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Call of the Kraken: Waterdeep

Call of the Kraken: Waterdeep


CALL OF THE KRAKEN: WATERDEEP Continue your adventures after completing Waterdeep Dragon Heist! In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing agent! SHARK FINS AND TENTACLES The investigation quickly leads to a trading house in the Southern Ward and then to a sea cave linked to the city...   [click here for more]
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Keys from the Golden Vault: Masterpiece Imbroglio Map Supplement

Keys from the Golden Vault: Masterpiece Imbroglio Map Supplement


Detailed Battle Maps for Masterpiece Imbroglio in Keys from the Golden Vault! Maps: 1st Floor  (50x30) 2nd Floor 3rd Floor Basement Roofs More than 8 variants of Masterpiece Imbroglio maps, including mixtures of: Day | Night Grid | Gridless Lights | No Lights Assets | No Assets What assets? Assets for EVERY trap!  (Poisonous Gas) Chest with Bloody Bones Cart of Manure Horses (x6) Light...   [click here for more]
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The Graveyard Shift

The Graveyard Shift


Reviews for The Graveyard Shift from its initial release on DriveThruRPG "I ran this for my players as a one-shot today and it went great, though my players definiitely took it off the rails to places I didn't expect; still, there's enough information provided in this adventure to help a DM improv if that happens. A++ lauout and formatting as well, and props for including plater-friendly...   [click here for more]
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Festival Guide

Festival Guide


Electrum Bestseller! This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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Shops, Inns, Taverns and NPCs of Sigil and Beyond

Shops, Inns, Taverns and NPCs of Sigil and Beyond


This PDF is filled with shops, inns, and taverns, but mostly NPCs. We searched thru every 2e and 4e product we had access to looking for Planescape places and names. We didn't use ALL of them, but quite a few. There is no art, other than the cover, because art is expensive and I won’t use AI art in products going forward, now that I understand the issues. There is A LOT of art available to you online,...   [click here for more]
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The House of Professions

The House of Professions


"The House of Professions" is a D&D 5th Edition supplement, containing various lively stores with NPCs, backstories, mysteries, and random encounters placed in a large, two-story city house. Get inspired! Check out this short story with the secret of the house: https://youtu.be/idIlXqehYmw The download package contains: 21 Professions and stores with descriptions and inventory. 21...   [click here for more]
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Christmas in Barovia

Christmas in Barovia


Newly updated for October 2020! For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia? This...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames

Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames


A selection of maps designed for the first episode of the Hoard of the Dragon Queen campaign. Maps included for Greenest Keep, the Temple of Chauntea and all optional encounters, plus a selection of generic maps for random encounters and a few bonus maps, for any DM who needs to go off-piste! All full maps split into A4 printable sheets where needed.<o:p></o:p> ...   [click here for more]
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Oracle of War Battle Maps - The Complete First Year

Oracle of War Battle Maps - The Complete First Year


Ever needed more from your maps? What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps. Included in this bundle are 70 battle maps covering all combat areas in parts 1-10 of Oracle of War, along with Epics 1&2 and Salvage Bases. The maps cover - Part 1: The Night Land Part 2: Voice In The...   [click here for more]
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The Book of Many Homes

The Book of Many Homes


Introducing “The Book of Many Homes”, a comprehensive guide for those who find the spontaneous creation of commoner households and NPCs a challenge. This book offers a deep dive into 25 unique families, each with their own characters and struggles. Ranging from the impoverished to the comfortable, from bustling families to solitary individuals, there’s a household for every scenario. In addition,...   [click here for more]
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Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement

Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement


Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:...   [click here for more]
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Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement

Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement


Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement Are you running Keys from the Golden Vault? Your players can become fully immersed the first adventure, The Murkmire Malevolence, with this set of 4K resolution battle maps & item images. Spoilers (players, stop reading now): Welcome to The Varkenbluff Museum of Natural History! We are...   [click here for more]
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The Hangover: A Real Balor Party

The Hangover: A Real Balor Party


Description: Every adventure must end, and sometimes even the bravest heroes decide to hang up their cloaks rather than suffer terrible death at the maw of some monster. For the adventurers who survive long enough, a time-honored tradition has developed: the Balor Party—an epic send-off for an adventurer looking to cash in the treasure and settle in for a life of peace and prosperity....   [click here for more]
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Malikhar's Outfitters

Malikhar's Outfitters


Malikhar’s Outfitters is Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes: 35+ new magic items including the animated trap, bucket of chums, and even a legendary blanket called The Wooby. Details on Malikhar’s personality to run him as an NPC. Prices on the magic items Malikhar has available. Prices for all new magic items...   [click here for more]
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Baldur's Gate Visitor's Guide

