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Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more] |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
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Explore a creepy old mansion inspired by classic literature. Investigate the cosmic mysteries surrounding this place and delve into the secrets below the House on the Borderlands.
Based on the 1908 novel by William Hope Hodgson, this adventure has the party return to the House on the Borderlands and discover the manuscript and secrets left by the Recluse. Characters will discover the secrets... [click here for more] |
Dungeon Masters Guild |
FREE
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Shadowfell Despair Tables merges the rules for Shadowfell Despair found in the 5th Edition Dungeon Master's Guide with the Despair Deck created for 4th edition in 2011. On this free 1-page PDF, you'll find 4 tables designed to give your players a variety of different consequences for staying in the Shadowfell too long. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Inspired by Charles Addam’s fictional family. Players are invited into the home of a mysterious and creepy family, as newly adopted family members. A simple quest to meet their new siblings leads to uncovering a summoning ritual gone wrong.
A 2-3 hour adventure for 2nd-3rd level characters. Uses an old Cluedo game board as a dungeon map. ... [click here for more] |
Dungeon Masters Guild |
FREE
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A warlock who serves the Ravenous One follows a dark path. You may be a breathlessly devoted Renfield filled with a perverse love for your patron. Or you may be a cunning opportunist who appears loyal but will, in fact, do anything for your own advancement. Regardless of your motives, you nourish an undead being with the power (and, likely, the will) to bend the very arc of history in the direction... [click here for more] |
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FREE
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This is a Cthulhu Warlock Patron. ... [click here for more] |
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$0.50
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Dragons in Fifth Edition are hardly pushovers. Their breath weapons deal very high damage for their Challenge Rating, and their flight can be a real hassle for players to deal with. They are also very simple to run. While this is a feature for new Dungeon Masters, more experienced ones may find themselves wanting more. They want a little more juice in their climactic dragon boss battle. This is that... [click here for more] |
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A selection of skeletons have been designed to add a bit of colour, a hook for your players to explore or just a a bit of memorable fun for the next band of creeping undeath that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 skeletons, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
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A quick guide on cursed desserts that can be found in The Curse of Strahd. Also useful for DM’s who wish to add some chaotic addiction to their game with a note of believability. ... [click here for more] |
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The party is asked to deliver a bag of children’s letters to Santa, who lives in the woods north of Wonderfell. They can shop in Wonderfell before hiking through the woods, where they will face a Cannibalistic Gingerbread Man.
Once through the woods, the party will face Murderous Snowmen before reaching Santa's Keep, a linear dungeon based on the Christmas Carol, "The Twelve Days of Christmas."... [click here for more] |
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$0.50
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The acclaimed national set begins with Champy, the monster of the Champlain Lake. Filled with details about the monster, its habitat and its general behaviors. Its carefully made, with extremely diverse skills that gives a challenge to any team of players in the 3rd tier (11th - 16th) and can be incredibly deadly to teams with an average level less than 10. "Tread carefully with this beast,... [click here for more] |
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$0.59
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Ready Your Dice and Load your Pistols, Adventure awaits!
A group of seafaring pirates are betrayed and left for dead by one of their own As they set out in search of the individual who wronged them, they soon discover that this tale of revenge will cost more than gold.
Part one of a three part 5E Pirate adventure.
This works well with character levels from 1-5 but you can scale... [click here for more] |
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Necromancer Trinkets
This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop
The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to inspire... [click here for more] |
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$0.75
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Rise Once More contains 8 undead monsters and 3 boss monsters, including the corrupted hunter Albrecht Van Richten, the terrifying death knight, and the iconic lich.
This supplement is intended for more advanced Dungeon Masters who want a little more spice in their encounters. They have more going on than the creatures found in the Monster Manual, with more interesting and varied abilities to complement... [click here for more] |
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Osha's Comprehensive Guide to Monsters contains 8 brand new and unique monsters for GMs to use! The monsters fit very well in a horror themed game, but are useful for just about any campaign and any group. However, advice is also included for GMs who want to run a horror game.
Each one has unique, cool abilities and traits, such as locational damage... [click here for more] |
Dungeon Masters Guild |
$0.85
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Lurking through the foggy night, with huge hands, wide fangs and hairy body the wolf-like abomination sees you. As it slowly creeps up to you, you are sure that it will be the last thing you see on this plane. A loud howling emits from the way too big mouth of the creature as you realise that it wears a newly crafted plate armor, engraved with seven blueish stars. The abomination towers... [click here for more] |
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Virtual Tabletop Journey presents the iconic Curse of Strahd - Vallaki Coffin Maker's Shop recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can trip in sawdust while fighting the evils of Barovia!
