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City of Coin, A Guide to Adventure in Athkatla

City of Coin, A Guide to Adventure in Athkatla


This book is a supplement to the *Forgotten Realms* setting for fifth edition DUNGEONS & DRAGONS. It provides new details for regions of Faerun briefly described in *The Sword Coast Adventurers' Guide*. It focuses on the nation of Amn, the region directly south of the Sword Coast, and more specifically on the city Athkatla, with maps and descriptions of the geography, people, politics, economy,...   [click here for more]
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The City that Waits 5e Conversion

The City that Waits 5e Conversion


The City that Waits is a chapter of the module Return to the Tomb of Horrors, a 2e adventure that has a lot of exciting and challenging elements to it. You can find the adventure for 2e on DriveThruRPG. I have gone through this part of the adventure and converted it to fifth edition of the world’s oldest and most popular roleplaying game. In addition to room, spell, and monster conversions, I have...   [click here for more]
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Ravenhome's Plight | Adventure

Ravenhome's Plight | Adventure


    Ravenhome's Plight - The First Entry to the Greenfields Adventure Series "The rats are everywhere! In me shoes, kettle, chamber pot, you name it! And I'm sick and tired of rat stew!" - Wilhelm, fed up adventurer in spe Chapter 1 - Rodents of Unusual Size:The village of Ravenhome is plagued by a verocious rat army which feasts on the village's supplies and threatens...   [click here for more]
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Monsters of Candlekeep

Monsters of Candlekeep


Monsters of Candlekeep is a book-themed bestiary with 20 new monsters to populate your library. From tiny ink oozes and enchanted quills scurrying across desks, to ancient origami dragons hoarding books in the forbidden stacks, this fully illustrated supplement has plenty of creatures to add to your adventures in Candlekeep, the Ismeri Library in Ravnica,...   [click here for more]
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DDAL08-02 Digital Map Pack - Beneath the City of the Dead

DDAL08-02 Digital Map Pack - Beneath the City of the Dead


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-02 Beneath the City of the Dead in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More maps for Waterdeep: DDAL08-00 Digital...   [click here for more]
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CCC-Ziege-03 Dead Men Feel No Cold

CCC-Ziege-03 Dead Men Feel No Cold


Waterdeep’s master griffon rider has been murdered and no one knows why. Who would dare such a crime in a city where even the smallest transgressions face harsh penalties? The party is brought in to answer this question, which sends them on a trail that will take them through the most dangerous areas of the City of Splendors. Can they discover the truth before the villains escape, or will they...   [click here for more]
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After Lost Mine II:  Orcs Invade Phandalin

After Lost Mine II: Orcs Invade Phandalin


The Ghost Tribe of Orcs have been driven from their home under Wyvern Tor by some terrible evil and have traveled to the top of the hill overlooking Phandalin where they camped last night. Their chief, driven mad by unknown horrors, prepares to attack the city and claim it as his new home.  The heroes, who raced to the town ahead of the orc tribe, spend the night...   [click here for more]
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Berdusk Visitor's Guide

Berdusk Visitor's Guide


"Berdusk is a good stop if you're headding out to Cormyr. Thanks to the Harpers, it's one of the safest places in the region. They have a guide for folks passing through." Berdusk, also known as The Jewel of the Vale, is the base of operations for the Harpers in the Northwest. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom labeled...   [click here for more]
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Scourge of the Nightingale - The Complete Saga

Scourge of the Nightingale - The Complete Saga


Scourge of the Nightingale The Complete Saga This product contains all three of the Scourge of the Nightingale adventures listed below. This is a PDF module. If you are looking for the Fantasy Grounds VTT - click here.    A Song of Love: A masked menace terrifies the region, raiding villages...   [click here for more]
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Kandlekeep Dekonstruktion Maps

