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Ravnica: Heroes of the Guilds | Character Class Options

Ravnica: Heroes of the Guilds | Character Class Options


What's Inside? This collection includes 13 new subclasses for all classes and guilds. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign. We offer a wide range of options with some surprising combinations! Guild Class Name Azorius Senate Warlock The Guildpact Azorius Senate Wizard Lawmage Boros Legion Fighter Wojek...   [click here for more]
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Heroes of the Realms

Heroes of the Realms


Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms! Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here. Many new subclasses and other player...   [click here for more]
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The Song of the Last Heroes 6: The Ire of the Titan

The Song of the Last Heroes 6: The Ire of the Titan


THE IRE OF THE TITAN is the sixth adventure in the great odyssey called The Song of the Last Heroes. Returning from the harrowing events undewent at the Sea Queen's Escort, the party must regroup within the walls of Kirikos to create a plan to protect the population from the ever-approaching cyclops Arontes. As the days go by, alliances and strategies are made, but when the time...   [click here for more]
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The Song of the Last Heroes 7: A Message From Beyond These Shores

The Song of the Last Heroes 7: A Message From Beyond These Shores


A MESSAGE FROM BEYOND THESE SHORES is the seventh adventure in the great odyssey called The Song of the Last Heroes. As Kirikos recovers from the dramatic attack by the cyclops Arontes, the King urges the great festival known as Poseidonia to procced in order to regains control of the people's morale. Our heroes enjoy well-deserved downtime and restful activities and are consecrated...   [click here for more]
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The Song of the Last Heroes Book I: The Heroic Dawn [BUNDLE]

The Song of the Last Heroes Book I: The Heroic Dawn [BUNDLE]


This special bundle product contains the following titles. The Song of the Last Heroes 1: Baptism by Fire Regular price: $3.95 Bundle price: $2.95 Format: PDF BATISM BY FIRE is the first adventure in the great odyssey called The Song of the Last Heroes. A new heroic dawn rises in the Aegean Sea just in time to baptize a band of heroes embarking on the...   [click here for more]
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The Song of the Last Heroes 8: City of Philosophers

The Song of the Last Heroes 8: City of Philosophers


CITY OF PHILOSOPHERS is the eight adventure in the great odyssey called The Song of the Last Heroes. Arriving in Attica as dignataries from Kirikos, our party of heroes is received by a neverending barrage of merchants, nobles, and hierophants that consume the City of Reason's everyday life. In Athens the characters must learn how to behave as heroes in a way that does not include...   [click here for more]
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The Song of the Last Heroes 9: The Heroic Column

The Song of the Last Heroes 9: The Heroic Column


THE HEROIC COLUMN is the ninth adventure in the great odyssey called The Song of the Last Heroes. The great pilgrimage named the Heroic Column begins! Our heroes continue their path with the Strategos to the Sanctuary of Delphi where their destiny lies. Traversing throung the Hellenic mainland ceremonial challenges are overshadowed by unexpected ones where the characters will show...   [click here for more]
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DM's Kit: Palace of the Red Pasha

DM's Kit: Palace of the Red Pasha


DM’s Kit: PALACE OF THE RED PASHA There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult leader Severin Silrajin. To find the secret stronghold, the heroes must explore the Palace of the Red Pasha in the city’s Wizard’s Ward. Can...   [click here for more]
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IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros

IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros


IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros Master artist, engineer, mathematician, mage and Glossion’s resident philosopher, Ipparaka is one of the most brilliant minds known to the world of Theos. Other sages, engineers and philosophers have, over the centuries, created many marvelous artifices. Yet most of these ingenious constructs pale compared...   [click here for more]
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Land of the Midnight Sun - Campaign for levels 1-5 [BUNDLE]

Land of the Midnight Sun - Campaign for levels 1-5 [BUNDLE]


This special bundle product contains the following titles. DC-PoA DES-05A "Land of Ice and Snow" Regular price: $4.99 Bundle price: $3.99 Format: PDF Land of Ice and Snow Descriptor: The heroes must escape a Netherese ruin - before becoming part of the statuary. A four-hour adventure for Tier 1 characters. Optimized for APL 1. See the Frozen North through fey...   [click here for more]
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FANTASY GROUNDS Dragon Heist & Dungeon of the Mad Mage [BUNDLE]

