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Rais from Avernus I - A Tale of Two Cults

Rais from Avernus I - A Tale of Two Cults


This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who...   [click here for more]
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Zelligar's Evil

Zelligar's Evil


SILVER BEST SELLER !! NEARLY 125 PAGES OF FULL COLOR ADVENTURE GOODNESS. ARTFULLY WRITTEN AND ORGANIZED WITH LOVING CARE. UPDATED ON 5/11/2017 TO INCLUDE FULL COLOR ADVENTURE MODULE AND COVER. UPDATED ON 10/15/2016 TO INCLUDE NEWLY REVISED AND COMPLETE MONSTER STAT BLOCKS AND FOUR PRINTABLE ANCIENT TOMES (IN PDF...   [click here for more]
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Knowledge is Power!

Knowledge is Power!


--Author's Note: this title was previously released as 'Unstuck Encounters 2'-- “You on a quest for a magic sword?  Good for you.  You know where to find it?  Who else wants it?  What’s guarding it and how many teeth that thing has?  No?  Well, then…I know a goblin hermit you might want to talk to.  He knows everything happening around this forest.  But you might have to bring him...   [click here for more]
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Terror Beneath The Frozen Gate

Terror Beneath The Frozen Gate


Terror Beneath the Frozen Gate Welcome to the village of Joarl: an unassuming motte-and-bailey farming community where a mysterious enchantment has entrapped its inhabitants beneath a layer of ice. The story begins as the adventurers arrive at Joarl’s icy gates. Investigating the frozen community uncovers strange creatures and dangerous secrets hidden within. This is a Tier 1...   [click here for more]
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Tier 1 Side Quests: Villages In Distress

Tier 1 Side Quests: Villages In Distress


Are your players out in the villages? Are they looking for a side hustle for some extra cash? A challenge to sharpen their swords on? Does the paladin just want to do some good in the community? Perhaps you just need some quests to fill out a tavern notice board. A Boy and His Dog: an ogre has made a 4 legged friend a Worrying Outbreak: all is not as it seems at the village of Bunting Freely The Pied...   [click here for more]
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Van Richten's Dungeons: Issue 4, Borca

Van Richten's Dungeons: Issue 4, Borca


As reported by Rudolph Van Richten in his Guide to Ravenloft, the Domain of Borca hosts an ancient tome of power, the dreadful The Revelations of the Prince of Twilight! Kept inside the Ivliskova Finishing School’s library, it seems an easy prey for a party of heroes hired by one of the other Borcan noble families... but as always in the Lands of the Mists, secret horrors try to...   [click here for more]
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The Plot in Northmarket: An Eberron Home-Base Adventure

The Plot in Northmarket: An Eberron Home-Base Adventure


Are a string of robberies in Sharn's Northmarket district all that they seem? Can the party figure out what's going on before it's too late? ...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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One Page Encounters: Into the City

One Page Encounters: Into the City


Looking for ways to add more variety to your cites? Grab one of these encounters and play. Into the City is a collection of 5 one-page encounters that can be dropped into ongoing campaigns, or used as jumping off points for new adventures. The encounters range from 1st to 7th level. These are quick events with little prep work that are designed to be easy to pick up and...   [click here for more]
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Meeting Gundren Rockseeker

Meeting Gundren Rockseeker


This short module was designed to be inserted at the very start of Lost Mine of Phandelver and depicts the meeting between the adventurers and Gundren Rockseeker in Neverwinter. ...   [click here for more]
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Hunt for Dragonkin

Hunt for Dragonkin


Butterfield's annual Egg Hunt falls into chaos, as the hidden eggs unexpectedly hatch- and baby blue dragons emerge. Can characters collect the dragon eggs in time, before their fearsome mother returns to raze Butterfield to the ground? This adventure takes place during the Spring festival of Greengrass, featuring Easter themes and imagery, and is appropriate for adventurers of all ages....   [click here for more]
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Case of Whitebriar Manor - Campaign

