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Nine Tales, One Journey

Nine Tales, One Journey


What This Is. A journey through the belly of the earth, written by nine different authors. You'll find great ideas, friends, foes, any maybe a tragic end. This collection of short stories was born from of a quick idea: Hand an author a short sentence about the characters’ location and recent exploits, and let them go wild. In the end, I hoped, something interesting would...   [click here for more]
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Elemental Magic (Codex Five of the Enchiridia Mysteria)

Elemental Magic (Codex Five of the Enchiridia Mysteria)


In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's...   [click here for more]
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Classic Monster Conversions (5e)

Classic Monster Conversions (5e)


Need some new monsters to add depth to your game, or just to keep your players on their toes? Classic Monster Conversions contains 118 monsters converted from older edition sources - modules and rulebooks - ready to use in your game. The monsters included are: Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste Aspis...   [click here for more]
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Adventure: Ravenhome's Plight

Adventure: Ravenhome's Plight


Ravenhome's Plight - The First Entry to the Greenfields Adventure Series "The rats are everywhere! In me shoes, kettle, chamber pot, you name it! And I'm sick and tired of rat stew!" - Wilhelm, fed up adventurer in spe Chapter 1 - Rodents of Unusual Size:The village of Ravenhome is plagued by a verocious rat army which feasts on the village's supplies and threatens...   [click here for more]
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Tentacles. Very Dangerous. You Go First.

Tentacles. Very Dangerous. You Go First.


TENTACLES. VERY DANGEROUS. YOU GO FIRST. Adventure in the Underdark, Part Two The colony of svirfneblin, while grateful for the adventurers’ deeds, is still in need of a reliable source of drinking water. The kuo-toa hold the lake, and there is the matter of the tentacled menace the party faced previously… This adventure is a continuation...   [click here for more]
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Drop-in Dungeons Tier 1

Drop-in Dungeons Tier 1


This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products. Drop-in dungeons Tier 1 features these 5 locations: - An old warehouse (lvl 1) An old building occupied by a gang of Kenkus that are trying to build a mechanical...   [click here for more]
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Out of the Abyss  Map (DM and Player ver.)

Out of the Abyss Map (DM and Player ver.)


A great little “hand drawn” High Res. Map of the Northwestern Underdark of Faerun. Suitable for online table tops or printing DM and Player version. ...   [click here for more]
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Dungeon Room Descriptions (FG)

Dungeon Room Descriptions (FG)


Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this module has you covered. This Fantasy Grounds module can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations. Absolutely crazy I know! I figured when I started I could come up with...   [click here for more]
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The Shrine of Endless Night

The Shrine of Endless Night


What stories will unfold while exploring the forgotten ruins? A one-shot adventure for characters at 1st or 2nd level. A Mythical Romance A local legend speaks of a hidden ruin beneath a shrine to Selune, just outside the city of Waterdeep. What starts as a standard archeological dig becomes a rescue mission when you encounter a distraught half-elf and her partner searching for a loved...   [click here for more]
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The Book of Cantrips

The Book of Cantrips


When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature. In this tome you will discover the secret cantrips used to teach students of the eight...   [click here for more]
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Classic Modules Today: WG4 The Forgotten Temple of Tharizdun (5e)

Classic Modules Today: WG4 The Forgotten Temple of Tharizdun (5e)


In 1982, TSR published the module named “The Forgotten Temple of Tharizdun” with the module code “WG4”. It was written by Gary Gygax, and illustrated by Karen Nelson. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. In 2004, for the 30th anniversary of the Dungeons & Dragons game, Dungeon magazine ranked this module the 23rd greatest...   [click here for more]
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We Eat in the Dark

We Eat in the Dark


*Full Preview option shows grayscale/printer-friendly version. You wake up in a pitch-dark cavern... The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see. We Eat in the Dark is a deadly adventure for 3rd...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 02 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the...   [click here for more]
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Rise of the Redscales

Rise of the Redscales


Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos? Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters. Set inside an enormous dragon's...   [click here for more]
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The Fasting Worm at the Spider Feast

The Fasting Worm at the Spider Feast


Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within? "The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party of 3-5...   [click here for more]
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Phandalin: Wave Echo Lake

Phandalin: Wave Echo Lake


This is the follow-on adventure to the module Phandalin: Return to Phandalin, which provides an updated town several months after the events of the starter boxed adventure Lost Mines of Phandelver. In this module, the PCs are once again asked to help Gungren the dwarf in defending the mines. Kuo-toa have come from the underground lake and attacked the mines....   [click here for more]
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Hand of the Wychlaran

Hand of the Wychlaran


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld. The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure? Hand of the Wychlaran is a 6-hour Forgotten Realms™ adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern...   [click here for more]
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Arcane Spells Vol. IV

Arcane Spells Vol. IV


Blood magic finally rears its ugly head. Like chronomancy, I've seen many great attempts at making blood magic fun and interesting, but I wanted to give my own shot at it. Here are another 6 spells for you to enjoy! Other Editions: Arcane Spells Vol. IV Arcane Spells Vol. III Arcane Spells Vol. II Arcane Spells Vol. I Changelog: - 4/28/19: Fixed typo for Grim Harvest. Grim Harvest...   [click here for more]
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Scriptorii: An Arcane Playable Race for D&D 5E

