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If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.
While you're at it, check out our other titles!
Variant... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Shard Shunners - a Zhentarim Faction Mission
'Shard Shunners' is the name of the third faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, finding the missing Dasher Snobeedle is no longer a simple errand, but a deep delve into the seedier portions of Waterdeep, as the... [click here for more] |
Dungeon Masters Guild |
$1.99
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A complete town building system & framework for 5e.
To be used in conjunction with any campaign.
Need some down time activities to keep your party immersed in your world?
Want to create your own settlement which you can call home?
Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework... [click here for more] |
Dungeon Masters Guild |
$4.99
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Trinket of Baldur’s Gate
This supplement introduces 100 new trinkets that you may find in the notoriously dangerous city of Baldur’s Gate
The trinkets presented in this supplement are inspirited by the rough and tumble city of Baldur’s Gate and were created to bring an additional layer of depth and world-building to the Forgotten Realms and the Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$1.00
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A century ago, Murann was a prosperous seaport belonging to the nation of Amn. It is now the "Monster City," inhabited in large part by humanoids and other races that many civilized Faerunians might consider to be monsters. Goblins, hobgoblins, bugbears, kobolds, ogres, orcs, among many others, freely walk the city streets, mingling and trading. It is a divided and dangerous city, but one that thrums... [click here for more] |
Dungeon Masters Guild |
$9.95
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A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters).
Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take... [click here for more] |
Dungeon Masters Guild |
$4.99
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Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it.
Xanathar Brawl – a medium encounter at the Black Tankard... [click here for more] |
Dungeon Masters Guild |
$2.95
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Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location.
The Story
A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action.... [click here for more] |
Dungeon Masters Guild |
$0.50
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This adventure was written by former Wizards of the Coast Dungeons & Dragons staff member Greg Bilsland, producer on the fifth edition core rulebooks. The adventure was designed for use in D&D's 24-hour 2016 Extra Life game.
The adventure is for characters levels 6 - 8 and integrates with the story of Storm King's Thunder.
Description: Two tendays ago, cloud giants... [click here for more] |
Dungeon Masters Guild |
$3.99
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Forgotten Realms Map: The North (5e)
This is a detailed, high-resolution map of the North. Compatible with the 5th ed. but usable with earlier editions (also with an extra unlabeled map).
High quality JPG format, 6000 x 4632 oixels
Three variants are included: Normal labeled Labeled with hexes (5 miles/hex) No labels ("do-it-yourself")
Low resolution:
High res sample... [click here for more] |
Dungeon Masters Guild |
$3.00
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The Brotherhood of the Griffon is a 5e adventure for 7th-8th level characters that is set in the nation of Thesk, in the Forgotten Realms. The party heads to Phsant, where the characters get the chance to investigate the Brotherhood of the Griffon whereabouts, more specifically their leader, Aoth Fezim.
It's composed of three main chapters:
Exploring Phsant
Looking... [click here for more] |
Dungeon Masters Guild |
$4.99
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Scourge of the Nightingale
Part Two: A Song of Revenge
The events that transpired during A Song of Love implicate Hobart Taggart, a tavern owner in Hillsfar, with dealing with the strange, masked menace who kidnapped the performer known as Devon Artis. The adventurers are tasked with finding Hobart Taggart and gathering information about this unique villain. However, the... [click here for more] |
Dungeon Masters Guild |
$6.95
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ESCAPE FROM THE BLOOD FORTRESS is a 6-hour adventure for groups between level 4-6 in the fiery hellscape of Avernus, playable as two small sessions leading to a longer adventure in Baldur's Gate: Descent Into Avernus or as a standalone one-shot.