Case of Whitebriar Manor - Campaign


Lester Loom is dead. Murdered in his own home.    Before he passed, he scrawled a single word on the floor in blood.    Whitebriar.   The Case of Whitebriar Manor is a noir-inspired mystery campaign for Dungeon & Dragons 5th Edition. The party must unravel the sinister plots of man and monster alike if they hope to dole out justice...   [click here for more]
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Curse of the Two Spirits

Curse of the Two Spirits


Curse of the Two Spirits An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of...   [click here for more]
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B1 The Rogue Knight

B1 The Rogue Knight


An old school adventure from Cawood Publishing, makers of over 30 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears... A good introductory...   [click here for more]
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Frontier Justice - A 5e One-Shot

Frontier Justice - A 5e One-Shot


On the frontiers of civilisation, a small town struggles to keep the peace. Attacked by beasts beyond their walls, and criminals within them, the town of Freewater turns to a group of adventurers for help. The town’s sacred monument has been vandalised, and an important symbol of peace has been stolen. What at first appears to be a simple crime soon turns out to be something far more sinister......   [click here for more]
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The House of Frex, the Forgetful Mage

The House of Frex, the Forgetful Mage


THE HOUSE OF FREX, THE FORGETFUL MAGE Have you ever wanted to raid your neighbor’s garage for that tool they “borrowed” a year ago? Or dig through your friend’s closet because you know half your wardrobe is hiding in there? What if you had a band of adventurers to do it for you? The wizard Rastakeen needs a book returned that he lent his not-so-esteemed colleague, Frex,...   [click here for more]
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Kobolds are People Too!

Kobolds are People Too!


A silver dragon has been secretly working on an unusual project: the betterment of a tribe of kobolds that live on the slopes of his mountain. Progress has been slow, but through religious devotion to his rules, the kobolds’ evil nature has slowly receded more and more with each passing generation. One day, if all goes well, the dragon hopes to integrate his kobolds with the people that surround...   [click here for more]
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Lady of Loss

Lady of Loss


The village of Trunton is the focus of conflict between the ruling paladin of the God of Vengeance and secretive cultists of Shar. As the PCs become embroiled in the unrest, a series of supernatural events lead them to investigate a ruined tower outside the village. Beneath the tower, in a shattered temple, the ghost of a murdered priestess seeks to possess one of the PCs and wreak vengeance on the...   [click here for more]
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The Laureate Trials

The Laureate Trials


A Silver Bestselling Product on the Dungeon Masters Guild! Thank you for all of the support. The Laureate Trials is a guild-based clockwork adventure, ideal for a group of brand new heroes (level 1). Created during the RPG Writer Workshop 2019. Welcome to the Laureate Guild! The player characters have been invited to...   [click here for more]
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The Helian Heist

The Helian Heist


Time for the Heist of your life!!! Occult activity is on the rise around the town of Pinepass. Nobody has an idea why, but recently a shady individual was caught making their way through town toting an ancient book that is putting off a powerful, magical aura. With the culprit in custody, investigations have begun to discern what secrets hidden away in the pages of the book. These secrets are not...   [click here for more]
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The Coming Plague

The Coming Plague


"The Coming Plague" is a four-hour adventure for 3-6 players. It is written for characters of 4th-7th level. The PCs are trapped in a plague-ridden city until they discover the source of the disease, a vile Otyugh. This module includes a two hand rendered maps and a new goddess to add to any pantheon. ...the vile Otyugh busts from the water and lashes out with it's disgusting, ropy tentacles!...   [click here for more]
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Drop-in Dungeons Tier 1

Drop-in Dungeons Tier 1


This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products. Drop-in dungeons Tier 1 features these 5 locations: - An old warehouse (lvl 1)     An old building occupied by a gang of Kenkus that are trying to build a mechanical...   [click here for more]
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Gert's Garden

Gert's Garden


The rumors are true - a daft old wizard is actually paying adventuring rates for yard work! She’s asking for a bit of help with her garden, in return for easy money and a reputation boost. What could possibly go wrong? A 3-hour adventure for 3rd-5th level characters by Cat Meadors ...   [click here for more]
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Monster Hunts Weekly: Issue 9

