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For hundreds of years the dwarven fortress Velkuhm Keep, has remained abandoned. Thought to be sundered and uninhabitable after a devastating earthquake the surviving Steelbuster clan were scattered across land.
Now it’s once jovial halls are tainted by the foul presence of an evil Minotaur Kirdak, proclaiming himself the rightful Horned King. Wielding Baphomet’s cursed glaive Heartcleaver,... [click here for more] |
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Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos?
Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.
Set inside an enormous dragon's... [click here for more] |
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This story explores the corruption of the Gulthias tree spreading out from the underdark of Barovia. The players will follow the corruption underground, and find the roots of the Gulthias tree and what lurks there...
This is a 2-3 hour adventure for two level 5 characters playing Curse of Strahd. I've written it as a one shot adventure for a character who missed 2 sessions while in Vallaki. This adventure... [click here for more] |
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This is a modular dungeon set based off of the seven deadly sins.
The module contains maps, problems/puzzles, solutions, potential clues and stat blocks for 8 different rooms:
Purgatory
Lust
Gluttony
Greed
Sloth
Wrath
Envy
Pride
Also included are HD gridded and ungridded versions of each map at [20x20] under 10mb in file size.
This is my first attempt so I hope you find it useful and fun!... [click here for more] |
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A business tycoon recruits the adventurers to clear a mine, inhabited by strange and filthy creatures, on behalf of a new mining consortium. But things are more than they appear to be, and motives are less clear than they might be. Will the players earn the right to join the Correy Collective? The rewards are great but the price might be high.
An adventure for 4 characters of 1st level.
While this... [click here for more] |
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Generic Catacombs # 2
Pesky goblin raiders have stolen a family treasure and hidden it away in an ancient burial chamber. They leave a ransom note demanding loot for its safe return. They tell you where to meet. Your heart turns to ice. You know this location. You can't fathom why they would take it there. If they knew the legends, they would not dare enter. Enter Slatharl at your own risk... Contains:... [click here for more] |
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Stormwreck Isle 002 is a small expansion to the published box set by Wizards of the Coast. It expands on the Seagrow Caves chapter, but could be used as a stand-alone set of encounters for a side quest if needed. The module moves the violet fungus from the main cavern of the caves to a side chamber filled with dying mushrooms. A second cavern contains another encounter and foreshadows... [click here for more] |
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Stormwreck 003: Expanded Hot Springs Havoc is a small module that expands on the Hot Springs Havoc encounter found in the Stormwreck Isle starter box set published by Wizards of the Coast. It takes the single encounter and adds to it making a night of gaming that adds clues to further adventure on the island.
The module is designed for 3rd level PCs and contains all the information needed... [click here for more] |
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Stormwreck 005 is a seperate adventure that supports the the published box set. It is designed to be used with the modified series, but specifically 001 that uses a modified village not found in the box set. The adventure involves the PCs being told about a secret cave holding abandoned pirate treasure. What could go wrong.
The adventure is designed to be played in a few hours using 4th level... [click here for more] |
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Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set. It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series. The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes. The PCs can negotiate with the pirates working... [click here for more] |
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Upon the winds, whispers doth carry of a dark and treacherous band, hailing themselves as the Claw. Venturing into the depths of the Underdark, these opportunists are said to reap the spoils of the mighty behir. The fearsome beast, with hide as strong as steel, horns that glisten like diamonds, and talons sharp as the finest blades, holds great value. The beast's parts can be fashioned into... [click here for more] |
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The realm of Hazlan is mostly open windswpt desert. Devoid of life and prosperity, the desert is home to a dark Lord named Hazlik. He is mysterious and secretive. His castle is plain and recessed far from prying eyes. Travellers of the desert tell tales of experiments done in a secret lair under a mountain. In the vast wastland of Ravenlofts's southern deserts, the characters arrive at the mountain... [click here for more] |
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Not much happens in the mining town of Oreton until now. During a recent dig, a young miner came across an old and fairly decrepit leather backpack. This would be unremarkable but for one thing: the name of Salmadin was richly embroidered onto it.
