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Commoner's house 4

Commoner's house 4


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor attic and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Commoner's house 5

Commoner's house 5


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Commoner's house 6

Commoner's house 6


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and cellar. Includes standard grey, and textured version made with textures from Texture Pack 1. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available...   [click here for more]
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Commoner's house 7

Commoner's house 7


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and cellar. Includes standard grey, and textured version made with textures from Texture Pack 1. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available...   [click here for more]
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Commoner's house 8

Commoner's house 8


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and attic. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Companion Guide to Neverwinter

Companion Guide to Neverwinter


Neverwinter Aptly named the Jewel of the North, this city has finally recovered from a number of cataclysmic calamities. This guide covers important and factual locations, current history, lore & typical encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please check out my campaign...   [click here for more]
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Companion Guide to Triboar & Surrounds

Companion Guide to Triboar & Surrounds


Guide to Triboar and surrounding area's, includes encouter tables, NPC's, Quest Hooks and more!!! If you enjoyed this content, please check out some of my other content here. ...   [click here for more]
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Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
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Conlegia Medius Musicae

Conlegia Medius Musicae


Many adventurers take a musical instrument or a collection of remembered songs along with them on their journeys. But bards know that music has a power far greater than that of soothing the weary soul. Here are three new colleges for bards; the College of Nature, the College of Song, and the College of Stars. These Colleges focus on finding alternative uses for the standard Bardic Performance feature....   [click here for more]
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Conquest of the Evermire

Conquest of the Evermire


Howdy Dungeon & Dragoneers! This supplement is sort of a campaign book, sort of a resource book, sort of an adventure book, sort of a map book and sort of a list of simple magic items. It's a sandbox style region or realm meant for an easy DM'ing style, something you can plop into your own world, or something to build off of. It can also be butchered up into parts and used as you wish. This...   [click here for more]
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Conspiracy of Serpents: City of Treachery

Conspiracy of Serpents: City of Treachery


The city of Lygos is in great danger and none of citizens knows it! The Silent Fang, an organization made up of the serpent-like yuan-ti has infiltrated Lygos and seized the city's highest positions of power. Its members await an eclipse to signal them to unleash mass-slaughter upon the city! This adventure is designed for four 8th-level characters. It contains background notes on the Silent Fang...   [click here for more]
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Construct Races (5e)

Construct Races (5e)


This title contains 4 new construct-type races for player characters of all settings: The Automaton, a tough, naturally armored clockwork creation. The Golem, a magical creation of unnatural strength and endurance. The Marionette, a flexible creature full of dark magic. The Modron, a simple tinkerwork creature from the Outer Planes. ...   [click here for more]
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Cooped In

Cooped In


Old man Milliken needs your help. Every night someone or something is stealing chickens from his barn, putting the local egg supply under threat. Keep watch and discover the truth in this 1-2-hour quest. ...   [click here for more]
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Corrupted Nature

Corrupted Nature


This oneshot adventure is to help teach new players AND new dungeons masters how a game works. You’ll find easy guides and simple stream game. This adventure will guide the player to level up to a level 2. This adventure is for 4-5 people, though you can adapt it to fewer, if needed. It is a very short adventure for those with little time who would like a taste of D&D in its simplest of...   [click here for more]
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Crazy Little Thing Called Love

Crazy Little Thing Called Love


A valentine adventure for a mid tier adventure group (levels 5-10) Cambion twins Olvez and Sarkon succeeded in capturing a demi-god of love Sol. Using his magical arrows the twins have started creating chaos in the town of Samora. Villagers have started to fall in love with random people, animals and objects and some of them have disappeared completely . Using the chaos as a distraction...   [click here for more]
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Creepy, Crawly & Crazy

Creepy, Crawly & Crazy


Discover 6 Creepy, Crawly & Crazy creatures to add some real flavor to your campaign. Meet the Ghost Herder who steals the souls of children and uses them as weapons. A brother to Night Hags and just as evil. Perhaps you might do better to start off with the Boneless Man, a fey prankster who might cause some annoyance, but also might leave a little gift. But as that bit of merriment...   [click here for more]
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Crimson Harvest