FANTASY GROUNDS Dragon Heist & Dungeon of the Mad Mage [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Dragon Heist (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.98 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring...   [click here for more]
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Monster Loot – Strixhaven: A Curriculum of Chaos

Monster Loot – Strixhaven: A Curriculum of Chaos


I want to loot the all the students! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Strixhaven: A Curriculum of Chaos, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Monster Loot – Candlekeep Mysteries

Monster Loot – Candlekeep Mysteries


I want to loot Miirym the Ghost! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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The Angels of Lysander (A level 10-12 adventure featuring Angels)

The Angels of Lysander (A level 10-12 adventure featuring Angels)


The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in...   [click here for more]
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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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Balancing Encounters: Waterdeep Dragon Heist

Balancing Encounters: Waterdeep Dragon Heist


D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play...   [click here for more]
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Tiny Races: Heroes in the Palm of Your Hand

Tiny Races: Heroes in the Palm of Your Hand


Did you like the Petalars from the new Thundercats cartoon? Try the Petal Knights, handsome animate flowers that are easy to defeat but hard to kill. Fan of Micronauts? Maybe the Luminators will be your jam, animated lanterns that run on lamp oil. Or maybe you remember Alice in Wonderland and the Card army? Try the Cardkin Shikigami. Maybe Schoolhouse Rock's Bill from Capitol Hill interests...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving of...   [click here for more]
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Court of the Crimson King

Court of the Crimson King


"Immerse yourself in the dark and treacherous world of the "Court of the Crimson King" a gripping tabletop role-playing adventure that will test your courage, wit, and resolve. Set foot inside the foreboding Crimson Keep, a domain of dread ruled by the enigmatic Konig, the God of Rotted Dreams. As a band of intrepid heroes, face eldritch horrors, unravel twisted mysteries, and confront the haunting...   [click here for more]
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Court of the Crimson King Enhanced  [BUNDLE]

Court of the Crimson King Enhanced [BUNDLE]


This special bundle product contains the following titles. Court of the Crimson King Regular price: $19.99 Bundle price: $13.99 Format: PDF "Immerse yourself in the dark and treacherous world of the "Court of the Crimson King" a gripping tabletop role-playing adventure that will test your courage, wit, and resolve. Set foot inside the foreboding Crimson Keep, a...   [click here for more]
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The Truth of the Matter

The Truth of the Matter


A kid-friendly adventure for heroes of all ages and experience levels! When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods...   [click here for more]
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Rise of the Champions (Book 1: Champions of Crown City)

Rise of the Champions (Book 1: Champions of Crown City)


Champions of Crown City is the kind of Adventure Path for players who love heroics and derring-do, filled to the brim with larger-than-life characters like the glorious Queen or the wicked Tyrant or even the whimsical and chimerical Chef. As our fair heroes travel throughout Crown City they’ll find a world filled with caricatures dredged out of our common staple of fantasy...   [click here for more]
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Tatters of the Titan Scroll

Tatters of the Titan Scroll


Tatters of the Titan Scroll Tier 1 Eberron Adventure Sharn, City of Towers, hides secrets aplenty amidst its wonders and splendor, and sometimes those secrets crawl back to the surface. A strange summons sends a party of heroes on the search for remnants of a stone-like scroll broken up long ago, but others also seek the prize. Finding the Titan Scroll puts the characters in the path of danger, action,...   [click here for more]
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The Barrow of the Dead King

The Barrow of the Dead King


An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names. Playable entirely as a standalone, one off adventure or as...   [click here for more]
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Colliding Worlds: The Lair of the Dragon

Colliding Worlds: The Lair of the Dragon


Colliding Worlds: The Lair of the Dragon When whole sections of a city get replaced with parts of another more hostile world, a call for adventurers is sent out to step up and become heroes. Right in the middle of a city neighbourhood was replaced by something sinister, and the mage guild of the city sealed it off. But nothing lasts...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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Heroes of Baldur's Gate (5e)

Heroes of Baldur's Gate (5e)


From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! Full-color, 160-page adventure book Digital version includes printer-friendly PDFs Includes illustrations and statistics for 15 legendary heroes and villains! This adventure will take a party of 4-6 heroes from...   [click here for more]
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Races of the Blood War: The Quasit

Races of the Blood War: The Quasit


In this new supplement for the Blood wars, you have introduced to the Quasit   The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Sewers of the Rat King (5e Adventure)

