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The Great Trial: Dunes

The Great Trial: Dunes


"This pyramid was a delight to plan, design, and build! It was almost as fun as Icingdeath's chase dungeon! I cannot wait to bring the first test subjects to assess the effectiveness  of this level. I hope I will not have many changes to make..." — Aenor Gleenwith The Great Trial: Dunes is a 5e adventure that provides a challenging survival experience, taking...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Trouble at Tresendar Manor

Trouble at Tresendar Manor


The town of Phandalin has seen its share of adventure. With bandits cleared out from the ruins of Tresendar Manor and coffers flowing from logging and mining, town council has sought to restore the historic site to its former glory. However, when the construction crew goes missing one night, a search party is sent to uncover what new threat might lurk beneath the manor. A short adventure for 1st level...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 3 Dragon Hatchery

Hoard of the Dragon Queen Maps: Episode 3 Dragon Hatchery


A selection of maps designed for the third episode of the Hoard of the Dragon Queen campaign. Mostly covers the huge Dragon Hatchery – fully furnished, with the same layout as the map within the campaign book by Jared Blando for consistency with the campaign. Also included are a few bonus maps for random encounters, for DMs who like to add a bit more flourish to a campaign! All full maps split...   [click here for more]
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Paper Minis of Icespire Peak (Essentials Kit - Dragon of Icespire Peak)

Paper Minis of Icespire Peak (Essentials Kit - Dragon of Icespire Peak)


All the minis you need to play Dragon of Icespire Peak. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife. (All pages are 5" x 8" so set your printing software to this exact size if you can for best results!) ...   [click here for more]
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A1 Slave Pits of the Undercity - a 5e Conversion Guide with Maps

A1 Slave Pits of the Undercity - a 5e Conversion Guide with Maps


This is a 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A1: Slave Pits of the Undercity. The original module by David Cook and the Monster Manual are required to use this conversion guide.  The adventure is recommended for character levels 5-7. I have also released 5e conversions and maps for A2 Secret of the Slavers Stockade A3...   [click here for more]
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DotMM Companion 7: Maddgoth's Castle

DotMM Companion 7: Maddgoth's Castle


The newest chapter of the Dungeon of the Mad Mage Companion details our unfortunate contestants' journey to Maddgoth's Castle. However, it goes to great pains to paint an otherwise colorless level with one simple change: Maddgoth returns now, not after the players have departed—and the gracious host intends for his guests to stay here... forever. In this supplement you'll find:...   [click here for more]
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DL12 Dragons of Faith - 5e Conversion Guide with Maps

DL12 Dragons of Faith - 5e Conversion Guide with Maps


The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL12: Dragons of Faith. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of...   [click here for more]
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THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE

THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE


"This is a seriously super saga of epic proportions is perfect as its own adventure, as part of Storm King’s Thunder or as an appetiser and/ or accompaniment to the upcoming Icewind Dale action!" @CurseofSebs "The Blizzard of Axe and Sword is a shining example of what brutal adventures should be. The environment and character decisions are just as, if not...   [click here for more]
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X1 The Isle of Dread - 5e Conversion Guide with Maps

X1 The Isle of Dread - 5e Conversion Guide with Maps


This is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module X1 The Isle of Dread. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide. Appendix A: Of Ships and the Sea in Ghosts of Saltmarsh may be helpful but is not required....   [click here for more]
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Runway Bloody Runway

Runway Bloody Runway


New Remastered Version with a cleaned-up PDF, and DungeonDraft map A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both? Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats...   [click here for more]
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Undermountain: The Caverns of the Many-Legged

Undermountain: The Caverns of the Many-Legged


"Cavern of the Many-Legged is very well written and thought out...Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S. "The amazing variety presented in this module allows the players to fight some of the most interesting underdark monsters, and allows them the choice and agency upon which Dungeons and Dragons is built." - Realwarp Media review by Ryan Langr  Undermountain:...   [click here for more]
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Mike's Free Encounters #51-60

Mike's Free Encounters #51-60


This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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Honor Among Thieves - The High Sun Games

Honor Among Thieves - The High Sun Games


Want to add more aspects from the movie to your adventure? Also check out Honor Among Thieves - Magic Items ! The movie Dungeon & Dragons: Honor Among Thieves is an action-packed fantasy adventure that takes viewers through an exciting quest set in the Forgotten Realms. It wouldn’t be a true D&D story without an exciting climactic encounter for the characters to navigate...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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Classic Modules Today: The Gates of Firestorm Peak (5e)

Classic Modules Today: The Gates of Firestorm Peak (5e)


In 1996, TSR published the adventure named “The Gates of Firestorm Peak” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 96 page book and cover folder that held 2 double-sided poster maps; one map of the complex and 3 tactical maps. It also came with punch-out counters for use with the tactical...   [click here for more]
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Ravenloft Gazetteer: Sithicus