Baldur's Gate Visitor's Guide


"Baldur's Gate can be a complicated place to get around. Here, take this, it'll help you orient yourself." Baldur's Gate is a bustling trade hub of the Sword Coast, and the site of many historical goings-on. It's best to go with a guide. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party...   [click here for more]
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Haven Cross: The Adventurers Guild

Haven Cross: The Adventurers Guild


This is the PDF version. If you are looking for the Fantasy Grounds VTT version - click here. The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players. It provides a fun environment both to players and DMs offering great flexibility and freedom, with the possibility of an immersive experience in between quests. Besides the Adventurer's...   [click here for more]
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Keys from the Golden Vault Companion 1: The Murkmire Malevolence

Keys from the Golden Vault Companion 1: The Murkmire Malevolence


The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence This Guide Includes Running the Adventure Advice on how to run this adventure to create an awesome heisting...   [click here for more]
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Night at the Lucaryen

Night at the Lucaryen


An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some...   [click here for more]
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Lost Tales of Phandelver III - Against the Sleeping Giant

Lost Tales of Phandelver III - Against the Sleeping Giant


This is a complementary adventure for the Lost Mine of Phandelver boxed set. It details the Sleeping Giant Location, a former tap house now used by the Redbrands as a logistic platform for extortion and slavery operations. This is a 4-hour adventure for 4 1st-3rd level characters ...   [click here for more]
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Festivals & Fisticuffs

Festivals & Fisticuffs


Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players. If your Dungeon Master is looking for a light-hearted break between harrowing encounters and near-death...   [click here for more]
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What Happens Under the Oak Tree: a Strixhaven Christmas Carol

What Happens Under the Oak Tree: a Strixhaven Christmas Carol


WHAT HAPPENS UNDER THE OAK TREE is a Christmas adventure starring first-year students staying in the Strixhaven campus during the winter break. As a peaceful winter holiday is interrupted by an attack on the Strixhaven campus a band of students must prove their worth and be the heroes their peers will look up to. Use this a standalone tale, or implement it within a larger campaign as the characters...   [click here for more]
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Ravenloft Reborn: Night of the Walking Dead Conversion

Ravenloft Reborn: Night of the Walking Dead Conversion


A Dungeons & Dragons adventure update for 1st-3rd level characters! This update converts the popular Advanced Dungeons & Dragons Ravenloft RQ1 adventure, Night of the Walking Dead, into the latest edition. The PDF update contains game statistics for the adventure encounters, helpful Dungeon Master notes, and relevant Ravenloft setting information...   [click here for more]
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19 Shops & Shopkeepers

19 Shops & Shopkeepers


This collection of 19 creative shops & shopkeepers is here to help make your world come alive with NPC shopkeepers your players will love Let your players enjoy a luxurious bathhouse run by demons, buy secrets from a mausoleum, or deep sea treasures from a half-orc captain and her menagerie of monkeys! Each shop can be the landmark destination of a small town or one of many unique offerings in...   [click here for more]
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Player Primer: Amn

Player Primer: Amn


While Amn is one of the wealthiest regions of the Forgotten Realms, it is also one of the most corrupt. Here, coin rules over all. Traders from across the Sword Coast flock to Amn, bringing untold riches and treasures but forming a wealth gap that oppresses the poor. Magic is outlawed; only those loyal to the governing Council of Five may practice the mystic arts. Yet beneath the surface, hope stirs:...   [click here for more]
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Lamordia: The God Engine - Levels 1-3 Adventure

Lamordia: The God Engine - Levels 1-3 Adventure


Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose. Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide...   [click here for more]
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Trollskull Tavern Management (ENG/ITA)

Trollskull Tavern Management (ENG/ITA)


Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:  Tavern renown system; 10 upgrades; Renown based events; Renown milestone events; Carousing table events. Evening Events  Business Rival:Emmek Frewn in details Rats Infestation Consequences Inn Patrons Encounters Side Quest NPCs  Check...   [click here for more]
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Tessa Presents 60 Campaign Maps Vol I (Roll20)

Tessa Presents 60 Campaign Maps Vol I (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 60 Maps for 5 styles of campaign setting: A fishing town festival A journey across badlands A cursed city beset with demon attacks An oasis city, the jewel of the desert The corrupted underwater ruins of an ancient city Nightmare visions of a past long lost to time The light layer is built in for applicable maps. This is 78MB...   [click here for more]
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Scrying Into His Handkerchief - Waterdeep Faction Adventure