Sewers of the Rat King (5e Adventure)


Sewers of the Rat King is an urban adventure designed for a party of three to five players of level 1-3. The adventure was intended to take place in Waterdeep, but can easily be changed to set in any urban location. The Story A group of adventurers find themselves in Waterdeep where five different people disappear nightly never to come back, yet the lords of Waterdeep struggle to take action....   [click here for more]
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Sins of the Past

Sins of the Past


Sins of the Past "Few brave souls dare to visit the City of the Dead at night. Some might say that tales of nighttime horrors are for children, but the wise folk know better" Three members of the Jackals gang, famous grave robbers, are found murdered in the City of the Dead cemetery in Waterdeep. Their wounds are horrible, and their jaws are completely destroyed.  City...   [click here for more]
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Voice of the Obsidian Idol

Voice of the Obsidian Idol


Adventures of the Wayfinder Foundation Voice of the Obsidian Idol! An Eberron adventure for 1st-level characters The death of a mysterious stranger on the streets of Fairhaven draws a band of adventurers into a tangled web of danger and intrigue. The winding path laid out before the heroes brings them into the orbit of the Wayfinder Foundation and...   [click here for more]
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Knights of the Dark Night: a 10th-level Crime-Fighting One-Shot

Knights of the Dark Night: a 10th-level Crime-Fighting One-Shot


It's a grim night in the city of Rothun. A night filled with evildoers and criminals. Where chaos reigns and villains lurk around every corner. And only a few heroic protectors can keep their city safe.  In Knights of the Dark Night, several heroes with surprisingly similar tragic backstories have been protecting the city of...   [click here for more]
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Off the Books

Off the Books


“You read enough stories and it starts to make you wonder... what am I doing stuck in this one?” - Lady Calathea Take a whimsical romp through an enchanted library in this one-shot adventure ready to slot in to your standing campaign in any setting. This level 5 one-shot adventure for three to six players includes: Six new magic items based on classic tropes Six new stat blocks for...   [click here for more]
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Mansion of the Minimizing Mage

Mansion of the Minimizing Mage


Honey, I shrunk the party! In this adventure for four to five 3rd level characters, a dastardly wizard shrinks a group of brave heroes to mere inches tall. They must navigate the evil mage's dilapidated mansion trying to find a way to reverse his baleful magic. All the while, the party must contend with the rats, homunculi, and various mutants prowling the corridors. Sometimes life’s smallest problems...   [click here for more]
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Blood of the Titans - The Gambler: A New Fighter Archetype

Blood of the Titans - The Gambler: A New Fighter Archetype


Fancy a Hand? Fate defines the lives of many great heroes, defining their proudest victories and most shameful defeats. Most people are content to walk on the line of fate, letting the good come with the bad when the universe wills it. Gamblers are not most people, these fighters depend of the balance of high risks and high rewards, putting themselves at the mercy of fate in hopes that their luck...   [click here for more]
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The Winter of Discontent (part one) - The Tip of the Iceberg

The Winter of Discontent (part one) - The Tip of the Iceberg


The Luskan fighting arena is the place to be tonight, not only is the championship fight taking place, but there is murder, mystery, magic and ... explosions.  You all have a reason to be there tonight and whatever that is it is about to change. Heroes are needed to stop the atrocities, save the slaves and uncover the truth. This is part one of the series, but it can be run as a standalone game....   [click here for more]
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Allies of the New World - NPCs and Sidekicks

Allies of the New World - NPCs and Sidekicks


Allies of the New World! Aid your players with these small heroes! This book has 19 pages in which you will find 12 NPCs to utilize in your game of D&D, which have been enhanced through the usage of the sidekick rules in Tasha's Cauldron of Everything. These characters are designed to fit onto various tiers of play when they're introduced. Two of the available NPCs...   [click here for more]
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Rise of the Zhentarim

Rise of the Zhentarim


Try out your first campaign from B.K.W. Adventure ... it's free! The Year is 1491 DR. Times on the Swordcoast of Faerun are prosperous. The grand cities of the Lords’ Alliance are growing, and trade is increasing. Unfortunately, this led to disputes and a falling out with the egalitarian and ecological factions, the Harper and the Emerald Enclave. In the shadows, another faction...   [click here for more]
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Heroes of Baldur's Gate Map Pack