Scriptorii: An Arcane Playable Race for D&D 5E


THE SCRIPTORII are a race of living books, spirits bound to physical form by the arcane arrogance of wizards. A brilliant people, Scriptorii forever seek to expand their knowledge... and escape the bonds of servitude into which they were summoned. A PLAYABLE RACE for those who want an Intelligent character, Scriptorii are an entirely original creation, ready for...   [click here for more]
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Zuggtmoy Paper Miniature

Zuggtmoy Paper Miniature


Print & Play ready PDF file for an epic Zuggtmoy paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a...   [click here for more]
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50 Quick Human NPCs

50 Quick Human NPCs


BRAND NEW FORMAT! Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will...   [click here for more]
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Old School Hacks Vol. 3: Megadungeon Mayhem

Old School Hacks Vol. 3: Megadungeon Mayhem


The third volume in the Old School Hacks series is here and it's all about making megadungeons awesome! This 34-page guide features four chapters of material covering: What makes a megadungeon tick? Tons of tools and advice for varying the environment, monsters, hazards, and challenges in the dungeon. Variant and optional rules to help make megadungeon campaigns feel different...   [click here for more]
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Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
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Halaster's Maze of Madness

Halaster's Maze of Madness


Halaster's Maze of Madness A 5E Adventure For Characters of Level 5 to 7 When the Mad Mage of Undermountain received visions of an apocalyptic event striking Waterdeep, he used a large runestone to build defenses against the catastrophe. But when he died during the process, his soul fractured and spread to the four corners of Faerun. Many share Halaster's visions...   [click here for more]
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Chiroptera: People of the Bat

Chiroptera: People of the Bat


Play as the Chiroptera, the Underdark's legendary batfolk! Lurking in communes beneath the earth, the chiroptera are explorers and scouts extraordinaire, using their natural flight and echolocation abilities to manuever the Underdark's most hostile and mysterious locales. Includes traits, names, background, and ideas for character appearance. Suitable...   [click here for more]
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Tomb of the Mountain Splitter

Tomb of the Mountain Splitter


Hundreds of years ago a giant declared himself the Jarl of one of the tribes of Icewind Dale. Unbeknownst to them, the soul of a long forgotten dragon corrupted them and what they called home would soon be called a tomb. Many years later a group of dwarves found the Tomb of the Mountain Splitter, after they paid their price on those halls, the map to the tomb and it's treasures were lost. However...   [click here for more]
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Against the Cult of the Reptile God Battle Maps Redrawn (JPG)

Against the Cult of the Reptile God Battle Maps Redrawn (JPG)


All the battle maps from Against the Cult of the Reptile God redrawn with Dungeon Painter Studio. Gridded or gridless maps and dungeon painter studio files included. Easy to use with Roll20. Includes: Golden Grain Inn: 1F, 2F, B Slumbering Serpent Inn: 1F, 2F, B Temple of Merikka: 1F, 2F, B Dungeon of the Reptile God: B1,B2 ...   [click here for more]
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Umber Hulk Paper Miniature

Umber Hulk Paper Miniature


Print & Play ready PDF file for an Umber Hulk paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF...   [click here for more]
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Dungeon Room Descriptions (PDF/XLSX)

Dungeon Room Descriptions (PDF/XLSX)


Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this product has you covered. This contains both a PDF and Excel spreadsheet that can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations. Absolutely crazy I know! I figured when I started I could come up...   [click here for more]
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The Colours of Fear

The Colours of Fear


An adventure made for four to six players of levels 8th to 10th. An eccentric artist, nightmarish landscapes, and a twisted beholder all await your heroes in this 6-hour action-packed one shot! Face the Beholder Jafoolee in a final battle that takes place on an intricate tilting platform trap, guaranteed to make you and your players laugh, scream, and maybe even cry. Complete with custom map...   [click here for more]
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Random Encounter Activities

Random Encounter Activities


Random Encounter Activities DM’s random encounter: “You see a displacer beast.” Players: “We kill it!” DM: “Roll initiative”. DM’s random encounter: “You see a displacer beast up in a tree, resting, the remnants of a recent kill at the trunk.” Players: “Let’s make our way...around it.” DM: “Roll stealth...   [click here for more]
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Encounter Bundle 1

Encounter Bundle 1


Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns. 50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts Included Modules: Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters...   [click here for more]
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Descent to Ascension: A 20th-Level Adventure

Descent to Ascension: A 20th-Level Adventure


You have served an evil deity for years. Doing so has allowed you to achieve abilities that make you seem god-like amongst the common folk. Attaining the level of power you now hold has not been easy. You have sacrificed much: lives, morals, contentment, and more. It has all been worth it. The time has come for you to leave this world and take your place among the pantheon of Faerûn. No longer...   [click here for more]
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Scourge of the Medusa Curse