Ravenloft Gazetteer: Sithicus


Ravenloft. A bleak mistscape of isolated domains, each the prison of a powerful evil. The Ravenloft Gazetteer follows the mysterious "S" as she travels the mistways and explores the Domains of Dread, providing new villains, locations and stories to alarm and distress even the hardiest of characters.  SITHICUS is a domain of dread ruled by illusion and enchantment. Intoxicating...   [click here for more]
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DotMM Companion 6: The Lost Level

DotMM Companion 6: The Lost Level


"I always felt this level lacked… Pizazz. But after a few brief experiments in conjuration, I'm confident that this arc of the season will impress," – the Mad Mage on the Lost Level The Dungeon of the Mad Mage Companion returns to flesh out the disappointment that is the Lost Level. With 48 rooms and a third of them empty, we invoke the themes...   [click here for more]
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DL3 Dragons of Hope - 5e Conversion Guide with Maps

DL3 Dragons of Hope - 5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL3: Dragons of Hope. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Maps have been prepared at 70 DPI of key locations. Grid and no grid variants of most maps are included....   [click here for more]
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DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter at the Black Tankard...   [click here for more]
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Castles Forlorn - The Gothic Conversion

Castles Forlorn - The Gothic Conversion


Castles Forlorn The Gothic Conversion Requires the AD&D RA3 Ravenloft Adventure Castles Forlorn, to play by Igor Comunale Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself....   [click here for more]
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The Morphing Menace | Roll20 VTT

The Morphing Menace | Roll20 VTT


Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil that...   [click here for more]
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Sewers of the Rat King (5e Adventure)

Sewers of the Rat King (5e Adventure)


Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location. The Story A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action....   [click here for more]
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The Heart of Svogthos

The Heart of Svogthos


A Heroic Adventure for 1st and 2nd Characters in Ravnica, City of Guilds! In The Heart of Svogthos, a party of daring heroes must delve into the darkest crypts of Ravnica filled with rot and reanimation to stop a necromantic storm that may devour the entire City of Guilds. This adventure pits the heroes against a powerful Rakdos champion and her minions in an encounter with multiple...   [click here for more]
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CCC-MELB-02 The Sunken Sepulcher

CCC-MELB-02 The Sunken Sepulcher


A group of dwarves in the Hulburg region are in need of help. Strange lights have been seen at night and a deadly terror has struck their mining camp. Venture into the ancient ruins and discover the source of this terror before it's too late. A Two Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure was due to be premiered at Conquest 2020...   [click here for more]
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Escape from the Blood Fortress

Escape from the Blood Fortress


ESCAPE FROM THE BLOOD FORTRESS is a 6-hour adventure for groups between level 4-6 in the fiery hellscape of Avernus, playable as two small sessions leading to a longer adventure in Baldur's Gate: Descent Into Avernus or as a standalone one-shot. Imprisoned in the first layer of Hell a group of unfortunate adventurers must find their way out amidst the chaos...   [click here for more]
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Adventure Anthology II

Adventure Anthology II


P.B. Publishing Presents: Adventure Anthology 2! This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room. We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic For only $12.95 (50% cheaper than...   [click here for more]
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Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition

Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition


This supplement is about the results of alternative versions of Ceremorphosis. In this process, half-illithid aberrations are created.  Some of these monsters are updates of Ceremorphs that existed in previous editions of Dungeons & Dragons, but with many changes. The rest are new creations from my imagination, based on some illustrations from Wizards of the Coast. This is a list of all the...   [click here for more]
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Web of Illusion - The Gothic Conversion

Web of Illusion - The Gothic Conversion


Web of Illusion The Gothic Conversion Requires the AD&D RM3 Ravenloft Adventure Web of Illusion, to play by Igor Comunale Rakshasa. For centuries, these diabolical creatures have hunted humanity and preyed upon its flesh. Now the Mists have opened upon the land of Sri Raji, home of dread Arijani, the rakshasa lord. Arijani is the mastermind...   [click here for more]
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The Overgrown Shrine

The Overgrown Shrine


The Overgrown Shrine has been completely restyled! Download the new version now! During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the strange plants covering...   [click here for more]
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Mad Mage Battle Maps - Arcane Chambers

Mad Mage Battle Maps - Arcane Chambers


Ever needed more from your maps? Included in this pack are 20 battle maps covering all combat areas in Level 2 of Dungeon of the Mad Mage, Arcane Chambers. All maps are high res and perfectly reproduced from the original maps and descriptions in Dungeon of the Mad Mage. 300 dpi resolution supports quality prints for 1" square tabletop use....   [click here for more]
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Mad Mage Battle Maps - Sargauth Level

Mad Mage Battle Maps - Sargauth Level


Ever needed more from your maps? Included in this pack are 36 battle maps covering all combat areas in Level 3 of Dungeon of the Mad Mage, the Sargauth Level. All maps are high res and perfectly reproduced from the original maps and descriptions in Dungeon of the Mad Mage. 300 dpi resolution supports quality prints for 1" square tabletop use. Also perfect...   [click here for more]
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WBW-DC-ZODIAC-01 The Pied Piper and the Rat King

