS! Click here for the PDF version
For a preview check the PDF product page.
“Perfect murder, sir? Oh, I’m sorry. There is no such thing as a perfect murder. That’s just an illusion.”
-Columbo-
This murder mystery is a short adventure taking place in the Domain of Dread ‘The Carnival‘. It was written... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Joke's on You!
Now for Fantasy Grounds Unity!
What could possibly go wrong?
It all starts like your typical assignment: break into the mansion, retrieve the treasure, get out, and get paid. Easy peasy, right? After all, the owner of the mansion has been missing for weeks, so no one is watching the place. What's the worst it could happen?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The party heads to the backwater town of Kilea, after catching rumors that the local lord there is having problems with Goblins in his fief's Sawmill. What begins as a bog standard adventure spins out into a much deeper and more complex issue than the party expects to become embroiled in...
Combat: 5/5 Puzzles/Traps: 1/5 Exploration: 3/5 Social Encounters: 4/5
Sawmill Assault is an adventure for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The town of Good Mead is going to elect a new town speaker. The two candidates are both well respected merchants and each other's business rivals. Chaos ensues when Mr. Simplesun, an eccentric old man known for telling tall tales, throws his hat into the race. He is claiming to know the horrible and disturbing truth about the two front-runners! A 4-hour tier 1 Dungeoncraft (AL) adventure for 1st-4th... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This product is a Fantasy Grounds module. If you wish to purchase the PDF version of The Palace of Pain's Pleasures, please click here.
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued and taken aboard the notorious Palace of Pain’s Pleasures,... [click here for more] |
Dungeon Masters Guild |
$4.49
|
The party is called to help Breton, a wealthy farmer in the village of Entenest. His farm has been plagued by ankhegs stealing his crops and attacking his farm hands. As they arrive, the ankhegs are attacking other villagers in strange ways. The truth is that a Night Hag, Granny Birchwood, came and granted 5 wishes to 5 villagers 5 years ago. She said the wishes would last 5 years and now has returned... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Witchlight Carnival DM Supplement
Now available for Fantasy Grounds Unity!
The Witchlight Carnival is a realm of colour, magic and mayhem: it’s also very difficult for a Dungeon Master to prepare for every experience your players may have, and deliver a satisfying game!
This supplement has been designed to give you, the DM, the easiest possible time running the adventure by providing everything... [click here for more] |
Dungeon Masters Guild |
$12.95
|
The party is returning from a hunting expedition to the northern forest when they receive word that the trading post they are heading to, Wendigo River Station, has been besieged by orcs. When they arrive, they find both the orc camp and the station in ruins. All the occupants are dead and the area is so overgrown it might have been abandoned for years. As they investigate, they find the area swarmed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product is a Fantasy Grounds module. If you wish to purchase the PDF version of The Felicity Triskelion, please click here.
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To discover Peren’s fate the party must descend into the Undercity of District Four,... [click here for more] |
Dungeon Masters Guild |
$4.49
|
A peace treaty is soon to be signed between the human and goblinoid empires. Before it is signed, a hobgoblin Daimyo, Hiroko, comes to the party with a problem. A group of her bugbear shock troops have gone rogue. They have rejected the peace deal and are raiding human farmers. Hiroko asks the party to hunt them down, destroying them or bringing them to justice.
This is the thirteenth in the A to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a 3200x3200 pixel JPG map file and a PDF of some super awesome rules.
Who will survive the dreaded Chessmaze? Place this battle map in any campaign where a surreal landscape might be encountered. The map can be used without any special powers but look for some suggestions on magical effects that characters trigger when interacting with… the Chessmaze. A plot-free battle... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Your companions have been given the cold shoulder during your business trip to Good Mead. The divination wizards in the caravan know something is not right about Shandar Froth. What does that suspicious dwarf have planned for you? Your bosses task you to find that out who he is working for and his true motives.
A one hour Rime of the Frostmaiden side quest in Good Mead. Part of the Red Wizard Detective... [click here for more] |
Dungeon Masters Guild |
$2.99
|