Imprisoned in the first layer of Hell a group of unfortunate adventurers must find their way out amidst the chaos... [click here for more] |
Dungeon Masters Guild |
$3.95
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An Infernal Bakery
Solo Adventure for a Single 1st Level PC - D&D 5E
Solo Operations for the Golden Vault
Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed.... [click here for more] |
Dungeon Masters Guild |
$2.99
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When the youngest son of High King Derid Kendrick is kidnapped by the ruthless Viceroy of Westphal, the fate of Alaron hangs in the balance. The Champions of Alaron are called upon to rescue Prince Owaren from the clutches of the mercenaries that keep Kythyss in their grip. With the help of the spymaster Fenton Whitlock and the secret resistance led by Roderick, the party must infiltrate the town,... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Mottled Donkey
When Elthar Yrbrock’s mottled donkey statuette gets stolen, he hires the characters to retrieve it for him. Elthar knows the statuette will change hands in an inn called 'the Trencherman'. This large alehouse caters to the scum of Baldur’s Gate.
It’s not easy to search for a small statue in the mayhem of brawls, fires, and shady events. The characters face dangerous people... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Practical Household Magic!
Not all magic items must be dangerous, or even all that interesting to adventurers. Magic is for everyone, for even the most mundane tasks around the house!
That's why Aristobulus's Artificers started making Useful Items - to make your life easier! This is the latest version of our catalog. You're sure to find something herein which will wonder how you ever existed without... [click here for more] |
Dungeon Masters Guild |
$1.95
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In this new supplement for the Blood wars, you have introduced to the Imp
The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their... [click here for more] |
Dungeon Masters Guild |
$0.50
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One of the greatest landmarks in the City of Splendors that is never visited in your quest for the 500,000 gold dragons are the eight Walking Statues of Waterdeep. Years ago, the statues appeared and caused chaos and destruction in the streets of Waterdeep before suddenly stopping and freezing where they stood. Since then, buildings, tenement complexes, taverns and stores have been built up around... [click here for more] |
Dungeon Masters Guild |
$3.99
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Murder in Baldur's Gate is an adventure released in 2013, during the playtest period for D&D 5th edition. It is designed to be edition agnostic and as such the product itself doesn't feature any stat block for the monsters contained in the adventure. On the official Wizard of the Coast website there is a freely downloadable compendium which contains stat blocks for D&D 3.5, 4E and... [click here for more] |
Dungeon Masters Guild |
$2.50
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Leilon: City of Adventure is a module designed to aid you, the DM, with over 40 pages describing the ruined town as it stands today and also provides 4 adventures for character levels 3 to 8. The module is broken down into chapters. The first describes a farm converted into a small keep outside the ruined town that is used as a staging base for adventuring parties and provides several NPCs with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage.
Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for... [click here for more] |
Dungeon Masters Guild |
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Color Digital Maps for DDEX01-09 Outlaws of the Iron Route. This pack includes all four levels of the Grimshackle Jail with four maps per level (High and Low resolution maps for the floorplan, as well as a map populated with doors, rubble, furniture, etc). This also includes a map of the Moonsea Region with Phlan, Melvaunt, and Ruins of Zhentil Keep.
All maps include grid lines which are aligned... [click here for more] |
Dungeon Masters Guild |
$1.00
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Rescuing Lulu from Elturel seamlessly connects Waterdeep: Dragon Heist into Baldur’s Gate: Descent into Avernus and beyond.
Alternatively, it transforms Elturel into an historically researched 25-location sandbox for any campaign traversing the Sword Coast, or can be used to add meaningful roleplaying and content to either Tyranny of Dragons or Descent... [click here for more] |
Dungeon Masters Guild |
$9.99
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Gauntlet of Flame The Blistering Forge
Situated atop Mount Marazbor, an active volcano, it the dwarven lava-forge once known as Citadel Grungharaz. Once, this great armoury produced hordes of weaponry for dwarven regiments in far off lands, but now it has been taken over by rampaging fire giants.
Are you capable of infiltrating the Gauntlet of Flame?
A 6-10 hour Dungeons &... [click here for more] |
Dungeon Masters Guild |
$4.95
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Blood War? You can't handle the Blood War!
