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Dungeon Module TH4 Tower of Xandlexa

Dungeon Module TH4 Tower of Xandlexa


Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separate or together with the other adventures in the series. The Adventure: You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful...   [click here for more]
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Crypts of the Scions

Crypts of the Scions


Now only 99 cents! Halloween-themed Adventure The Countess Lucanda Hartgrave insists that Castle Antoillier is haunted. Moreover, she senses an evil growing within the ancestral estate of the Roaringthorn family. As the adventurers investigate, they discover that the unnatural terrors beneath castle are of a different, and deadlier,...   [click here for more]
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Character Crucible: Dhampirs (A Race for 5E)

Character Crucible: Dhampirs (A Race for 5E)


Full rules for playing a new race, Dhampirs, for Dungeons and Dragons. ...   [click here for more]
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Deities and Domains 2: Specialty Priests of the Faerünian Pantheon (11 Feats for 5E)

Deities and Domains 2: Specialty Priests of the Faerünian Pantheon (11 Feats for 5E)


Deities and Domains 2 provides feats for 11 deities found in the Sword Coast’s Adventurers Guide and completes the Faerünian Pantheon for the Forgotten Realms setting. Here is an example deity and their Specialty Priest feat: THE RED KNIGHT HOLY STRATEGIST Prerequisite: Cleric with the War Divine Domain   You are pledged to the goddess of strategy....   [click here for more]
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Depths of Undermountain

Depths of Undermountain


DEPTHS OF UNDERMOUNTAIN Dungeon Background and 2-Hour Scenario for 2nd-level Characters Undermountain. Long has the name been associated with danger, death, mystery, and treasure. Return once again to that grand dungeon beneath the teeming streets of Waterdeep! Within this article you’ll find a history of Undermountain, a basic overview of its current levels,...   [click here for more]
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Oath of the Aegis: A Swordmage Archetype for Paladins

Oath of the Aegis: A Swordmage Archetype for Paladins


Now completely revamped based on years of playtest input and research, Oath of the Aegis: A Swordmage Archetype for Paladins presents a unique paladin archetype and 17 new melee-oriented combat spells adapted from Forgotten Realms Archetypes II: Champions of Mystery and Unearthed Archetypes: Heroes for the Ages, and is now available for only...   [click here for more]
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The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle

The Hoarfrost Journeys: A Fantasy Grounds Adventure Bundle


*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys. Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing...   [click here for more]
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Page Designs 2

Page Designs 2


PAGE DESIGNS 2 By Patrick E. Pullen Page Designs for you to add to your products to give them that professional look. Some have borders, and some do not. There are reversed pages for printing purposes. Over 20 designs with various colors for a total of 72 total pages to choose from! These are sized at 8.5x11 inches and are 300 DPI JPG. They are easy to resize in Word and other...   [click here for more]
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The Bae'Qeshel: A New Bardic College For Bards

The Bae'Qeshel: A New Bardic College For Bards


Although elves do all things in a way that make them uniquely elven, the drow take things a step further. Introducing The Bae'Queshel, a bardic college rooted in the ancient traditions of the Bae'qeshel Telphraezzar, the Whisperers of The Dark Queen. If you are looking for a darker approach on how to use your bardic inspiration, pick up this new bardic college today! B. Wraven Wright has ghostwritten...   [click here for more]
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The Mystery at Dreary's Well

The Mystery at Dreary's Well


Travel to small town in the throes of a mystery - precious things are turning up stolen, rumors of monsters abound, and ne'er-do-wells have recently shown up in the village. The PCs must travel to the town to find a valuable gem, and along the way meet the eccentric residents of the small town while they unravel the mystery of the thefts and the supposed hidden treasure in the town. A 4 hour adventure...   [click here for more]
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Murder in the Treetops

Murder in the Treetops


In a wild forest on the edge of civilization, a group of vicious bandits hides in their treetop lair, laying waste to the surrounding countryside. Can the adventurers find the secret hideout and drive off the bandits? Can they peace to the region? Murder in the Treetops is a fun and customizable one-shot adventure for parties of 3rd-level or higher. Suggestions for modifying...   [click here for more]
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Chult Peninsula - Forgotten Realms Stock Maps

Chult Peninsula - Forgotten Realms Stock Maps


Two typos in the preview Images have been corrected. Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a hand drawn map of Chult Peninsula. Are you ready to explore the mysterious jungles and ruins inside Chult? It is illustrated in the style of a local cartographer,...   [click here for more]
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Color Battle Maps - 56 Pages!

Color Battle Maps - 56 Pages!


