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80 maps for The Wild Beyond the Witchlight available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that does... [click here for more] |
Dungeon Masters Guild |
$8.99
|
94 maps for your Dragonlance: Shadow of the Dragon Queen campaign
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that does not... [click here for more] |
Dungeon Masters Guild |
$9.99
|
60 maps for your D&D campaign
Click the full and quick previews to see a complete map list and a larger preview of every map. These maps cover a variety of locations...
A fishing town festival and some surrounding locations
A journey across... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. - Scott Niedjela
Own the PDF? Click here for a special bundle discount!
Sick of not being able to find a game? Have a burning passion... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 94 maps for your Dragonlance: Shadow of the Dragon Queen campaign.
Includes maps for the preludes, Volger, Kalaman, the Northern Wastes, Hearts Hollow, the Test of High Sorcery, the City of Lost Names, and the Siege of Kalaman. No official maps are reproduced in this package.
The light layer is built in for applicable maps.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 80 maps for The Wild Beyond the Witchlight.
Includes maps for the Witchlight Carnival, Hither, Thither, and Yon. There's also some bonus maps after each chapters long rest maps to help expand your campaign. No official maps are reproduced in this package.
The light layer is built in for applicable maps. This is 93MB... [click here for more] |
Dungeon Masters Guild |
$8.99
|
"Simply put, this is one of the most unique adventures I've ever read."
"...twists that turn the classic bandit clearing cliche on its head,..."
The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Detailed Battle Maps for Affair on the Concordant Express in Keys from the Golden Vault!
**Now with Animated Terrain! Comes with MP4 files of moving ground.**
Maps:
Ground Train (80x16)
Flying Train (80x16)
Ground Train (124x16)
Flying Train (124x16)
Animated Ground (80x16)
Each Train Car and Roof included as individual assets!
This allows you to configure the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Something terrible has happened to the remote farm town known as Valestone, and only a plucky, disheveled, elven girl named Moira knows the truth. Guide your players along with Moira and her unconventional coping mechanisms. Unravel the mystery, the comedy, and the tragedy of this once lively little town.
Whether you run this narrative and RP focused mystery... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 60 Maps for 5 styles of campaign setting:
A fishing town festival
A journey across badlands
A cursed city beset with demon attacks
An oasis city, the jewel of the desert
The corrupted underwater ruins of an ancient city
Nightmare visions of a past long lost to time
The light layer is built in for applicable maps. This is 78MB... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The Cragmaw Goblin tribe, a menacing collection of Goblins, Hobgoblins, and formidable Bugbears, finds its dark home in the shadowy depths of the Neverwinter Wood. They derive their ominous name from the jagged, almost unnatural teeth that protrude from their mouths, resembling eerie white or yellow crags amidst the darkness of the forest. These ruthless marauders are notorious for their brazen assaults... [click here for more] |
Dungeon Masters Guild |
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This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top?
During the fall of the Republic Merak and the collapse of the city of Karathyl,... [click here for more] |
Dungeon Masters Guild |
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Gobledogs are sickly, deformed creatures with dark grey fur that often seems matted and patchy. Their most peculiar feature is the sheer number of teeth they possess, far more than could comfortably fit in their mouths. As a result, some of these teeth jut out at odd angles, creating a menacing and grotesque visage. Many Gobledogs are tailless, a genetic quirk that causes their tails to fall off, leaving... [click here for more] |
Dungeon Masters Guild |
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"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T.
"Twilight at Eventide is an excellent collection of adventures to begin a new campaign, as well as to introduce new players to the game." - The Kind GM Review
"The well-designed... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Yeemik, a goblin of the Cragmaw tribe, possesses a lean and wiry frame that sets him apart among his kin. His appearance is marked by mottled green skin and a particularly cunning gleam in his eye. Yeemik's personality is characterized by ambition and cunning, traits that drive him to seek leadership within the tribe. He is known for his snickering laugh, which often precedes his treacherous plans.... [click here for more] |
Dungeon Masters Guild |
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Klarg is a hulking and menacing Bugbear, known for his brutal leadership and cunning tactics. With a towering frame and a perpetually scowling expression, he strikes fear into those who cross his path. His matted fur and crude armor give him a savage appearance, and his sharp eyes miss little in his domain. Klarg is a formidable figure in the world of goblins, commanding respect and fear from his underlings.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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NEW! We now have an option for Fnatasy Grounds located on this site:
https://www.dmsguild.com/product/317234/Red-Hand-of-Doom-5e-Conversion-for-Fantasy-Grounds
Virtual tabletop dungeon maps of the WOTC adventure The Red Hand of Doom 5E Conversion guide.
This map pack contains more than just what was originally printed and is an expansion or... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head Keeper... [click here for more] |
Dungeon Masters Guild |
$2.00
|
King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,... [click here for more] |
Dungeon Masters Guild |
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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Now on Fantasy Grounds!
Continue your duet campaign or add something new!
