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Books Of The Realms Volume VII Mithril Hall

Books Of The Realms Volume VII Mithril Hall


In this volume, we go deep within the ancient knowledge repositories of dwarvenkind! Learn the secrets of the anvil chronicled through the centuries, a recipie for the darkest most richest dwarven ale, or maybe how to make a magic item or two by picking this supplement today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted...   [click here for more]
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Books Of The Realms Volume VIII Menzoberranzan

Books Of The Realms Volume VIII Menzoberranzan


In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today! B. Wraven Wright has ghostwritten over...   [click here for more]
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Cartographer's Peril

Cartographer's Peril


Cartographer's Peril is a supplement to Lost Mine of Phandelver where the players meet Albus Strongeye, junior cartographer of the Neverwinter Cartopgraphers Guild. The supplement gently incentivises players drawing their own maps during gameplay. Please check out the previews and enjoy! -Stian Melchior ...   [click here for more]
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CCC-ELO-01 For the Kids!

CCC-ELO-01 For the Kids!


A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the children of Faerûn? This adventure was written for a convention known as Extra Life Omaha, where gamers come together over 2 days to raise money for Extra Life. All proceeds from the sales of this adventure go towards Extra Life, Children's Miracle Network, and Children's...   [click here for more]
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Classic Modules Today: B8 Journey to the Rock (5e)

Classic Modules Today: B8 Journey to the Rock (5e)


In 1984, TSR published the module named “Journey to the Rock” with the module code “B8”. It was written by Michael Malone, and illustrated by Larry Elmore and Doug Watson.  It consisted of one 32 page booklet and a cover folder with wilderness and dungeon maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters....   [click here for more]
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Cleaning Up The Cult

Cleaning Up The Cult


With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them. Among these escaped cultists is Galvan, the blue dragon wyrmspeaker....   [click here for more]
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Corrupted Chadwick (Add-On)

Corrupted Chadwick (Add-On)


Corrupted Chadwick (Add-On) an Alternate NPC for Chadwick and the Southern Scourge for 5e D&D Story, Illustrations, Layout Colby Nichols Editing Adam Hancock Texture Paintings Josh Kenyon A Corruption Spreads in the Sewers Beneath Storaad "The pink miasma spreads, seeping into the sewer waters beneath the...   [click here for more]
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Creature Crucible 12:  The Madness

Creature Crucible 12: The Madness


Greetings exploerers of mistery.  Today I have gone through numerous tombs from older addtions with a few created through creativivity.  These are sure to bring your players to  maddening horror and insanity.   Agarat Alguduir Ahuizotl, Maztican Ahuizotl, Mud Dog Ahuizotl, Riverchaser Beetle, Dragon Crimson Bones Daggoran Gaund Illithidae, Illithocyte Kopru Kopru Nobel Psurlon Psurlon Adept...   [click here for more]
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Dark Mother's Retribution

Dark Mother's Retribution


While traveling through a shortcut in the Underdark to an isolated moon elf city, the party encounters a dying elven soldier who begs them to save his comrades. Little do they know that this simple hero's quest will drag them into the newly minted lair of horrific creatures: the results of terrible arcane experiments and the Dark Mother's creative touch... This five hour one-shot horror-mystery adventure...   [click here for more]
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Darkness Over Daggerford: A Storm King's Thunder Supplement

Darkness Over Daggerford: A Storm King's Thunder Supplement


This adventure is intended to work in conjunction with your Storm King's Thunder story line.  Do you want a way to expand on the story found in Storm King's Thunder or other Sword Coast based adventure?  Do you want a way to add more flavor and interaction with NPC's?  Do you want a way to add more experience before the big finale in your campaign?  Do you want a way to get some awesome...   [click here for more]
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Dead End

