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Large Luigi Presents: A Primer's Primer to Spelljamming

Large Luigi Presents: A Primer's Primer to Spelljamming


The Phlogiston Returns! Large Luigi Presents: A Primer’s Primer to Spelljamming is an 80-page supplement that greatly fleshes out the Material Plane side of Wildspace and introduces the Phlogiston, an intermediary fluid within the Material Plane that separates Wildspace systems from each other without having to traverse the Astral Sea. Fraught with it own dangers and outside the purview...   [click here for more]
Dungeon Masters Guild  $14.00

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The Spelljammer's Cookbook

The Spelljammer's Cookbook


In a Jam... You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool...   [click here for more]
Dungeon Masters Guild  $19.99

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Spelljammer Ships Character Sheets

Spelljammer Ships Character Sheets


This is a collection of character sheets designed to be used while running your Spelljammer campaign. Keep track of everything you need, including the stats for your ship, its weapon attacks, and the crew members who keep it running. Know your ship's AC, speed, HP, damage threshhold, and air envelope quality. Each sheet details the weapons for that ship. Track the number of actions to fire, which...   [click here for more]
Dungeon Masters Guild  $4.95

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Blackjammer's Revenge

Blackjammer's Revenge


Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living...   [click here for more]
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One Night Strahd

One Night Strahd


Witness the end of Ravenloft in this all-new adventure, brought to life in over 200 illustrations and maps. Presenting... One Night Strahd! Precise and messy as a vampire bite, One Night Strahd (ONS) delivers the spectacle and catastrophe of gothic horror as a consistent and fast-paced short campaign for D&D 5e. It condenses...   [click here for more]
Dungeon Masters Guild  $18.00

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SJ-DC-FLUMPH-01 Flurry of Flumphs

SJ-DC-FLUMPH-01 Flurry of Flumphs


The Flumphs’ pilgrimage to the Fluxspace, a location of religious fervor to the benign psionics, is being studied by an eccentric professor. You are hired by the Blackstaff tower to keep him safe and enjoy the majesty of the unique wildspace.     Story 1 of the Flumph Fantasy Trilogy A Two-Hour Spelljammer Adventure for Tier 1 Characters. Optimized for APL 3. Wildspace: Fluxspace CONTENT...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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Curios & Cargo

Curios & Cargo


Curios & Cargo is jam packed with 101 trinkets inspired by the original Spelljammer Sci-fi and Cosmic Horror. The Cargo section is actually 30 adventure hooks based on transporting exotic cargo and strange passengers. You will also find 8 new magic items with a Spelljammer feel Inside you will find: 101 New Spelljammer Trinkets 30 Adventure Hook based on transporting Cargo...   [click here for more]
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Distress Signal

Distress Signal


Answering a distress call, the party will board a defective ship and attempt to rescue its crew - or plunder it. On the way, they will face: A difficult travel through the stars A panicked animal escaped from its cage A mutated and enraged giant space hamster The ship’s failure, making their escape much more dangerous This adventure is designed for four to five 1st to 3rd-level characters. It is...   [click here for more]
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One Grung Beyond: An Adventure in Space

One Grung Beyond: An Adventure in Space


Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines! This title will soon have a Version 2.0 Dungeoncraft Update to allow Adventure Leagues play!  This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the...   [click here for more]
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Classic Spelljammer Ships

Classic Spelljammer Ships


Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ...   [click here for more]
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Sharn: City of Blood

Sharn: City of Blood


It's arcanopulp intrigue in this Eberron mystery! A pulp adventure designed for characters of 3rd to 5th level. Est. playtime 5-8 hours, depending on your table. Warforged private detective Steel-Eye Dixon has caught a case, just not in a manner he's accustomed to. After begging for his help, a would-be client has turned up dead. Stranger still, multiple murders across Sharn...   [click here for more]
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Hektula's Khyber Codex

Hektula's Khyber Codex


Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons...   [click here for more]
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The Forgotten Forge: An Expansion and 5e Conversion Guide

The Forgotten Forge: An Expansion and 5e Conversion Guide


The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. It is available for free download on this site. This document is an update that will allow you to use it with 5th edition...   [click here for more]
Dungeon Masters Guild  $1.99

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Skull and Crossbows - The Spacefarer Conversion

