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“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and curiosities that will make the pilfering more... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the PDF module. For the Fantasy Grounds VTT module - go here.
"Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.***
Into the Belly of the Beast is a swamp adventure for four to five... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Frustrated players and Dungeon Masters of the world, rejoice!
Your imaginations won’t be limited to the small list of gear proposed in the Player’s Handbook. No longer will you have to content with a weapon that kinda look like what you had in mind, but not really. With this guide, you will be able to equip you characters with exotics armors and weapons that give your PC the exact tone you desire.... [click here for more] |
Dungeon Masters Guild |
$1.49
|
An ambitious lord scrambles to reclaim his family's keep, a fortress of solid iron that rises from a storm tossed sea. The true nature of the keep has been lost to time, but an ancient evil stirs beneath the waves. Will you brave flooded dungeons, face brutal sea monsters, and outwit the masters of the Leviathan's Tomb?
This is a one-shot adventure that can be set in any game world. It's incredibly... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Dungeon Masters Assistant #2
Do you wish there was a 5th Edition DM screen with more information and less fluff?
Wish granted!
As a DM, I needed more important things on the fly than what the current screens provide. So I have made a practical and much more useful screen to share with my fellow DMs. Your job is hard enough without the pain of constantly looking up information during the game.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong things; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. Thus, I began my "Revisisted" series of player sheets.
Warlock Focused
This spell sheet was designed with the extremely in-depth Warlock spell capabilities... [click here for more] |
Dungeon Masters Guild |
$1.00
|
“Pssst…you see that tiefling coin lass over there? She’s not what she seems…she’s really a noble in disguise who is hiring for an assassination job!” Rumors, rumbles, tattles, scandals, gossips, and falsehoods: whatever you call them, these details add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. Over 1,000 rumors that can be... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A set of rules for cooking up the creatures you hunt and the lands you roam, creating dishes that buff you with temporary effects. Includes instructions for cooking, foraging, hunting, and a list of descriptions for a variety of ingredients and dishes.
If you like crafting in D&D, consider checking out "Itemcraft", a title that covers blacksmithing, clothcraft, enchanting, and herbalism. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting!
The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Enrich your characters with this supplement containing backgrounds for ten of the Forgotten Realms elven subraces: The friendly aquatic elves, the free spirited avariel, the distrustful drow, the foreign llewyrr, the lycanthropic lythari, the carefree moon elves, the endangered star elves, the superior sun elves, the feral wild elves, and the aloof wood elves!
Inside you'll find:
- 4 New... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Tranquil foothills of the Sword Mountains are quickly plunged into chaos, as a series of earthquakes spread their way through the region. Adding to this danger, bands of vicious, flesh-eating monstrosities have clawed out of the shattered earth, attacking travellers and local residents. Rumours of wealth and riches have drawn the adventurers to the area; little do they know that it is not gold... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells.
The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign
In... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Cawood Publishing presents Friends and Foes II! A 235-page Dungeon Master's guide packed with 220 NPCs (levels 13-20)! From the makers of over 30 bestselling 5E products.
This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has their own stat block, background information, and equipment. Sub-classes and spells from Xanathar's... [click here for more] |
Dungeon Masters Guild |
$2.95
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From Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!... [click here for more] |
Dungeon Masters Guild |
$1.99
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Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign.
Includes:
Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell... [click here for more] |
Dungeon Masters Guild |
$0.50
|
There are three types of skeletons listed in the Monster Manual: the skeleton (CR 1/4), a minotaur skeleton (CR 2), and a warhorse skeleton (CR 1/2). Many other variations have appeared in various monster books over the years, though; some of those and more are included here to give you fodder for any setting.
This document provides a broad array of skeletal enemies to “flesh out” any... [click here for more] |
Dungeon Masters Guild |
$2.95 $0.99
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A frog that can heal, a goat that can rage, a literal black widow assassin, a raven that serves the Raven Queen.
These unusual beasts are...classy.
A menagerie of 34 beast stat blocks for use in your game:
Beast companions for your beast master ranger,
strange and challenging beast encounters, and
party pets.
