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After liberating the Green Man from his stony prison, the adventurers are given a lead. Can they reach their informant before their opponent gathers word of their actions? A Two Hour Adventure for Tier 2 Characters. Optimized for APL 8.
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Enjoy the third chapter in the unfolding saga of the "At Jeny's Request" series. This adventure continues where "Finding... [click here for more] |
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In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare... [click here for more] |
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 Investigate and stop an Infernal ritual threatening the city of Waterdeep!
-A four-part adventure in the Forgotten Realms for a party of any size and characters of any level-
-This module is perfect for an existing party in the city of Waterdeep, or any other fantasy city!
-Investigate ruthless cultists and their grisly crimes,... [click here for more] |
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$1.99
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 A bright sphere of fire has appeared over the town of Termalaine. It showers the town in warmth and light as if it were the sun. The townsfolk celebrate what appears to a blessing from the gods. The truth is the false sun is a beacon conjured by an evil cursed artifact that has been awakened. Now hordes of undead pirates and bandits have seen this beacon and seek to claim the artifact for... [click here for more] |
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LA CONGREGA E' TORNATA! Buongiorno Avventurieri, in questo periodo di lockdown e proliferare di gioco su Roll20 e altri VTT, forte di oltre 500 copie già scaricate, torna La Congrega con TUTTE le mappe rifatte con qualità grafica superiore e incredibilmente dettagliate, per fornivi un'esperienza ancora migliore, accompagnate da una nuova Cover! Se gradite e apprezzate questo sforzo ricordatevi di... [click here for more] |
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 The Ghost Tribe of Orcs marched to Phandalin and attacked the town only to be defeated by the heroes, who then journeyed to the orc’s former settlement beneath Wyvern Tor to find the terror from the Underdark that had caused all the excitement. Now, the PCs are asked to deal with giants that are troubling Phandalin in response to strange whispers from beyond. These giants are having issues with... [click here for more] |
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The Fey Veil barrier to the Feywild weakens as the Greengrass equinox approaches. A Fey hunting party awaits on the other side. The hunt will expect a reception, but Greenhall is no condition to host the hunt. Can the adventurers prevent the unsated hunters from destroying the village, or will they join in alongside the hunt? A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8.... [click here for more] |
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 This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who... [click here for more] |
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I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure. With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)!
Travel the mean streets of Waterdeep... [click here for more] |
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holiday 202o update
The update includes:
-ART
-4 new spells
- holiday themed items and just news ones
-Interactive menu listings
so say a big SO LONG to this hell of a year and enjoy an dnd game with special holiday pudding for that extra magic!
Last week your party had rations, yesterday your party had rations, and today your party is having...... rations. Why serve your party the... [click here for more] |
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The Princess and the Devil
North of the Stormhorn Road in the Kingdom of Cormyr lies an aging Keep. The Princess of Cormyr camps in its shadow. A Devil of rags and smoke has captured her dear friend, and she needs your help to rescue him. But is the job as simple as it seems? There’s only one way to find out.
A Single Session of Adventure
Designed for a party of 2nd-3rd level characters in the... [click here for more] |
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Icicles & Brimstone
Ice, Fire, Adventure
An adventure for 5th-8th level characters
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Find the Fantasy Ground Unity only version here: https://www.dmsguild.com/product/338555/Icicles--Brimstone-Fantasy-Grounds
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When a priceless relic goes missing from the archives of an ancient monastery, only one party of stalwart adventurers has... [click here for more] |
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 Who is kidnapping the townsfolk?
Rumours of mysterious disappearances have spread among the locals, and threaten the peace of the local community. A shady nobleman is accused of the kidnapping, but nobody is brave enough to enter the manor and find out!
In this adventure for characters of level 1-to-4 (optimized for APL 3), the party is sent to investigate the obscure Keyropton manor,... [click here for more] |
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This is a PDF of Undermountain Bestiary. If you are looking for the Fantasy Grounds VTT module – click here.
From D&D Editions past comes a collection of monsters that thrive in Undermountain!
What’s inside the Undermountain Bestiary:
Monsters from 2nd and 3rd edition from Undermountain-specific sources and monster manuals.
The beholderkin eyeball swarm, bi-nou,... [click here for more] |
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In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare... [click here for more] |
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"An eternal lightning storm rages around an earthmote taken as a lair of a high priestess of Talos, the Storm Lord. This flying fortress is now a threat to the lands it crosses, bringing destruction upon the lands in its way, much to the satisfaction of the priestess and her lord."
The Final Storm is a combat encounter for a group of three to seven 17th to 20th level characters,... [click here for more] |
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 A disease is spreading around the town of Melvaunt, causing boils and festering marks to form on townsfolk and travelers alike. The local guard believes that this disease is of unnatural origin, and has issued a call for brave adventurers to investigate the matter. Can you find the source of the plague, or will you simply fall as another victim? Part one of the Hordes of Thar Saga.
