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28+1 Scams to make your players lose Gold!

28+1 Scams to make your players lose Gold!


Have you ever felt the need to reduce the amount of gold that your player’s carry? Maybe you miscalculated the gold inside the chest and now they are ultra-rich? Or maybe you just want to make them suspect their own shadow for treachery? Fear no more cause you are reading the perfect guide on how to make your players get scammed, pickpocketed and lose money without them even realizing how it happened!...   [click here for more]
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A Gamemaster's Guide to Taverns

A Gamemaster's Guide to Taverns


Raise a Glass! No matter where your party goes, and no matter what they do, at the end of the day they always seek out a place where they can share drinks, get into fights with strangers, and ultimately encounter another mysterious stranger who sends them off on another epic adventure. This magical place where that serves as the social hub of most classic roleplaying game adventures...   [click here for more]
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A Guide to Books

A Guide to Books


A Guide to Books is a system for creating books that PCs can study to learn new skills, spells, languages, feats, proficiencies, lore, or whatever else one might be able to learn from a book. The full PDF is visible in the preview above. This title also includes a fillable PDF with book templates. ...   [click here for more]
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A Hero's Feast

A Hero's Feast


You've just slain a massive hydra, its corpse lying in front of you awaiting its decay. It has to be loaded with meat, right? Hydra eyes have to be good for something! It sure would be a waste to let all those hydra parts go to waste. That's why I created these rules for eating food. Think of games like World of Warcraft or Skyrim where food can restore health and mana. That's what I went for in my...   [click here for more]
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Adventurers League DM Workshop

Adventurers League DM Workshop


This is the handout we've been using for the DM workshops in our area. It can be used for anyone looking to have a DM workshop for a group, or any individual interested in DMing for AL who isn't sure where to start. At our workshops, we usually have a short info session with this reference, then break up into groups and have the new DMs run a one-hour mini-module. I've included the original file as...   [click here for more]
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Adventurers League Eberron: Oracle of War Quick Reference

Adventurers League Eberron: Oracle of War Quick Reference


This document provides a one-page summary of the Players Guide and DM's Guide for the Adventurers League: Oracle of War campaign. Updated 4/8/2020 to include the most recent updates from the DM and Players Guides v 1.3 and basic information from the Salvage Missions and Bases document. ...   [click here for more]
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Adventurers League Season 9 Quick Reference

Adventurers League Season 9 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This cheat sheet contains the most pertinent information on character creation, advancement, and rewards on the front, and all of the tables from the Adventurers League DM and Player guides (excluding the table of gods by location)...   [click here for more]
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Almost Heroic Presents:  Skill Challenges

Almost Heroic Presents: Skill Challenges


New School Meets Slightly Less New School This supplement to the 5e rule set will help DMs integrate the 4th Edition Skill Challenge System in a fresh way to the current edition of D&D.  Straight from the Almost Heroic podcast, this guide is The Goddamn DM's stylish system for setting up non-combat encounters while giving the players a bit of control of the narrative of the game. Included in...   [click here for more]
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Almost Heroic Presents:  The Fail Scale

Almost Heroic Presents: The Fail Scale


Let's Make Rolling 1's Fun (or Devastating) Straight from the Almost Heroic podcast, this guide is The Goddamn DM's Fail Scale system that helps structure how bad rolling a 1 on the die could really be. It starts from your typical miss and scaling up to an Epic Failure that can potentially lead to drastically changing the story or death! Included in this book is: Mechanical Breakdown- A...   [click here for more]
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Almost Heroic Presents: A Guide To Boss Battles

Almost Heroic Presents: A Guide To Boss Battles


Queue up that Boss Battle Music! This supplement is a quick guide to assist new and experienced DMs with Boss Battles in the 5e system. Included is: Breakdowns on 5e Legendary and Lair Actions Tips on How to Increase The Difficulty of Your Boss Monster A View of Common Pitfalls and How to Avoid Them Hope you all enjoy! ...   [click here for more]
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Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
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Arcane Imperfections Vol.2

Arcane Imperfections Vol.2


All right, we have volume two of arcane imperfections ready to go.  The spell list for this book includes the following: Energy Safeguard:  Sometimes, the best defense is giving up on all other forms of protection. Time Capsule:  Sometimes, you need to lock away from something, even from yourself. Incomplete Wildshape: Practice for upcoming...   [click here for more]
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Astral Cargo