For sale here is a set of battle maps, usable on any tabletop RPG! 56 pages of full color maps! They're 1 inch squares, making them the perfect size for minuatures. Just print them out and you're ready to play! Among these maps you'll find scenes such as: An Artifact Vault A Battlefield A Grand Estate A Harbor A 3 story haunted house A Large Inn A Prison ship (with possible steampunk...   [click here for more]
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Deities and Domains 3: Specialty Priests of the Drow and Elven Pantheon (19 Feats for 5E)

Deities and Domains 3: Specialty Priests of the Drow and Elven Pantheon (19 Feats for 5E)


Do you fondly remember the Specialty Priests of AD&D Second Edition Within these pages you will find 19 feats for 17 deities of the drow and elven pantheon featured in the sword coast adventurer’s guide. ...   [click here for more]
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Paddy's Shamrock

Paddy's Shamrock


Paddy's Shamrock A Forgotten Realms™ Adventure Leprechauns, Clurichauns and Banshees oh my! And an evil Saint Patrick thrown in for all your Celtic Lore enjoyment. Whether it be Saint Patrick's Day fun or a desire for a Celtic themed adventure year round, Paddy's Shamrock will be an adventure full of shenanigans for all. Sysnopsis The Spring Equinox Festival is upon the village...   [click here for more]
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Draconomicon: Dragonbound

Draconomicon: Dragonbound


Try Before You Buy Before you decide if you want to purchase this class, you’re welcome to try it! The Try Before You Buy version is 100% free of charge, and contains enough content to give you a complete experience of playing a Warbound—all the way to 20th level if you’d like! The full 20-level Dragonbound class progression. 1 archetype—the Warbound. 10...   [click here for more]
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Lizardfolk Expanded

Lizardfolk Expanded


This module adds variety and depth to the lizardfolk found within the 5e Monster Manual. With 15 new creatures to utilise; including the deadly primal lizardfolk, lizardfolk combat techniques and traps, and new lizardfolk mounts. This module brings lizardfolk out of the realm of one-off enemies and into the possibilities of being a fully pledged opposing force in a campaign. If you enjoyed this module...   [click here for more]
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Race Based Class Archetypes

Race Based Class Archetypes


Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion. Not only have the original options been revised and updated, but this document has been expanded to include all...   [click here for more]
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The Menace of Merric

The Menace of Merric


An adventure designed for 4-7 characters of 1st through 3rd level. This module is the first of a series of High Forest adventures. It includes a description of the village of Merric, including detailed NPC's and approximately 8 hours of play content. Merric has always been at risk of raids by the local Gnolls, but now word has come that the Orcs of the Greypeak mountains are massing to invade High...   [click here for more]
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Xantharl's Keep Maps

Xantharl's Keep Maps


Maps of Xantharl's Keep, as described in "Volo's Guide to the North" by Ed Greenwood. One map has a key for town locations, with two extras that I put in, while the other map does not include the key. The original artwork for this PDF is for sale for $250. It is 9 by 12 inches on paper. E-mail me at a_j_woodyard@yahoo.com if you're interested. You can also find maps of various other locales that...   [click here for more]
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Forgotten Realms Archetypes Compendium 1

Forgotten Realms Archetypes Compendium 1


Following after the examples that appeared in the Sword Coast Adventurer’s Guide, here you will find 16 class variants inspired by the iconic Prestige Classes that appear in the 3.5e “Player’s Guide to Faerûn”, such as the Incantatrix, the Harper Agent, the Runecaster, the Everskan Tomb Guard and many others. Do you want to see a free sample?...   [click here for more]
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Baldur's Gate Area - Forgotten Realms Stock Maps

Baldur's Gate Area - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. This is a hand drawn map of the Area Surrounding Baldur's Gate. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 3944×2908, 300 dpi. Enough to be printed to crisp quality. Scale is important...   [click here for more]
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Camp Blackspear

Camp Blackspear


A new threat to the Dessarin Valley is growing stronger, fueled by infernal magic and a hatred for the civilized cultures, presented as a 4-hour shared adventure for 3-5 tier 1 player characters in the Forgotten Realms setting. Includes one hand drawn map. ...   [click here for more]
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Fire & Brimstone

Fire & Brimstone


The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion. This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires...   [click here for more]
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Dogmas & Portfolios

Dogmas & Portfolios


5E DOGMAS & PORTFOLIOS Includes over 40 new spells! Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can replace a regular domain spell. The new domain spell becomes part of the cleric’s spell list, and the replaced...   [click here for more]
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Clerics of Lesser Domains

Clerics of Lesser Domains


Containing a heavenly host of flavorful new options for clerics in 5th edition Dungeons & Dragons and absolutely no filler, Clerics of Lesser Domains gives you access to six new domains, four backgrounds particularly suitable for religious characters, and five new feats that can be used to give a dash of celestial or extraplanar panache to your religious character, plus...   [click here for more]
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Dead Mill

