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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Elitar is a race that is compatible with 5th edition Dungeons and Dragons. They are a selfish, xenophobic race of arcane masters that once held a tight grip over the Material Plane. Their history of dictators has lead to the now purely evil race. ... [click here for more] |
Dungeon Masters Guild |
FREE
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A short module for players of level 1-5, this campaign has 15 original quests, most of which can be dropped into existing campaigns with relative ease. ... [click here for more] |
Dungeon Masters Guild |
$0.10
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
$0.30
|
The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
$0.30
|
Over 1000 Inn and Tavern names for your D&D campaign! Some whimsical, some serious, find just the right name to set the mood.
If you are interested in having an Inn battlemap printable on standard sized paper, check out my map/name combo product!
If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and... [click here for more] |
Dungeon Masters Guild |
$0.50
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"A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction.
The river city of Lotian is a rough place, where might often means right... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Gragensmith, Shell-Head, Armor Meister, is an Artificer unsatisfied to hurl potions or sling lead from the back ranks. Instead they create temperamental magical armor and arms to wield in the thick of combat. Over time they incorporate additional options to their armor, even integrating the magic items they craft as part of their class, keeping them ever ready and hands-free. This archetype... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring the Outer Planes to your table with this new Warlock Patron.
In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in.
In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked... [click here for more] |
Dungeon Masters Guild |
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Welcome to the Extreme Guardian Wargaming League!
Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter... [click here for more] |
Dungeon Masters Guild |
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The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games.
The Sire is a new Patron for the warlock class. It... [click here for more] |
Dungeon Masters Guild |
$0.50
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A cleric domain centered around the use of firearms. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose?
Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session.
In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly... [click here for more] |
Dungeon Masters Guild |
$0.50
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The bards of the Crown are courtiers, messengers, and ambassadors extraordinary and plenipotentiary for the societies in which they are found. Diplomats without peer, they shape courts and domains they serve.
If you enjoy this title, please consider leaving a comment or review. You might also like these other titles from the same author. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Introduction to WaterDeep legal theory.
Game mechanics on using the legal theory (like alignment).
Walkthru of the 4 main court systems in WaterDeep.
List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens.
General lawyer advice.
A sample of famous WaterDeep court rulings. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for:
Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more!
18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short... [click here for more] |
Dungeon Masters Guild |
$0.50
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Stock Map: Beneath Blackthorn Keep, Surface Ruins Level is a map that DM's Guild creators can use in their products. It depicts the surface ruin of Blackthorn Keep, including stairs leading down to the first level. It has 24 numbered locations.
About the author: Troy E. Taylor has been writing and editing for roleplaying games since 2005. His publishing credits... [click here for more] |
Dungeon Masters Guild |
$0.50
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Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find.
Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane).
Two Items for the Mystic class, the Mystic's Crystal and the Rod... [click here for more] |
Dungeon Masters Guild |
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"The Coming Plague" is a four-hour adventure for 3-6 players. It is written for characters of 4th-7th level. The PCs are trapped in a plague-ridden city until they discover the source of the disease, a vile Otyugh. This module includes a two hand rendered maps and a new goddess to add to any pantheon.
...the vile Otyugh busts from the water and lashes out with it's disgusting, ropy tentacles!... [click here for more] |
Dungeon Masters Guild |
$0.50
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Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose?
Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition.
In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Greisten family promised their farewell party would be the finest of their lives. Lavish feasts, unending wine, and magic to delight and amaze were ordered for the amusement of the guests. The climax of the party was to be a prize of unique worth, desired by all, gifted to the greatest dancer in attendance. None can say what happened within the manor that night, but the neighbours claim the screams... [click here for more] |
Dungeon Masters Guild |
$0.50
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In this document, we go into the basics of economics, especially what society formed around. We talk about the basics of bread, meat, and cheese. In later supplements, we will discuss details such as more advanced goods, transporting these goods, and bringing it all together with a functioning economy and something to protect it. ... [click here for more] |
Dungeon Masters Guild |
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The second edition of the Price of Bread series tackles the other sections of the economy, like fruit and vegetable harvests, as well as another cornerstone of society: salt. Salt defined the earliest economies, and formed words like salary, which, of course, comes from the latin salarium. This edition goes hand in hand with the first edition, but could, potentially, stand on its... [click here for more] |
Dungeon Masters Guild |
$0.50
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After covering how to produce things and sell them at market, we had to cover how to move these things over distances. Additionally, we discuss hunting and gathering as a lifestyle, and how one could profit if they wished while still feeding their family. After all, family must come first, even for the greediest merchant. Right? ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Watchers serve dual roles as versatile, skillful operators and potent, responsive warriors. Whereas paladins and rangers—among others—supplement their combat abilities with magic, watchers live by their reflexes and their wits.
The Watcher is an original, non-magic-based class focused on a mixture of dextrous combat and social roleplaying. It features capabilities drawn from other classes... [click here for more] |
Dungeon Masters Guild |
$0.50
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This monster hunting adventure is inspired by the Hand of Fate games from Defiant Development, using a deck of playing cards to determine random encounters and magical items. It is roughly suitable for adventurers of 2nd to 5th level, given its custom rules.
It takes place in and around a forgotten village in a monster-infested forest, that can be slotted into your Forgotten Realms or Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$0.50
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It's been a while, hasn't it. But it's here at last! The original hit 70 downloads (making it a copper seller), so lets se if we can make it heppen again, eh. Hope you find this useful, and if you end up using any of the races or subraces in this book, please leave a review to tell me how it goes.