Salmadin was a warlord that carved a territory for himself around 500 years ago, a territory that now includes the lands in and around Oreton. Salmadin’s... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!
Will You Right a Wrong?
When a powerful magic item is stolen from a wealthy farming... [click here for more] |
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A local scholar has learned of the ruins of an ancient civilization that have long since been overgrown by a lush old-growth forest called the Dorcoln Woodlands. The ruins of Xochicalo hide the history of these ancient people, as well as the story of their eventual downfall. Nestled deep within the temple rests the King of Leaves and his Staff said to be gifted by the Gods themselves. ... [click here for more] |
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Battle maps for use by DMs running Baldur's Gate: Descent into Avernus.
Inside, you will find:
Full-colour maps of the Scab and the Bleeding Citadel, converted into 2 top-down battle maps for use in play.
3 versions of each map: plain artwork, grid-marked, and grid-marked with area labels for DM reference.
Maps are jpeg images with file sizes between 3 and 4 MB, intended for use in virtual tabletops.... [click here for more] |
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Episode 4: Druids of the Westfren
For centuries, even before the rise of the Wolf, the druids have defended the Westfren woods from all who would claim her mysterious treasures. Now, in their most desperate hour, they turn to anyone who might help them.
Goal: Promise to help the Westfren druids, gain full divine powers, and leave for Kath Makrah. Here they can finally... [click here for more] |
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After receiving an odd orb as a trinket from a merchant who hailed from a far-away land, your party treks through the mountains to come upon an ancient tomb where a great Elven King is buried. Using this item as a key, you unearth a burial of antiquity where Alowyn, the Mad Elf King rests. Plundering this long forgotten dungeon will require tact, cunning, and strength as you dodge traps and the many... [click here for more] |
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... [click here for more] |
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In the high peaks of the mountains, a whisper carries on the wind, a rumor of great import. It is said that a tomb lies hidden amongst the crags and crevices, where a knight of valor and renown was laid to rest, his deeds of great courage forever etched into the annals of history. Sir Roland the Valorous, they call him, a name that still carries weight even in the present day.
Yet it is not only the... [click here for more] |
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This set of tiles includes the DM's map. The tomb remains void of undead just waiting for the DM to add their touch to suit their adventuring needs. I made it a PWYW D/L not because I expect anything... but if you want to send something my way it would be appreciated..... ... [click here for more] |
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"A hundred-year curse caused by a group of adventurers slowly turned a tower and the hills around it into a region touched by the very finger of death, where life is incapable of thriving. As the curse grows in power and reach, on its way lie the town of Beregost, whose population now suffer, sicken and die every day under these nefarious powers. The government and local clerics infrutiferously... [click here for more] |
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Tyrrattizi's Prison is a D&D 5e adventure, written for a party of 2nd-level characters. A recently unearthed temple found in the swamp has attracted the attention of a local Bullywug Shaman who seeks to free an evil trapped within. This adventure may be dropped in any campaign, or run as a one-shot.
On a personal note, I undertook this project to learn about dungeon design and publication within... [click here for more] |
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Generic Catacombs # 3 - HD RPG JPG Battlemap
A powerfully dreadful orc shaman has been rumored to have taken up shelter in the volcanic hillside to the north. Within her cave whispers of despair and suffering float on the fetid air, warmed by the volcanic outflow and tainted by the decay of her experiments. If you want a great fantasy HD battlemap in the fashion of an orc-themed catacombs, please... [click here for more] |
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Need a one-shot for level 7 characters? Want players to feel intrigued?
