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One Night Amongst the Necromancers

One Night Amongst the Necromancers


An evil cult gathers for one night of dark acts, and on this night a group of brave adventurers enter their hide out. It is a mission of stealth and subterfuge for the dark forces are powerful, and quick thinking is needed to succeed for one night amongst the necromancers. An adventure for 2nd-4th level adventurers. The adventure introduces several new monsters and magic items. Originally from...   [click here for more]
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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

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Path of the Street Fighter - Urban Barbarian Path (5e)

Path of the Street Fighter - Urban Barbarian Path (5e)


Barbarian of the Savage Streets Born of the slums and ghettos of the largest cities, wits and reflexes honed in the struggle to survive, relying on whatever weapons can be found at hand – or on fists and grit alone. Those barbarians who follow the Path of the Street Fighter are creatures of the savage city streets, often having grown up as gang members, pit fighters, or muscle-for-hire. Every...   [click here for more]
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Peacekeeping

Peacekeeping


The fifth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


** ALL OF THE AUTHOR'S PROFITS ARE BEING DONATED TO THE ALZHEIMER'S SOCIETY ** "The story of the surrounding area and the madness that infected it is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme." "...let’s talk about the Despair Track... It’s also trivially easy to keep...   [click here for more]
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Pets and Familiars of the Realms

Pets and Familiars of the Realms


15 new stat blocks for familiars, pets, dungeon fodder, and more! Wherever your adventurers encounter these small and tiny creatures, they will be enchanted by the opportunity to tame them, make them mounts, or bring back as a present for the family. ...   [click here for more]
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Phailin Campaign

Phailin Campaign


A short module for players of level 1-5, this campaign has 15 original quests, most of which can be dropped into existing campaigns with relative ease. ...   [click here for more]
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Player Stronghold: Tower Golem

Player Stronghold: Tower Golem


"I did it! I succeeded where all the others failed or simply gave up. I kindled a flame in the dark. I created something out of nothing – a whole new being! Exciting times lie ahead of us now." - Logrimm Stonesmasher If you've ever searched for rules and encounters to run a player stronghold inside a walking and talking tower golem, look no further! Chances are that you didn't,...   [click here for more]
Dungeon Masters Guild  $3.99 $2.99

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Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
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Precious Cargo

Precious Cargo


The eigth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Prestige Path: Master Spy

Prestige Path: Master Spy


This was created by combining the 3.5e Spymaster and the 4e Master Spy. “I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,...   [click here for more]
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Primer on WaterDeep Court

Primer on WaterDeep Court


Introduction to WaterDeep legal theory. Game mechanics on using the legal theory (like alignment). Walkthru of the 4 main court systems in WaterDeep. List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens. General lawyer advice. A sample of famous WaterDeep court rulings. ...   [click here for more]
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Problems in Prim Tenebris

Problems in Prim Tenebris


Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley, a 24 page introductory adventure for D&D Fifth Edition, playable in any setting. This adventure was created, and made flexibile, with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd. This adventure...   [click here for more]
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PvP Fighting Arena Adventure: Syndicates & Ichor Pits

PvP Fighting Arena Adventure: Syndicates & Ichor Pits


An illegal, underground fighting pit has orchestrated nonlethal fights in an undisclosed location in a big city. Over the years, it has grown from minor nuisance to a secretive, political cabal that controls and terrifies almost everyone in the know. However, its nonlethal fights seem to have become more dangerous. A woman rumored to be one of the combatants has disappeared, prompting a world faction...   [click here for more]
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Ravenloft & Ravenloft Expedition Maps for 2E D&D

Ravenloft & Ravenloft Expedition Maps for 2E D&D


Virtual tabletop dungeon maps of Ravenloft (I6) and Expedition To Ravenloft from 2nd edition D&D It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop. The maps are designed with a 5 ft. grid Samples below: (To get a more detailed view right-click on the image and select "Open image ina new tab" or simply download it!...   [click here for more]
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Raventown - Fantasy Stock Maps

Raventown - Fantasy Stock Maps


Elven Tower presents Fantasy Stock Maps. This is a hand drawn map of the city of raventown. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 4046×3038, 300 dpi. Enough to be printed to crisp quality. Included versions: 1.- Map with title and number...   [click here for more]
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Reef of Madness Premium Edition

Reef of Madness Premium Edition


Reef of Madness puts a psychedelic and tropical spin on standard low-level fantasy adventures. A collection of 5 mini adventuers ready to be assembled into a short campaign for characters levels 1 to 3. This premium edition download includes both the adventure, the character options supplement, and high-res art files. Named for the sapphire blue squid found in great number just off the coast,...   [click here for more]
Dungeon Masters Guild  $7.99 $5.99

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Reflections: 3 Class Archetypes