Scourge of the Medusa Curse


P.B. Publishing Presents: Scourge of the Medusa Curse! Special Acknowledgments: M.T. Black – for creating the opportunity to flex our creative muscles. This product would never have happened without your support and drive, thank you. Scourge of the Medusa Curse is a Dungeons & Dragons 5e adventure designed to be completed...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent Statblocks for cultists and more. Statblocks for items (symbionts), including...   [click here for more]
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The Necromanteion

The Necromanteion


et in the action with this critically acclaimed dungeon crawl! The temple known as the Necromanteion is under attack by demons and fate has brought you in as its saviors! People from all over the world travel to the oracle of the dead, the Necromanteion, to commune with the spirits of the dead. Following a ritualistic preparation of the body and the mind, a "Seeker", as they are...   [click here for more]
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1,000 Rooms of Madness

1,000 Rooms of Madness


An endless labyrinth of possibilities. The adventurers open the door at last, into the dread reach of the dungeon which you have not had time to design yet. And there, to their ultimate bafflement, they discover … what? This supplement includes 1,000 random dungeon room concepts for your use in any creative endeavor. This resource will always help you, and energize your own ideas,...   [click here for more]
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Classic Modules Today: The Gates of Firestorm Peak (5e)

Classic Modules Today: The Gates of Firestorm Peak (5e)


In 1996, TSR published the adventure named “The Gates of Firestorm Peak” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 96 page book and cover folder that held 2 double-sided poster maps; one map of the complex and 3 tactical maps. It also came with punch-out counters for use with the tactical...   [click here for more]
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TWR4 Zatal - The Mountain of Fire

TWR4 Zatal - The Mountain of Fire


The mega-dungeon of Maztica awaits! Zatal is many things; the center of the once great Empire of Nexal, the source of the Darkfire, the Night of Wailing and the Beasts of the Viperhand, and a massive set of chambers and tunnels set in the True World land of Maztica. This product concludes the TWR series of adventures and products and offers an exciting conclusion against the weakened avatar of...   [click here for more]
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Phandalin- Return of the Redbrands

Phandalin- Return of the Redbrands


Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners. The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver. Neither adventure is necessary to complete...   [click here for more]
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The Bright Forge of Faldnir

The Bright Forge of Faldnir


Can you prevent the return of the Bright Company? In The Bright Forge of Faldnir, players are tasked with stopping a mad wizard from attuning to a powerful magical item before he can bring to life his ancestor’s company of indomitable constructs. From the moment the adventure starts, there is no time to delay, for if the Bright Company comes to ground they will see to it that the mountain...   [click here for more]
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You Need These Maps IV - Dungeons - Stock Art

You Need These Maps IV - Dungeons - Stock Art


Make your module or product look better with good quality dungeon maps, this is a Stock art pack with 10 locations in different illustration variations. There's a total of 49 Image files. Use them commercially or in your own home games. You Need These Dungeon Maps !!! All illustrations can be previewed in the PDF preview. All files come in jpg high-resolution format,...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 01 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 01 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 01 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then...   [click here for more]
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Rebirth

Rebirth


Ah, the joys of Spring. Rising pollen counts ruining your day; Dead Gods rising from their cave-like tombs; Zombies. In this one-shot adventure, an earthquake ruins an adventuring party’s rest and noxious spores drive villagers and monsters alike into a mindless, flesh-eating frenzy. The contagion will surely spread,...   [click here for more]
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How To Train Your Companion Volume 2 (5e)

How To Train Your Companion Volume 2 (5e)


Thank you everyone who downloaded How to Train your Companion. I was originally going to do an update and add some of the following features found in here to the original document, but it quickly turned into its own thing. Thank you James John How to Train your Companion Volume II Inside this volume we will go over how to train Aberrations (Beholders), Undead (Ghosts) and Oozes. Each...   [click here for more]
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Phandalin: The Ruined Abbey

Phandalin: The Ruined Abbey


The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area. The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure. In this adventure, the PCs are asked to investigate a problem with missing farmers trying to...   [click here for more]
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DDAL06-01 Epic Map pack for A Thousand Tiny Deaths

DDAL06-01 Epic Map pack for A Thousand Tiny Deaths


From the Roadside Encounter from the town of Blasingdell to the Sourscale Warrens located in the Dark Mere. Even after using the maps for the Adventures League game, they are generic enough to use for other campaigns. Included: This map pack includes 3 versions of the Kobold Warrens map. With and without a grid and one with the DM's layer. Also 2 versions of the Roadside Encounter,...   [click here for more]
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A Bit of Blood

A Bit of Blood


The wizard Curinax needs a few drops of fey blood for crafting a wand. But what seems to be a simple task turns into a tale of love, devotion, and some remarkably pesky foes. A single session adventure for four to five 1st level PCs set in a generic fantasy setting. For 5th edition Dungeons and Dragons. ...   [click here for more]
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Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)

Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)


3 extraordinary and original adventures in one affordable bundle! P.B. Publishing & Loot The Room present: Mini-Dungeons - CAVES! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find three mini-dungeons, all with a common theme. They are all set in dangerous and exciting cave systems. Not only will you...   [click here for more]
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DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1

DMs Guild Creator Resource - Free Dungeon Maps / Map Pack 1


Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story Aged paper Texture Aged Paper Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps...   [click here for more]
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