Kandlekeep Dekonstruktion Maps


I've ran the Kandlekeep Dekonstruktion adventure from the Candlekeep Mysteries book several times. However, as my players have noticed, the official map's size does not fit well with the amount of creatures featured wihin, making every room quite a crammed place. The re-made maps are 2-3 times the size of the originals, and thus will not fit into a drag and drop method of...   [click here for more]
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Uncertain Life

Uncertain Life


You are languishing in a prison cell, awaiting execution, when a mysterious man opens a portal into your cell and offers you the chance of freedom. With no prior knowledge of the man, you have to make the decision... Will you face certain death in the morning, or step through the portal and embrace an Uncertain Life? Whether you are looking for something to do between regular play sessions, you...   [click here for more]
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DDAL08-03 Digital Map Pack - Dock Ward Double Cross

DDAL08-03 Digital Map Pack - Dock Ward Double Cross


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-03 Dock Ward Double Cross in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More maps for Waterdeep: DDAL08-00 Digital Map...   [click here for more]
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One Page Encounters: Chasing Ghosts

One Page Encounters: Chasing Ghosts


Looking for a quick way to add some spookiness to your games? Grab one of these ghostly encounters and play.     Chasing Ghosts is a collection of 5 one-page encounters that can be dropped into ongoing campaigns, or used as jumping off points for new adventures. These eerie encounters range from 1st to 7th level, and are designed to be easy to pick up...   [click here for more]
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Orcs of Icespire Peak 02 - Orcs of Triboar Trail

Orcs of Icespire Peak 02 - Orcs of Triboar Trail


This is a complementary adventure for the “Lost Mine of Phandelver” & “Dragon of Icespire Peak” Original Products, and notably for the “Butterskull Ranch” encounter of the latter, although one new location is provided too. This modules’ purpose is to leave a bed of breadcrumbs which allow the players to find one of the entrances to the long forgotten Khundrukar Complex from another...   [click here for more]
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Baldur's Gate: Wyrm's Crossing

Baldur's Gate: Wyrm's Crossing


As you open the pages of "Baldur's Gate: Wyrm's Crossing," you are not merely flipping through a book; you are embarking on a journey to one of the most iconic locations in the realm of fantasy adventure. This tome is more than a guide; it is a portal to a world brimming with intrigue, mischief, and unspeakable horror. Baldur's Gate, a name that resonates with a sense of mystery and grandeur, has...   [click here for more]
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Books Of The Realms Volume V Mirt's Library

Books Of The Realms Volume V Mirt's Library


In this volume, we go inside the libraries of wealthy merchants and adventurers! As they chronicle thier times spent in adventuring, you can be sure to find valueable lore, secrets, and maybe a magic item or two! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also...   [click here for more]
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CCC-PRIORY-02 Prison Pitfalls

CCC-PRIORY-02 Prison Pitfalls


You find yourselves shipwrecked on a mysterious island in the Moonsea. Will you escape the island to hunt Yami, or will you die in the belly of its master? This is part 2 of 3! A 2-hour Adventure for 1st – 4th Level Characters This adventure originally debuted at Pretzcon in Omaha, Nebraska. Visit them here: http://www.pretzcon.org If you like this adventure, take a...   [click here for more]
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Splendors & Shadow - Waterdeep Steampunk Campaign Setting (5e)

Splendors & Shadow - Waterdeep Steampunk Campaign Setting (5e)


Waterdeep and Skullport in the Age of Æther The year is 1888 by Dale Reckoning, and the lands of Faerûn are in the throes of a techno-magical revolution. Ancient arcane lore mixes with cutting edge science, propelling the Realms into a new age: the Age of Æther. Magical factories churn out marvelous wonders and modern conveniences, mighty locomotives and elegant airships cross nations in hours or...   [click here for more]
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Gargantuas of Kara-Tur 5E

Gargantuas of Kara-Tur 5E


Gargantuas of Kara-Tur 5E Gargantuas are truly monstrous species, both in size and ferocity. Whether they are throwbacks to another age, aberrations of natural processes, or results of crazed magical experiments is unknown. Gargantua appear in many different forms, but most resemble gigantic humanoids, insects, and reptiles. This document converts 5 AD&D 2E Gargantuas...   [click here for more]
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Baldur's Gate: Larceny at the Hall of Wonders

