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"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D.  Check out episode 286 (August 28, 2017), beginning at 43:20.  Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
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1,000 Rooms of Madness

1,000 Rooms of Madness


An endless labyrinth of possibilities. The adventurers open the door at last, into the dread reach of the dungeon which you have not had time to design yet.  And there, to their ultimate bafflement, they discover … what? This supplement includes 1,000 random dungeon room concepts for your use in any creative endeavor.  This resource will always help you, and energize your own ideas, whenever...   [click here for more]
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100 Goblinoid Trinkets and Treasures

100 Goblinoid Trinkets and Treasures


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and treasure curiosities that will make the pilfering...   [click here for more]
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15 Sprites and Pixies

15 Sprites and Pixies


Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants...   [click here for more]
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20 Quick Goblin NPCs

20 Quick Goblin NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty...   [click here for more]
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20 Quick Tiefling NPCs

20 Quick Tiefling NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help!...   [click here for more]
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5e Orcs & Goblins: Paper Miniatures

5e Orcs & Goblins: Paper Miniatures


5e Orcs & Goblins is a set of print and play cardstock miniatures of Orcs, Goblins and a Hobgoblin. These miniature figures are perfect for tabletop roleplaying adventures. All files are 300dpi and include front and back views. This is a layered PDF giving you a many options of colour schemes and skin tones for the main set and a bonus "easter egg" page of minis. Make sure you...   [click here for more]
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99 Cent Adventures - Aarakocra Alchemy - Addon Adventure

99 Cent Adventures - Aarakocra Alchemy - Addon Adventure


Introduction: An airship has arrived in Northport with a certain aarakocra alchemist aboard, Hirak Rokwaw, looking to hire adventurers to procure some reagents for him. Specifically, he wants a certain type of mushroom that grows only in the tombs of the Ancient Barrows, a necropolis carved into a mountainside not too far distant. The mission is perilous, as undead will no doubt be stirred up...   [click here for more]
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99 Cent Adventures - Perilous Place - The Ancient Barrows

99 Cent Adventures - Perilous Place - The Ancient Barrows


Introduction: The Ancient Barrows have long been a destination for adventurers looking to prove themselves against undead creatures. The tombs never seem to be emptied of their denizens, no matter how many times some brave party has destroyed all of them. It has been many long years since any treasure has lain within their walls, but the dead still haunt the place, and groups of adventurers...   [click here for more]
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99 Cent Adventures - Premier Adventure - The Abandoned Village (Part 1 of 2)

99 Cent Adventures - Premier Adventure - The Abandoned Village (Part 1 of 2)


The party has traveled all day and now comes upon a small village partially encircled by a pallisade of sharpened logs. Yet there are no guards, the gate hangs open, and the fields lie fallow and untended. The streets are empty, occupied only by wind-blown dust devils. The houses and storefronts sit eerily silent, giving off the unmistakable air of vacancy. What has happened here? ...   [click here for more]
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99 Cent Adventures - Premier Adventure - The Ancient Tunnels (Part 2 of 2)

99 Cent Adventures - Premier Adventure - The Ancient Tunnels (Part 2 of 2)


An abandoned town has led the group to a terrible discovery – an infestation of yuan-ti. The ancient race of snake men, believed to live far from these lands, have managed to hatch from magically preserved eggs and re-inhabit long-forgotten tunnels under the town of Linnswork. Can the party end the threat before it is too late? ...   [click here for more]
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A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
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A Danger at Deepforge

A Danger at Deepforge


Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? A two hour adventure for 3-7 first or second level adventurers, optimized for 5 first level characters. An in-depth review of the...   [click here for more]
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A Den of Thieves

A Den of Thieves


A 4-hour adventure for 5th-6th level characters. Adventure 3 of 5 in the Necrüs Reliquary Campaign. The players possess an unwelcome burden: an artifact of great power and malice. If it falls into the wrong hands, things could get much worse. The creatures of the night are coming for the relic. Can the players find out how to destroy the device before the shadows overwhelm them? ...   [click here for more]
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A Dozen Deranged Derro

A Dozen Deranged Derro


This is a PDF of A Dozen Deranged Derro. If you are looking for the Fantasy Grounds VTT module – click here. Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment...   [click here for more]
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Additional Dungeon Hazards

Additional Dungeon Hazards


Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are: Bliss Mold, which cause intense euphoria when inhaled Elfin Mold, which increases both spell power and resistance to spells The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred...   [click here for more]
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Adventure: The Caves of Kraznycorun