Astral Cargo


I found the tables included on the SJ:AiS DM screen, for determining the content of a Spelljammer’s hold, to be... very mundane. It felt like: “You raid the hold of a wizard's spelljammer that has plying the astral trade routes between timeless civilizations and the realms of demons of angels and find a cargo of... chickens and guns!” Man, if ur gonna be a space pirate... u need something...   [click here for more]
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Astrelan's Battery of Black Powder

Astrelan's Battery of Black Powder


While there are many mundane and magical weapons the world over, many more exotic weapons can be found by delving deep into other technologies and cultures. Presented here are a number of new weapon options, many of which are based on gunpowder technology. These will be separated into four tables: one for basic simple and martial weapons, one for combined weapons both simple and martial, one for all...   [click here for more]
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Beachcombing in Saltmarsh

Beachcombing in Saltmarsh


A list of 100 things to find on the beaches of Saltmarsh. It can also be applied to other coastal locations. All cursed items are canon entries from the core books. The additional treasures and trash are common beach finds. 3 NPCs have been included as additional merchants. ...   [click here for more]
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Beezleband - Bestiary Single

Beezleband - Bestiary Single


Beezleband -- Bestiary Single Add a new tiny devil to your campaign, the Beezleband. Use as a gift with a catch, an infernal familiare or just a little grumpy easy kill Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda https://www.artstation.com/terrymaranda ...   [click here for more]
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Books Of The Realms

Books Of The Realms


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
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Borhedille's Book of Belongings, Vol.1: Weapons

Borhedille's Book of Belongings, Vol.1: Weapons


Borhedille's Book of Belongings is a resource to help DMs and worldbuilders quickly generate unique and interesting items for their stories. Volume 1: Weapons contains multiple d100 tables and 360+ unique attributes, as well as choices for uncommon weapon types and some easy-to-follow guidelines for using the book. Enjoy, and happy adventuring! ...   [click here for more]
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Buildings, Businesses, and Busboys

Buildings, Businesses, and Busboys


Are you a DM who needs to sell your players a house, and fast? Did your party hijack a merchant ship and now need to sell three tons of tea? Well, you’ve come to the right place.   This supplement offers expanded rules and resources for constructing and managing businesses, paying workers a reasonable wage, and trading in pirated goods. Save yourself a mid-session google of “how much would...   [click here for more]
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Cartographer's maps

Cartographer's maps


All cartographers in towns and cities should have a set of maps for sale. This is a collection of 18 maps of various scales, set in a coastal area with hinterland forests. A springboard for DM ideas, or just another way of parting the characters from their cash. ...   [click here for more]
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Cartographer's maps II

Cartographer's maps II


Another set of 18 maps for sale at the cartographer's. These maps are from further down the coast and show the site of the infamous pirate town of Babel. The immediate hinterland is goblin territory, but the main goblin homelands are further inland in the mighty Milt Forest. ...   [click here for more]
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Chronomancer Sorcerer

Chronomancer Sorcerer


This time magic chronomancy Sorcerer subclass allows you to play as the time sensitive prodigy you always wanted... 3 new chronomancy spells that complement subclass features. A full-color, elegant, easy-to-read PDF. Subclass features designed for time travel and timey-wimey shenanigans. Become the time traveler and Time Lord you always wanted to be in this chronomancy archetype. Check...   [click here for more]
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Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat.  This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Cormyr In The Year Of The Ageless One

Cormyr In The Year Of The Ageless One


Cormyr In the Year of the Ageless One provides DMs and Players with useful information about the Forest Kingdom during one tumultuous year in Cormyr's long history: 1479 DR, Year of the Ageless One. ...   [click here for more]
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Creature Harvest Index - Beasts

Creature Harvest Index - Beasts


**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the...   [click here for more]
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Creature Harvest Index - Monstrosities

Creature Harvest Index - Monstrosities


VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana...   [click here for more]
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Curse of Strahd Rebitten - Liar's Dice

Curse of Strahd Rebitten - Liar's Dice


'Curse of Strahd: Rebitten - Liar's Dice' is a mini suppliment for 'Curse of Strahd' and 'Van Richten's Guide to Ravenloft' campaigns. Liar’s dice is a dice game that is very popular throughout Barovia.  You and your party can play the actual game, within your campaign. It was probably originally brought to Lamordia by pirates who were captured in the mist. Since its arrival it has spread throughout...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION


Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki. This PREMIUM EDITION has all the great basics of our first edition, PLUS: Lady Wachter & Black Pudding Roll20 Tokens! More Detailed Maps! Vertical 8.5x11 Format! Color Version of DMs Playbook! BLACK AND WHITE version for easy printing! Elevation...   [click here for more]
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D&D 5E Combat Action Economy - Complex Version

D&D 5E Combat Action Economy - Complex Version


I created this Dungeons & Dragons Fifth Edition Combat Action Economy sheet to help me better understand the combat action economy. It has also served to help friends and players in my games. The sheet is not intended to cover all instances at all times. It is intended to be used as a general flowchart for most standard combat functions. Exceptions will occur. I recommend printing on 8.5"x11"...   [click here for more]
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D&D 5E Combat Action Economy - Simple Version

D&D 5E Combat Action Economy - Simple Version


I created this Dungeons & Dragons Fifth Edition Combat Action Economy sheet to help me better understand the combat action economy. It has also served to help friends and players in my games. The sheet is not intended to cover all instances at all times. It is intended to be used as a general flowchart for most standard combat functions. Exceptions will occur. I recommend printing on 8.5"x11"...   [click here for more]
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D&D Prostheses

D&D Prostheses


Hello y'all! This is the first document I upload on DM's Guild, I hope you'll like it, feel free to use it! I came up with prostheses options for the 5th Edition, based on the DMG rules of the different substances and AC of objects.  Suggestions are always welcomed! ...   [click here for more]
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DEMO - The Epic Dragon Toolbox - PWYW

DEMO - The Epic Dragon Toolbox - PWYW


What in Tiamat's name is this?  - Five pages of "feats" to add to your chromatic dragons to make them more epic - 50+ Dragon Feats in total I have made the full document available to preview so you know exactly what you are after.  I am also working on a full-scale dragon supplement which contains Metallic ones too, along with about 90+ pages of other dragon-related Dungeon Master tools Summary: Many...   [click here for more]
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Deprecated: Adventurers League Treasure Table

Deprecated: Adventurers League Treasure Table


NOTE: This supplement was designed for Season 8 Adventurers League rules. As of 9/17/2019 Treasure Checkpoints are no longer in use, and as such this supplement is no longer supported for AL play. This handy dandy Excel spreadsheet is a resource to help simplify the tracking and acquisition of magic items and other treasure in Season 8 of Adventurers League play. It contains the associated magic item...   [click here for more]
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DM Screen of Greater Referencing

DM Screen of Greater Referencing


UPDATE Jan. 06 2018: The screen is now available in portrait orientation, as well as its original landscape format. Both versions are included in the .zip file, along with a new portrait .docx file for you to customize. This is a four panel DM screen for 5th edition D&D. I designed this screen for use in my own games, keeping in mind the things that I specifically need quick access to or...   [click here for more]
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DM's Guide to Dragon of Icespire Peak

DM's Guide to Dragon of Icespire Peak


Elevate your Dragon of Icespire Peak campaign with this comprehensive DM's guide, designed to streamline your game experience and minimize your prep time! This indispensable resource is perfect for both new and seasoned dungeon masters, helping you navigate the adventure with ease and confidence. With this guide, you'll receive an adventure flowchart, a detailed session zero blueprint, concise summaries...   [click here for more]
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DMConsole 100 NPC List

DMConsole 100 NPC List


DMConsole NPC List contains 100 NPCs meant to be used by DMs to help with npc creation. It can provide a seed to grow into a complex character or it can help with a quick name and appearance description. ...   [click here for more]
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Dragon's Hoard Heist

Dragon's Hoard Heist


The grand opening of the Dragon's Hoard invites allcomers to its tables. From the pillars of society, to the grunts of the working men, all have been invited to Mr. Bigsby's new casino, backed by the loot from his adventuring days.  Bigsby is no fool however, and knowing the enemies he's made to get to the top he's decided to opt for some unconventional security staff. The challenge set by the stone...   [click here for more]
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Dungeon Master / Game Master Resource Tables

Dungeon Master / Game Master Resource Tables


This contains several random tables for DM/GM use. Random Encounters, Loot, Weather, and more. ...   [click here for more]
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Earthbender Sorcerer

