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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)


Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden! This bundle includes...   [click here for more]
Dungeon Masters Guild  $14.95

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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
Dungeon Masters Guild  $4.95

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Bloodied & Bruised Vol. 1 – Monster Manual

Bloodied & Bruised Vol. 1 – Monster Manual


New Combat Actions for the Creatures in the Monster Manual The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Vecna's Book of Vile Darkness

Vecna's Book of Vile Darkness


From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year... Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become...   [click here for more]
Dungeon Masters Guild  $19.99

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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
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Monster Loot – Icewind Dale: Rime of the Frostmaiden

Monster Loot – Icewind Dale: Rime of the Frostmaiden


I want to loot Auril the Frostmaiden! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
Dungeon Masters Guild  $3.95

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Ten-Towns – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Ten-Towns – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more to help you start your Rime of the Frostmaiden Campaign! Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! This download, which...   [click here for more]
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Micro Dungeons: Layers of the Abyss

Micro Dungeons: Layers of the Abyss


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Micro Dungeons Layers of the Abyss Edition is our second edition for the DMs Guild store, with dungeons filled of demons and other fiends in the Dungeons & Dragons infinite layers of the Abyss. Each...   [click here for more]
Dungeon Masters Guild  $2.00

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To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
Dungeon Masters Guild  $9.95

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Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)

Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)


Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to...   [click here for more]
Dungeon Masters Guild  $14.95

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Shadowspawn Race

Shadowspawn Race


Unveil the dark realm of the Shadowspawn Race in this immersive guide for D&D 5th Edition. The Shadowspawn, an ethereal being birthed from the melding of shadows and souls, navigate the material plane with an essence steeped in mystery and the echoing silence of the Shadowfell. In this compelling tome: Explore the depths of the Shadowspawn Race option rules, a race whose existence...   [click here for more]
Dungeon Masters Guild  $1.99

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Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E

Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E


There's nothing quite like the lich. Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters. In this 36-page document, every facet of the lich’s undead existence is examined and...   [click here for more]
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Skullport: Shadow of Waterdeep

Skullport: Shadow of Waterdeep


As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This be safe haven to all traders and customers. Keep your weapons...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
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Book of the Raven – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)

Book of the Raven – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)


Maps, advice, & more to help you run Book of the Raven These DM's resources cover the adventure Book of the Raven in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table. “Book of the Raven” is an entertaining treasure-hunt adventure with elements...   [click here for more]
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Fey Compendium III: Frightful Fey

Fey Compendium III: Frightful Fey


The fey are not just twinkly little sprites living under flowers. The fey are spirits of nature and dreams, and those dreams can easily turn into nightmares. This supplement details the numerous fey that lurk in the darkness, consort with the dead, and hunger for blood: a total of 65 unique statblocks for original fey and fey adjacent monsters with Challenge Ratings ranging from 1/4 to 15. This includes...   [click here for more]
Dungeon Masters Guild  $10.00

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Blinsky's Toyshop - Adventure

Blinsky's Toyshop - Adventure


An adventure by Remley Farr and Jeff C. Stevens — Product Overview — ► 2— to 4—hour adventure for three to five characters ► Scalable for 3rd—7th level (optimized for 5th) ► Exploration, Roleplay, and Combat — Featuring All New... — ► Costumes: Owlbear, Fireball, and Flumph that characters may wear ► Creatures: Purple Octopus, Dino...   [click here for more]
Dungeon Masters Guild  $6.95

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Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 7 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! In Chapter 7: Doom of Ythryn, the epic...   [click here for more]
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Baldur's Gate: City Encounters

Baldur's Gate: City Encounters


Baldur's Gate: City Encounters There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios...   [click here for more]
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Evermelt - expanded maps and content for Rime of the Frostmaiden

Evermelt - expanded maps and content for Rime of the Frostmaiden


At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim Evermelt or will they join the ranks of...   [click here for more]
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Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale

Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale


Warm up to the Icewind Dale with this chilling adventure! This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead! Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road...   [click here for more]
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Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement

Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement


Strange encounters for wilderness travel in the North. This product includes thirty encounters with new stat blocks and NPCs for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Fight off threats like duergar pain sledges and swarms of flesh-eating hares—or enjoy light conversation with ancient land whales or sentient...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Saltmarsh's Notice Boards | 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards | 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign...   [click here for more]
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Halloween In Phandalin

Halloween In Phandalin


The dead are rising in and around Phandalin, and Sildar needs your help in this spooky supplement to Lost Mine of Phandelver. *Please Read: This adventure may not be suitable for small children. It is a horror module, named Halloween in Phandalin due to its undead theme and being a perfect Halloween session companion for Lost Mine of Phandelver. Halloween...   [click here for more]
Dungeon Masters Guild  $3.99 $2.69

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Haunting of Owlbear Lodge - Adventure

Haunting of Owlbear Lodge - Adventure


An adventure by Jeff C. Stevens — Product Details — ♦ 2- to 4-hour adventure for three to five characters ♦ Scalable for 1st-6th level ♦ High-quality map of the Owlbear Lodge ♦ New undead owlbear and porcupine statblocks ♦ Set in Forgotten Realms, but easily adapted to other settings — Beware the Druid's Curse... — Once a popular hunting lodge...   [click here for more]
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The Fiend of Hollow Mine DMs Pack, Maps, and Handouts

The Fiend of Hollow Mine DMs Pack, Maps, and Handouts


A handy pack with all you need to run "The Fiend of Hollow Mine," from Journeys Through the Radiant Citadel. Save time hunting for maps and handouts and looking for key information. This pack includes advice on how to run the adventure plus: a single-page reference version of the Radiant Citadel adventure “The Fiend of Hollow Mine;” four developed NPC profiles for Serapio, Itzmin del Prado,...   [click here for more]
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Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)