A Four-Hour Adventure... [click here for more] |
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Cult of the Horned King
A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e
Introduction
This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM),... [click here for more] |
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Famous heroes of the realm have summoned a group of up-and-coming adventurers to handle a side quest to recover the Orb of Dragon Command from a long forgotten temple to Tiamat, god of chromatic dragons, while they tackle the main quest of their own adventure. Eager to please their icons, the adventurers agree and delve into the ever-shifting ancient temple — which will test their wits,... [click here for more] |
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Amphibious Offerings:
A whimsical underwater adventure for 2 or more players of level 4 or higher.
A young lord has been kidnapped by a mysterious frog-like beast, and the players have been tasked with rescuing him. They'll delve into the depths of a sunken temple and face a horde of watery creatures. Can they tell friend from foe, and tame mysterious gods, or will they be sleeping... [click here for more] |
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Fog on the Pergola
An adventure for 5th - 7th level characters
Since the beginning of the last dark moon, strange, twisted creatures have begun to roam Anderwych's streets. Lurking in small groups throughout the shadows of darkened alleyways and badly-lit dead ends, they seem to appear randomly and at any moment. Slowly growing in number and thriving in chaos, they attack anyone who approaches, completely... [click here for more] |
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 B5 Horror on the Hill (5th edition D&D Conversion Guide)
In 1983, TSR published the module named “The Horror on the Hill” with the module code “B5”. It was written by Douglas Niles and had cover art by Jim Roslof. The module was later featured in the compilation B1-B9 “In Search of Adventure” published in 1987. This conversion guide allows... [click here for more] |
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Bei dem Kurzabenteuer "Auf den Spuren des Fußweines" werden die Charaktere von dem Sohn einer Winzerfamilie beauftragt, das Geheimrezept für ihren legendären Fußwein aus ihrer verlassenen Winzerei zu bergen. Dabei müssen sie sich einigen Gefahren entgegenstellen, die schon vor langer Zeit zum Schutz vor Dieben errichtet wurden.
Das Kurzabenteuer richtet sich an 4-6 Spieler... [click here for more] |
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Quelque chose de maléfique dévore les âmes des vivants à Chult, mais avant que les personnages n’affrontent les horreurs de La Tombe de l’Annihilation, ils doivent d’abord découvrir l’origine de la malédiction mortelle en explorant la tour d’une liche dans les Bois-Manteaux. Cette aventure préliminaire est conçue... [click here for more] |
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Phandalin: Wave Echo Ghosts continues the Phandalin campaign started with Phandalin: The Missing Miners and builds on information found in Phandalin: Return to Phandalin, but neither is truly needed to use this adventure. This module begins a new story arc where the PCs are summoned by Gungren from Wave Echo Mines to deal with a new problem discovered... [click here for more] |
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A nearly-penniless merchant wants heroes to secure and return priceless heirlooms. But can they do it with goblins all around, raiding and pillaging?
Can the heroes reach a peaceful settlement with the raiders, or will they wreak mayhem and slaughter?
Find out in Eastbarrow!
This package (adventure, maps, and handouts within) forms a complete module for use with DUNGEONS & DRAGONS® 5TH... [click here for more] |
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 You have worked at The Welcoming Wizard in the Border Kingdoms hamlet of Waernd for almost three seasons, but with the last days of fall fast approaching and traffic along the coastal trade-road declining, you will soon be out of work. How will you survive once winter arrives?
SEASONS OF CHANGE is a 2-hour adventure for 0-level characters. The adventure is set in the Border Kingdoms,... [click here for more] |
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Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even... [click here for more] |
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Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
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Dark rituals, dangerous warlords, slumbering gods, crumbling ruins, strange creatures, cruel war and other perils wait for you among these pages.
This book contains a collection of seven encounters to integrate into your own campaign world, written with enough detail to be played as single adventures with just a bit of improvisation. Each perilous encounter provides creature tokens, background, locations... [click here for more] |
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 Delve into four mysterious adventures in the gritty, urban backdrop of Waterdeep!
-Four, 2 - 4 hour adventures in the Forgotten Realms for a party of any size and characters of any level-
-Each quest in this module has hooks for characters who are associated with a criminal organization, or for characters who are associated with a good or lawful organization.
-Aid... [click here for more] |
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A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source.
This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing... [click here for more] |
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This is a 15+ hour Forgotten Realms Adventure set in Undermountain for Characters of 10th level, directly tying into Dungeon of the Mad Mage.
She ran. Where to or for how long, she really couldn't say. The little flame of her oil lamp sputtered and went out a few times. She'd snap her fingers and make the wick flare to life, but she may as well have ran blind. The hallways were pitch black with... [click here for more] |
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 In a valley filled with burial mounds, there lies a long-forgotten tomb that was once used by a Necromancer to conduct all manner of depraved rituals. A group of heroes vanquished the evil Necromancer long ago, but not before he could complete a ritual that turned him into a Lich and seal his phylactery away in the chamber to get stronger. Hidden within this small dungeon is the door to that Lich's... [click here for more] |
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 Welcome to Guardians and Darkness the latest Creatures Crucible. In this publication you get my take on several monsters from older eddtions as well as some NPCs that were inspired by older edditions; I've also included a smattering of magic items I'm planning on using in my own game.