Scrying Into His Handkerchief - Waterdeep Faction Adventure


A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 2 hour adventure! The first Bregen D’aerthe mission on page 34 of Waterdeep: Dragon Heist requires that the characters steal a noble’s handkerchief and give it to a tiefling girl down by the wharf. Scrying Into His Handkerchief answers the questions: Which noble? Why him? Where can we find him? What happens...   [click here for more]
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Breaker of Chains: An Adventure for Levels 6-8

Breaker of Chains: An Adventure for Levels 6-8


Loot The Room presents Breaker of Chains The shrine on the edge of town has been little more than a landmark for generations – but now eerie runes have begun pulsing across its surface, and rumour has it a dark force is growing. Now the party must investigate the threat, and destroy whatever lurks inside the Hall of Lament once and for all.   The Legend of Zelda...   [click here for more]
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Lost Mines Of Phandelver Map Pack

Lost Mines Of Phandelver Map Pack


The battlemaps missing from The Lost Mines Of Phandelver Adventure Old Owl Well Goblin Ambush Stonehill Inn The Sleeping Giant ...   [click here for more]
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Waterdeep: Dragon Heist - Infernal Contract

Waterdeep: Dragon Heist - Infernal Contract


**Contains spoilers for Waterdeep: Dragon Heist - DO NOT READ IF PLAYER** Waterdhavian nobles are known for their cunning and shrewd business acumen, but none have risen quite so quickly as the Cassalanters.  Three years before the events of W:DH, Victoro and Ammalia Cassalanter struck a deal with Asmodeus, Lord of the Nine Hells and in doing...   [click here for more]
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Curse of Strahd: Khazan's Tower Map for Roll20 or Printout

Curse of Strahd: Khazan's Tower Map for Roll20 or Printout


NEW LOWER PRICE! Gorgeous high-resolution maps for Khazan's Tower. Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book. Khazan's Tower Artwork Features: High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets of paper) Medium...   [click here for more]
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Wages of Vice DMs Pack and Maps

Wages of Vice DMs Pack and Maps


Your handy pack for running the Journeys Through the Radiant Citadel adventure! This pack includes: advice on running the adventure; a single-page reference version of the Radiant Citadel adventure “The Wages of Vice;”  developed NPC profiles of Madame Samira Amah, Kala Mabarin, Myx Nargis Ruba, and Captain Adann;  all the stat blocks needed; an original battle map of the Thornapple...   [click here for more]
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Balancing Encounters: Waterdeep Dragon Heist

Balancing Encounters: Waterdeep Dragon Heist


D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play...   [click here for more]
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Phandalin 001 Return to Phandalin

Phandalin 001 Return to Phandalin


   Return to Phandalin is a collection of short modules centered around an updated Town of Phandalin.  The first part provides an overview of the town several months after the events of the starter boxed adventure; Lost Mines of Phandelver.  The town has grown with new business and NPCs which can be used for further adventures.    The second section of the adventure...   [click here for more]
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The Dead Wedding

The Dead Wedding


 The wedding was meant to unite powerful families from Everlund and Silverymoon. "Til death do us part" comes sooner for some couples than others when undead hordes and a feral demilich are uninvited guests. The Dead Wedding is a short, 3 to 5 hour adventure for characters level 14 to 16.  The adventure contains maps for Moonshadow Keep and the crypt of the demilichess Regetta Arch Therm,...   [click here for more]
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Jemma Stardust's Guide to Mixology

Jemma Stardust's Guide to Mixology


This book introduces a new system that allows you and your players to craft signature cocktails that impart temporary magical effects. These effects will last either one round or one minute, depending on whether you mix a shot or a full cocktail. While all the spirits and mixers listed in this supplement are unique to Dungeons and Dragons, they all have real-world counterparts. All 36 examples of...   [click here for more]
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Hags, Harvests, and Hexes - A Thanksgiving Harvest One-Shot

Hags, Harvests, and Hexes - A Thanksgiving Harvest One-Shot


The community is having a harvest celebration! But, they neglected to invite the old hag living down the road. Petty and hurt, her scarecrows are now seeking revenge… This one-shot is meant to be played as a light-hearted Thanksgiving (or fall harvest) adventure. Play it with your family after dinner, or enjoy it with your friends to get into the spirit of the season! This adventure is part of...   [click here for more]
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Red Like Blood - A one-shot of family secrets