Monster Hunts Weekly: Issue 9


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Amnesia: Awakening

Amnesia: Awakening


A group of people stir. Hazy vision clears, and they find themselves in a crater of charred earth scorched by fire. As they contemplate their identity, Orcs peruse the wreckage and bodies for remaining survivors, and subsequently end their lives. What is going on? Who are these orcs? Is there a thicker, more sinister plot at stake?  ...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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The Yeast Beast

The Yeast Beast


The Foothill Bistro serves some of the finest food and home brewed ale in all the land. Recently though they’ve been seeing more and more restaurants and pubs pop up in the town and their reservation list isn’t what it used to be. Fearing for their family business the owners seek the help of a local wizard to spice up their servings but find the magical ingredients far more dangerous than expected....   [click here for more]
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House of Payne & Sauro

House of Payne & Sauro


Recently, a very pesky and masterful thief was captured; perhaps by this very crew of adventurers. The thief, Lotus Payne, has stolen a few precious items from a local noble, and the noble insists that the items be returned to them. Payne understands the need to secure one’s possessions. He has easily bypassed simple security systems and traps far too many times. So, Payne filled his house...   [click here for more]
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Zombie City: Escape the Horde!

Zombie City: Escape the Horde!


The port city of Silverstow has been overrun with zombies! These zombies carry a deadly plague that transforms anyone they bite into a zombie within a few hours. It’s up to our heroes to unravel the mystery of this disease, save the few remaining survivors, and escape the city! This is a simplified hexcrawl with a mystery that can be dropped into any campaign....   [click here for more]
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Babylon 1192 AD

Babylon 1192 AD


A 1st-3rd level small “abandoned city” for Sword & Caravan and Lion & Dragon   It is the year of our Lord 1192. The journey has brought you to the land where the first sin of mankind was committed and punished, and where the Lord scattered the people and confused their tongues. The land where abomination and blasphemy lie in the shadow of the valley of death:...   [click here for more]
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Lend a Hand to Large Luigi

Lend a Hand to Large Luigi


The first in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to their new Spelljammer campaign! Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Navigate the treacherous underbelly of the Rock of Bral and come out with a fistful or two of coin. Can your characters...   [click here for more]
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Saltwater Mystery

Saltwater Mystery


On the shores of the Sea of Fallen Stars, in a small and xenophobic coastal town, there is a mystery that must be unraveled. People have started disappearing during the past months, as a direct result of the criminal activities going on in town, under cloak and dagger. The players must examine clues, talk with witnesses, and investigate further, to help the people of Saltwater restore peace and order....   [click here for more]
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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
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Flowers in the Dead House

Flowers in the Dead House


Flowers in the Dead House is a 3-4 hour urban adventure for 1st-4th level characters. An ancient curse has fallen over the righteous Kelemvor's Dead House! Among the infested corpses, a mystery awaits to be solved. Inside Flowers in the Dead House , you'll find: A mystery-centered urban adventure. A setting-neutral proposal, with guidance...   [click here for more]
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Monster Hunts Weekly: Issue 22

Monster Hunts Weekly: Issue 22


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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The Kobold Caper: A Waterdeep Adventure

The Kobold Caper: A Waterdeep Adventure


There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now! A confrontation between the police and the kobolds seems inevitable. The only question is...   [click here for more]
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Kraken Game

Kraken Game


When a mysterious stranger extends an invitation to play games for the opportunity to win a large sum of gold, some find it very difficult to resist. However, once those games are revealed to have deadly consequences for those who fail, the competition becomes much more than a simple game - it becomes a matter of life or death. Kraken Game puts characters in a situation where they are competing...   [click here for more]
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DMJAM #1 Arrival of Empty Ships

DMJAM #1 Arrival of Empty Ships


During the first 2 weeks of March contestants from all over the world joined the first Dungeon Master Jam. An adventure design contest, the theme of the contest was 'Arrival of an empty ship'. This bundle is the result of that competition. 60 pages of wonder and adventure for you to enjoy. ...   [click here for more]
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Veils & Vengeance

Veils & Vengeance


**Updated as of 4/1/18. Adventure is now FOUR pages.  Adventure Structure:  This is a combat-light roleplaying adventure designed for 4+ players. Your players can either roll new characters or they can use their existing characters. Please note: this adventure is primarily designed for DMs who enjoy improv and do not need a clear path for the adventure. PDF includes...   [click here for more]
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The Mystery of the Red Death