Adventure: The Caves of Kraznycorun


A 4-8 hour adventure for 4-5 characters levels 1-4. The town of Regenbogenstadt is dependent on its mines as a draw for patrons of local businesses but recent disappearances of miners has most too scared to enter. Your players will work for one of the noble families in town to discover the reason for the disappearances. Along the way they might help some local business owners, stop a peasant revolt,...   [click here for more]
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Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
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Arachnid Options (5e)

Arachnid Options (5e)


A bundle of content for the spider enthusiasts, drow fanatics and children of Lolth out there desperately craving spider-themed content. Includes: 2 Races (the humanoid Arachni, and the horrifying Drider) 3 Subclasses (Druid: Circle of Insects, Rogue: Venomous, and Warlock: Queen of Spiders patron) 9 Eldritch Invocations 3 New Monsters (Boulder Spiders, the Drachonid, and the Dreamweaver spider)...   [click here for more]
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ART101HD Beholder (Hand Drawn Style)

ART101HD Beholder (Hand Drawn Style)


The DM's ART PACK ART101HD Beholder (Hand Drawn Style) Stock Art pack provides 12 high quality images for your DM's Guild Projects in a "hand drawn" style that will look great in your DM's Guild products. The first 6 images are pencil on white paper style, the second set of 6 are in a pencil on parchment style. All images are US Letter sized, high resolution 300dpi (commercial print ready size)...   [click here for more]
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ART101WC Beholder (Water Colour Style)

ART101WC Beholder (Water Colour Style)


The DM's ART PACK ART101WC Beholder (Water Colour Style) Stock Art pack provides 6 high quality images for your DM's Guild Projects in a "water colour" style that will look great in your DM's Guild products. All images are US Letter sized, high resolution 300dpi (commercial print ready size) JPG images. Check out these related Stock Art packs! Here's a preview of the images included; These...   [click here for more]
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ART103 Mind Flayer Stock Art

ART103 Mind Flayer Stock Art


The DM's ART PACK ART103 Mind Flayer Stock Art pack provides 12 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify...   [click here for more]
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Attack on Coppercoil

Attack on Coppercoil


This is the PDF version of the adventure. If you're looking for the Roll20 VTT version, please click here. If you're looking for the Fantasy Grounds VTT version, please click here. A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers...   [click here for more]
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Backgrounds from the Underdark

Backgrounds from the Underdark


Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores?  Of course, we all have those dreams.  Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10...   [click here for more]
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Barbarians Path - Path of The Witchdancer

Barbarians Path - Path of The Witchdancer


In this booklet i have added a warhammer fantasy inspired class. The oreginal witch elves of dark elves faction. Warhammer’s tone and setting being what it is does, does not fit in most settings expeciali in Dungeons & Dragons world. It was my wish to introduce the concept of battle crased barbarian woman that does not focus on animalistic side of barabarian. Being more simmular to frienzied...   [click here for more]
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Battle for the Undercity (5e)

Battle for the Undercity (5e)


Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli (Firefly RPG, Vampire: the Masquerade 20th Anniversary Edition, and Hunter the Vigil 2nd Edition lines), with rules and...   [click here for more]
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Bear Cave

Bear Cave


A map of a cave 3 hours march north east of the Traveller's Rest Inn. Created using GIMP 2.8 Size: 3675x5475 pixels Resolution: 300 ppi Formats included: PDF, PNG, JPEG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Beholder's Lair - Stock Art

Beholder's Lair - Stock Art


Make your module or product look better with good quality maps, this is a Stock art pack with 4 versions of the Beholder's Lair map. Use them commercially or in your own home games. All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual files). The five illustrations are compatible with Roll20 and other VTT environments....   [click here for more]
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Beholderkin

Beholderkin


The only thing more dangerous than a beholder...is an entire hive of them. It's time to question everything you thought you knew about beholders. They work alone? They hate each other? They emerge from dreams? Not these beholders. In the presence of a Hive Mother, beholders come together in great cities to build world-crossing ships, and now you will know their secrets!...   [click here for more]
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Beneath the Ruins of Firestone Keep - Adventure

Beneath the Ruins of Firestone Keep - Adventure


"One hell of an adventure!" "A very fun adventure... very satisfying... Well done!" "The group had a great time!" "...very versatile for longer play as well as a fun one-shot" "We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign." Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress....   [click here for more]
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Beneath the Sands

Beneath the Sands


Beneath the Sands Uncover the Buried Relic Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from...   [click here for more]
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Blacktide Cove