Skull and Crossbows - The Spacefarer Conversion


Skull & Crossbows The Spacefarer Conversion Requires the AD&D SJA2 Spelljammer Adventure Skull & Crossbows, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Skull and Crossbows adventure set in Spelljammer. This...   [click here for more]
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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
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Shadows of the Last War: An Expansion and 5e Conversion Guide

Shadows of the Last War: An Expansion and 5e Conversion Guide


Shadows of the Last War The follow-up to my 5-star conversion of The Forgotten Forge is now available! Journey into the Mournland. Discover Whitehearth. This classic Eberron adventure takes the PCs from Sharn to the goblin nation of Darguun and into the Mournland to brave Whitehearth, one of Eberron's most iconic locations. You know that when Darguun is considered safe and civilized,...   [click here for more]
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Orc Chief's Throne - Spelljammer

Orc Chief's Throne - Spelljammer


This adventure is designed to be used as a bridge between the free Spelljammer Academy on DND Beyond and the Light of Xaryxis adventure that is included in the Spelljammer: Adventures in Space book. If the players know they are in a Spelljammer campaign they will be itching to have their own spelljamming ship as soon as possible. For me, following the two mentioned adventures...   [click here for more]
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Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide

Grasp of the Emerald Claw: An Expansion and 5e Conversion Guide


Grasp of the Emerald Claw The epic Eberron adventure that began in The Forgotten Forge comes to its epic conclusion as you travel to the jungles of Xen'drik in this race against evil! This classic 3.5 adventure takes the PCs from Sharn through the sahuagin-infested Thunder Sea to the city of Stormreach... and then into the jungles of Xen'drik in search of secrets locked away in the ruins of the ancient...   [click here for more]
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Whispers of the Vampire's Blade: A Remix and 5e Conversion Guide

Whispers of the Vampire's Blade: A Remix and 5e Conversion Guide


Now Available! This is the follow-up to my 5-star conversions of The Forgotten Forge and Shadows of the Last War. Intrigue and excitement await as you travel across Khorvaire in search of a legendary sword. This classic Eberron adventure takes the PCs from Sharn to the gnomish nation of Zilargo and beyond, as they travel by airship and lightning rail in search of a rogue secret agent. Whispers...   [click here for more]
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Archetypes of Eberron: 31 Subclasses

Archetypes of Eberron: 31 Subclasses


31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more. For the Fantasy Grounds conversion, click here. For a discounted bundle including both PDF and FG versions, click here. Artificer Crystal...   [click here for more]
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Politics of Cyre

Politics of Cyre


Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning. This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.  The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 2

The Voidfarer's Guide to the Verse: Vol 2


Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including: 15 Playable Races: Species of the Sector Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles. Cerebrak -...   [click here for more]
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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
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Little Bag of Sand & Other Things

Little Bag of Sand & Other Things


What's Inside? 5 New Ancestry Options Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue. Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens. Otterfolk: An otter race that has four different styles, and is great with tools. Sanderige: A sand cat race that can mold earth, gain power from taking...   [click here for more]
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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 3

The Voidfarer's Guide to the Verse: Vol 3


Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure: Corps & Orgs Field Guide: 5E Factions in Outer Space: Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The...   [click here for more]
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Politics of Q'barra

Politics of Q'barra


This to-the-point supplement expands on the internal politics of Q'barra, a nation in the Eberron campaign setting. Topics include New Galifar, Hope, House Tharashk, and the Scales. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of the setting, influenced by the...   [click here for more]
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Tavern Brawl Builder

Tavern Brawl Builder


Featured in Dragon+ magazine (Issue 21) and reviewed by Comicbook.com, Tribality.com and GeekTyrant.com "Really, this is a stroke of genius. Jean has taken the oldest cliche in the book - the tavern, and the inevitable brawl therein - and turned it into absolute unadulterated, unfettered D&D fun" --Tony Petrecca, author of multiple best-selling titles...   [click here for more]
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Mythic Eberron

Mythic Eberron


Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all. Beyond the comprehension of...   [click here for more]
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Politics of the Talenta Plains

Politics of the Talenta Plains


This to-the-point supplement expands on the internal politics of the Talenta Plains, a nation in the Eberron campaign setting. Topics include the tribes, the crossroads of factions that cross the plains, and the environment. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal...   [click here for more]
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Politics of Valenar

