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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
Dungeon Masters Guild  $14.95 $11.96

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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


The FANTASY GROUNDS version is now available! Youtube Review: https://www.youtube.com/watch?v=lQJGw0GSIX8 "Monster Manual Expanded has plenty that should spark a player's imagination. From enormous mimics to mind flayer assassins to succubi with bardic abilities, there's plenty of monsters to add to a DM's arsenal and turn a good encounter into an instantly memorable one. Best of all,...   [click here for more]
Dungeon Masters Guild  $19.99

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The Feywild

The Feywild


A definitive guide to the Feywild. Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 24 Feywild locations Feywild magical effects Random encounter tables 50 story based random encounters New Feywild...   [click here for more]
Dungeon Masters Guild  $14.95

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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that...   [click here for more]
Dungeon Masters Guild  $2.50

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Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme. This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset. Chapter 1: All...   [click here for more]
Dungeon Masters Guild  $7.95

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Emirikol's Guide to Devils

Emirikol's Guide to Devils


This book contains everything you need to know about devils in 5th edition Dungeons & Dragons. Done in the style of Volo's Guide to Monsters, this gives you piles of material for your campaign: Chapter 1: All the basics on devils, and a look at every single type of devil currently known to exist. Chapter 2: Player stuff! New Race: The maeluth, a half-dwarf/half-devil. Player...   [click here for more]
Dungeon Masters Guild  $15.00

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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
Dungeon Masters Guild  $0.99

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Adventure Anthology I

Adventure Anthology I


Notice: NOW IN HARDCOVER PRINT!!! P.B. Publishing Presents: Adventure Anthology! This is the 2016/17 collection of adventures released by P.B. Publishing. We have put together 9 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 For...   [click here for more]
Dungeon Masters Guild  $9.95

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Izzy's Slightly Used Airships

Izzy's Slightly Used Airships


An Airship for Any Campaign Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle of transportation, they are a vehicle for the plot, and a vehicle for character growth. ...   [click here for more]
Dungeon Masters Guild  $4.99

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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


That's right folks! After months of waiting and anticipation, Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal touch? Do you want a hands on guide to make your...   [click here for more]
Dungeon Masters Guild  $7.95 $6.36

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Players Guide to the Blood War Vol. 1

Players Guide to the Blood War Vol. 1


The Fantasy Grounds version can be found here Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material...   [click here for more]
Dungeon Masters Guild  $4.50

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Bastion of the Frost Lord - Adventure

Bastion of the Frost Lord - Adventure


"AMAZING! The story was great... really enjoyed this one!" "I loved this... really fun!" "The roleplay was fantastic and everyone had a great time! 10/10!" "Very enjoyable... would gladly recommend this module to any keen gamer!" "Loved it!" It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken...   [click here for more]
Dungeon Masters Guild  $2.95

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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $19.99

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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Updated for 2018: Corrections and clarifications, along with new art for the magic items! Update #2 for 2018: Paper Minis! A new ZIP file with jpgs set up ready to print to make your own paper minis for the creatures found in the adventure! Solstice Shenanigans is a ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
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The Midnight Revelry

The Midnight Revelry


An otherworldly adventure for characters levels 1-3 The village of Farleigh's Well is the target of a vindicative fey noble. The villagers have been seen parading through the Misty Forest, leaving their crops to rot in the field. The characters must contend with powerful fey creatures on their home plane in this action-packed adventure for levels 1 to 3. Acclaim For The...   [click here for more]
Dungeon Masters Guild  $2.95

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Codex of the Infinite Planes Collected 1 The Inner Planes

Codex of the Infinite Planes Collected 1 The Inner Planes


Codex of the Infinite Planes Collection I: The Inner Planes The secrets, mysteries, monsters, and more of air, earth, fire, and water, collected together at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the...   [click here for more]
Dungeon Masters Guild  $9.95

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Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular...   [click here for more]
Dungeon Masters Guild  $10.00

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Planar Bestiary Excerpts #1: Gehenna

Planar Bestiary Excerpts #1: Gehenna


Looking for more than a paltry 4 yugoloths to use in your campaign? Taken right from the pages of the Planar Bestiary, these 12 updated Yugoloths can be found on their home plane of Gehenna, or as mercenaries across the planes, whether they fight in the Blood War or for some other nefarious purpose. As with all creatures from the Bestiary, these creatures are faithfully updated to preserve their...   [click here for more]
Dungeon Masters Guild  $2.00

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Ravenloft Gazetteer: Darkon

Ravenloft Gazetteer: Darkon


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Includes: Volume 1: The Jagged Coast. A den of pirates, capitalist evil and crimson death. Includes the corruption riddled port city of Martira Bay, the garden city of Rivalis, the horrors of the Crystal Gardens, the haunted...   [click here for more]
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Codex of the Infinite Planes Collected 2 Transitive & Echo Planes

Codex of the Infinite Planes Collected 2 Transitive & Echo Planes


Codex of the Infinite Planes Collection II: Transitive & Echo Planes The secrets, mysteries, monsters, and more of the Astral Plane, Ethereal Plane, and Planes of Shadow, Faerie, and Dreams, collected together at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice

Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign In this...   [click here for more]
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The Summer Games: A Feywild Adventure

The Summer Games: A Feywild Adventure


There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, an electrum bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side. In the tourney the party must navigate...   [click here for more]
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Curse of the Sea Witch - Adventure

Curse of the Sea Witch - Adventure


AN AQUATIC ADVENTURE, WITH A PLANAR TWIST! The characters are welcomed into a planar castle as guests of a powerful water genie whose skin is broken and scarred by painful looking barnacles. The genie has been afflicted by a dreadful curse and is willing to bestow a small fortune upon anyone brave enough to aid him. To save the genie the characters will need to dive into the ocean...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation

Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign...   [click here for more]
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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Man, This Place Has Really Gone to Hell

Man, This Place Has Really Gone to Hell


Blood War? You can't handle the Blood War! This supplement provides a number of adventure and campaign starter ideas to introduce your party to the dangers and intrigue of the eternal Blood War. by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for...   [click here for more]
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Ravenloft Gazetteer: Lamordia Volume One

Ravenloft Gazetteer: Lamordia Volume One


DOMAIN: LAMORDIA VOLUME ONE: WHAT MAKES A MONSTER Return to the Mists with the Ravenloft Gazetteer. This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. This volume explores the towns of Lamordia, a domain of mad science, environmental catastrophe and oppressive pollution. This volume contains: - A primer on...   [click here for more]
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Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
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Champions of the Blood Wars: Oath of the Infernal

Champions of the Blood Wars: Oath of the Infernal


Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Nine Hells. In Oath of the Infernal, you meet paladins who cannot only fight but conjure devils to aid them. These paladins fight and corrupt with equal ease. What you find inside The Sacred Oath: Oath of the Infernal 6 New Infernal...   [click here for more]
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La Meravigliosa Torre di Droniel

La Meravigliosa Torre di Droniel


La Meravigliosa Torre di Droniel è il primo attesissimo supplemento per D&D 5e curato dai ragazzi del canale youtube D20 Nation! Questo libro di 72 pagine vi fornisce un'occasione unica di avviare nuovi giocatori al gioco di ruolo più famoso al mondo e di trascinare i giocatori esperti in un viaggio fuori dal comune! Lo scopo...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic...   [click here for more]
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Champions of the Blood Wars: Demonologist

Champions of the Blood Wars: Demonologist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain In Arcane Tradition: Demonologist, you meet wizards who cannot...   [click here for more]
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Champions of the Blood Wars: Oath of the Abyss

Champions of the Blood Wars: Oath of the Abyss


Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Abyss. In Oath of the Abyss, you meet paladins who cannot only fight but conjure demons to aid them. What you find inside The Sacred Oath: Oath of the Abyss 5 New Abyssal spells ...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
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Codex of the Infinite Planes Vol 11 The Abyss

Codex of the Infinite Planes Vol 11 The Abyss


Codex of the Infinite Planes Volume 11: Infinite Layers of the Abyss The secrets of the Infinite Layers of the Abyss ... revealed at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing...   [click here for more]
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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
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Moepsiie´s Map Pack 1: 111 various maps!

Moepsiie´s Map Pack 1: 111 various maps!


Various tactical battlemaps without a grid. The quality varies from map to map. Grid is either .5 inch or 1 inch per 5ft. All of the maps were designed by myself and created in photoshop. ...   [click here for more]
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Finders Keepers

Finders Keepers


How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20! “Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The...   [click here for more]
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Escape from the Fortress of Memories

Escape from the Fortress of Memories


In the bustling town of Phandalin, a young girl goes missing one night. The adventuring party is drawn into a strange dreamlike world by the whims of the Raven Queen. In order to escape, they must help the girl fight the very things that spawn from her imagination. A two-hour adventure for 1st-4th level characters. Escape from the Fortress of Memories was originally performed by the D&D...   [click here for more]
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Classic Modules Today: H4 Throne of Bloodstone (5e)

Classic Modules Today: H4 Throne of Bloodstone (5e)


In 1988, TSR published the module named "The Throne of Bloodstone" with the code "H4." It was written by Douglas Niles and Michael Dobson as the culmination to the H-series, which came to be known as a high-level adventure series of modules. This module is the longest in the H-series, and like H2, it offers opportunities to use Battlesystem rules for the large-scale battles. Nonetheless, H4 provides...   [click here for more]
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Codex of the Infinite Planes Vol 06 Astral Plane

Codex of the Infinite Planes Vol 06 Astral Plane


Codex of the Infinite Planes Volume 6: Astral Plane The secrets of the Astral Plane ... extracted at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the crossroads...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Complete with in depth lore, new class and race options, artifacts, a bestiary, and even a pronunciation guide, Myrddin’s may well be the gold standard for the Fey realm ... I am rating it 5 stars and a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ Realmwarp Media Whether you are planning a quick trip into...   [click here for more]
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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to...   [click here for more]
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Codex of the Infinite Planes Vol 08 Plane of Shadow

Codex of the Infinite Planes Vol 08 Plane of Shadow


Codex of the Infinite Planes Volume 8: Plane of Shadow The secrets of the Plane of Shadow ... demystified at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the...   [click here for more]
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Codex of the Infinite Planes Vol 01 Plane of Fire

Codex of the Infinite Planes Vol 01 Plane of Fire


Codex of the Infinite Planes Volume 1: Plane of Fire The secrets of the Plane of Fire ... revealed at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this first volume and learn about one of the most...   [click here for more]
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Codex of the Infinite Planes Vol 09 Plane of Faerie

Codex of the Infinite Planes Vol 09 Plane of Faerie


Codex of the Infinite Planes Volume 9: Plane of Faerie The secrets of the Plane of Faerie... purloined at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the...   [click here for more]
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Magnum Opus

Magnum Opus


Magnum Opus is a Tier 1 one-shot adventure intended for 4-6 characters of 3rd level. You should be able to play it from start to finish in 3-5 hours. Adventure Summary The Maestro of Neverwinter, Hasir Dhile, vanished hundreds of years ago, taken by a powerful music loving unseelie Archfey to amuse and delight his court. During his captivity, he had uncovered the key to...   [click here for more]
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