Inspiration for this product came from two sources: Jeremy... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This guide allows D&D players to find magical plants out in the world, whether it's in the depths of a jungle or among the collections of a Hag. This file explains how to use magical plants in your campaign and includes a long table with 100 random magical plant effects. It also includes rules for how this guide can be used with my other guide: Creating Magic Items. This guide has been personally... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Warblades, often called sword princes, live to test themselves in battle -the stronger the foe, the greater the glory once an enemy is defeated."
This archetype includes five Disciplines for the Warblade, all with their unique playstyles, stances and martial exploits.
The disciplines available to you are:
Diamond Mind
Iron... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Feldor's Guide to Triel – A village gazetteer including locations, NPCs, events, and more!
Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his death, Feldor Brewbarrel spent his years travelling the Sword Coast, documenting every hamlet, town, metropolis, and ale house he encountered. What's more, his notes have... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil rulers. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn. Just as their hope was beginning to wane,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The Goblet of Fireflies
An adventure by Elven Tower
The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure.
The door... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Amulet of Shavaka!
The Amulet of Shavaka is a tier 1 horror themed adventure by P.B. Publishing. It is a Dungeons & Dragons 5e adventure designed to be completed in about 4-6 hours of play.
Adventure Level Scaling: Almost every combat encounter, unless noted, has been calculated to present a tough challenge (upper end of Hard) for four characters of 2nd level – that is,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Evil Thrives in Darkness
A shadow hangs over the dark and dreary town of Squill. Townsfolk are being murdered in their beds without any explaination and the local graveyard has become a dangerous, haunted place.
Consumed by fear, townsfolk have begun casting evil glances at a poor orphan boy linked to all the victims.
A local priestess, however, wonders if there is more at stake... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Myrkara's Hoard – An adventure for 4 or 5 characters of level 8!
Myrkara’s Hoard is a 4-6 hour Tier Two Forgotten Realms adventure, suitable for 4-5 characters at 8th level. It takes place around the eastern edge of the Forest of Wyrms, where the players hear legends of the long-dead green dragon Myrkara. Nearly all believe her hoard was plundered ages ago, yet a half-elf acolyte says... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization after the disaster. Unfortunately, his benevolent madness was…madness. He created strange dungeons... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
|
This content pack contains 30 new magic items that evolve as you grow in power. Depending on what character level you are when you attune to these items, you have access to different abilities.
These items are great as starting items, beginning the game at low power and growing more powerful as the character levels up. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Enrich your characters with this supplement containing backgrounds and subraces for eleven of the Forgotten Realms planar races: the angelic aasimar, the dark krinth, the diabolic fey'ri, the cursed shadar-kai, the fiendish tanarukk, the devilish tieflings, the varied genasi, the shadowy gloaming, the displaced dragonborn, the malefic durzagon, and the alien killoren!
Inside you'll find:
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bring the Blood Wars to your table with this new Arcane Tradition.
In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain
In Arcane Tradition: Demonologist, you meet wizards who cannot only... [click here for more] |
Dungeon Masters Guild |
$0.50
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Mordenkainen's Magnificent Statblock is here! Use the Archmage in your campaign now with stats! Maybe your players cured Mordenkainen's madness and he is no longer the "Mad mage of the mountain" or maybe you want to use him with the new book Mordenkainen's tome of foes! What you get:
-A CR23 statblock of Mordenkainen with magic items and treasures!
-3 new Mordenkainen spells! Check my other... [click here for more] |
Dungeon Masters Guild |
$2.00
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60 Unique Poisons with varying effects that can be used to enhance the experience of a campaign! This homebrew puts the Poisoner's Kit to good use for every character that ever wanted to poison! The poisons are divided into 5 categories depending on how strong they are. This Homebrew includes a detailed list of components, pricing, names, effects, natural 20... [click here for more] |
Dungeon Masters Guild |
$2.00
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101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Praise for Ring Out, Wild Bells
"This is a great adventure for a stormy evening. Just get yourself and your players some hot chocolate, close the shutters and prepare for a good old fairy tale!" - Christian E., 5 stars
"Well written, edited and organized, Ring Out, Wild Bells is among the best the Guild has to offer! HIGHLY Recommended!" - Travis L., 5 stars... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The third volume in the Old School Hacks series is here and it's all about making megadungeons awesome!