Heroes of Baldur's Gate Map Pack


Heroes of Baldur's Gate Map Pack is a collection of maps for use with the Heroes of Baldur's Gate starter adventure. This product is a supplement for the Heroes of Baldur's Gate adventure book. Within are maps for several key locations that don't include combat maps already. Each map contains a full color grid and non grid version as well as higher resolution black...   [click here for more]
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Forces of the Dragonarmies [BUNDLE]

Forces of the Dragonarmies [BUNDLE]


This special bundle product contains the following titles. Expanded Hobgoblins Regular price: $1.95 Bundle price: $1.45 Format: PDF Hobgoblins are the brutally disciplined cousins of bugbears and goblins, using rigid hierarchy and battle tactics to destroy their foes. In this supplement, you will find: 9 all-new hobgoblin statblocks, from CR 1/2 to CR 9 Guides...   [click here for more]
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Test of the Wildermaster - Level 4 oneshot

Test of the Wildermaster - Level 4 oneshot


Gather, brave adventurers, for the call of destiny beckons you! In the land of Ya’khama; where legend becomes reality and stories come to life, where fallen gods persecute those who would dare pursue greatness, a realm of mystery and treachery, where magic and myths intertwine. Here awaits a trial opened to only young heroes who show true promise—the Test of the Wildermaster. To be chosen for...   [click here for more]
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The Shrine of the Eternalith

The Shrine of the Eternalith


The Shrine of the Eternalith The High Priest of the Temple of Solaris has unwittingly awakened an ancient power. The eldritch evil has compromised the divine protection on the local burial grounds, and the heroes find themselves in a life-and-death struggle against an undead force that threatens the town of Highpass. As they investigate the Temple and the necrotic-tainted catacombs...   [click here for more]
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Running of the Stench Kows

Running of the Stench Kows


This brief supplement details a rare and thrilling event in the Bronze Citadel, Avernus. Stench cows, with their distinct orange hides, are a common yet crucial part of life here. They roam the blasted plains surrounding the citadel, providing meat and leather for the fiendish residents. The city's eastern districts, with their abattoirs and tanneries, bustle with lemure devils toiling under the watchful...   [click here for more]
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Shadows of the Forgotten Grove

Shadows of the Forgotten Grove


Welcome to "Shadows of the Forgotten Grove," an enthralling Dungeons & Dragons 5e adventure where you and your fellow adventurers will become champions of courage and strategy. You've been summoned to the tranquil village of Raven's Hollow, nestled at the edge of the enchanted forest, facing an ominous threat that looms in the shadows. In the depths of the ancient forest lies the notorious Shadowfang...   [click here for more]
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Heroes of Grandalton 1: A Bone to Pick

Heroes of Grandalton 1: A Bone to Pick


A one-shot campaign I wrote to be played in Dungeons & Dragons 5th Edition. Adventurer Errol Snomé has hired a party to help him investigate reports of a necromancer secretly controlling the pioneer setllement of Grandalton. Locate and defeat undead forces and discover the hidden identity of the necromancer during the hubbub of the town's Three Year Grandalversary celebration. Estimated Playtime:...   [click here for more]
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Heroes of Grandalton 3: Seeds of Doom

Heroes of Grandalton 3: Seeds of Doom


A one-shot campaign I wrote to be played in Dungeons & Dragons 5th Edition. A druid initiate made a pretty BIG mistake and now Grandalton's farmland is at risk! Solve the puzzle of the blighted field and find out who might want to mess with kindly old farmers and anxious druids. Estimated Playtime: 4 hours Intended Players: 7 level 2 or 3 characters ...   [click here for more]
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Heroes of Blood and Savagery

Heroes of Blood and Savagery


This Collection of Class Options Includes: The Gladiator for the Fighter Class - A star of the arenas, an entertainer and brutal combatant that doesn't know how to lay down and die. All for the glory and roar of the crowd! The Thug for the Rogue Class - A criminal enforcer, with all the tools to start and end a street fight before the guards arrive. They know every dirty trick in the book! The...   [click here for more]
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Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council, sightings...   [click here for more]
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Journey to the Frozen Cave - A 6-8 hour one-shot Adventure

Journey to the Frozen Cave - A 6-8 hour one-shot Adventure


Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need. The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late? The daughter...   [click here for more]
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