You and your group start on a fishing boat helping a close relative on the first day of the summer season. Your job is to make sure the boat doesn't get into any choppy weather and crashes. Things take a turn for the worst and the players get caught in a sudden pick-up of mist crashing, The... [click here for more] |
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Desolation and horror await the innocent lives of the Forgotten Realms if the Dragon Emperor breaks the chains that imprison Sokrrax the Demon Wyrm, a large red drake that once sundered the land before he was imprisoned deep beneath the ground by five wizards. The Dragon Emperor begins his move to retrieve the final key to Sokrrax’s prison, found by one of his cultists in the ruins near Silverrock. ... [click here for more] |
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The archetypical Forlorn Hope is a swaggering warrior who goes into battle expecting or perhaps even looking for death. To these doomed fighters, being the first ones in and the last ones out of combat is a bloody badge of honor.
Forlorn Hope often dress colorfully and live extravagantly, always aware that each day could be their last. Landsknechts, Enfants Perduts, and Banzai soldiers all reflect... [click here for more] |
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Your patron is a sentient structure, a being whose infinite rooms hide ancient lore and forgotten secrets. Such patrons include the Overlook Hotel, the House of Leaves, or even entire planes such as The Backrooms. You might knowingly serve as the caretaker of your Haunted patron, or perhaps you entered its mind-shredding realm by accident. You might even be a trespasser who seeks to steal arcane knowledge... [click here for more] |
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A 3-HOUR ADVENTURE FOR 4-6 1-ST LEVEL PLAYER CHARACTERS
BY BAD NEW NIGHTS PRESS
Can you and your unlikely party escape from the tunnels beneath the fortress of the goblin slavers? You wake up cold, confused and groggy. Was it one ale too many, or a club to the head, or the seductions of a beautiful stranger that led you to being chained to a wall with these interesting... [click here for more] |
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French handouts for Curse of Strahd
English
These are my personnal translation of the official handouts from Curse of Strahd. I struggled to find them in french and good quality so I made my own version. You will find the final PNG files but also PSD files if you want to edit them yourself.
Consider leaving a tip to help me in my work and have fun playing Curse of Strahd !
Français
Voici ma traduction... [click here for more] |
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They called him Spitelord…
Once upon a time, a young Dark Elf named Rez Drag’haar longed to free his people from the tyranny of their suppressors. In fact, the only thing Rez desired more than his people’s freedom was the glory of ruling over them himself while being praised endlessly as their great liberator. To this end, Rez sought out the help of an ancient and powerful being.... [click here for more] |
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The party is traveling through mountains. It’s a harsh hike. The temperature is low and ice is treacherous. As the party follows the path, they hear shrieks up above. As the party looks up, they see flying creatures – humanoid torso, talons on their legs and wings on their arms. Suddenly, it becomes apparent what is happening. These creatures have caused an avalanche, maybe even on purpose.... [click here for more] |
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Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did)
Drawing heavy... [click here for more] |
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Once, a Warlord held the power to gaze across the world and see into the homes of his enemies, but even he saw the danger of such power. He made the device a secret, and ensured that it would be lost to the ages.
An open setting adventure for Lv6 characters, the Eye Of Baine takes a party into the wilderness to a long lost monument which promises items of great power -... [click here for more] |
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Cult of the Horned King
A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e
Introduction
This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s... [click here for more] |
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A reaper is a force of nature, a meditation on the nature of life and death in bodily form. Wielding cold iron and black magic, a reaper relies on both their strength and spirit to walk the vanishing line between here and hereafter.
Build your reaper your way, with five subclasses and a fully modular class mechanic. Spectral actions, like a warlock's invocations, allow you to reshape the... [click here for more] |
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Dragon Wing is a battle focused one-shot designed for 3-5 players of roughly 10th level. With beautifully designed maps and a fully guided sequence of rooms and areas, your players will infiltrate the giant stronghold, tackle intricate puzzles and tough combat scenarios with an array of monsters.