Wake... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and... [click here for more] |
Dungeon Masters Guild |
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As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Own the PDF? Click here for a special discount!
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Both... [click here for more] |
Dungeon Masters Guild |
$34.94
|
Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 6: Omu
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Written as a starting adventure for a party of 1st to 3rd level characters, this adventure puts the brave PCs on the road to Rel.
Recently, the aristocrat Telrus learned that his family had once owned land near the town of Rel. During the terrible civil war that consumed the Republic of Merak, Trelus’ ancestor was forced to flee. Newly married to the charming and ambitious Ishia, Telrus has the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is the third in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R2: Town of Rel. The PCs will be sent by their patrons to clear the ruins of the Rukel Manor. Tales say... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP**
**Preconfigured with walls, lights, maps, and assets all in place for ease of use**
**This product is a Game Add-On within Roll20. Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.**
------------------------------------------------------------------------------------------------... [click here for more] |
Dungeon Masters Guild |
$7.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 2: Needle's Bones
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including:
Life in Icewind Dale
Important story events
Regions and settlements of Icewind Dale
Factions of Icewind Dale
New &... [click here for more] |
Dungeon Masters Guild |
$4.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 5: Mbala
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Need a break from writing? Add enriching filler content with this set of location-agnostic, self-contained stories. This title is full of flavor text, character information, maps, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 6 More Location-Agnostic Filler Quests
Using this unofficial resource, catered for Lvl 1... [click here for more] |
Dungeon Masters Guild |
$3.99
|
THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF
Tyrannosaurus VeX Presents
VeX's Faerûn Weather Generator
Do you wish you could generate weather for the day with just a single click? Do you wish there was more than just a generic table of weather for all of Faerûn? Do you wish those same weather tables also included the rules for extreme weather... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Jade Abyss
An Adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about an underground tomb/prison from an earlier civilization. The place crawls with undead reanimated inmates that just recently found a way out of their resting place. A group of unfortunate city watch soldiers lost their lives when they stumbled upon the escaped armored undead. They come from a place where... [click here for more] |
Dungeon Masters Guild |
$1.45
|
This is the Fantasy Grounds VTT module of Travel Montage. If you are looking for the PDF – click here.
Travel Montage
“You travel a few days and arrive at your location.” NOPE
Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This single-session module is designed to be played as a Halloween-themed D&D 5e adventure! It is easy to drop in and drop out so that players can seamlessly be a part of the story whilst still enjoying other Halloween festivities! There's a healthy dose of references to occult classics like the: Halloween, Nightmare on Elm Street, Army of Darkness and Hellraiser... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more!
For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link.
The arctic environment holds a mysterious... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This pack contains 9 version of a forest battlemap
3 maps with only vegetation and 3 different densities of trees 3 maps with a road and a clearing and 3 different densities of trees 3 maps with a river and a small lake and 3 different densities of trees
Every map is 6000x6000 pixels and both with or without grid,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Adventures in Hawk's Rest is a love letter to low-level D&D: Studio Ghibli meets the Shire meets Lost Mine of Phandelver. An open-world hexcrawl for characters of 1st to 2nd level, Hawk's Rest is intended as a prologue to a longer campaign, with seven keyed adventure sites and fantastic maps by Dungeon Baker (How to Defend Your Lair, The Lazy DM's Companion). Hawk's... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This is the Roll20 version. If you are looking for the PDF version, please click here.
The critically-acclaimed DMsGuild best-seller, now available for Roll20!
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Haigo Dungeoncrafts bring you a brand new Druid subclass!
Fully compatible with the Roll20 Compendium and Charactermancer.
Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures... [click here for more] |
Dungeon Masters Guild |
$3.99
|
From the Roadside Encounter from the town of Blasingdell to the Sourscale Warrens located in the Dark Mere. Even after using the maps for the Adventures League game, they are generic enough to use for other campaigns.
Included:
This map pack includes 3 versions of the Kobold Warrens map. With and without a grid and one with the DM's layer. Also 2 versions of the Roadside Encounter,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tyrannosaurus VeX Presents
VeX's Battlemap Pack #01 Roadside Encounter Maps
Have you ever been in the middle of a session and the party decides to travel on down the road unexpectedly? You know they should have some sort of random encounter, but you just don't have a map handy and ready to go?
Then this is the product for you!
What it included?
Five beautiful and colorful maps... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now fully coded for Fantasy Grounds Classic & Unity!
The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level
When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer... [click here for more] |
Dungeon Masters Guild |
$39.95
|
Seeds of Chaos The Horror of Horticulture
Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
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This pack contains 3 version of a battlemap:
Version 1: foggy autumn day Version 2: foggy night Version 3: summer daylight
Every map is 3500x4900 pixels (25x35 squares @140dpi) and both with or without grid, for a total of 6 files.
PREVIEW:
... [click here for more] |
Dungeon Masters Guild |
$0.99
|