Crimson Harvest


An ancient shadow rises from the antiquated depths of the earth to prey on the fervent prayers of the desperate. Civil war has set aflame the mires and fens of the Black Moors, death lingers everywhere and the small folk struggle to eke out a miserable existence. The town of Fovostadt is such a place where the people suffer and struggle under the crippling weight of war and famine. Opulent and imperial,...   [click here for more]
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Crossroads Maps

Crossroads Maps


And welcome to the first maps uploaded to dmsguild by your friendly neighbourhood Battlemapper. Contained are a total of 12 maps. Three variations on the battle map with a green hill, tavern, and ruins version. Each also has 4 colour variations with green, brown, darkest timeline, and night. Putting them up here to just judge interest going forward as to what to create and all that so comments, thoughts...   [click here for more]
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Crown from Neverwinter CS008

Crown from Neverwinter CS008


Speacial thanks to Erik Scott de Bie for inspiration with the Crown of Neverwinter www.dmsguild.com/product/121733/Lost-Crown-of-Neverwinter-4e?filters=0_0_0_45356_0_0 CS008 While agreeing to help the wizard named Ezris learn on an artifact. They find the Hall of Heroes. From this they learn of a way to go back and experence the event. Now will they gain the knowledge they seek to build a device...   [click here for more]
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Crucible of Heroes

Crucible of Heroes


This adventure, the Crucible of Heroes, is designed for a party of four level 12 players. The challenges that the players will face were calibrated and play tested for this quantity and level specifically. That said, Crucible of Heroes is still rather challenging and is recommended for experienced players. Crucible of Heroes is essentially a short dungeon crawl type of adventure. However, hidden...   [click here for more]
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Cruel Summer: An expansion for Waterdeep: Dragon Heist

Cruel Summer: An expansion for Waterdeep: Dragon Heist


PLEASE NOTE: THIS SUPPLEMENT REQUIRES WATERDEEP: DRAGON HEIST Cruel Summer is an extension to Waterdeep:Dragon Heist which continues the Summer story arc and the tale of the Cassalanters, with lots of emphasis on mystery solving, investigation and intrigue. After the Cassalanter's Founders' Day celebration ends in death and destruction,...   [click here for more]
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Crypt Keeper's Curse

Crypt Keeper's Curse


A half-elf stands accused of the murder and abduction of a small child. With the noose around his neck he pleads his innocence. Is he telling the truth or is he simply playing into to rumors of a death curse upon the town? Mystery and danger are abound in this one shot adventure. ...   [click here for more]
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Crypt of the Cultists

Crypt of the Cultists


A three to five hour adventure for 2nd level characters The party is hired to investigate suspicious activity in the local graveyard. Inside the ancient crypt at the center of the graveyard, they discover a sinister cult intent on awakening an ancient evil...or at least a bunch of skeletons and zombies! The adventure contains no specific references to any setting, and is compatible with any of the...   [click here for more]
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Crypts Under Secomber

Crypts Under Secomber


A ancient crypt has been discovered underneath the town of Secomber, but the mayor is not allowing anyone to explore the ruins. A stranger to town is looking for willing adventures to sneak into the crypt and try and locate a book that has remained buried all this time. If caught by local authorities it means jail time. If they succeed the party will be facing an unknown danger that has remained sealed...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master – pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With eleven specific ‘trap and challenge’ corridors...   [click here for more]
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Cupid's A Rose

Cupid's A Rose


It's Valentine's day, and Cupid has called you to his flower shop, Cupid's A Rose, to solve the murder of a member of his staff. Who has killed his new girlfriend, Enid? This murder mystery adventure has been designed and playtested with 4 level 5 characters, and should come in at under 2 hours long. This adventure can also be adjusted, and suggestions are included for monsters that can be substituted...   [click here for more]
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Current Clack: Neverwinter — A Dungeon Master's Sourcebook

Current Clack: Neverwinter — A Dungeon Master's Sourcebook


Current Clack: Neverwinter - A Dungeon Master's Sourcebook provides DMs with news, rumors and gossip for Neverwinter, the Sword Coast and the Savage North. This booklet includes 78 "Clack" entries, divided by month, that touch on the doings of adventuring companies, merchants, dragons and city states, the discovery of long lost dungeons, the arrivals, departures and dooms of sailing ships plying...   [click here for more]
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Curse of Strahd: Khazan's Tower Map for Roll20 or Printout