Click here to see Kobold Chaos, a classic style adventure for first level characters.
Click here... [click here for more] |
Dungeon Masters Guild |
$0.50
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Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:... [click here for more] |
Dungeon Masters Guild |
$0.50
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Antares
13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20.
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Creaking oak and the roll of thunder heralded the arrival of the final member of the gathering. As she walked along the plush red carpet of the temple water dripped off her cloak and the metallic clink of armour followed her. She passed the benches that the locals occupied during daylight hours and joined the others kneeling at the foot of the stone statue at the far end of the hall. Simultaneously... [click here for more] |
Dungeon Masters Guild |
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Drunken cheers filled the room, almost piecing the haze of smoke and alcohol. In response angry shouts rose up and chaos ensued. Knives were drawn and crossbows raised, and for a moment the only movement was the drifting pipe smoke. The twang of bow strings and the sound of lacerating flesh followed, leaving bodies limp on the ground and fading light in their eyes. After the clash the fallen where... [click here for more] |
Dungeon Masters Guild |
$0.50
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Elven Tower presents Fantasy Stock Maps.
This is a hand drawn map of a small hamlet around a bridge. It is illustrated in the style of a local cartographer, excellent to be a prop given to players.
The Illustration has a resolution of 4016×2716, 72 dpi.
Included versions:
1.- Map with grid
2.- Map without grid... [click here for more] |
Dungeon Masters Guild |
$0.60
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Reports of this army have come from survivors of several large towns being utterly decimated by the hordes of Orcs, Goblins and various beasts and in some of the better defended towns, Hobgoblins. Accounts of a great Wyvern soaring above the army have also been heard.
This army bears a crest on their banners – the silhouette of a Wyvern, encircled by a crown with a tear drop of green within the... [click here for more] |
Dungeon Masters Guild |
$0.63
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A new character background for use with Dungeons & Dragons 5th edition, The Jailer allows you to quickly craft a character who is a seasoned veteran at dealing with, or perhaps being, a criminal.
"You’ve participated in your fair share of bribes too, so you know when to take a good one and when to pass lest you wind you up dead. Running favors or turning your head... [click here for more] |
Dungeon Masters Guild |
$0.75
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Looking for some new monsters to play/use in your games?
Six new monsters
Kamara, Wendigo, The Corrupted, Tainted Bear, Spriggan, Ancient Spriggan.
Please enjoy, review and give feedback on how I can improve. ... [click here for more] |
Dungeon Masters Guild |
$0.75
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“What can I get for ye, adventurer…” inquirers the grizzled barkeep. His establishment is rough, filled with chipped tables and thrice repaired stools, but a roaring hearth and bowl of steaming onion soup make the place feel like home. Other patrons laugh and gamble by the fire as the owners daughter serves fresh ales; this is a safe place, one without the worries of everyday life,... [click here for more] |
Dungeon Masters Guild |
$0.76
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A brilliantly useful supplement that allows Dungeon masters to present Shops to their player's with ease. Generating or fabricating stores is no longer a chore, as this publication has done it all for you. Add a twist to many of your clerks, such as trickery and sellers of exotic goods. ... [click here for more] |
Dungeon Masters Guild |
$0.79
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Eons ago a sword was created to fight the ravages of Tiamat and the chromatic dragons. That sword is revealed here for the first time. Introducing: Dragonbane! Discover its mysterious origin and learn why it is the ultimate weapon for fighting Tiamat. ... [click here for more] |
Dungeon Masters Guild |
$0.80
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Il manuale contiene la descrizione di Wagendorf, una piccola comunità infestata dai nonmorti. Sono presenti le regole per gestirne la popolazione defunta e i personaggi non giocanti principali. Il documento contiene anche tre nuovi oggetti magici, tra i quali un artefatto.
Infine sono presenti alcuni spunti per introdurre Wagendorf nella tua campagna, sia essa breve o lunga. ... [click here for more] |
Dungeon Masters Guild |
$0.86
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"Dead of Winter" is a 1st-level adventure
which can easily be adjusted to any level
It is designed as a side quest for Dungeons & Dragons 5th Edition
(but could be converted to other editions with very little effort).
As the adventurers are traveling a lengthy road between destinations, a bitter winter storm blows... [click here for more] |
Dungeon Masters Guild |
$1.50 $0.95
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Floorplans for a barn.
Plans for the 1st floor and hay loft.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Blacksmith's house.
Plans for the 1st floor, attic and cellar.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house
Plans for the 1st floor, 2nd floor, and cellar.
Includes standard grey, and textured version made with textures from Texture Pack 1.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor and cellar.
Includes standard grey, and textured version made with textures from Texture Pack 1 and Texture Pack 2.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor attic and cellar.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor attic and cellar.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor and cellar.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor and cellar.
Includes standard grey, and textured version made with textures from Texture Pack 1.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor and cellar.
Includes standard grey, and textured version made with textures from Texture Pack 1.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Floorplans for a Commoner's house.
Plans for the 1st floor, 2nd floor and attic.
Map Grid: 50x50 1" (inch) squares
Scale: 1" (inch) = 5 feet
Formats included: PDF, PNG
Check out Anvil Cartography's other products available on the Dungeon Masters Guild
... [click here for more] |
Dungeon Masters Guild |
$0.95
|