This supplement provides a number of adventure and campaign starter ideas to introduce your party to the dangers and intrigue of the eternal Blood War. by ALAN TUCKER
__________________________________ Follow me on Twitter: @TuckerAuthor
For Fantasy and Science Fiction Novels—some for... [click here for more] |
Dungeon Masters Guild |
$1.00
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Someone threatens the detective Vincent Trench who drags the party into a story that includes intrigue, jealousy, theft and subterfuge in a series of deductive challenges to catch the culprit. T.A. Noire is a short adventure that will keep busy your players for 1-2 hours, there is no level requirements cause fights are not required to resolve the case. If the party has not met Vincent yet the DM... [click here for more] |
Dungeon Masters Guild |
$1.00
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An adverture for a party of 4-5 Level 1 Characters, Guardians of the Whispering Rose has the party protecting the target of threats and attacks, and then investigating to find and eliminate the threat. Great for beginner characters has a small dungeon... role playing and investigating. ... [click here for more] |
Dungeon Masters Guild |
$5.00
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Need to rein in that pesky gang of murderhobos?
Introduce a powerful, villainous mage or robust ally to send the characters on their next journey.
This title provides thirteen non-player character stat blocks for a Dungeon Master to use at their table. The mages range from wise sages to power-hungry sinister sorcerers. Each of these flexible NPCs can act as... [click here for more] |
Dungeon Masters Guild |
$1.49
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Krampus is so last year.
Let's take the holidays back to their cheerful and giving roots. That's exactly what the Spirit of the Season aims to do in "A Very Aberrant Holiday Special!"
The quiet logging town of Pinemere has drawn the attention of a very friendly, very powerful entity from the Far Realm that sends its herald to spread good will toward man this holiday... [click here for more] |
Dungeon Masters Guild |
$2.50
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Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.
Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters.
The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night... [click here for more] |
Dungeon Masters Guild |
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The complete adventure arc with over 18 hours of story line for just $4.99!! Try Part 1 here Completely Free!!! This collection contains the entire Sanguine Tide adventure arc, an adventure series which is tailored towards busy or new DM's/players. Complete with NPC character studies, enemy stat cards and pre-drawn maps, this campaign minimises the work needed by any DM. This arc contains... [click here for more] |
Dungeon Masters Guild |
$4.99
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This product is perfect for your Candlekeep exploration! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any library, fort or luxrious locations.
These maps where inspired on the descriptions from Elminster's Candlekeep Companion and the amazing... [click here for more] |
Dungeon Masters Guild |
$6.99
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This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be.
8 Categories for Inns and Taverns
Poor
Modest
Comfortable
Wealthy
Aristocratic
Shady
Dockside
Roadside
Each Tavern page offers a price and description as well as:
20 Name Adjectives
20 Name Nouns
20 Patron Names
20 Surroundings
20 Random Events and Adventure... [click here for more] |
Dungeon Masters Guild |
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DM’s Kit: PALACE OF THE RED PASHA
There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult leader Severin Silrajin. To find the secret stronghold, the heroes must explore the Palace of the Red Pasha in the city’s Wizard’s Ward. Can... [click here for more] |
Dungeon Masters Guild |
$2.99
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Player's Guide to Faerûn Heraldry
Over 160 pages of Faerûn heraldic shields, badges, insignia, and more. Includes symbol attribution, source reference, blazon (description of shield), and basic information for identifying families, office titles, and locations throughout Faerûn.
All of the images within this product are available as stock art packages. See below hyperlinks for stock art... [click here for more] |
Dungeon Masters Guild |
$5.99
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"Devils everywhere! The whole village is overrun by 'em! Like bees to honey!" - Famum, enraged Peasant The village of Longbarrow faces a dire threat. Dozens of devils besiege the village to relieve the inhabitants of their souls. It is up to the heroes to put an end to the machinations of Igach, a sly devil in services of Azaketh. Seek out the source of the devil incursion,... [click here for more] |
Dungeon Masters Guild |
$4.95
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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
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I'm running the Hoard of the Dragon Queen campaign soon so I decided to invest some extra effort into making the players happy and make maps for all encounters in Chapter One - Greenest in Flames.