Dead End


A simple task of buying an item at a public auction pulls the PCs into an adventure involving a long lost noble family and a dark pact made with the Lord of the Dead. The heroes will have to research the history of the noble family, battle the forces that are looking to ensure the dark pact will be fulfilled, and travel through the family's crypt to ensure the pact will be laid to rest. Dead End is...   [click here for more]
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Death Pits of Brightshire

Death Pits of Brightshire


Far to the north Beyond even the Spine of the World There stands a land chosen by the Gods The Kingdom of Terrascotia Few people know of the town called Brightshire, and fewer still intend to find it. Yet find it you must, for the Merchant's Guild has recently lost...   [click here for more]
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Devil of Deadwatch Keep

Devil of Deadwatch Keep


The Princess and the Devil North of the Stormhorn Road in the Kingdom of Cormyr lies an aging Keep. The Princess of Cormyr camps in its shadow. A Devil of rags and smoke has captured her dear friend, and she needs your help to rescue him. But is the job as simple as it seems? There’s only one way to find out. A Single Session of Adventure Designed for a party of 2nd-3rd level characters in the...   [click here for more]
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Dome of Necromancy

Dome of Necromancy


Dome of Necromancy is a D&D 5th Edition adventure set in the Jungles of Chult of the Forgotten Realms campaign setting as described in Tomb of Annihilation. Dome of Necromancy gives the players surrogate characters with lost memories because of their deaths. They start with blank...   [click here for more]
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DotMM Companion: Skullport

DotMM Companion: Skullport


Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because it's downright skeletal. No quests are provided, and its recent desolation seems to be intentional so that less time...   [click here for more]
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DoTMM Descriptive Text

DoTMM Descriptive Text


Hello! I've created descriptive "boxed text" for the first twenty or so rooms of DoTMM's first level. If this product does well and feeback demands it, I'll write descriptive text for the rest of level 1 and add it to this document free of charge. ...   [click here for more]
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Égide - Class for 5E

Égide - Class for 5E


Homebrew Class for D&D 5E An unsuspecting man walks through the streets at night, every kind of danger lurking in the shadows of the moon’s dim light. An ambush is made, but who says that the robbers are fools? Six against one, they have both the ground and darkness in their favor. The poor merchant begins to pray to his gods, just before quick sounds of heavy metal boots can be heard, completely...   [click here for more]
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Eight Blessings of Lolth (PDF)

Eight Blessings of Lolth (PDF)


This is the PDF version for this product. Click here if you want the mod version for Fantasy Grounds virtual tabletop! The Eight Blessings of Lolth is a collection of eight unique, drow-inspired magic items for your D&D (5e) campaign. Characters who attune to two of these items will unlock Lolth’s Boon, a unique charm-like ability granted by the Spider Queen...   [click here for more]
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Ersatz Dungeon

Ersatz Dungeon


Through some hideous oversight in magic item cataloguing, the ersatz eye – the finest invention Dr. Jorn Steenson has ever created – has been classified as a “common” magic item. The self-proclaimed genius artificer has taken this classification as a personal affront and means to seek vengeance on account of it. A dastardly mini-dungeon that is easy to drop into any adventure and guarantees...   [click here for more]
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Eye of the All-Father - Box Text Companion - Storm King's Thunder

Eye of the All-Father - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg,  and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed  different locations and encounters, designed for the purpose of streamlining  the conveying of information relating to the given areas. Additionally,...   [click here for more]
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Eye on Cormyr #3

Eye on Cormyr #3


This latest addition to the Eye on Cormyr series is a departure from its predecessors. Instead of a single article focused on one topic, Eye on Cormyr #3 covers a range of topics, each an entry under its own feature heading (see below). Subsequent Eye releases will retain this format, and resemble magazine issues more than one-shot articles. New feature headings will be introduced,...   [click here for more]
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Eye on Cormyr #4

