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The Truth of the Matter

The Truth of the Matter


A kid-friendly adventure for heroes of all ages and experience levels! When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods...   [click here for more]
Dungeon Masters Guild  $0.99

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The Nobility of Waterdeep

The Nobility of Waterdeep


Respect Your Betters The upcoming "Waterdeep: Dragon Heist" will undoubtedly be a launching point for many new campaigns. Waterdeep is a grand city with a storied history. Part of that history is the establishment of the noble families who live in the city and bring it prosperity. Contained within you'll find a listing for many of the major noble houses of Waterdeep, what their interests...   [click here for more]
Dungeon Masters Guild  $3.99

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The Maiden's Nightmare

The Maiden's Nightmare


A kid-friendly adventure for heroes of all ages and experience levels! The adventurers are staying in town when it’s discovered that the mayor’s daughter has been kidnapped. Several witnesses saw a demonic horse stealing the girl away, and it’s all hands on deck to bring her back safe and sound. But the swamps nearby are a dangerous place and they’ll have to deal with the...   [click here for more]
Dungeon Masters Guild  $0.99

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Light Through the Storm

Light Through the Storm


An all-ages adventure for heroes of all experience levels! One of the great fears of any sailing ship is the danger of stormy weather. Fortunately, the steady, ever-lasting lighthouses are always there to shed their light on any hazards that might be lurking in deep waters and on rocky shores. But what happens when maddened kuo-toa take over a lighthouse and extinguish the flame – with a storm...   [click here for more]
Dungeon Masters Guild  $0.99

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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
Dungeon Masters Guild  Pay What You Want

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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
Dungeon Masters Guild  $1.00

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Grammy's Country Apple Pie

Grammy's Country Apple Pie


A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since...   [click here for more]
Dungeon Masters Guild  $0.99

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