Included maps feature:
★ Greenest Hold
★ Sally Port
★ Old Tunnel
★ Old Mill
★ Chauntea's Temple
★ Village Square + Variant with Arena Add-On
Maps were made with basic assets of Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.00
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This sourcebook provides an updated, fleshed-out version of Skullport that links the original 2e version presented in TSR11348 – Skullport to the 5e version presented in Waterdeep: Dungeon of the Mad Mage. In Forgotten Realms time, the 2e version took place between 1369 DR and 1372 DR, while the 5e version takes place in 1492 DR. Over a hundred years have passed!
In addition to... [click here for more] |
Dungeon Masters Guild |
$9.99
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The Struggles of Stelmane A Battle of Minds Rages On
Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place.
Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets.
A 2-4 hour Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.95
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Current Clack: Neverwinter - A Dungeon Master's Sourcebook provides DMs with news, rumors and gossip for Neverwinter, the Sword Coast and the Savage North. This booklet includes 78 "Clack" entries, divided by month, that touch on the doings of adventuring companies, merchants, dragons and city states, the discovery of long lost dungeons, the arrivals, departures and dooms of sailing ships plying... [click here for more] |
Dungeon Masters Guild |
$5.00
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I want to loot Miirym the Ghost!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this... [click here for more] |
Dungeon Masters Guild |
$2.95
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Virtual tabletop dungeon maps of the WOTC adventure Waterdeep: Dragon Heist Map T1 Trollskull Manor & Tavern.
It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop.
This map pack contains more than just what was originally printed and is an expansion or "add-on" to existing material. In addition to the maps is included... [click here for more] |
Dungeon Masters Guild |
$2.00
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The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics.
Safehouse is a side trek adventure for a party of... [click here for more] |
Dungeon Masters Guild |
$1.00
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The players are tasked with stealing the Clockwork Heart, a powerful artifact hidden within the vault of a wealthy artificer named Lyrandar Swiftspark. They must navigate through a labyrinth of hidden passages, gears, and cogs, avoiding mechanical guardians and clockwork constructs. To successfully pull off the heist, the players must collect information, devise a plan, and execute it within a limited... [click here for more] |
Dungeon Masters Guild |
$1.99
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Inside This Book You'll Get:
New Shop - Big Bill's Brew Barrels and Barley Bodega
New NPC - Big Bill the brewing Dwarf
Beer Crafting System for use with Brewer's Supplies
Over 90 New Items, Including 30+ Recipes and Beers!
New Drunkenness System that adds fun and realism to drinking in-game.
Have you ever wanted to really put the Brewer's Supplies to good use in D&D 5e? Do you have a player... [click here for more] |
Dungeon Masters Guild |
$3.95
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Welcome to Fabio’s Fantastic Foray into the Farfetched, a 6-9 hour adventure for 3-4th level characters for 5e.
World renowned explorer and adventurer Fabio is set to release his latest book detailing his adventures through the lands. The book is called Fabio's Fantastic Foray into the Farfetched and is due to be launched tomorrow at Serenity Book Haven. However, the owner of the bookshop, Susan... [click here for more] |
Dungeon Masters Guild |
$4.95
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네버윈터에 첫 발을 내디딘 모험가들. 영광과 모험을 찾아 나섰지만, 아직 그들은 새파란 애송이 루키들입니다. 그런 그들에게 천금과도 같은 기회가 찾아옵니다. 하지만 제대로 된 모험을 떠나기에 앞서 의뢰주는 작은 테스트를 제시하는데… 과연 모험가들은 그 테스트를 무사히 성공할 수 있을까요?... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Trinket of Skullport
This supplement introduces 100 new trinkets that you may find in the infamous city of Skullport
The trinkets presented in this supplement are inspired by the dark city of Skullport and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many of the trinkets are designed as plot devices to inspire side... [click here for more] |
Dungeon Masters Guild |
$1.00
|