The following are in this publication:
Word Acrhon
berserker wasp swarm
dark tree
Deadly Dancer
Drow... [click here for more] |
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Phandalin: Search for Aurilsbane is the 7th adventure in the Phandalin series that begain with Phandalin: The Missing Miners. It is the 2nd module in the new arc dealing with the winter goddess Auril and uses information in the other Phandalin adventures that uses the modified town after the original boxed set.
In this adventure, the PCs take the map found... [click here for more] |
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 If you are a DM of Baldur’s Gate: Descend into Avernus and you want to run your combat encounters faster and better, this Combat Companion is for you! Here you will find descriptions for all 29 combat encounters that might occur in Chapter 1: A Tale of Two Cities.
In this Combat Companion you will find useful advices on how to use creatures in combat.... [click here for more] |
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Dall’autore de “La Congrega” una nuova campagna che porterà dei personaggi dal 1° al 5° livello, nel corso di 12 capitoli (per una durata, emersa da playtesting, tra le 40 e le 50 ore)
La comparsa al mercato di Baldur’s Gate di una antica moneta celebrativa, che non dovrebbe "esistere" in quanto l'intero carico naufragò misteriosamente, antico... [click here for more] |
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 Delve into the dangerous hideout of Zhentarim criminals to rescue kidnapped civilians before it's too late for them!
-A hidden underground lair beneath the city provides an opportunity for investigation, roleplay with NPC's, combat -- and of course-- looting.
-Includes a beautiful full color, gridded battlemap.
-Interact with a variety of npc's that can develop... [click here for more] |
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Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more!
This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all... [click here for more] |
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Dr. Anor Vensith lives a life of solitude. Devoid of compassion, robbed of love, he goes about his days with an unbreakable silence. But beneath a quiet façade stir the dark machinations of a man with nothing left to lose. What will you find hiding in the darkest corners of his home?
A Quiet Man’s House is a short adventure in which the party infiltrates the mansion of the... [click here for more] |
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 Planning to run Dead in Thay?
It's dangerous to go alone! Take this... Doomvault-specific DM screen!
The Doomvault is enormous and enormously complicated. It can be overwhelming with 4 zones in each of the 9 sectors spanning across 107 rooms with 7 different entry points and the possibility to bounce around between over 30 teleportation circles within the complex. Not to mention 12 different random... [click here for more] |
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“Mormesk’s Diversions” are what I hope will be a series of quick mini-dungeons and encounters, all based around the “mysterious map” discovered in the lair of Mormesk the wraith, during the finale of The Mines of Phandelver, although it would work just as well in any other location or forest-adjacent setting with very little effort. "Locked within a series of trials in a hidden underground... [click here for more] |
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 Red Larch: Summit Hall follows the adventure Red Larch: Knight of Samular, which is a split-off from the Princes of the Apocalypse adventure path by Wizards of the Coast. In this adventure, the PCs bring the body of the deceased knight to its final resting place within the Hall. While interacting with the knights and the people of the small town that has sprung up around the keep,... [click here for more] |
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 Greetings and Salutations. In this instalment of the Creature Crucible I have gone deep into second eddtion Dungeons and dragons and recovered several golems, as well as some of the Viking Dragons (Linnorms), and a couple of Illithid relatives and statted them up to 5e. Please enjoy.
This document includes:
Bone golem
Brass Minotaur
Fungus Golem
Illithidae, Cessrid
Illithidae, Saltor
Linnorm,... [click here for more] |
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A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?
A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs.
- dungeon... [click here for more] |
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A fun and challenging D&D adventure with all the trimmings: Dangerous caves, classic monsters, a fearsome undead villain, an inquisitve dragon, a twist and more!
For years, Silverymoon Pass was home to Drazhan Ugarth, one of the most feared and terrible bandits in the North. During the past decade, his ruthless tactics and loyal following were the cause of... [click here for more] |
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The Green Forest hides many mysteries and dangers. Although in Goblin Trouble the heroes dealt with Toother and his goblins, even more dangerous creatures lurk around Oakenville. Can the party of daredevils overcome all obstacles and discover the truth about the evil in the Forest?
Forest of Mysteries is an adventure for 2nd level characters and it offers about 8-12 hours... [click here for more] |
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 A custom random encounter table set specifically for Undermountain. Also includes a series of common and recent rumors concerning Undermountain.
You can also find a retrofitted version of the scaladar, the mechanical scorpions that are native to Undermountain, which the mage mage Trobriand created with my PDF Trobriand's Scalandicals.
In addition, I've produced the following explorations of Undermountain:... [click here for more] |
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 In Search of the Unknown - 5E Conversionis a supplement that converts the original In Search of the Unknown adventure from 1st Edition to 5E rules, cuts all the 1st edition rules form the adventure, adds flavor text to each room and cavern, adds statistical information and flavor text to the missing Watchtower for the dungeon crawl, and has updated random encounter tables and suggested monsters... [click here for more] |
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