Red Like Blood - A one-shot of family secrets


"Red Like Velvet - Red Like Blood" is a D&D 5th Edition adventure of attending a reception with the undercover duty to reveal secrets of the hosting family. The adventure contains 12 pages of content, 3 detailed maps, 5 stat blocks and some unique mechanics. It is expected to provide about 4-6 hours of play time for a party of 2-4 adventurers at level 4-6. The Story The 30th birthday...   [click here for more]
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Xanathar Guild Missions

Xanathar Guild Missions


Do your players wish to join the Xanathar Guild? If so, they need a series of missions to gain renown! Thus we have the Xanathar Guild Missions. Designed for levels 2, 3, 4 and 5 (per the Waterdeep: Dragon Heist faction system), this supplement provides the necessary details for any player wanting to join Xanathar Guild or if they want to assist in a mission...   [click here for more]
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Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
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Sins of the Past

Sins of the Past


Sins of the Past "Few brave souls dare to visit the City of the Dead at night. Some might say that tales of nighttime horrors are for children, but the wise folk know better" Three members of the Jackals gang, famous grave robbers, are found murdered in the City of the Dead cemetery in Waterdeep. Their wounds are horrible, and their jaws are completely destroyed.  City...   [click here for more]
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Player Primer: Calimshan

Player Primer: Calimshan


Calimshan! The most ancient human civilization in the Forgotten Realms. A land of wonder, magic, and wealth. People from across the world travel seeking their fortunes in Calimshan, only to meet their end in the treacherous Calim Desert. Devious pashas vie for power while the remnants of genie warlords lurk in the sands. All this and more await you in Calimshan! This supplement contains everything...   [click here for more]
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Crondale Clock Tower

Crondale Clock Tower


"The Crondale clock tower stopped working about a month ago. Tom Brassfield and August Ticklance, two of the best watchmakers in town, went up the tower to fix the enormous clock over a week ago, but have not yet come down. Meanwhile, at sunset, screeching screams and mysterious verses that intimidate the inhabitants of Crondale are heard echoing in the air; not even the bravest of the guards...   [click here for more]
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Keys from the Golden Vault: Axe from the Grave Map Supplement

Keys from the Golden Vault: Axe from the Grave Map Supplement


Detailed Battle Maps for Axe from the Grave in Keys from the Golden Vault! Maps: 1st Floor  (20x20) 2nd Floor 3rd Floor 4th Floor Roofs More than 6 map variants, including mixtures of: Day | Night Grid | Gridless Lights | No Lights Assets: Chest - Closed and Empty Golden Axe Mandolin - The Target of the Heist Surrounding area on the map expanded for more exciting infiltration...   [click here for more]
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Session Zero: Phantoms of Dusk Island

Session Zero: Phantoms of Dusk Island


COPPER BEST SELLER! Session Zero: Phantoms of Dusk Island is a 5th Edition (5e) Dungeons & Dragons (D&D) session zero adventure module for a group or solitary character of APL level 1. The Basic Rules or Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure....   [click here for more]
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The Beast of Bastion Bay

The Beast of Bastion Bay


Praise for The Beast of Bastion Bay "The adventure itself is compelling, interesting, twisty, and above all, fun! The art and cartography are amazing. At the price point, The Beast of Bastion Bay is one of the best buys on the Guild today! HIGHLY RECOMMENDED!" - Travis L., 5 stars Bastion Bay has become a bustling trade hub under the guidance of the cunning Capa...   [click here for more]
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Evereska - Forgotten Realms Cities

Evereska - Forgotten Realms Cities


This is my version of Evereska. I hope you find it useful. These maps include a commercial license, as such, you can add them to your DM's Guild products. You may not use this image as a selling point or include these illustrations in another stock art collection, other specific actions not admisible are described in the attached copyrights document. This is a photoshop drawn map of a city...   [click here for more]
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10 Ten-Towns Filler Quests [With VTT Compatible Maps]

10 Ten-Towns Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Icewind Dale. This PDF and VTT Map combo is full of flavor text, character information, and more that will make your Ten-Towns adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 10 Ten-Towns Filler Quests Using this unofficial...   [click here for more]
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Sins of Our Elders DMs Pack and Maps

Sins of Our Elders DMs Pack and Maps


Your handy pack for running the Journeys Through the Radiant Citadel adventure! This pack includes: a single-page reference version of the Radiant Citadel adventure “Sins of Our Elders; advice on running the adventure; developed NPC profiles of Young-Gi and Kun Ahn-Jun;  all the stat blocks needed; a new gwishin stat block; an original battle map of Yeonido Gate (foggy and...   [click here for more]
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