Dead Mill


Winter has come early for the new Westwood Lumber Mill, in the Dessarin Valley, and with it the chill of undeath in this 4-hour shared adventure for 3-5 tier 2 player characters. Includes one hand-drawn map. ...   [click here for more]
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Classic Modules Today: I5 Lost Tomb of Martek (5e)

Classic Modules Today: I5 Lost Tomb of Martek (5e)


In 1983, TSR published the module named “Lost Tomb of Martek” with the module code “I5”. It was written by Tracy Hickman, and illustrated by Jim Holloway and Harry Quinn. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Lost Tomb of Martek was the third module of a three module series that included I3 Pharaoh, and I4 Oasis of the White...   [click here for more]
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Blacktide Cove

Blacktide Cove


BLACKTIDE COVE THE CULT OF THE FISH-MEN From the Ship's Log of the Sprite: "...I can hear them fish-men. All the time with their chanting and hissing and whatnot. There's some kind of religion going on here, down below. We can't understand what they say, but it's something God-like, sure as spray on the foc'sle." A century ago, during the Spellplague, pirates...   [click here for more]
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Runes & Giants

Runes & Giants


The ordning has been shattered, the Sword Coast trembles under the rage of giants but in distant Vaasa the secrets of old Ostoria have been revealed. This supplement contains new giants, new ways to use rune magic, and new class archetypes for players. The supplement is also loaded with new ways to role play and use giants in combat. It’s a quick read that will help you turn giants into truly...   [click here for more]
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Classic Modules Today: EX2 The Land Beyond the Magic Mirror 5e

Classic Modules Today: EX2 The Land Beyond the Magic Mirror 5e


A 5th Edition adventure conversion guide for 7th – 10th level 5e characters   This product requires the original EX2 The Land Beyond the Magic Mirror adventure module to use. Copies of original classic modules are available at dmsguild.com   The Land Beyond the Magic Mirror is the second "EXtension" to Castle Greyhawk...   [click here for more]
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Class: The Witch

Class: The Witch


The Witch is an entirely new class, an arcane counterpart to the Druid. The Witch has three archetypes, Mother, Maiden and Cr...the other one. Witches can cast a wide variety of spells, including some from the druid list, ride the minds of a variety of animals to see through their eyes and brew potions to a variety of effects. More fragile than the druid, a Witch must rely on subtlety and enchantment...   [click here for more]
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Oath of Blood: A Ravenloft Archetype for Vampiric Paladins

Oath of Blood: A Ravenloft Archetype for Vampiric Paladins


Play a paladin infected with the curse of vampirism, holding back their undead nature with divine power and unshakeable devotion to their cause, using this character option from the Platinum bestseller Ravenloft Archetypes: Nightmares of Barovia. You are a monster, fated and infected by a vile curse that transformed you into a creature of nightmare... Rather than falling to it completely,...   [click here for more]
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Temple of the Dawn Flower

Temple of the Dawn Flower


Selected a "Staff Favorite" in DM's Guild newsletter for Nov. 8, 2017. 'It's a gem as large as a goliath's palm!' The quest for the Temple of the Dawn Flower has driven one adventurer mad, forced another expedition to retreat, and prompted a tribal warrior to issue a dire warning to abandon the search because it angers the gods. It is said the temple’s guardian is a giant...   [click here for more]
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Vampire Class - 20 Level Advanced Player class

Vampire Class - 20 Level Advanced Player class


For sale here is an entire new class for D&D 5e: the vampire. Inspired by vampire lore from various mediums comes this advanced class. Although it is balanced for play with all base classes, this class is suggested for more advanced players because of the large variety of features given (relative to most 5e classes) as well as its specific drawbacks. If you're looking for a new class to shake...   [click here for more]
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DM's Reference Guide to Monster Hide Armors

DM's Reference Guide to Monster Hide Armors


Welcome to the DM's Reference Guide to Monster Hide Armors. No Dragonscale here.This book contains specifications on 29 monster derived hide armors for your Dungeons and Dragons 5e game. If your players have ever skinned a winter wolf or fashioned a breastplate from an umber hulk carapace, then this is the guide for your table. ...   [click here for more]
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Elementalist: New Sorcerous Origin

Elementalist: New Sorcerous Origin


The Elementalist is a new Sorcerous Origin for the Sorcerer Class. This sorcerous origin takes some guidance from the 4E title Player’s Options: Heroes of the Elemental Chaos.<o:p></o:p> With the rise of elemental powers within the Sword Coast, so has come the Elementalist. These Sorcerers disdain the framework of theories of magic and sympathetic principles, Elementalists...   [click here for more]
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Grung Tribe Paper Miniatures & Jungle Tomb Battlemap

