Title |
Publisher |
Price |
Lawful Disorder:
Frozen Victims Unit
A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus!
A 3-5 hour Dungeons & Dragons 5th Edition adventure for... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!"
Chance: "And I'm Chance, your grumpy... [click here for more] |
Dungeon Masters Guild |
$14.95
|
n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Blood Hunter Orders
The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document.
Awash in New Blood includes:
Order of the Dark Draught:... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms!
Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here.
Many new subclasses and other player... [click here for more] |
Dungeon Masters Guild |
$7.95
|
An adventure for four to seven 5th-level characters
After a green hag arranges the kidnapping of a pregnant woman from Secomber, the town’s alchemist assembles a fabled charm to help the characters find her. First, the characters must hunt down the items required to build the charm, then they must trudge across the High Moor to Mishka's Warren, lair of the savage Urshani hobgoblin tribe... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all.
"Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign.
In this adventure... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Skullport: Shadow of Waterdeep
Now for Fantasy Grounds!
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This... [click here for more] |
Dungeon Masters Guild |
$11.95
|
The Celestial Job is a planar adventure for a party of 3rd level characters and can be played in approximately four hours. The adventure takes players from their home world to the city of Sigil and across the multiverse, entangling them in the politics of the Outer Planes!
The players are asked by an agent of the Lady of Pain to steal... [click here for more] |
Dungeon Masters Guild |
$0.99
|
New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode...
Can the players survive the Puzzle House's designer's pinball dungeon and convince him to help them?
Will the players be able to dismantle... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Dust & Devils - A Harrowing Western Adventure
Under the employment of local lawman, Sheriff Westwood, a group of good-for-nothin' criminals must band together to take down a man known only as the Dread Conductor! Destroying villages, reaping souls and a minor gambling problem are among the plethora of crimes this mysterious villain has comitted. Meet numerous interesting characters, defeat terrifying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Discover the hidden wonders of Ormpetarr and the Vilhon Reach through the eyes of renowned half-elf bard Valan De Gaelin in this exhaustive travel guide!
What's Inside?
Countless Plothooks: Navigate the twists and turns of Ormpetarr's streets and the mysteries of the Vilhon Reach. Perfect for novice and veteran Dungeon Masters alike, Valan provides an abundance... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Need some extra character design help or strange loot?
Welcome to ‘Bits & Bobs: Themed Trinket Tabes for Fun Character Design.’
Shockingly, it’s exactly what it says on the tin. You can find a delicious variety of different trinkets to help you craft the perfect character story and get those gears in your head moving. D&D has always been about telling a story, and... [click here for more] |
Dungeon Masters Guild |
$0.59
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 12 battle maps covering all combat areas in parts 14-16 of the fifth storyline of Oracle of War, Engines of War.
The maps cover -
Part 14: From Dust
Part 15: Dream Eater
Part 16:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
PRISON MAP PACK
The slammer. The clink. The big house. Few societies have found ways to avoid imprisoning those who transgress their laws, no matter their reasons or the inequity of those very laws. For the people who end up incarcerated, the best they can hope for is humane treatment and rehabilitation. At... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Love Bites
Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot!
This adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
An adventure for four to seven 3rd-level characters
The recluse wild elves in the Laughing Hollow have seized a cultist smuggling humanoid remains up the River Shining. The Wild Elf King, Melandrach, originally introduced in N5 Under Illefarn (1e), believes that whatever this new cult is up to threatens the entirety of the vale. The king wishes to turn the cultist over for questioning.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The sequel of a bestseller supplement! Now focused on 'artistic' items!
Did you always wonder what sort of things can be bought in a Phiarlan enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Sound Suppressor
Antenna Helmet
Ceramic... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Surrounded by miles of hostile swampland, Feypool isn’t a place too many adventurers seek out. But a group of travelers discover that this small duchy is under siege by a strange threat: Marietta Truelight. Otherworldly beautiful and abnormally charming, all but a handful of Feypoolers have fallen under her spell, becoming a fanatical hive mind willing to do anything for her. But Marietta is planning... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A morose toymaker in the Barovian town of Vallaki, Gadof Blinsky sells a wide array of different toys, each one bespoke and exquisitely crafted, but also unusual and frightening. If you need to describe a few of Blinsky’s creations which are on display, you can roll on this table.
This content is part of Blinksy is No Fun! - - a Curse of Strahd expansion written by DM... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level.
Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess.
The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Introducing a diverse collection of 100 city-dwelling NPCs, designed to breathe life into your urban fantasy role-playing adventures. This remarkable assortment of characters spans various social classes, races, and professions, ensuring that your players will encounter a wide range of interesting personalities as they explore the city.
As your players traverse the bustling streets, they'll encounter... [click here for more] |
Dungeon Masters Guild |
$2.99
|
When Was THAT Invented?
Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Could the stories be true?
Delve deep into the untamed wilds of the Svalich Woods in search of answers, riches, and madness. Hunt the legendary beasts that stalk the land, or hear the tales told around the tavern's hearth. But for those who wish to discover the truth, only an expedition underneath those accursed boughs can reveal it.
Cryptids
Barovian Folk Tales contains five new legendary... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Vampires of the
Night Masks
The Night Masks, vampires with an agenda
of dominion, updated to 5th edition
“As for oblivion, well, we can wait a little while for that.”
- Anne Rice
A guide to the Night Masks
by Igor Comunale
& Claudia Zanni
The Night Masks vampires were defeated... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally,... [click here for more] |
Dungeon Masters Guild |
$13.95
|
“I cast Sharknado!”