This 34-page guide features four chapters of material covering:
What makes a megadungeon tick?
Tons of tools and advice for varying the environment, monsters, hazards, and challenges in the dungeon.
Variant and optional rules to help make megadungeon campaigns feel different from... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Bring the Blood Wars to your table with this new Arcane Tradition.
In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing... [click here for more] |
Dungeon Masters Guild |
$1.25
|
OCD&D anyone?
You have the weird habit of cluttering your character sheet with all kinds of information, that may never become relevant in the whole campaign? You are constantly running out of space on your original A4 or Letter sized character record sheet, and are tired of your messy collection of character amendments on loose paper? Then this character sheet is for you. This PDF features a plethora... [click here for more] |
Dungeon Masters Guild |
$4.27
|
A brilliantly useful supplement that allows Dungeon masters to present Shops to their player's with ease. Generating or fabricating stores is no longer a chore, as this publication has done it all for you. Add a twist to many of your clerks, such as trickery and sellers of exotic goods. ... [click here for more] |
Dungeon Masters Guild |
$0.79
|
The Dungeon Master's Bundle I! Three of Cawood Publishing's many bestselling 5E products. 240 pages of practical, inspiring resources for DMs! The Travelers' Handbook is a Mithral bestseller, the Inns and Taverns Handbook and the Stores Handbook are Gold bestsellers.
Note: Our Dungeon Master's Bundle II product includes these books and two more.
This 76-page book includes:
general... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to The 5th Annual Memorial Pie Crafting Tournament and Festival Sponsored by Lord Komdor Shatterfury and the Dessert Council!
This exciting gala right in the middle of town is an excellent opportunity to relax, enjoy some fun pie related events and games, and then watch the final round of the Pie Crafting Tournament to see which pie Lord Shatterfury chooses as the best one... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Descendants of trouble-making shape-changing spirits, hengeyokai live among humans and are often mistaken for them. With close scrutiny an observer might notice a hengeyokai has an odd tell: rabbit ears, a fox tail, or feathers where their hair should be. This tell hints at the hengeyokai's animal form, which they can freely take. Possessed of an insatiable curiosity and an appreciation for elaborate... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Codex Augustus: 262 Feats and Boons
31 Pages, over 20,000 words.
68 Racial Boons Race-specific boons are designed to enhance or support existing abilities or themes. Some are weak, some are powerful - Use these as rewards as a permanent buff, or a potential feat alternative, or as a token to represent and / or reinforce their race selection.
124 Class Boons Class-specific... [click here for more] |
Dungeon Masters Guild |
$7.48 $4.98
|
TENTACLES. WHY DID IT HAVE TO BE TENTACLES? Silver Metal Bestseller!
Adventure in the Underdark, Part One A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the gem-loving svirfneblin thirsty?… This adventure was originally... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Trinkets Too
Are the trinkets in the Player's Handbook not filling your needs? Did you devour Loot The Room's first collection and still find yourself wanting? Then look no further! loottheroom.uk presents another 100 new trinkets to dish out to your players!
Trinkets Too is the follow-up to Loot The Room's Silver Bestseller Trinkets.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group?
Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session?
Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A complete town building system & framework for 5e.
To be used in conjunction with any campaign.
Need some down time activities to keep your party immersed in your world?
Want to create your own settlement which you can call home?
Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Story overview: Ylem Grav is an ancient God who's name has been forgotten over the passage of time. As his power waned, he found his very existence being threatened. In order to prevent himself from ceasing to exist, he used what remained of his power to craft a pocket universe that was connected to a cursed magical artifact (the cover illustration denotes a sword, but the artifact... [click here for more] |
Dungeon Masters Guild |
$3.00
|
5E ACTIONS BY CLASS (REFERENCE SHEETS)
EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET
There are also two versions of the "general" (non-class specific) action sheet.
All sheets include combat actions found in the Dungeon Master's Guide.
The purpose of these "action sheets" is to facilitate combat decisions and speed up game play.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|