In addition to the board, a provided PDF enhances the original Curse of Strahd module, which you will still need. If you are just starting your campaign, I also recommend... [click here for more] |
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A DM's guide to preparing for a truly excessive and immersive Curse of Strahd adventuring campaign
I've waited more than 30 years to run a Ravenloft camapign, and in 2021, I got my chance.
9 players. Many in different states. All playing via VTT.
How, then, to attract and keep their attention? How to use in-game artifacts to satisfy real-life curiosity? How to make Barovia seem, feel,... [click here for more] |
Dungeon Masters Guild |
$0.99
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A Brand New Ravenloft Domain for 5th Edition Inspired by A Christmas Carol.
Included in this PDF is:
A history of the City of Celdon's Fall and its current state.
A map of Celdon and a description of each district of the city
Business names for each city district
a List of Random NPC names
Stats on 2 new Villains
Celdon is an industrial city that is populated by a downtrodden working class, a cruel... [click here for more] |
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Tread the moonlit path of the cursed nightwalkers with Improved Player Lycanthropy
Improved Player Lycanthropy attempts to enhance player lycanthropy in D&D, making it more chaotic, interesting, balanced, and thematically satisfying. Both players and DMs can use this resource to delve into the sinister curse. But be careful, once the moon claims you, the draw of its monstrous power might just... [click here for more] |
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The party is supposed to travel a lot during first two chapters of Icewind Dale: Rime of the Frostmaiden official adventure. This document will help DMs to determine travel time on the fly.
All quests from Chapter 1 and Chapter 2 grouped in the tables depending on the city where the party gets them.
Calculations are based on the information and maps... [click here for more] |
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Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island. That’s if the coconut people don’t get them first.
DM Resources for a desert island, plus a one-shot adventure for first tier adventurers... [click here for more] |
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Far more capable enemies pick at the corpse of civilization than the dead... This companion to A Survivor's Guide to Plague Zombies contains 6 Vehicles and 23 NPCs for your Modern/Apocalyptic campaigns using the 5th Edition of the World's Greatest Roleplaying Game!
From the panicked crowds at the start of the outbreak to the grizzled communities, vicious gangs and dangerous loners that... [click here for more] |
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This tome contains 9 strange entities for use in your home games, whether they be as antagonists, warlock patrons, or simply a nice bite of lore to flesh out your world. ... [click here for more] |
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The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
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One hundred terrifying demon lords that will bring wreck and ruin to your players! ... [click here for more] |
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Use this d100 chart to randomly generate seemingly mundane things that one might find while exploring a deep, dark dungeon. They will give intrigue to empty rooms and open spaces. Who knows, some of them might even be pretty useful to your players! ... [click here for more] |
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While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
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'Curse of Strahd: Rebitten - Liar's Dice' is a mini suppliment for 'Curse of Strahd' and 'Van Richten's Guide to Ravenloft' campaigns.
Liar’s dice is a dice game that is very popular throughout Barovia. You and your party can play the actual game, within your campaign.
It was probably originally brought to Lamordia by pirates who were captured in the mist. Since its arrival it has spread throughout... [click here for more] |
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Well met!
And welcome. The spirit of Halloween permeates this, the fourth installment of Eye on Cormyr.
In this issue you will find a host of brand new features. If you're running low on encounter ideas, Close Encounters has thirteen suggestions to surprise your players with. (Who knew skeletons could lend adventurers a helping hand?). Check out Haunts and Horrors... [click here for more] |
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$1.00
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"They floated before me like a half-remembered thing, an unreal dream of impossible tentacles, a fell blot on the landscape." -- Halvar Marth, Topaz Guardian
Fell blots are the living, hungry smoke that issues from the fire of the Far Realm. If a breach has occured somewhere in your world, fell blots are emerging from it, weakening the barriers between worlds, foretelling of greater madness and wickedness... [click here for more] |
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$1.00
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This guide has everything you needs to explore the themes of horror in Dungeons & Dragons. Included are rules for alcohol poisoning, rules for Stress Dice and stress points (which are analogous to Hit Dice and hit points), example of how to use Sanity as an ability score, options for creating characters using Sanity, and new feats pertaining to Sanity, stress points, and madness.