Eye on Cormyr #4


Well met! And welcome. The spirit of Halloween permeates this, the fourth installment of Eye on Cormyr. In this issue you will find a host of brand new features. If you're running low on encounter ideas, Close Encounters has thirteen suggestions to surprise your players with. (Who knew skeletons could lend adventurers a helping hand?). Check out Haunts and Horrors...   [click here for more]
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Fhamzax Presents - Cursed Items Vol. 2

Fhamzax Presents - Cursed Items Vol. 2


IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 35 Curses for Items. The long awaited second volume brings curses to finally affect even the weakest of the weak items! Xanathar, that odd ball with eyes, offered us dozens of common magical items. But now is the time to angle them out of...   [click here for more]
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Fhamzax Presents - Cursed Items Vol. 3

Fhamzax Presents - Cursed Items Vol. 3


IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 19 Curses for Items. Ah, yes unburied from long forgotten ruins. Bigby has found the rune-engraved magical items of the giants. And so, shall I enhance them as is custom! 3 Trick Items. With Bigby be able to find a meager amount...   [click here for more]
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Forges of Avernus

Forges of Avernus


The arms race between the warlords of Avernus is on! Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins...   [click here for more]
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Gnomengarde: The Underlevel

Gnomengarde: The Underlevel


A 2-hour adventure of quirky clockwork horror for four to six 3rd–4th level characters, set near Phandalin in the Forgotten Realms. Sealed beneath the halls of Gnomengarde, the long-abandoned laboratory of the gnomish colony’s founder has lain untouched for centuries. Can the heroes who freed Gnomengarde from a lurking predator also brave the ancient Underlevel to uncover the secrets of the...   [click here for more]
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HEARTSDESIRE, the Sunken Keep

HEARTSDESIRE, the Sunken Keep


MAGIC, MYSTERY, AND LOSS IN A SUNKEN COUNTRY. Once the jewel of the coast, CASTLE HEARTSDESIRE lies half-drowned beneath the waves. An unquiet spirit roams the coast; a monstrous Queen has made this place her lair. Only a group of strangers has the power to set ancient sins to rights. Only a group of strangers can redeem this Sunken Keep. *** HEARTSDESIRE is a self-contained 2-3...   [click here for more]
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He’ll be the father of my child

He’ll be the father of my child


A quest set in the small and characteristic hamlet of Longsaddle, which would be just a little more than a row of buildings on either side of the Long Road, halfway along the lengthy journey from Triboar to Mirabar, if it weren't for the fact that it was founded (and is still practically governed) by the great (and eccentric) Harpell family, a powerful family of wizards whose capricious magic is however...   [click here for more]
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Hoard of the Dragon Queen Maps (Chapters 1-4)

Hoard of the Dragon Queen Maps (Chapters 1-4)


I'm running the Hoard of the Dragon Queen campaign soon so I decided to invest some extra effort into making the players happy and make maps for all encounters in Chapter One - Greenest in Flames. Included maps feature: ★ Greenest Hold ★ Sally Port ★ Old Tunnel ★ Old Mill ★ Chauntea's Temple ★ Village Square + Variant with Arena Add-On Maps were made with basic assets of Dungeon...   [click here for more]
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House of Mirrors

House of Mirrors


South of the Neverwinter Wood, a new evil has appeared.  With the local people going missing and the sheriff disappeared after shortly after.  Meet ‘Red’ as she battles a direwolf, navigate your way the ‘House of Mirrors’ and solve its puzzles and rescue the missing people. House of Mirrors is a one-shot adventure targeted at characters level 1 to 3 but able to be played by higher...   [click here for more]
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Improving the Winding Way: a better dungeon for Isle of the Abbey

Improving the Winding Way: a better dungeon for Isle of the Abbey


This is an alternative dungeon for the Winding Way, from the official D&D adventure Isle of the Abbey. It is part of the bigger adventure book Ghosts of Saltmarsh. This module let's you replace the Winding Way effortlessly, whithout needing to make any other changes in the game you're running. It reinforces the theme from Isley of the Abbey, and...   [click here for more]
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Interplanary Invasion