Earthbender Sorcerer


Play as an earth magic sorcerer subclass inspired by Avatar: The Last Airbender! 3 new earth magic spells that complement subclass features. A full-color, elegant, easy-to-read PDF. Subclass features designed for specialization in earth sub-bending techniques. Become the Avatar and earthbender you always wanted to be in this subclass. Check out my other subclasses and rules...   [click here for more]
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Elminster Takes Initiative

Elminster Takes Initiative


DMs, are you tired of the bookkeeping that goes into determining initiative order? Players, are you tired of your DM screwing up initiative order? Are you looking for new and exciting ways to spice up your combat order? Elminster has heard your cries and taken the initiative. In this supplement, you'll find five new ways to approach initiative.  From the streamlined (Convention Initiative, Monster...   [click here for more]
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Enchanted Forest Encounters

Enchanted Forest Encounters


Introducing "Enchanted Forest Encounters: A Collection of 100 Non-Battle Encounters for D&D 5th Edition" an immersive journey into the mystical depths of the woodland realms. Within these pages, you will discover a compendium of 100 random non-combat encounters on the forest, crafted to enchant and captivate both players and Dungeon Masters alike. From hidden groves and ancient shrines to mischievous...   [click here for more]
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Experience Simplified

Experience Simplified


I have a few problems with the way Experience is handled in D&D. The many conversations i've heard people having about experience vs milestones makes me believe that many others out there do too. Firstly, it is unnecessarily convoluted, forcing dms to keep track of arbitrarily large numbers, that are at that scale for no real reason. Numbers can be scaled down to make keeping track easier and...   [click here for more]
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Eye of the All-Father - Box Text Companion - Storm King's Thunder

Eye of the All-Father - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg,  and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed  different locations and encounters, designed for the purpose of streamlining  the conveying of information relating to the given areas. Additionally,...   [click here for more]
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Eye on Cormyr #1: Coastal Adventuring Parties

Eye on Cormyr #1: Coastal Adventuring Parties


“Eye on Cormyr #1: Coastal Adventuring Parties” describes 18 groups of adventurers that ply their trade on the northern coast of the Dragonmere, in Cormyr. This article is designed to fire the imaginations of both players and Dungeon Masters. It is divided into three sections: Suzail and Vicinity, Marsember and Vicinity, and “The Coast” and the Dragonmere, and includes artwork...   [click here for more]
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Eye on Cormyr #4

Eye on Cormyr #4


Well met! And welcome. The spirit of Halloween permeates this, the fourth installment of Eye on Cormyr. In this issue you will find a host of brand new features. If you're running low on encounter ideas, Close Encounters has thirteen suggestions to surprise your players with. (Who knew skeletons could lend adventurers a helping hand?). Check out Haunts and Horrors...   [click here for more]
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Faction Folio: Waterdeep - Dungeon Master's City Guide

Faction Folio: Waterdeep - Dungeon Master's City Guide


Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory.  What better place for your characters to call home?  Faction Folio: Waterdeep – Dungeon Master’s City Guide is a resource to help you bring this magnificent city to life. This guide...   [click here for more]
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Fate Connections

Fate Connections


Fate Connections is an optional rule that can add a new level of depth and intrigue to your Dungeons and Dragons 5E game. By creating positive and negative connections between players and using Fate Tokens to enhance gameplay, you can encourage roleplaying and improve the overall experience for everyone involved. ...   [click here for more]
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Feldor's Guide to Elturgard - a region gazetteer

Feldor's Guide to Elturgard - a region gazetteer


Feldor's Guide to Elturgard – A region gazetteer Looking for a place to set your up coming adventure? Look no further! Elturgard is a peaceful, god-fearing nation, ruled without incident for nearly 50 years. Rumors that the pot is ready to boil over are greatly exaggerated Written before his death, Feldor Brewbarrel spent his years travelling through Elturgard, documenting the places he visited....   [click here for more]
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Fell Blots

Fell Blots


"They floated before me like a half-remembered thing, an unreal dream of impossible tentacles, a fell blot on the landscape." -- Halvar Marth, Topaz Guardian Fell blots are the living, hungry smoke that issues from the fire of the Far Realm. If a breach has occured somewhere in your world, fell blots are emerging from it, weakening the barriers between worlds, foretelling of greater madness and wickedness...   [click here for more]
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