Reflections: 3 Class Archetypes


This PDF features three character options for the Sorcerer, Rogue, and Warlock. Each one is a reflection, either of someone else's thoughts, someone else's style, or one's own patron. The Sorcerer option has a focus on conjuration and illusion magic, the Rogue option has a focus on doing as others do, and the Warlock option has a focus on taking a fearsome melee-capable form. Sorcerous...   [click here for more]
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Revelry Domain (5e)

Revelry Domain (5e)


Priests, Clerics, and other holy leaders have many duties within their holy work. Clerics have long been shepherds of the dead, protectors of the faithful, or keepers of godly knowledge. However, there is one very important function which has been long neglected. The Revelry Cleric is jolly, in love with life, drink, and always up for a good party. They are the adherents of Gods and Goddesses of...   [click here for more]
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Ridaro's Record of Races

Ridaro's Record of Races


UPDATED! New race! See below! Welcome to Ridaro's Record of Races! Inside this notebook of the young scholar Ridaro Meliamne, you will find detailed descriptions, with accompanying artwork, of six weird and wonderful new races, as well as tried and tested rules for how to play them as characters in 5th Edition Dungeons and Dragons. Featured Races: Loxo - Elephantine giants with a pair of trunks...   [click here for more]
Dungeon Masters Guild  $2.19 $1.64

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Ring Out, Wild Bells

Ring Out, Wild Bells


Praise for Ring Out, Wild Bells "This is a great adventure for a stormy evening. Just get yourself and your players some hot chocolate, close the shutters and prepare for a good old fairy tale!" - Christian E., 5 stars "Well written, edited and organized, Ring Out, Wild Bells is among the best the Guild has to offer! HIGHLY Recommended!" - Travis L., 5 stars...   [click here for more]
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Rise of the Champions (Book 1: Champions of Crown City)

Rise of the Champions (Book 1: Champions of Crown City)


Champions of Crown City is the kind of Adventure Path for players who love heroics and derring-do, filled to the brim with larger-than-life characters like the glorious Queen or the wicked Tyrant or even the whimsical and chimerical Chef. As our fair heroes travel throughout Crown City they’ll find a world filled with caricatures dredged out of our common staple of fantasy...   [click here for more]
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Roguish Archetype: The Investigator

Roguish Archetype: The Investigator


This is a class option for Rogue characters: the Investigator archetype. Investigators are students of the craft of discovery. This archetype includes agents of law working to bring criminals to justice, cynical sleuths willing to find the truth for those who can pay, and criminals uncovering dirty secrets to blackmail the rich and powerful. Whatever their motives, investigators are in their element...   [click here for more]
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Runemastery

Runemastery


Bend reality to your will as a Runechanneler. This 38 page handbook includes everything you need to add runic magic to your world. Runes are the ancient language of the old gods, the true language that was spoken to create the reality in which we now live. By acting as a conduit you can use these ancient words to enact your own will upon the world, just as the gods...   [click here for more]
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Sacred Alliances — Português

Sacred Alliances — Português


Caso esteja procurando a versão em inglês ou espanhol, clique nos links dos idiomas. Sacred Alliances: Guia de Devoção 5E Em Forgotten Realms, vários deuses formaram alianças sólidas ao longo dos anos graças aos aspectos em comum dos seus port­fólios, aproveitando a reestruturação divina que ocorreu durante...   [click here for more]
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Saving a Sap

Saving a Sap


The fourteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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Science - Fantasy Character Options

Science - Fantasy Character Options


The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack...   [click here for more]
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Scion of Terror

Scion of Terror


Evil Begets Evil, Terror Begets Terror! The great wyrm Issodraxa is dead, slain by a noble band of champions hailing from the South known as the Sentinels of Arganor. The tale of the climactic battle that claimed white dragon’s life is a tale that will be sung by the bards for many a generation to come. But this is not that tale. For before her death, Issodraxa had a wyrmling,...   [click here for more]
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Scoundrel's Spellbook

Scoundrel's Spellbook


Twenty-five spells built for scoundrels, rascals and rakes! These spells will be useful in any campaign with thievery and trickery, both on land and at sea with spells like Captain on Deck and Urchin’s Hideaway. Balanced with an eye toward existing spells, these will slot easily into the spellbook of any bard or arcane trickster looking for a bit more blast, or any GM looking...   [click here for more]
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Seaside Town Map Pack

Seaside Town Map Pack


These maps are in PNG format for easy printing or addition to products. They are use one inch square grids when printed at 200 dpi. This map pack includes 16 maps that come from the Last Days in Port Llast adventure. The map pack includes three different taverns or inns, two city street maps, a handful of sewer maps among others. The maps are full color and created with GIMP software. They can...   [click here for more]
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Seaside Town Map Pack (Fantasy Grounds)

Seaside Town Map Pack (Fantasy Grounds)


Every Fantasy Grounds DM needs maps, maps and more maps. You can’t just pull out a battlemap and start scribbling. These maps will help keep you covered when the players head off into uncharted, or unmapped, territory. This map pack includes 16 maps that come from the Last Days in Port Llast adventure. The map pack includes three different taverns or inns, two city street maps, and a handful...   [click here for more]
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Seeds of Doom