Interplanary Invasion


Discover what evil landed on the Material Plane and save the world from untold horrors in this short adventure for the world's gretest roleplaying game.  Interplanary Invasion is a short adventure for four 12th level adventurers which will transport your party into a dungeon, battling the alien horrors within to foil the plan of an evil otherworldly being.  This adventure can be run as a one shot...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 3, Il Tesoro della Regina dei Draghi (ep. 5-8)

La Tirannia dei Draghi. Guida alla Saga: Parte 3, Il Tesoro della Regina dei Draghi (ep. 5-8)


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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Lairs: Ki-rin

Lairs: Ki-rin


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Xvart dives into the clones of a self-created demi-god and investigates what makes them tic. This product includes: Lair Descriptions...   [click here for more]
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Lairs: Xvart

Lairs: Xvart


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material.  LAIRS: Xvart dives into the clones of a self-created demi-god and investigates what makes them tic. This product includes: Lair Descriptions...   [click here for more]
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Last Order at The Yawning Portal - The Growling Groghouse Map (Adventurers League Epic DDEP-08-03)

Last Order at The Yawning Portal - The Growling Groghouse Map (Adventurers League Epic DDEP-08-03)


This is the Map of the spooky Growling Groghouse, the undermountain tavern in which is played the DDEP-08-03 Last Order at the Yawning Portal, the third Season 8 epic. It was entirely composed by me, to be used in my Adeventurers League event. It contains a numbered Point of Interest legenda with the title of the related area. Created in A3 size to be used as play map. Enjoy the inn! "Deep below...   [click here for more]
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LPM2 Qhaix Xok

LPM2 Qhaix Xok


This article describes the very secretive location known as Qhaix Xok. It is a sizable outpost of the enigmatic beings known as dimensional warpers, who were first introduced in the Monstrous Compendium Forgotten Realms Appendix (MC11) in 1991 and have since only made official appearances in the 1994 Forgotten Realms Book of Lairs supplement and 1998 Forgotten Realms...   [click here for more]
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Mad Mage Handout - Level 3 - Azrok's Hold Certificate of Registration

Mad Mage Handout - Level 3 - Azrok's Hold Certificate of Registration


In the Dungeon of the Mad Mage module, on the third level of Undermountain, in room 21C is the Registration Center for Azrok's Hold.  This player handout is the identification papers referenced in that room description.   ...   [click here for more]
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MONSTER LOOT & HARVESTING - Lost Mine of Phandelver

MONSTER LOOT & HARVESTING - Lost Mine of Phandelver


MONSTER LOOT & HARVESTING - Lost Mine of Phandelver This resource is cleverly designed to provide an immersive experience for player characters and the Dungeon Master. It provides a comprehensive list of monster loot and harvesting possibilities for the Starter Set – Lost Mine of PhandelverTM. This resource creates extra possibilities for the Player Character, and adds to the player’s...   [click here for more]
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Oozebringer

Oozebringer


AN OOZING ADVENTURE FOR 3-5 ADVENTURERS OF 3rd-4th LEVEL!  NOW PWYW! Alchemists all across Baldur's Gate's Lower City are being robbed in the dark of night, but nobody knows who, how, or why!  Jaspra Smokeyflagon and Blistrid Sweetbottle, owners of one of the few businesses not yet raided, need a squad of intrepid adventurers to defend their shop from an imminent burglary!  Are...   [click here for more]
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Return to the Temple of Elemental Evil 5E Conversion (Appendices)

Return to the Temple of Elemental Evil 5E Conversion (Appendices)


This is a 5E conversion of the popular 3E adventure module Return to the Temple of Elemental Evil (2001). The original was designed for a party of four 4th-level characters who advance to 14th level by the end of the adventure. Following DMs Guild guidelines, this conversion guide places the adventure in the Forgotten Realms campaign setting, and updates each encounter, monster, and NPC so that the...   [click here for more]
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Sea of Blood