Grung Tribe Paper Miniatures & Jungle Tomb Battlemap


Jungle Tomb Entrance Battle Map created by Fodor Miklos from MapHammer. Includes alternate night time and versions for Virtual Tabletop and Print. Print & Play ready paper miniatures for an entire Grung Tribe created by Marshall Short from PrintableHeroes. Includes color and art options to represent all of the castes. Cutfile also included. Notes for Miniatures:...   [click here for more]
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Cursed in Barovia

Cursed in Barovia


An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd...   [click here for more]
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Classic Modules Today: I4 Oasis of the White Palm (5e)

Classic Modules Today: I4 Oasis of the White Palm (5e)


In 1983, TSR published the module named “Oasis of the White Palm” with the module code “I4”. It was written by Philip Meyers and Tracy Hickman, and illustrated by Jim Holloway and Keith Parkinson. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Oasis of the White Palm was the second module of a three module series that included I3...   [click here for more]
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Treasure Trove 1 - Challenge 1 Treasures

Treasure Trove 1 - Challenge 1 Treasures


Better treasures, faster, with less time needed to create them. This book is specifically devoted to fixing and addressing one of the clunkier and slower aspects of Fifth Edition. Players want their characters to grow more powerful, and to be rewarded for quality play. Rewards come through experience points and magic items, and those rewards come from treasure hoards...   [click here for more]
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Fifty Shades of Thay (Race Bundle)

Fifty Shades of Thay (Race Bundle)


Shadow Adepts, get ready to play! The malefic innovations of Thay and Netheril are now yours. No matter your character's backstory, the new dark secrets presented here are perfect for any campaign featuring these countries (and they are compatible with any setting or scenario). Fifty Shades of Thay is a special bundle of three titles: Races Revived: Revenant Races Revived: Shadar-Kai Races...   [click here for more]
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Vohtark's Prison

Vohtark's Prison


Looking for a spooky one-shot to terrorize your friends? Look no further than the haunted island of Ironchain. Abandoned a hundred years ago, the island prison, Ironchain, crumbles slowly to dust. The madness that caused this destruction lingers on, waiting to corrupt any who set foot on the island's shore. Those who do risk death and insanity, but the beckon of Vohtark's long lost...   [click here for more]
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Beasts of Unusual Size

Beasts of Unusual Size


29 different beasts ranging from tiny to huge in size, filling in gaps in the Monster Manual. Examples: small cats, huge bears, and many turtles. Version 1.1: Edited to clean up some typing errors, make formatting more consistent, and keep hit dice consistent with creature size. ...   [click here for more]
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The DM's Delight, Mega Bundle (5e)

The DM's Delight, Mega Bundle (5e)


The DM's Delight, Mega Bundle!! Due to this being a special anniversery this bundle is currently on sale for over 50% off the total individual prices!! Everything a DM needs to run characters from levels 1 to over 15. The Bundle includes Maps, Encounters, NPC’s, Adventures and a Full Campaign. There is enough here to comfortably keep your group happy for months!!...   [click here for more]
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Fiend Hunter (New Class 5E)

Fiend Hunter (New Class 5E)


The forces of darkness always leave a trail of tragedy and disaster wherever they pass. Be it demons from the Abyss or devils from Hell, these creatures lack any mercy or empathy and seek only the destruction or enslaving of any mortal life. Those lucky enough to survive an encounter with these fiends, are marked forever by the traumatic events, often driven crazy by the memories of everything...   [click here for more]
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Dungeon Module TH1: In the Eye of the Goddess

Dungeon Module TH1: In the Eye of the Goddess


The village of Asmire has hired you to find the trident of Blibdoolpoolp, the Blibdoolblop. With this trident, the people of Asmire believe it will have the power to stop the raids from the Pirates of Far North. However, the danger is present when Blibdoolpoolp is involved. In the Eye of the Goddess in an exciting one to two-night module for a party of 4-5 players on 10thto 13thlevel. This module...   [click here for more]
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Roaming Chult

Roaming Chult


Roaming Chult is a collection of new items and resources for players and Dungeon Masters playing in Chult for Tomb of Annihilation campaigns or other jungle adventures. Player features: 100 New trinkets, inspiried by Chult, its people, and its adventursome visitors. 5 New backgrounds for PCs from Chult (great options for mid-campaign...   [click here for more]
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Serral's Side Treks Volume 1

Serral's Side Treks Volume 1


Included in this inagural volume are five encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Match wits with a Fire Djinn, seek out a grave robber, help a village with a an unnatural well, seek a Hunter's Blessing, and travel with the mystery of Edoard's...   [click here for more]
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College of Illusionism and Communication (5e)

College of Illusionism and Communication (5e)


College of Illusionism and Communication Bard Colleges College of Illusionism A bard of the college of illusionism is a purist, focusing his talents on the craft of realistic illusions. For these bards, illusion is art! The possibility of shaping the magic to construct anything or any sensation is almost like sculpt, but much better.<o:p></o:p> College of Communication...   [click here for more]
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