Curse of Strahd: Khazan's Tower Map for Roll20 or Printout


NEW LOWER PRICE! Gorgeous high-resolution maps for Khazan's Tower. Bundle Bonus 2: my beautiful, full color, ENTRY DOOR PUZZLE. Updated with detailed new artwork and made slightly less obvious/simple than the puzzle in the book. Khazan's Tower Artwork Features: High Resolution full color PDF conveniently formatted for 8.5x11" printing (7 sheets...   [click here for more]
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Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide

Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide


The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them! I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PREMIUM EDITION


Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki. This PREMIUM EDITION has all the great basics of our first edition, PLUS: Lady Wachter & Black Pudding Roll20 Tokens! More Detailed Maps! Vertical 8.5x11 Format! Color Version of DMs Playbook! BLACK AND WHITE version for easy...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! OR Purchase the PREMIUM EDITION for only $1.00 and get tons of bonus content! Lady Wachter is dead. Undead undead undead undead! This...   [click here for more]
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Curse of Strahd: The Abbot's Journal

Curse of Strahd: The Abbot's Journal


Expand your Curse of Strahd game with this excellent Dungeon Master's resource - a journal from the Abbot in the Abbey of St Markovia! Use this to: Aid exposition about the backstory of the Abbot! Show his insanity via exciting text and descent-into-madness handwriting! Set the mood of age and rot in Barovia - full-color moldy journal pages! Tie in Strahd...   [click here for more]
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Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft

Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! And check out my other Curse of Strahd products! Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin!...   [click here for more]
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Curse of the Gumdrop Ooze - Revised & Expanded

Curse of the Gumdrop Ooze - Revised & Expanded


An adventure site for three to five characters of levels 1-4. Featuring three new monsters from the forthcoming guide, The Hag's Hexes! Seven fully developed encounter areas, plus summary stat blocks so you don't have to reference any monster books! Celebrate National Gumdrop Day on February 15th, and ring in every candy-coated holiday with this adventure site featuring seven encounter...   [click here for more]
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Cursed Magic items of the Adventurer's Guild

Cursed Magic items of the Adventurer's Guild


Sometimes the payment is strange, but valuable magic item, sometimes it seems useful first time, but it is cursed somehow. The following writing contains such artifacts. ...   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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D&D 5e: Temple of the Spider

D&D 5e: Temple of the Spider


In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart. This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ...   [click here for more]
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D&D Solo Adventure: Rage of the Rakasta 5e Solo Conversion Notes

D&D Solo Adventure: Rage of the Rakasta 5e Solo Conversion Notes


5e Solo Gamebooks presents Rage of the Rakasta 5e Solo Conversion Notes. This supplement allows the player to experience a classic AD&D solo adventure, the 1993 TSR module Rage of the Rakasta, using 5e rules. You will need a copy of the original adventure module, which is available on Dungeon Master’s Guild here. A virtual tabletop (VTT) account (Fantasy Grounds or Roll20)...   [click here for more]
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D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)

D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here. 5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire...   [click here for more]
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D&D Solo Adventure: Tyrant of Zhentil Keep

D&D Solo Adventure: Tyrant of Zhentil Keep


This is the pdf version. For the Fantasy Grounds module, click here. 5e Solo Gamebooks presents Tyrant of Zhentil Keep by Paul Bimler, a 160+ page solo adventure for Dungeons and Dragons Fifth Edition. This adventure is designed for one 3rd-level PC of any race or class, without a DM. Tyrant of Zhentil Keep continues the narrative of The Death Knight’s Squire (the...   [click here for more]
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Daggerford - Forgotten Realms Stock Maps

Daggerford - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a hand drawn map of the City of Daggerford. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 3600×2782, 300 dpi. Enough to be printed to crisp quality. These...   [click here for more]
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Daily Adventure Map 001

Daily Adventure Map 001


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. What...   [click here for more]
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Daily Adventure Map 002

Daily Adventure Map 002


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. What...   [click here for more]
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Daily Adventure Map 003

Daily Adventure Map 003


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 004

Daily Adventure Map 004


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 005

Daily Adventure Map 005


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 006

Daily Adventure Map 006


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.<o:p></o:p>...   [click here for more]
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Daily Adventure Map 007

Daily Adventure Map 007


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS...   [click here for more]
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Daily Adventure Map 008

Daily Adventure Map 008


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS...   [click here for more]
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