Title |
Publisher |
Price |
There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel: The terrible realm of the Underdark. A subterreanen world of darkness filled with otherworldly monsters, cruel and insane races, and terrible powers that plot to seize control of the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,... [click here for more] |
Dungeon Masters Guild |
$1.25
|
A selection of Kobolds designed to add a bit of colour, a hook for your players to explore or just a bit of fun to the next band of the yipping dragonoids unleashed on your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 Kobolds, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks” coming to the DM’s Guild... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Running a cult-focused campaign, but finding the lack of cultist diversity disappointing? Adding a cultist encounter but Cult Fanatics are too weak? Hate scaling up the same cultists for higher level parties? You're not alone!
These seven creatures are custom-made monsters used in my current campaign, centered around a rogue gnome attempting to ascend to lichdom and the sycophants... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Sometimes there is no right or wrong. Sometimes you have to go with your heart.
The temple is housing a secret so uncomfortable, so sensational, they will do anything it takes to keep it from getting out.
This module is a way of introducing magic and intrigue into a temple or urban scenario, where the Dungeon Master (DM) feels a bit of treasure and excitement is needed. ... [click here for more] |
Dungeon Masters Guild |
$4.97
|
A short adventure for 5th and 6th level characters (and DMs who like fudging the rules a little bit).
The party’s attempt to enjoy a simple carnival is sidetracked when they are lured into a strange funhouse. Up is down and wrong is right in this attraction! The party will have to use skills and weapons they’ve never encountered before if they want to make it our of the carnival alive. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Temple of the Blind is a jungle themed dungeon that was once the temple of a now dead god of the deep. The temple has been flooded and lost for centuries until recently when a group of followers of the God of the Deep rediscovered it. They have been using it as a temple once more, but have been acting very strange lately. The players will have to explore the temple to find out what has been going... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Every last dwarf died in the fighting, along with many of the villagers.
The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.
The soldiers searched for the armory they were convinced must be hidden somewhere in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home.
This one-shot adventure puts the players in the shoes of ridiculous... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Xvart dives into the clones of a self-created demi-god and investigates what makes them tic. This product includes:
Lair Descriptions... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A few months ago I asked my daughter (she's 4) what I should base my new spells on. She said "bubbles, pretty rocks, and plants." So I present to you a book of surprisingly deadly spells, with most based on bubbles, pretty rocks, and plants.
Hidden inside are:
40 brand new spells
10 converted spells
1 converted monster (the dreaded tendriculous).
Once your enemies (whether they're monsters... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Something is about to be born. Will you be there to witness it?
"Something has awakened. Something deep within the earth. It tugs at the corners of your dreams, runs its fingers through your memories, and seems to wander the night, searching for something. What, you ask? Who knows? A purpose? Something it lost? Prey? That’s not for me to say, my friend. All I know... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A variation on the DMG shield. Modified basic shield in the Round Shield. Expanded shield options for all the party with Light, Buckler, Kite, Heater, Tower Shields, and Pavise. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An add-on for Dragon Hydras ( https://www.dmsguild.com/product/324833/Dragon-Hydras ) consisting of Metallic Dragon Hydras to add into your game alongside your Chromatic Dragon Hydras.
Includes 10 Monster Statblocks for High-Level encounters!
THIS IS AN OLD VERSION, LOOK HERE FOR THE NEW ONE: https://www.dmsguild.com/product/348726/Dracohydras... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
New lower price!
This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting.
----
A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Collective Cranium Rats Version 4!
December 2020 reballance and redesign.
Statistics for 8, 12, 16, 20, 24, or 28 cranium rats working as a collective evil intelligence.
Previous errors have been destroyed!