Sea of Blood


Dante Coldharbour, undead scourge of the sword coast, has taken to the sea in his ship "The Maiden's Neck" once again. Awakened from his long slumber by an accidental run in with Zhentarim slave traders who most graciously offered their blood, Captain Coldharbour has mercilessly slaughtered any foe who has come against him. Every crew he murders adds to his undead fleet and brings him one step closer...   [click here for more]
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Secret Library Trap

Secret Library Trap


Deep beneath the fortress of Candlekeep is a secret library that protects a tome of ancient prophecy. But securing the tome is no easy task, as adventurers brave secret doors, flinging books, deadly paper cuts, and an imprisonment charm that promises to transform them into their own leather-bound autobiography. Designed to be played with a group of 3-4 characters of level 5-10, the Secret Library...   [click here for more]
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Skullport Locations (70+) and Friendly NPC’s for DotMM (Player's version)

Skullport Locations (70+) and Friendly NPC’s for DotMM (Player's version)


Enter the dark and twisted world of Skullport with this map guide, perfect for adventurers seeking to explore the city's notorious haunts. This Supplement is made for the players, to have a usable map and not to forget all the possible 70+ Locations and NPCs. DotMM Companion (Dungeon of The Mad Mage) From the human and bugbear barracks to the tower...   [click here for more]
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Storm King's Thunder: Grudd Haug Script

Storm King's Thunder: Grudd Haug Script


Grudd Haug Script This a "box text" descriptive aid for Dungeon Masters running Storm King's Thunder. Each area of the dungeon is prepared and ready for you to read aloud (or simply reference) without worrying over missing significant details or accidentally revealing too much.  This purchase includes an additional ink-friendly version of the pdf. Whether you're...   [click here for more]
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Storm King's Thunder: Nightstone Script

Storm King's Thunder: Nightstone Script


Nightstone Script This a "box text" descriptive aid for Dungeon Masters running Storm King's Thunder. Each area of the village is prepared and ready for you to read aloud (or simply reference) without worrying over missing significant details or accidentally revealing too much.  This purchase includes an additional ink-friendly version of the pdf. Whether you're...   [click here for more]
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The Duskbringers 2: A Shadow Underground

The Duskbringers 2: A Shadow Underground


The Duskbringers is a series of adventure starters for D&D 5e. Each double sided starter introduces a location and an associated threat/event to build an adventure around. The Duskbringers 2: A Shadow Underground - A long abandoned mine reveals a forgotten secret from the past and the remains of a cult that once rose with dreams of challenging the might of the Church of Lathander...   [click here for more]
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The Forge of Fury: Background Hooks

The Forge of Fury: Background Hooks


Blood upon blood... Blade against blade... Such is the legacy of Durgeddin the Black and his dwarven clan, remembered now only as a tale of destruction and death played out in the mountain stronghold of Khundrukar. For decades it has sat empty with only the dead for company -- but now it holds not just new life within but promise of battle, artifacts, and knowledge. ... For anyone daring enough...   [click here for more]
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The Glint of Blue Iron

The Glint of Blue Iron


Rumors of strange happenings and even stranger creatures are coming from the small quarry town of Greyward.  Mining has come to a standstill as monstrosities are appearing from the tunnel depths.  Unknowingly, the miners have broken into a long-forgotten tunnel system, the terminus of which is a weakened gateway to the Far Realm and a fanatic cult wielding an artifact that weakens the boundaries...   [click here for more]
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The Iron Dreamer - Weekend Oneshot no. 1

The Iron Dreamer - Weekend Oneshot no. 1


After a pair of minotaur adventurers infiltrate the Archforge and slay its dragon ruler, they discover that the treasure inside is an imprisoned Archfey—and now they’re the wardens. After years of extorting the Archfey’s power, whispers of treasure, magic, and dissention seep into the countryside. Is it time for another group of adventurers to steal control of the mighty...   [click here for more]
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