Auril's Abode – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, handouts, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 5 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! Things get real for the characters in Chapter...   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."        This PDF is designed for use with the officially released...   [click here for more]
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Kuldahar - expanded maps and content for Rime of the Frostmaiden

Kuldahar - expanded maps and content for Rime of the Frostmaiden


Deep in the Spine of the World lies a refuge of warmth. Kuldahar and the Great Oak stand in perpetual summer in the face of the Everlasting Rime. A malevolent force works to undermine this bastion of hope, maneuvering in the shadows to corrupt the ancient tree. Can the party uncover the source of this evil and put an end to it, or will everyone freeze to death in the icy grip of...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden - The Complete DM's Guide

Icewind Dale: Rime of the Frostmaiden - The Complete DM's Guide


This guide is your DM cheat sheet for Icewind Dale: Rime of the Frostmaiden! After producing over a dozen videos breaking down this excellent (but cumbersome) book, I've consolidated the most important information and all my best tips for creating a fun and memorable campaign into this one PDF. overview of the book's contents & the campaign one-page reference for all 5e arctic wilderness survival...   [click here for more]
Dungeon Masters Guild  $10.00

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And When The Dogs Start Barking: An Icewind Dale One-Shot

And When The Dogs Start Barking: An Icewind Dale One-Shot


A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the...   [click here for more]
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Caves of Hunger – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Caves of Hunger – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 6 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! This download, which covers Chapter 6 of...   [click here for more]
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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was  last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
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Blackjammer's Revenge

Blackjammer's Revenge


Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living...   [click here for more]
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The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for Dungeons...   [click here for more]
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Creatures of the Tomb

Creatures of the Tomb


Haunting new creatures have been unearthed in this tome of nightmares! This sourcebook contains over 150 pages of new creatures with balanced statblocks and art, ready to invade your haunting campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for undead, beasts, and monstrosities then those presented in the Monster Manual. It...   [click here for more]
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Curse of the Headless Horseman (A Halloween themed adventure)

Curse of the Headless Horseman (A Halloween themed adventure)


An adventure for 5th level characters (Contains suggestions for levels 1st through 4th as well) with Halloween themes for some October fun.  As a side-quest it is designed to be used in just about any world.  The titular Headless Horseman was not designed after the Headless Horseman as previously found in Ravenloft of older editions.  However, the adventure is well suited to work as a Ravenloft...   [click here for more]
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Blood of the Lycan

Blood of the Lycan


"Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow. Included in this product is A brief history of Lycanthropy in the Forgotten Realms An outline of the different types of Lycanthropy a unique background (Lycan Blood) a barbarian subclass (Path of the Lycan) mechanics...   [click here for more]
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Dramatis Personae: Archfey Patrons

Dramatis Personae: Archfey Patrons


Strike a deal with an Archfey Patron and unlock its unique features! Dramatis Personae: Archfey Patrons includes: 16 Variant Archfey class features! Customize your warlock of the Archfey to represent an specific patron such as The Summer Queen or the Mother of All Hags. Each Archfey is different, and so are they warlocks! Each Archfey patron includes...   [click here for more]
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Bloodied & Bruised – Icewind Dale: Rime of the Frostmaiden

Bloodied & Bruised – Icewind Dale: Rime of the Frostmaiden


New Combat Actions for the Creatures in Icewind Dale: Rime of the Frostmaiden The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams...   [click here for more]
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Shipwrecked! Part Two Isle of the Ebon Skull

Shipwrecked! Part Two Isle of the Ebon Skull


The adventure continues! An interactive narrative solo adventure for level 2 characters. Part 1 now Available! Part 2 now available! Part 3 now available! Part 4 now available! Part 5 now available! New class for solo play now available! ...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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The Wild Hunt

The Wild Hunt


The night of Samhain falls, and the Feywild rejoices. This year, Samhain falls on the same night as the Wild Hunt, and this hunt promises to be one that will never be forgotten. Mortals from all across the Sword Coast are invited to the Samhain Feast of King Witchthorn, lord of Kryptgarden forest. Little do they know that they will end the night pursued by their hosts in a deadly game of life and death....   [click here for more]
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Barovia Realistic Battlemaps - Curse of Strahd

Barovia Realistic Battlemaps - Curse of Strahd


THIS PRODUCT IS ELECTRUM BEST SELLER. THANK YOU FOR YOUR SUPPORT! High quality and detailed realistic battlemap of various locations of Barovia for random encounters. Reusable and versatile artwork where Dungeon Masters can decide which part of the map has cover, elevation, is difficult terrain, hiding spot, etc. It's intended for online play, but it can be printed out and used on the tabletop....   [click here for more]
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Necromancy Spells - Kazerabet's Art of Necromancy Volume I

Necromancy Spells - Kazerabet's Art of Necromancy Volume I


After the Time of Troubles and before the return of Netheril the art of necromancy flourished, and Kazerabet, Philosopher-Queen of Ysawis, wrote the definitive guide to necromancy. These pages contain over 70 classic spells updated from earlier editions for use in your 5th Edition campaign, whether it is set in the Forgotten Realms or Ravenloft or beyond. You'll find benign or white necromancy spells...   [click here for more]
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Sleepy Hollow

Sleepy Hollow


"Ghosts are bad/but the one that's cursed/is the Headless Horseman/he's the worst" The PCs journey to the peaceful farming village of Sleepy Hollow, only to discover that the nearby woods are stalked by the legendary phantom of Sleepy Hollow, the Headless Horseman.  The PCs must unravel the mystery of the Horseman's reawakening, before more people lose their heads.... Sleepy Hollow is a setting...   [click here for more]
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