Baldur's Gate: Larceny at the Hall of Wonders


Attention scoundrels! Pull a daring heist in one of Dungeons and Dragons' most iconic cities in this one shot adventure for level 3 characters! This product gives you a 2-4 hour caper adventure, with 10 pieces of original art. The Score: In Baldurs Gate, the Hall of Wonders displays and showcases incredible inventions. Of interest to scoundrels, however, are rumors of a treasure...   [click here for more]
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Road's End Robbery

Road's End Robbery


Lisha’s luck ran out.  Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago.  She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need.  This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters...   [click here for more]
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Westgate Stock Map

Westgate Stock Map


Moonsea Marauders' map of Westgate "Westgate was a seedy and squalid metropolis—with a history in piracy, powerful crime syndicates, and nameless vampiric crime-lords. Westgate thrived on black-market trade and corruption, and was perhaps one of the most sordid cities in all of Faerûn. The legacy of scoundrels and spies was found in every alley, and danger lurked for the unprepared...   [click here for more]
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GUARDIANS OF THE WHISPERING ROSE

GUARDIANS OF THE WHISPERING ROSE


An adverture for a party of 4-5 Level 1 Characters, Guardians of the Whispering Rose has the party protecting the target of threats and attacks, and then investigating to find and eliminate the threat. Great for beginner characters has a small dungeon... role playing and investigating.  ...   [click here for more]
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Moonshaes Aflame: The Building Storm

Moonshaes Aflame: The Building Storm


Taken by slavers, a group of adventurers have to free themselves on their way to the island realms of Moonshae. How far will each member go in order to get back to the life they knew? Or will they instead be changed by their harsh fate and embrace the power that can grant them revenge. The fate of the Moonshae Isles rests in the decisions each adventurer makes as they struggle to turn their...   [click here for more]
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How Malar Stole Midwinter!

How Malar Stole Midwinter!


Explore a new villain option for Waterdeep: Dragon Heist! Victoria Vladikoff is a noble of barely any repute, but she's hiding a deadly secret: she's spent the past several years becoming the undisputed Huntmistress of the followers of the god Malar in Waterdeep. Malar the Beastlord is a god of savagery and evil lycanthropes, and his followers murder kidnapped humanoids in seasonal events...   [click here for more]
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Xantharl's Keep Maps

Xantharl's Keep Maps


Maps of Xantharl's Keep, as described in "Volo's Guide to the North" by Ed Greenwood. One map has a key for town locations, with two extras that I put in, while the other map does not include the key. The original artwork for this PDF is for sale for $250. It is 9 by 12 inches on paper. E-mail me at a_j_woodyard@yahoo.com if you're interested. You can also find maps of various other locales that...   [click here for more]
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Keys from the Golden Vault: Axe from the Grave Map Supplement (Roll20)

Keys from the Golden Vault: Axe from the Grave Map Supplement (Roll20)


**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP** **Roll20 maps preconfigured with walls and lighting for ease of use** **This product is a Game Add-On within Roll20.  Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.** ------------------------------------------------------------------------------------------------...   [click here for more]
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Il Tesoro Dimenticato della Gloria di Ahghairon

Il Tesoro Dimenticato della Gloria di Ahghairon


Grazie per il Silver Badge! Come accaduto per le altre mie avventure, nuova edizione con TUTTE le mappe completamente rifatte in qualità superiore con Dungeondraft. Ma non solo...aggiunte altre 4 pagine di incontri e miniquest per arricchire il viaggio tra due Capitoli!  Dall’autore de “La Congrega” una nuova campagna che porterà...   [click here for more]
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City, Town, & Village Record Sheets