WBW-DC-ZODIAC-01 The Pied Piper and the Rat King


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. Assist a local village and find a path to the Domain of Delight, Samsara. The common folk of the village blame the Carnival for their missing children. A pied piper has stolen the children...   [click here for more]
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DL4 Dragons of Desolation - 5e Conversion with Maps

DL4 Dragons of Desolation - 5e Conversion with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL4: Dragons of Desolation. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Over 20 maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most...   [click here for more]
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DL8 Dragons of War- 5e Conversion Guide with Maps

DL8 Dragons of War- 5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL8: Dragons of War. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 01 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 01 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds.  If you want the PDF Version, Click Here. THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 01 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? ...   [click here for more]
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Echoes of Velkynvelve: Drow Ascendant

Echoes of Velkynvelve: Drow Ascendant


Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer! ECHOES OF VELKYNVELVE: DROW ASCENDANT Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart...   [click here for more]
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DC-PoA-CONMAR-01 Something Sinister

DC-PoA-CONMAR-01 Something Sinister


A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health. Are you brave enough to heed the call?  A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters. This module is a D&D Adventurers League Season 10 module, featuring...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 10 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 10 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 10 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish there was more megadungeon...   [click here for more]
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The Brotherhood of the Griffon

The Brotherhood of the Griffon


The Brotherhood of the Griffon is a 5e adventure for 7th-8th level characters that is set in the nation of Thesk, in the Forgotten Realms. The party heads to Phsant, where the characters get the chance to investigate the Brotherhood of the Griffon whereabouts, more specifically their leader, Aoth Fezim.   It's composed of three main chapters: Exploring Phsant Looking...   [click here for more]
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Cottage on the Long Road

Cottage on the Long Road


This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here! Also available in Spanish here! While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is...   [click here for more]
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G1-2-3 Against the Giants - 5e Conversion Guide with Realistic Maps

G1-2-3 Against the Giants - 5e Conversion Guide with Realistic Maps


G1-2-3 Against the Giants - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for G1-2-3 Against the Giants. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may...   [click here for more]
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Monster Loot – Tales from the Yawning Portal (Fantasy Grounds)

Monster Loot – Tales from the Yawning Portal (Fantasy Grounds)


I want to loot Belak the Druid! Now for Fantasy Grounds When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tales from the Yawning Portal, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement,...   [click here for more]
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The Lost Temple of New Thundertree

The Lost Temple of New Thundertree


In ruins since the eruption of Mt. Hotenow, Thundertree is finally being rebuilt. The Lords’ Alliance is particularly interested in restarting a lucrative logging trade, but the bureaucratic wood-elf ambassador of Neverwinter Wood isn’t convinced. A mission to check on construction at New Thundertree and help with diplomacy quickly turns into an exciting dungeon delve as the entrance to an ancient...   [click here for more]
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The Madman Behind the Pews

The Madman Behind the Pews


A shiver runs down your spine as the air grows icy cold. Two glowing red, malice-filled eyes glare at you from the darkness. A pair of skeletal hands clutch a wicked scythe dripping with fresh blood. Death approaches.   From Award-Winning author Liam Murray comes The Madman Behind The Pews    The party of adventurers that have just arrived in the village of...   [click here for more]
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Return of Zenopus the Lost Wizard of Saltmarsh

Return of Zenopus the Lost Wizard of Saltmarsh


This adventure is a continuation of the original sample dungeon found in the 1977 Basic Rulebook, known as the Tower of Zenopus.  It includes the hinted at, deeper dungeons and darker secrets of Zenopus. This adventure details the Tower of Zenopus located in the map found in Ghosts of Saltmarsh and is a quick side bar for adaveturers level 1-3.  It has been 50 years since anyone has seen or heard...   [click here for more]
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Classic Modules Today: C2 The Ghost Tower of Inverness (5e)

Classic Modules Today: C2 The Ghost Tower of Inverness (5e)


In 1980, TSR published the module named “The Ghost Tower of Inverness” with the module code “C2”. It was written by Allen Hammack and illustrated by Jeff Dee, David S. "Diesel" LaForce, Jim Roslof, Erol Otus, David C. Sutherland III, and Bill Willingham. The original 20-page module included many maps of the different levels and player handouts. It had a good mix of combat and puzzles. In...   [click here for more]
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Moathouse Battlemaps - The Legendary Dungeon for T1 Village of Hommlet

Moathouse Battlemaps - The Legendary Dungeon for T1 Village of Hommlet


A modern version of the Moathouse Dungeon maps for the AD&D adventure T1 Village of Hommlet. The product contains a night time version of the upper level of the dungeon and a gridded and gridless version of each of the maps! ...   [click here for more]
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Weapon Manual I

Weapon Manual I


Embark on a journey into the realm of legendary weaponry with Weapon Manual I the ultimate compendium for adventurers seeking extraordinary arms forged from the essence of mythical monsters! Unleash the untamed power of 40 pages filled with meticulously crafted weapons inspired by creatures from the Monster Manual.   From the aerial grace of the Aarakocra Featherblade to the primal ferocity of the...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 06 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 06 (PDF)


THIS IS A PDF.  If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 06 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
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