This ecology scraps the swarm mechanics from Dungeons and Dragons 5th Edition, and replaces it with scalable mechanics and a new psionic power called psionic damage sink. This damage sink... [click here for more] |
Dungeon Masters Guild |
$0.60
|
A selection of skeletons have been designed to add a bit of colour, a hook for your players to explore or just a a bit of memorable fun for the next band of creeping undeath that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 skeletons, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This supplement for 5e includes a basic template for runic tattoos which can be used as boons or feats for players. It also includes new subclasses for Druids, Sorcerers, and Wizards
Subclasses:
- Circle of Runes Druid
- Runic Origins Sorcerer
- Runic Abjurer Wizard
- Runic Evocer Wizard
- Runic Illusionist Wizard
- Runic Necromancer Wizard ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Engage in combat or attempt diplomacy with the Non-Phaneron Beast! A unique monster that only kind of exists. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the non-phaneron beast, information on the territory and lair of the non-phaneron beast, and hazards to encounter while in the non-phaneron... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Engage in combat or attempt diplomacy with the Introspective Terror! A unique monster that can only be seen through reflections; perfect for mirror themed dungeons. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the introspective terror, information on the territory and lair of the introspective... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Ser Sedryc the Owlknight proudly presents:
A SCRIPTUM OF SUBCLASSES PART V
The eldritch knight Sedryc has seen many a folk and heard as many tales about a whole gaggle of heroes and villains sporting varied subclasses detailed below. Do let yourself be impressed by this wondrous knowledge and go forth ever informed!
And do not let yourself be distracted by Sedryc's sidetracking... [click here for more] |
Dungeon Masters Guild |
$6.99
|
You’ve been hired to explore the secret workshop of the famed dwarven smith Ekac Keenbeard. Who knows what treasures you will find within?
This is a adventure for 1-4 players between 1st-4th level and should take only 2 hours to run. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Level 19 of the Dungeon of the Mad Mage, the Caverns of Ooze, is supposed to be a musical level. The two included songs were a little lackluster in my opinion and so I wrote new lyrics in a hiphop style for both genies, Ichthyglug the Voluminous and Jaruk the Prismatic, and also for the mind flayer Captain N'Gathrod.
Visit the URLs listed below to hear my terrible voice along with some beats that... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Your patron is a sentient structure, a being whose infinite rooms hide ancient lore and forgotten secrets. Such patrons include the Overlook Hotel, the House of Leaves, or even entire planes such as The Backrooms. You might knowingly serve as the caretaker of your Haunted patron, or perhaps you entered its mind-shredding realm by accident. You might even be a trespasser who seeks to steal arcane knowledge... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Chapter 3 of The Wolf in the Sky (previous adventure are all free, or run as a stand alone, single session, dungeon crawl with puzzels - character level 3)
Long ago,
History does not record if this castle was ever the castle of the Fallen Ones, or simple a castle. But upon one main principle the whispered histories agree – it was here that the knights of the Fallen... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"I am that rarest of beasts – an unlucky halfling. Although, by the mere fact I am still here and able to write this, perhaps I may be not completely cursed. Nevertheless, in me attempt to curry better favour with Tymora, I am sharing what I have learned from me unlucky exploits whilst traveling, so t’others will nae be as unfortunate as I … and p’raps I will have earned a little bit... [click here for more] |
Dungeon Masters Guild |
$4.33
|
The temple of dawn was once a place of miracles and wonders, the jewel of its valley. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn.
In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple of Aurora.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo.
A blue slime's... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Fun variants to create new, unique, and powerful dragons to challenge your players. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
While valiantly fighting a band of Orcs, a resistant warrior finds himself completely surrounded. Inevitably, one of his opponents manages to slice him in the crotch with his blade. The pain is such that he loses consciousness...
A wizard, yet anxious never to be in the line of sight of the enemies, sees only at the last moment the arrow penetrating his torso, bringing him to the gates of death...... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Halloween Adventure in Italian.
A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"Finally, the heroes have safely crossed the Autumn Wonderland, and dared to traverse the Path of Ten Thousand Steps to ascend the hated Spire where the Wolf lives. Now, they are not even a day out from his benighted abode. Have their preparations been enough? For Enimaea cannot help them here. And before they even reach the throne of the Wolf in the Sky, they must face his greatest ally, whose power... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Dahlia Grimsbane
A level 4 warlock NPC with story hooks
Dahlia Grimsbane made a pact. In exchange for power, she supplies her patron with a steady influx of souls. Years later, the deal doesn’t sound so good anymore. Is her conscience finally catching up with her?…
Ready to use
You look for an NPC to support your players? Dahlia covers your antagonistic warlock needs... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A selection of Bullywugs have been designed to add some colour, some hooks for your players to explore or just a bit of memorable fun for the next band of hopping-mad frog folk that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 frog people, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The art museum’s annual charity gala is a time to take a playful romp through the exhibits. Tony the Octopus is hosting the gala. He is an accountant that takes his clients' money for a swim. When that money surfaces again it is as clean as sunshine. He even declared one of his clients legally dead, but not deceased for tax purposes. There is no moment like the present, so Tony is spending the evening... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ser Sedryc the Owlknight proudly presents:
A SCRIPTUM OF SUBCLASSES PART IV
The eldritch knight Sedryc has seen many a folk and heard as many tales about a whole gaggle of heroes and villains sporting varied subclasses detailed below. Do let yourself be impressed by this wondrous knowledge and go forth ever informed!