City, Town, & Village Record Sheets


This free PDF is a simple record sheet for towns and villages in your campaign. A Dungeon Master can use the sheets for secret notes or worldbuilding. A player can use them to keep an adventure journal for the whole party. Having a separate sheet makes it easy to remember what town NPCs are from, what special locations are nearby, and what happened when the characters were there. When paired with...   [click here for more]
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Dragon Heist - Chapter 1: Troll and Friends Paper Miniatures

Dragon Heist - Chapter 1: Troll and Friends Paper Miniatures


I made these paper miniatures for use with the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the second "encounter" in chapter one of the main story line and should give you all the NPCs/Monsters you need to run that encounter. Miniatures Included: Durnan x1 Troll x1 Stirges x4 Volo Geddarm x1 Tavern Table x1 Map:...   [click here for more]
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Trinkets of Shou Lung

Trinkets of Shou Lung


Trinkets of Shou Lung This supplement introduces 101 New trinkets from the country of Shou Lung. This supplement is the 2nd in a series that seeks to expand Kara-tur out of its 80’s vibe and breathe life into the cultures of eastern realms. The culture of Shou Lung is the inspiration for the trinkets presented in this supplement. The trinkets in this supplement...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish.  Characters have a short timeline (four days), but wide latitude in how they accomplish the job.  This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries.  This adventure...   [click here for more]
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Waterdeep: Dragon Heist - Summer Slaughter

Waterdeep: Dragon Heist - Summer Slaughter


The Zhentarim have been fighting a secret civil war in Waterdeep; those like you, loyal to the Doom Raiders’ vision of success, against those turncoats whose loyalties flipped the moment Manshoon reappeared. What’s worse is that Xanathar, the Zhents' greatest rival In the city, wants you all dead equally. That was, until the drow crime lord Jarlaxle waltzed onto the scene, and brokered...   [click here for more]
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Full Moon Shines

Full Moon Shines


FULL MOON SHINES Lycanthropy or Misanthropy?   REVISED, NEW, AND IMPROVED! When the moon shines brightly, someone – or something – is stalking the streets of Timbertown. Can the heroes figure out who – or what – and settle the matter before panic breaks out? If you're looking for a classic Scooby-Doo type of whodunit for your table, or a one-shot just for fun,...   [click here for more]
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Fool's Gold: Mystery in Baldur's Gate

Fool's Gold: Mystery in Baldur's Gate


Baldur’s Gate is not what anyone would describe as a ‘welcoming’ city. Tensions between the patriars and the people of the Lower City are high. The Flaming Fist mercenaries are uncaring, incompetent, or simply corrupt. To top it all off, now people are going missing. The only clue: a single golden finger that looks far too lifelike for comfort. Fool’s Gold is a 3-4...   [click here for more]
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The Twelve Noble Genasi Houses of Calimshan (5e)

The Twelve Noble Genasi Houses of Calimshan (5e)


The Twelve Noble Genasi Houses is a lore supplement for DMs and players. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, a dozen noble houses have emerged, each with distinct tastes, interests, and spheres of influence. Each house is detailed through: a unique...   [click here for more]
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Rise of the Genie Lords - Part One

Rise of the Genie Lords - Part One


The Lands of Intrigue Await A thousand miles south of Waterdeep lies the country of Calimshan. It is a harsh land that has been heavily scarred by magic and warfare. It is in these lands that the genies established their empires. Though these empires have since fallen to humans, the time has come for the genies to try and take back what was once theirs. This is the first in a series...   [click here for more]
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Sundabar Visitor's Guide

Sundabar Visitor's Guide


"Behind the double walls of Sundabar is about the safest place to ever do business. The Ruling Master there gives out these guides for new travelers." Once a purely dwarven citadel, the now cosmopolitan Sundabar is still sometimes known as the rampart of the north. It's high set of double walls keep the dangers of the region well at bay. This is a pre-filled version of my Complete...   [click here for more]
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Phandalin 023 Return of the Redbrands

Phandalin 023 Return of the Redbrands


   Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners.  The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver.  Neither adventure is necessary to...   [click here for more]
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Map Pack M5: The Yawning Portal