Seeds of Doom


When the local farmers ask the players to investigate why Farmer Rilkin and his wife have not been seen for a few days, the players head up to Four Oaks Farm and find that the farmer got more than he bargained for when trying a new way to defend his farm from thieves. Seeds of Doom: The Tragedy at Four Oaks Farm is a new 2-3 hour Dungeons and Dragons 5th Edition adventure for 4 players...   [click here for more]
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Seven Weddings

Seven Weddings


The community of Lukestown has been haunted by a vengeful spirit intent on keeping her widower Marcus from ever knowing love again.Today is Marcus' seventh wedding after his late lover has passed. Will this ceremony end in celebration or death? The answer rests in the hands of a small group of adventurers. This one-shot adventure is intended for four to five 3rd level adventurers. DM maps, monster...   [click here for more]
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Show Up the Showoffs

Show Up the Showoffs


The seventeenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Shrimp Harbor - Stock Art

Shrimp Harbor - Stock Art


Elven Tower presents stock maps. This is a digitally hand-drawn map of a small settlement called Shrimp Harbor. It can easily be repurposed as a different thing, there is an unlabeled version. It's perfect for personal and/or commercial use. (Read below about the license) The Illustration has a resolution...   [click here for more]
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Shrine of Tyr

Shrine of Tyr


"Shrine of Tyr" is a lovingly created multi-level map of a fortified shrine of Tyr. It features hand-drawn symbols of high quality and can be used as a battlemap if printed on A3 or similar formats. Make sure to take a look at the preview before you buy it - it's worth it! ...   [click here for more]
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Side Quest: The Child Knows...

Side Quest: The Child Knows...


Another 10 Minute Side Quest designed to get your player's engines revved up or just keep their wheels spinning while you make some real magic happen. In this side story the players are again called upon by Imbrigul, a Tiefling they would have met in The Wagon's A'Rockin (free if you want). His cousin and niece are having some trouble with their fellow villagers. The young girl seems privy to information...   [click here for more]
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Skills: Defined, Refined, and Usable

Skills: Defined, Refined, and Usable


Skills: Defined, Refined, and Usable is an absolute must have for everyone. This new title contains amazing new and useful information on skills and their use in every situation. This includes: Explanations of each skill 2 BRAND NEW feats exclusively designed to make skills more integral to the game 18 easy to read charts explaining DC’s Over 10 ways to use skills...   [click here for more]
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Skulky's Wagon of Useless Items

Skulky's Wagon of Useless Items


"Everyone, come and see my fantastic wares," a human shouts from the large window of his wagon, his wild sandy blonde hair tangling in the breeze. An innocent smile adorns his face, and his glass eye never quite matches his true eye's orientation. A tiefling leans against the cart, drifting off to sleep before a cat uses her as a spring board, bounding to the roof of the wagon. "Skulky's Unique Wares,...   [click here for more]
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Skull Catacombs

Skull Catacombs


The ruins of an old temple scattered across the landscape near the base of a mountain. A large skull in the side of the rock face reveals an opening to the catacombs. Inside, there are bunks, storage rooms. An altar room for rituals. There are multiple caved in areas and an underwater cave area that leads to a spider room. Part of the catacombs have collapsed into a bottomless abyss. Included:...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Updated for 2018: Corrections and clarifications, along with new art for the magic items! Update #2 for 2018: Paper Minis! A new ZIP file with jpgs set up ready to print to make your own paper minis for the creatures found in the adventure! Solstice Shenanigans is a ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the...   [click here for more]
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Soul Render Class (5e)

Soul Render Class (5e)


The soul is a tricky thing to manipulate, with the greatest extent most folk will get being returning someone's soul to their body, questioning it through necromantic ritual, or binding it in service for all eternity. But for a precious few, the soul is something more; less an extension of the self and more an addition to it, able to manifest and manipulate the very essence of others for your benefit...   [click here for more]
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Sphinxes of Ravnica (5e)

Sphinxes of Ravnica (5e)


"Sphinxes of Ravnica" is a supplement to the Guildmaster's Guide to Ravnica, giving you 12 new sphinxes to populate your campaign. Each sphinx is loosely inspired by a Magic: The Gathering card of the same name, and thus fits easily into the Ravnica lore--but minimal tweaking is necessary to slot these sphinxes into a campaign of any setting or theme. ...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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Stable

Stable


Floorplans for a Stable. Plans for the 1st floor and hay loft. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Stand By Me 5e Edition

Stand By Me 5e Edition


Stand By Me is primarily a role playing adventure, not a hack and slash encounter. The ‘villain’ of the piece is as innocent as the victims. There are numerous ways of resolving this adventure and I am sure that your players will find more than has been envisaged here. This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope of the first season....   [click here for more]
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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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