Politics of Valenar


Welcome to Valenar, an isolated nation occupied by an elven army. This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it. "For the glory of our ancestors!" - High King...   [click here for more]
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Politics of the Shadow Marches

Politics of the Shadow Marches


This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere...   [click here for more]
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New Cyre: Rebuilding the Jewel of Galifar

New Cyre: Rebuilding the Jewel of Galifar


"Weep this day, my fellow Cyrans, and never forget. But tomorrow... tomorrow we begin to hunt down this villain, to demand justice, and to rebuild beloved, cherished Cyre. Tomorrow! Tomorrow we shall go home!” — Prince Oargev, Address to the Cyran Refugees at the Brelish Camp, 994 YK" Discover the new Jewel of Galifar Wounds of the Last War are still fresh in...   [click here for more]
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Dragonshard Sundown

Dragonshard Sundown


It's arcanopulp action in this Eberron Western! A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table. A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named...   [click here for more]
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Politics of the Eldeen Reaches

Politics of the Eldeen Reaches


This to-the-point supplement expands on the internal politics of the Eldeen Reaches, a nation in the Eberron campaign setting. Topics include governance, rebels, planar influence, lycanthropic scars, and a special generic NPC called the Gleaner. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 1

The Voidfarer's Guide to the Verse: Vol 1


Welcome to the Voidfarer's Guide to the Verse, Vol 1!  This series is a fundraiser for Narci's medical bills: Thanks so much to our 117 supporters bringing us to Silver Award! VGV Vol 2 has now unlocked free, so don't forget to pick it up too. If you grab them gratis and enjoy our work, please don't forget to come back and leave us a review! There are countless worlds to visit across the...   [click here for more]
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The Last Day of Sharn

The Last Day of Sharn


  The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn. Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull! A tier 2 adventure, optimized...   [click here for more]
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Heirlooms of Eberron - 50 Magic Items From the Last War

Heirlooms of Eberron - 50 Magic Items From the Last War


Heirlooms of Eberron has been updated! New art, a new template, and an ink-friendly version are now available! If you've already purchased Heirlooms of Eberron, simply redownload it to get the new version! Heirlooms of Eberron lists 50 magical items from the steampunk-themed setting. Items focus on the lore, intrigue, pulp action, and technology found in Eberron. Included in these...   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
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Waterdeep: People, Places, and Shops - Volume 3

Waterdeep: People, Places, and Shops - Volume 3


Waterdeep, the City of Splendors. Within these pages you will find two dozen unique shops, restaurants, and other places of interest for your adventures in the Crown of the North. 20 unique locations! Restaurants, taverns, inns, shops, and more. Fill your version of Waterdeep with life and intrigue! Includes drink menus, plot hooks, and curated shop inventories. Every location includes...   [click here for more]
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Poop Bird Poop Fight

Poop Bird Poop Fight


One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item. Armed with a headband of intellect and a stash of other equipment for the taking,...   [click here for more]
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Wildspace - The Spacefarer Conversion

Wildspace - The Spacefarer Conversion


Wildspace The Spacefarer Conversion Requires the AD&D SJA1 Spelljammer Adventure Wildspace, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Wildspace adventure set in Spelljammer. This was the first Spelljammer adventure ever written,...   [click here for more]
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Eberron Battlemaps - Sharn Pack 1

Eberron Battlemaps - Sharn Pack 1


This is a collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 47"x 47" : Skybridge...   [click here for more]
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Group Patrons for Waterdeep

Group Patrons for Waterdeep


Fantasy Grounds Conversion Available Now! BUNDLE ALERT: Save $2 off this product by purchasing it with one of the following bundles. Replay Dragon Heist Dragon Heist for Dungeon Masters Fantasy Grounds Conversion Bundle Waterdeep Adventure Seeds Waterdeep Patron Resources...   [click here for more]
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NPCs of Eberron: The Dragonmarked

NPCs of Eberron: The Dragonmarked


Welcome to Eberron!    NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find: Over 50 NPCs with unique 5e statblocks and connections to Eberron lore. Favorite archetypes from previous editions, revisited, including the Ghallanda...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling!  Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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They Came from the Deep [PLL-2]

They Came from the Deep [PLL-2]


Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?...   [click here for more]
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AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure Summary:...   [click here for more]
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