Map Pack M5: The Yawning Portal


M5: The Yawning Portal      The Yawning Portal inn and tavern is arguably the most famous tavern in all of Waterdeep. Built atop the ruins of Halaster Blackcloak's tower, it serves as the starting point for many an adventure looking for fame and fortune below. -=O=-      The Yawning Portal is a focal point in many Waterdeep adventures, including...   [click here for more]
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Caught at the Cross Keys

Caught at the Cross Keys


'Solid one-shot adventure! Great as a interlude or prelude for any campaign, not just the Sword Coast! Now go rescue/kidnap that noble!' - Stephen B. A two hour adventure for 2nd - 4th level characters (Click on “Full-size Preview” and you can check out entire product before purchasing. I'm sure you'll love it and I appreciate your support) Emerson Frostfield...   [click here for more]
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The Good Ship Kraken's Conscience

The Good Ship Kraken's Conscience


Having stopped the Raiders operating out of the Cloakwood along the Coast way, the players return to Baldur’s gate to return their prisoner to Belynne Stelmane, and learn of a slavers operation she would like them to sniff out and break up in her continued bid for political clout. This adventure is a continuation of It Always starts in a Tavern, but will contain suggestions for...   [click here for more]
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Nice Day for a Wight Wedding

Nice Day for a Wight Wedding


Utilize the creatures and lore of Tome of Foes! In this supplement, you'll find FIVE mini-adventures that are perfect as side quests or session-filling encounters for your home game. The entries make use of the lore and creatures in Mordenkainen's Tome of Foes, giving you ways to incorporate them into your game. The five mini-adventures are: Nice Day for a Wight Wedding...   [click here for more]
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Rais from Avernus I - A Tale of Two Cults

Rais from Avernus I - A Tale of Two Cults


This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who...   [click here for more]
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Pets and Familiars of the Realms

Pets and Familiars of the Realms


15 new stat blocks for familiars, pets, dungeon fodder, and more! Wherever your adventurers encounter these small and tiny creatures, they will be enchanted by the opportunity to tame them, make them mounts, or bring back as a present for the family. ...   [click here for more]
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Random Tables for Dragon Heist

Random Tables for Dragon Heist


This supplement has a series of tables for various different encounters in Dragon Heist. Most of them are items that can be used to dress various different locations in the adventure, but there are also some random people to encounter and events for Trollskull Alley. The individual tables can be rolled on when characters are in that location and can provide people for them to meet or things for them...   [click here for more]
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Ananthia Campaign Guide

Ananthia Campaign Guide


"The land is drying out, and Ananthians feel powerless. The golden era of humans, elves, and dwarves fades from the parched pages of history as an insatiable desert grows. But there is no bad situation that cannot be made worse. For the past three hundred years, the last kingdoms of the East have been under the dominion of a Machiavellian demon cultist-turned-lich. Still, not all are ready to give...   [click here for more]
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Oldarin's Magical Tattoo Parlor

Oldarin's Magical Tattoo Parlor


A secluded shop sequestered away in a place where few venture, Oldarin’s Magical Tattoo Parlor is a location that few are aware actually exists. Lit by wax-candles that emit dim, red flames, the walls are covered from the ceiling support beams to the floor boards with the various stencils and completed art pieces of the proprietor, Oldarin. Oldarin is a proud Yikarian (colloquially referred to as...   [click here for more]
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Yokai Lore Ledger #6 - Kameosa

Yokai Lore Ledger #6 - Kameosa


The Sixth volume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players. This entry contains the Kameosa a small creature born from loved pots that come to life and act as living alchemy jugs for a single liquid. The Washcloth Dragons should be coming later this week or early next week. Contains: Lore  1 Statblock ...   [click here for more]
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Soul Jars of Fortune (mini campaign)

Soul Jars of Fortune (mini campaign)


Outline: Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat.  The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals.  An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ...   [click here for more]
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