Trigger... [click here for more] |
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Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those... [click here for more] |
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A Monster Stack is a creative combination of monsters working together. Any DM can use this stack to add excitement and create a more challenging environment for the players at the table. The focus of this stack is a Guardian that lies-in-wait for adventures. ... [click here for more] |
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If, like me, you're fascinated by Eberron, and in need of content for The Shadow Marches, then take a look at this thirteen-page supplement written for players and GMs!
Detailing NPCs, Organisations, Towns & Regions, Culture & Demographics, it provides a firm foundation of lore for this wild & untamed region!
Grab it free of charge, from the pay-what-you want pricing, but feel free to... [click here for more] |
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The realms of Ravenloft are full of interesting people, good and bad. Sometimes an adventurer enters a store and then asks the DM: "What is the store like?". Well, now you'll have an answer! With this booklet you'll be able to roll up a new store keeper (with store), Tavern keeper (complete with a tavern description) and a scholar of the mists (perhaps, even, a reliable one).
Alongside descriptions... [click here for more] |
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Delve through the Walk of the Dead. Uncover the cult at work below. Brave the darkest depths to uncover the mysteries that surround the ancient corridors and perhaps, you may even find the real evil that waits below.
Adventure intended for adventuring parties of level 8 to 12 depending on magical items, total players, and how cruel of a DM you can be. All extra monsters found within the dungeon use... [click here for more] |
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"Pain has a purpose. Your suffering is not meaningless. The Mistress of pain will reward you for the misery you have endured." ~Whiplass Devalia Krovin
The cult of Loviatar has risen and begun spreading throughout the populace through heated whispers and promises of power. Their suffering fuels their dark power as they eagerly seek to spread chaos and open a portal to the Abyss.
This product... [click here for more] |
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To fall is merely to rise again.
A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall...
Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin... [click here for more] |
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$1.50
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Everything You Need to Run Rime of the Frostmaiden Red Yeti encounter!
This is an additional supplement to the book Icewind Dale and it is about the fierce red yeti that is stalking and terrorizing people of ten towns. In this supplement, you will get a gambling game, a way to travel over the wilderness, snow traps, and a mini Boss fight on the end.
It is recommended for players of 4th-5th... [click here for more] |
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$1.69
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The Philosopher-Queen of Ysawis, Kazerabet, details her research on ghouls and ghasts. This volume includes a detailed look at ghouls and ghasts in the style of Volo's Guide to Monsters or Mordenkainen's Tome of Foes. Included are tables for ghoul personality traits, a sample lair, trinkets, two updated spells and a magic item, ghoul variants, plus six ghast NPCs.
Please send comments... [click here for more] |
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$1.95
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Dive into the mental and emotional world of D&D characters with these new rules and ideas for players and dungeon masters. Explore new effects and items, options for players, random tables, lycanthropy features, and more!
This supplement offers in depth rule systems, unique examples, and freeform inspiration for tracking mental stress, finding character phobias, creating new curses, and playing... [click here for more] |
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Cleric: Pestilence Domain -- Now for Fantasy Grounds Unity!
Conversion based on original product which contained:
You've heard legends of the powerful Clerics of War and Storms wreaking havoc upon the battlefields. You've seen first hand the work of the Clerics of Life and Healing. You may have even seen the Clerics who dabble in the magic barrier between our realm and beyond the Grave. But you have... [click here for more] |
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The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron?
Magic Sword: An Eberron Story Seed brings the story of the... [click here for more] |
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The inhabitants of Gullykin, a small halfling village, harbour a dark secret; for generations they have worshipped the Undying God, an elven deity summoned and killed by power-hungry sorcerers in age bygone. The lingering consciousness of the god however still haunt the ruin of the elven city of Firewine Bridge, on which Gullykin was built. The villagers each year sacrifice the Spring King to the... [click here for more] |
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A Full Guide and Expansion to Death House!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign.
Within... [click here for more] |
Dungeon Masters Guild |
$2.00
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A Full Guide and Expansion to one of Curse of Strahd's Deadliest Encounters!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing... [click here for more] |
Dungeon Masters Guild |
$2.00
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A Full Guide and Expansion to Curse of Strahd!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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A Full Guide and Expansion to the Tarokka Reading!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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