We introduce new monsters like the Draconic Brute, Draconic Mage and... [click here for more] |
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Hearken back to the olden days of yore when Dungeons & Dragons was new and you had just purchased the latest B Series module for you and your friends to play one Friday night with pizza rolls and root beers. Episodic Adventures Season 1 seeks to recreate the spirit of those one-shot adventures for your 5e players.
The adventure takes place in an abandoned dwarven mine that the party was exploring... [click here for more] |
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King of the Sewers is an urban wererat adventure. It is an adventure for 5 level 5 characters. The 15 page adventure can be run in 1-2 sessions.
Valuable possessions are stolen. A ransom note is left at the crime scene. The ransom must be delivered in a bag behind The Behir and Beholder tavern. A dwarf and a half-orc shows up to collect the bag. An interrogation of the dwarf and half-orc reveals that... [click here for more] |
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Ah, adventurers. Wandering heroes that answer the cries of townsfolk to fight off whatever scourge of monsters plague the lands. Except that this time, those heroes are jerks, those townsfolk are your annoying next-door neighbors, and you’re the monsters. But you’re a Kobold, darn it, born and bred in the brilliant Beetlebright Burrow, and you’re not going down without a fight.
Battle... [click here for more] |
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Find an ancient Tome in an ancient Temple.
This is a one-shot for 6th level players. It can be played as an extra mission in Storm King's Thunder, or any campaign in or around Silverymoon.
The adventurers are asked, by The Conclave of Silverymoon, to retrieve a Netheril Tome from an ancient Mystryl temple in Silverwood. Obviously, this won't be easy. They'll have to face monsters, puzzles, and traps.... [click here for more] |
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A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters!
A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will be lost.... [click here for more] |
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The party is tasked with discovering the location of a bandit hideout and clearing it out of the ruffians responsible for road raids. Fight or sneak your way in, disposing the cellars of the problematic thugs and their pockets of excess gold and trinkets that now will serve you much better.
Hello Adventurers! Pack Tactics is a low-level adventure (2-3) created for a group of players enjoying dungeon... [click here for more] |
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"The initial fear caused by the massive earthquake that struck near Springvale weeks ago began to fade. Then hunters started to come back empty-handed, unable to find game, then crops started to wither. What was, weeks ago, a lush vibrant forest has quickly become cold and withered. We sent a scouting party into the woods to investigate. It seems the earthquake disrupted a crypt. Our scouts then found... [click here for more] |
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The party finds an entrance to the old dwarven mine with plenty of small tracks leading inside. Whatever caused them to venture into the depths of its darkness, be it gold, mission or a diety, they will have to fight their way ahead and avoid dangerous traps and hazards, while filling the pockets full of gold, trinkets and baubles, getting drunk on the thrill of adventure.
Hello Adventurers! The Goblin... [click here for more] |
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The Tomb of Teyacan is a pure pulp-fantasy experience, in which the player characters seek to liberate as much treasure as possible from the tomb of an ancient sorcerer-king. It is a dungeon crawl in the classic style, where caution and cunning and guts are just as, if not more important than combat prowess. In addition to the riddles, traps, and monstrous denizens which will test an adventurer's mettle,... [click here for more] |
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Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed?
A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room.
Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon.... [click here for more] |
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Cerberus’ Lair
Regal's Trophies
"I'm Balatmor, Balatmor Mundis, but everyone here calls me Regal, for the sake of ancient times. If you came here, someone probably told you about us. Don't make me beg. Tell me what you're looking for! Weapons, armor, precious jewels? Or better yet, potions, ointments, pipes, cloaks, masks. What do you desire? " The Cerberus Cave is a strange trading... [click here for more] |
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Elemental Chaos takes place in the lair of Alius, a wizard who has gone mad with ambition. Deep underground, he has been experimenting with pulling more and more powerful forces from the Elemental Planes. Constantly tearing open portals to other planes has caused the barriers between them and the Prime Material Plane to weaken. Stray elementals have been crossing over and wrecking havoc in nearby towns.... [click here for more] |
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