The Mystery of the Red Death


In the highest circles of power, a dance of death begins. Caught in a web of intrigue and mystery, the first innocent blood spilled merely foreshadows what is to come. Adventurer, can your mind pierce the encroaching webs deviously spun all about you? The Mystery of the Red Death is an intrigue-centered murder-mystery adventure for a party of four to six PCs of about 3-4th level. Taking place in...   [click here for more]
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Monster Hunts Weekly: Issue 14

Monster Hunts Weekly: Issue 14


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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DC-PoA-CONMAR21 For My People

DC-PoA-CONMAR21 For My People


The favorite to win the speakership of Good Mead has reason to fear for the safety of her sister, whom she believes has been kidnapped to be exploited for her magical capabilities. She hires the party to bring her home. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Uses the Dungeoncraft seed A Dark Horse. ...   [click here for more]
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Destiny Abroad: The Voyage of the Rose Marie

Destiny Abroad: The Voyage of the Rose Marie


Unhappy with their lots in life, an unlikely group of adventurers seek to find new lives and untold riches in the newly discovered continent of Izdihar. Across the Faragoth Sea lies fertile soil to be farmed, untamed wilds to be explored, and vast fortunes to be earned! Destiny Abroad is a series of adventures set in a newly discovered continent, allowing players to start fresh and escape...   [click here for more]
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Enter The shadowfell ES004

Enter The shadowfell ES004


https://www.dmsguild.com/product/176461/Enter-the-shadowfell-intro-004?src=also_purchased for the free intro. In Enter the shadowfell The party is forced into the shadowfell in the Evernight part of of the shadowfell. It is quickly established to survive they must seek allies. Now after choosing who they side with will they try to gain power through their friends or find a way home? This is an...   [click here for more]
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The Merry Prankster

The Merry Prankster


Gold coins have started appearing on the streets of Shayreen. Instant wealth, right? But the coins have a tendency to vanish, and now no one will trust any piece of gold. Where is the gold coming from, and why does it disappear? Who is taking advantage of the strange circumstances? And who is the mysterious little man so finely dressed? With several bits of Irish flavor, this module includes stats...   [click here for more]
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Monkey Wrenches

Monkey Wrenches


As iron is eaten away by rust, so the envious are consumed by their own passion. — Antisthenes The destruction of Cyre and creation of the Mournland marked the end of The Last War. Since then, a towering wall of mystic fog has covered what used to be the nation of Cyre. Those who have ventured inside and made it out have spoken of unusual beasts, wild warforged, and other strange occurences. Most...   [click here for more]
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Well of the Devouring One

Well of the Devouring One


"Well of the Devouring One" is a short one-shot adventure for a party of four First Tier (levels 1-4) adventurers. With a blend of investigation, exploration and combat, it should make for an interesting and fun game session. A small farming village has been plagued by disappearances over the past year, always on the night of the full moon. With the next full moon approaching, the village is desperately...   [click here for more]
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The Legacy of the White Dragon

The Legacy of the White Dragon


The village of Silverwell lies at the foot of a mountain range in the icy north. Through most of its history it has enjoyed relative peace, save for its battles with the harsh elements. Recently however, a group of villagers were attacked by bandits while hunting in nearby Rothir’s Pass. The bandits left behind a grim message warning for none to follow. Frightened by the possibility of a larger...   [click here for more]
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Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)

Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)


Adventure High: The Secret of the Ooze "It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something...   [click here for more]
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King Kuroro's Random Encounters Issue #01 - City of Phlan

King Kuroro's Random Encounters Issue #01 - City of Phlan


Stop making Phlan a five-minute visit in your Forgotten Realms campaign or worse—a part of your travel montage. Here are 20 easy-to-run random encounters (For levels 1-10) that you can use to make your players stay a little bit longer and make their journey to Phlan memorable. From burning treants, drinking contests, mind flayers, and more! Also, probably not important but there's an awakened sewer...   [click here for more]
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