~Haravard the Wereshark
Included in Adventures in Ravenloft:
Introduction on Ravenloft and the Adventures
A brief overview... [click here for more] |
Dungeon Masters Guild |
$19.95
|
An adventure for four to seven 2nd-level characters
Morninglow Tower’s priest is offering Shou Lung Trade Bars as a reward for stopping whoever or whatever is desecrating the bodies laid to rest in the catacombs beneath Daggerford. While battling the catacomb's dangers, the party has the opportunity to discover three magic items and a small treasure hoard of coins and gems. This module also... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is the Fantasy Grounds VTT module of Travel Montage. If you are looking for the PDF – click here.
Travel Montage
“You travel a few days and arrive at your location.” NOPE
Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The "Beasts and Stuff" document for the Lands of Eska, set in the Forgotten Realms, enriches the region with diverse creatures and environmental features, ranging from plants like the Moamoa Trees and Springer Cacti to various fey, dragons, and aberrations like the Seraphina Nightshade and Riven Shadow Dragonspawn. Each entry provides detailed descriptions, stats for D&D 5E gameplay, including... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Eska is a Homebrewed supplement for 5th Edition Dungeons & Dragons, located in the Forgotten Realms setting. This is a comprehensive guide that transports players to the lands of Eska, an unknown Island continent shrouded in secrecy. This setting is characterized by its rich history of titans, giants, and dragons, and the remnants of their battles scattered across the land. The document details... [click here for more] |
Dungeon Masters Guild |
$7.00
|
The forest can be a mysterious and sometimes dangerous place in a Fantasy world. You never know what is going to happen at every bend in the path. Use these 100 different encounters to generate some interesting encounters for players who are traveling through the woods. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
47 steampunk items. swords, fireguns, musical instruments, puzzle boxes, fireguns, Tesla inventions and more fireguns. Given the nature of these items they fit well in high-tech settings such as Ravnica.
Lost promo code. Batterbee wrote a promo code somewhere and can't recall where! A code for a 20% discount on Neverember's Guide to Urbanization is somewhere... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 4 battle maps covering all combat areas in part 5 of Oracle of War, A Century of Ashes.
All maps are high res and perfectly reproduced from the detailed descriptions in A Century of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace?
The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An adventure for four to seven 3rd-level characters
All of the silver in Daggerford has gone missing. The characters are directed to the Silver Flood Inn—whose owners might just know where to find the precious element. The adventure leads them first to the legendary Sword Hills and then deep into a lost mine.
In additon to a classic crawl through the Underdark, this module contains an optional... [click here for more] |
Dungeon Masters Guild |
$1.99
|
For a small town to the North, Oakhurst is an unassuming place for all the dark secrets it holds. Kobolds and goblins war for dominance in the dark. Magic fruit appears that can cure as easily as it can curse. Tall tales of dragon cults and vampires pass from person to person. And all the while, people of all sorts disappear into thin air, never to return. It's up to your party to dig up the mystery... [click here for more] |
Dungeon Masters Guild |
$1.00
|
An adventure for four to seven 6th-level characters
The black dragon, Sjachmalsvir, has terrorized Delimbiyr Vale for far too long. In this epic conclusion to the Decimation of Delimbiyr Vale campaign, the characters trek into Lizard Marsh for a final showdown with the infamous dragon Sjachmalsvir, also known as "Shadow of Evil, Thoss Fyurnen, the Chosen... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party!
--
Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus?
Besides the adventure, you will find six new statblocks and two new magical itens! There... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
During the Glorious Revolution, the genie warlords commanding Calimshan were overthrown--but their legacy remains. A ruin deep in the Calim Desert has been uncovered, and adventurers are needed to venture into its depths! Beyond the traps and creatures inside, the mighty efreeti Lord Jhakiz is awakening. Will the adventurers be able to survive the Prison of Lord Jhakiz?
The Prison of Lord Jhakiz... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Journey to the Domain of Delight, Samsara and explore the mystery of the Honey Milk Village.
The denizens of Samsara have lost contact with the village of Honey Milk, adventurers are hired... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Surprise your players with new, original and strange magic items and monsters!
Explore a collection of marvelous and mind-boggling magic items & monsters in this supplement for the world's greatest roleplaying game, written from the perspective of the equally marvelous merchant Mecis!
Mecis' Manual of Magix is a D&D 5e supplement full of unique and extraordinary... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“All of us have our Static—our self-loathing, our anxieties, our grief. For some of us, though, it’s much stronger. It’s not something you can just wish away.”
An adventure optimized for four 3rd-level characters, i’ve been examines our relationships with mental health: the difficulty of vocalizing its reality, the importance of help and community, and the often... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Legendary Tome of Strahd is written "as if" by the infamous Strahd von Zarovich's own hand. In reality, this is a handwritten document, scribed in Austerlitz Lite, the unique font used by Strahd, by human Game Master, Christopher Read. There are 86 individual pages including 34 journal entries and more than 30 sketches. Strahd writes about his experiences in Barovia,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Someone wants Landon Rigolo dead, and they have a poetic plan for vengeance. Thwart a theatrical assassination in the City of Splendors.
Your adventurers are tasked with protecting the bard Landon Rigolo from harm while working to apprehend a would-be assassin and their patron. Love’s Fickle Arrow can be run as part of Waterdeep: Dragon Heist, or adapted for any... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary: In the Mysteries of Lyrandar Lighthouse, Tier 1 PCs come together... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
On the Road - Volume 1
A Guide to Interesting Travel Encounters
Get out of the travel rut! No more hand waving the journey away. Bring back a sense of distance and wonder to your journeys, and let your players experience the world around them every day.
This booklet provides a set of detailed encounters that the DM can use to flesh out any overland journey. These encounters... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 9 battle maps covering all combat areas in Epic 3 of Oracle of War, The Rising City, with fully lit day and night versions of each.
All maps are perfectly reproduced from the detailed... [click here for more] |
Dungeon Masters Guild |
$3.99
|