Blacktide Cove


BLACKTIDE COVE THE CULT OF THE FISH-MEN From the Ship's Log of the Sprite: "...I can hear them fish-men. All the time with their chanting and hissing and whatnot. There's some kind of religion going on here, down below. We can't understand what they say, but it's something God-like, sure as spray on the foc'sle." A century ago, during the Spellplague, pirates hid a treasure...   [click here for more]
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Blood Temple - Stock Art

Blood Temple - Stock Art


Make your module or product look better with good quality maps, this is a Stock art pack with 5 versions of the Blood Temple map. Use them commercially or in your own home games. All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual files). The five illustrations are compatible with Roll20 and other VTT environments. Versions...   [click here for more]
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Cave Battle Map

Cave Battle Map


This item is a 10-inch x 16-inch vertical map that is supposed to represent some sort of cave or cavern. This file is in PDF format and comes with no grid, black grid lines, and white grid lines. If you print this on an 11-inch x 17-inch sized paper the grid lines should stay at 1 inch. I hope you like it! Thanks! Stone attribution: Brusheezy.com If you have any questions feel free to ask in the...   [click here for more]
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Cave Corridor

Cave Corridor


A new entry in my series of high detail, high resolution, printable battle maps that I've designed for my players. All maps will feature the standard 1" grid, making them compatible with all official miniatures. Perfect for the real, or virtual tabletop. Have your players wandered into the deep dark underground? Perhaps they are about to battle all manner of subterranian nasties. There's plenty of...   [click here for more]
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Cavern of the Violator

Cavern of the Violator


When local farmer Jonas Cappa goes missing while hunting mushrooms and then reappears, hours later, naked and without any of his belongings, his wife goes to the party to investigate. Jonas claims to have fallen into a hole in the ground, but none can be found. What really happened to him and can it be stopped before things get worse?  (Spoiler: they are probably going to get worse).  A one-shot...   [click here for more]
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Chalk Hill - Honeymoon at the Eight Maidens

Chalk Hill - Honeymoon at the Eight Maidens


Now available for Fantasy Grounds! Synopsis: Chalk Hill is a lonely village on the edge of the Downs. Nearby barrows contain remains of long-dead kings. As is the local custom, a pair of young newlyweds went to the ancient standing stones for the druids to bless their union. They never came back. The heroes must find and return the couple, who have been taken into the grave of Eorl Wulfstan. The...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all...   [click here for more]
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Children of the Hills

Children of the Hills


A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all. "Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign. In this adventure...   [click here for more]
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Class Archetypes From the World Below (Part 1)

Class Archetypes From the World Below (Part 1)


There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel: The terrible realm of the Underdark. A subterreanen world of darkness filled with otherworldly monsters, cruel and insane races, and terrible powers that plot to seize control of the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,...   [click here for more]
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Class Option: The Companion

Class Option: The Companion


Overlord Class included in purchase! Additional Art and Magic Items will be added if The Companion reaches Copper in sales! Inspired by the Iolus, the many companions of Doctor Who, and Watson, this class allows a character to follow a hero of their own choosing. The Companion begins their career with an affinity for Beasts but learns they have an Unnatural Rapport with some manner of strange...   [click here for more]
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Classic Modules Today: B1 In Search of the Unknown

Classic Modules Today: B1 In Search of the Unknown


**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE If you do not have the original module, it can be found here. Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides a challenging underground...   [click here for more]
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Classic Monster Conversions (5e)

Classic Monster Conversions (5e)


Need some new monsters to add depth to your game, or just to keep your players on their toes? Classic Monster Conversions contains 118 monsters converted from older edition sources - modules and rulebooks - ready to use in your game. The monsters included are: Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste Aspis...   [click here for more]
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Crypt of Evil

Crypt of Evil


With the braziers lit beneath a sinister statue, you know that what lies beyond the entrance at its feet will be dire. A crypt where shocking events have, or are still taking place. Plenty of areas for interesting story hooks. A deep chasm in the center where the walkway has fallen below. The party will need to find a better way to the end chamber. Included: This map pack includes...   [click here for more]
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Crypts, Tombs and Haunted Houses Vol. 1

Crypts, Tombs and Haunted Houses Vol. 1


4 adventure areas fully stocked and dedicated to the undead. Suitable for tier 1 play. Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Zombies to shadows, flameskulls, even a Poltergeist. Hey! What small town, village, or city doesn't have a haunted house? All the undead suitable...   [click here for more]
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Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With thirteen specific ‘trap and challenge’ corridors you can...   [click here for more]
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