Title |
Publisher |
Price |
What Would You Give For Power?
Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This 200+ page supplement contains more material about the fey than you could ever possibly use in a single campaign. There's over 100 new fey, roleplay options, categories for easy DM use, locations, and more. Seriously, there is so much fey material in here that it's insane.
Chapter 1: Roleplaying the Fey
An in-depth examination of what makes a fey a fey and guides on ways for DMs to incorporate... [click here for more] |
Dungeon Masters Guild |
$10.00
|
This supplement includes stat blocks for 27 new monsters, many of which have never been given official stat blocks. All of the major archfey are included, each with their own unique concept to set them apart from any other creature, as well as adaptations of archfey from previous editions. This supplement also describes a new fey related artifact: the Night Diamond.
After two years of selling this... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags!
You can get this supplement along with my new supplement of horror themed fey and a fey horror... [click here for more] |
Dungeon Masters Guild |
$11.00
|
Treasures of the Realms
Magic items & Weapons of Faerûn
Fantasy Grounds version out now! Click here to get it!
From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items!
This work converts the magic items found in the book Magic of Faerûn... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this.
A stat block for the Jabberwocky as an epic level... [click here for more] |
Dungeon Masters Guild |
$0.75
|
There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side.
In the tourney the party must navigate unknown dangers, asked... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the Book of the Fey! Inside these pages you’ll find a host of fey creatures for your D&D 5th edition games. Adventurers beware, some of these fey may look friendly and beautiful, but many would be happy to end you.
Inside this book are over 150 fey creatures, ranging from the forgettable (literally!) Forgotten Ones to the mighty Glaistig. Also included in this book... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Step Into The House of Curiosities!
Once a prosperous stop off on the Evermoor Way, Nulfi's House of Curiosities has fallen on hard times.
Now the main attraction, the mysterious Fairie Coffins, have been stolen, and the ever eccentric proprietor is seeking aid.
Will your adventurers recover the Fairie Coffins and survive the darkness that lurks at the House of Curiosities' heart? Or will they... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms. - Underwater Rules Reminder - 9 New Races - 2 Tortle Subraces - 5 Grippli Variants - 9 Race Backgrounds - 7 Aquatic Armor Variants - 6 New Poisons
This supplement is standalone, but works with the entire "Backgrounds... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Archers of Primal Power
Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite.
A Feythorn Archer practices a unique elven method of archery that weaves primal power into attacks to produce supernatural effects. Feythorn Archers are some... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Seldom seen but often felt, whether it be the caress of ethereal fingers or the raising of gooseflesh on one's arms, many believe that the Faeries, often called the Fey or the Good Folk, are simplisic in nature and harmless. There are thoughts that they are gossamer-winged and flighty, taking delight in the laughter of babies and the songs of a passing minstrel.
While all may be true, they are merely... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An all-ages adventure for heroes of all experience levels!
Potion-makers have highly sought-after skills, but sometimes the ingredients they need aren’t easy to get. That’s what they need adventurers for. In this adventure, the local apothecary hires the party to find an assortment of potent fungi. The only catch is, these mushrooms only grow in the fey queen’s own circle and it’ll be no small... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Grazilaxx's Guide to Fey Ancestries converts some of the most popular fey races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- TWELVE fey races from... [click here for more] |
Dungeon Masters Guild |
$4.95
|
When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected.
Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Away with the Faeries
“Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.”
Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This... [click here for more] |
Dungeon Masters Guild |
$4.95
|
“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
From Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Enrich your characters with this supplement containing backgrounds for ten of the Forgotten Realms elven subraces: The friendly aquatic elves, the free spirited avariel, the distrustful drow, the foreign llewyrr, the lycanthropic lythari, the carefree moon elves, the endangered star elves, the superior sun elves, the feral wild elves, and the aloof wood elves!
Inside you'll find:
- 4 New... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Enrich your characters with this supplement containing backgrounds and subraces for eleven of the Forgotten Realms planar races: the angelic aasimar, the dark krinth, the diabolic fey'ri, the cursed shadar-kai, the fiendish tanarukk, the devilish tieflings, the varied genasi, the shadowy gloaming, the displaced dragonborn, the malefic durzagon, and the alien killoren!
Inside you'll find:
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms gnome and halfling subraces: the hidden deep gnomes, the wily forest gnomes, the inventive rock gnomes, the ethereal ghostwise halflings, the friendly lightfood halflings, and the sturdy stout halflings!
Inside you'll find:
- 3 Gnomish Backgrounds - 3 Halfling Backgrounds - 2 Sub-race... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms dwarven subraces: the tough arctic dwarves, the resplendent gold dwarves, the dour gray dwarves, the hopeful shield dwarves, the mysterious urdunnir, and the savage wild dwarves!
Inside you'll find:
- 3 New sub-races - 6 Dwarven Backgrounds - 3 New NPC Stat Blocks - 1 New... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Set predominantly in The Feywild and Material Planes (though easily moved for your own game), The Moonkissed Queen offers a short side-quest for a group of 4-5 Level 9 players looking to expand their plane travelling.
There seems to be some interference with the High Forest and The Grandfather Tree on The Material Plane, caused by events bleeding through from The Feywild, and a group of concerned... [click here for more] |
Dungeon Masters Guild |
$3.68
|
Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
House Rule for Number of Magic Items for Attunement.
Feywild Magic Items Origins Table.
23 Magic Items with story ties... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE.
Alister Konzegel's Field Guide
Volume VI: Fickle Fey
Within the pages of this field guide are 11 new fey whimsical and capricious monsters... Escape the sticky-fingered grasp of the sinister ashengrasp; watch in awe as green saplings sprout from... [click here for more] |
Dungeon Masters Guild |
$1.95
|
After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear.
A... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Small of body, stout of heart
Who says only the big folk can be heroes? This short supplement sets out simple but effective rules for creating a sprite or pixie adventurer in D&D 5E.
Secrets of the forest
Learn about the homes and culture of fairy-folk, as well as the temptations and dangers that can lead them to a life of adventure!
Special release discount - half price until June 21!
Other... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour.
This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters, and new magic items. The encounters are easily adapted to... [click here for more] |
Dungeon Masters Guild |
$0.95
|
"A curse has spread through Darkroot Forest! Plants are attacking people, and the very air seems poisonous once you travel deep within the woods.
Your group has decided to investigate this area, and rumors have it that the abandoned town of Faeriewell is where this disease started spreading. Or maybe the people of a nearby settlement asked for your help? or perhaps a noble Lord that... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Play the Ultimate Fey-Touched Artificer!
Introducing an Artificer Specialization bound to the Feywild!
A fey charmweaver is a crafter of tokens and trinkets that produce mystical effects for those fortunate enough to bear them. Unlike artificer specialties that focus on arcane science and experimentation, fey charmweavers delve into the rituals and practices of the Old... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Enrich your characters with this supplement containing backgrounds for eight of the Forgotten Realms orcish subraces: the augmented thayan orcs, the civilized gray orc, the adaptable half-orc, the numerous mountain orc, the towering ogrillon, the pacificistic ondonti, and the deep dwelling orog!
Inside you'll find:
- 3 New Races - 4 New Sub-Races - 5 Half-Orc Variants ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This resource will help Dungeon Masters build adventures in the Plane of Faerie, a land where anything can happen.
This resource highlights the different locations in the Feywild with some examples of Wonderous and beautiful locations for your players to stumble across or interact with. It features many guides to building social encounters with the Fey including what many of the creatures and NPC's... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Scions of the Feywild is a sourcebook for Dungeons & Dragons 5th Edition. This book contains rules and options for playing characters with fey blood and magic including:
Fey Elf & Half-Elf Variants Fey Gnome Variants Fey Goblinoid Variants The Feyborn Race Fey Blood Racial Feats Fey Backgrounds and Fey Spells and Magical items
The Feyborn Race represents those of fey blood in the same manner... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Skarby Faerunu
Magiczne przedmioty i broń Zapomnianych Krain
Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów!
Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Annals of the Archfey is a treatise on the Archfey of the Feywild and the pacts that they make with mortals. Detailed within are 12 new warlock patrons, 84 new invocations, 5 new spells, and 1 creature.
Due to the sheer volume of content, it has not been playtested. Any feedback would be gratefully received.
Other works by the same author:
Ravnican Archetypes - a collection of archetypes inspired... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Inside you'll find resources to help you roleplay misunderstood monsters from across the realms. - 4 New Races: Mongrelfolk, Grimlocks, Goblinoids and Giant-Kin, with subraces for each. - 10 Backgrounds - 3 New Weapons - 4 New Feats designed for these races - 2 New Spells - 3 Variant Rules: Goblin-quality weapons, Bluenose Hobgoblins, expanded Half-Ogre... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 "Fairy Tale Items" is a collection of 20 magic items inspired by storybook tales, such as Little Red Riding Hood, Sleeping Beauty, and Alice in Wonderland. ... [click here for more] |
Dungeon Masters Guild |
$2.49
|
 The Feywild is a twilight realm of mystery and wonder, its fey inhabitants masters of trickery and deception, their strange desires incomprehensible to mortal minds. You were touched by this place, and it has left its mark on you. Perhaps you wandered through a portal, have a distant fey ancestor, or were taken by faries for a short time as a small child. Regardless, the elegant yet untamed power of... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Chasing in the shadows, the Fair Folk seek out the brave and sometimes the foolish for their own entertainment. Seldom do they let mortals onto their true motives and what they desire the most, but in some way, shape or form, the faeries find themselves eye-to-eye with those who may not believe in them.
A sequal to Faith D'Ambrosio's popular 'The Big Book of Fey', comes the Return to Wonder: where... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Play Feytouched Characters Displaced in time!
You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun you made a life. You danced with pixies in glittering groves, played fetch with blink dogs in fertile fields, and were sung to sleep by sirens on crystal... [click here for more] |
Dungeon Masters Guild |
$0.95
|
 Introducing a new bard subclass wielding the power of Fey Spirits!
As long as there have been bards, there have been those that are ruled by their passions—and as long as there have been stories, there have been tales of poets who traded their hearts for the gift of song. As for the fey…well, they know a thing or two about the power of beauty and bargains…
Of all the colleges,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Add 20 new feywild race player options to your game for only $0.99.
This 43 page document includes mechanics for 20 new animalfolk races:
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is a PDF of Nine Naughty Fey. If you are looking for the Fantasy Grounds VTT module – click here.
Fey creatures are always in demand, no matter if you’re working in a trip to a fey crossroads, a fey-controlled land or the Feywild itself! Here’s nine classic fey creatures from D&D 3.5’s Monster Manual 4 & 5!
What’s inside “Nine Naughty Fey”?
Nine... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Leprechauns! Just in time for Saint Patrick's Day!
The Fey Codex is part of a legendary scholarly work compiled ages ago by Stephen the Sage detailing the races, history, and legends of the known world to that point. A collection of papers supposedly unearthed just recently in the inventory of a village curio shop is believed to be a fragment of this work, but... [click here for more] |
Dungeon Masters Guild |
$1.99
|