And do not let yourself be distracted by Sedryc's sidetracking... [click here for more] |
Dungeon Masters Guild |
$6.99
|
UNCOVER THE MYSTERIES OF A CRYPT OVERRUN BY UNDEAD!
The Vrux Mausoleum is a 3-4 hours Dungeons & Dragons adaptable adventure for characters of 1st to 4th level.
It comes with maps, new monsters, and quests. The adventure can be used as a complement for any setting or as a one-shot story.
Available in PDF and on... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold. A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes.
DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Coffeelocked is a quick guide to many of the ins and outs involved in getting up to speed with D&D 5e. The core rules work through all the options of the Rules as Written (RAW), but there’s a lot to take in and as the system has grown a run through key options can serve as a short cut to getting more out of the gameplay.
Who is Coffeelocked intended for:
Potential players thinking of giving... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the... [click here for more] |
Dungeon Masters Guild |
$2.50
|
This adventure is playable as a standalone game that can be dropped into any fantasy campaign, or played as part of the adventure path The Wolf in the Sky. It centers on infiltration of a dangerous enemy city and defeat of mad cultists. You may benefit from having Background available free online, and all previous episodes;
https://www.dmsguild.com/product/397807/The-Wolf-in-the-Sky--Background-and-optional-Episode-1
https://www.creatingscience.org/wolf.html ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why.
Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ser Sedryc the Owlknight proudly presents:
A SCRIPTUM OF SUBCLASSES PART VI
The eldritch knight Sedryc has seen many a folk and heard as many tales about a whole gaggle of heroes and villains sporting varied subclasses detailed below. Do let yourself be impressed by this wondrous knowledge and go forth ever informed!
And do not let yourself be distracted by Sedryc's sidetracking... [click here for more] |
Dungeon Masters Guild |
$6.99
|
NOTE: This adventure is playable as a standalone game that can be dropped into any fantasy campaign, or played as part of the adventure path The Wolf in the Sky. It centres on the exploration of a forgotten temple of artisans and inventors. You may benefit from having Background available free online, and all previous episodes;
https://www.dmsguild.com/product/397807/The-Wolf-in-the-Sky--Background-and-optional-Episode-1
https://www.creatingscience.org/wolf.html ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Episode 4: Druids of the Westfren
For centuries, even before the rise of the Wolf, the druids have defended the Westfren woods from all who would claim her mysterious treasures. Now, in their most desperate hour, they turn to anyone who might help them.
Goal: Promise to help the Westfren druids, gain full divine powers, and leave for Kath Makrah. Here they can finally... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For decades, the Ferrum Caverns has provided a steady flow of iron to the settlements around the Forlorn Hills of Faerun. However, underneath the low hills, picks have fallen silent and nothing emerges from the Caverns. Do they still work the mine there? If so, why have they stopped their shipments? Someone is needed to investigate the situation at Ferrum Caverns and possibly save the miners from... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion?
This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
¡180 encuentros listos para agregar a tu campaña!
Este manual contiene 180 encuentros aleatorios divididos en rareza y dificultad. Fueron pensados para usarse en cualquier campaña que utilice las reglas 5e.
Contiene encuentros hostiles monstruosos, encuentros hostiles mundanos, encuentros aleatorios, encuentros con viajeros y encuentros emblemáticos. Muchos con contenido para semillas o ganchos... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Far away, hidden in the darkest cave, I discovered what could indeed be called 'perfection'. And to a bitter irony, that perfection came with the greatest of flaws."
- Excerpt from the diaries of Jane the Curious
Ishmala, appropriately named “the Grace” is the finest creation of a sculptor with unprecedented talent and mastery over the craft. The stone was cut with such lifelike detail... [click here for more] |
Dungeon Masters Guild |
$0.99
|