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Random Adventurer

Random Adventurer


This product has random roll charts for creating a D&D adventurer. One for Race, Class, Alignment and Background. They include information from the Players Handbook, Dungeon Master's Guide, Elemental Evil Players Companion and the Sword Coast Adventurer's Guide. I created this to inspire new NPCs and PCs for my own gaming experiences and wanted to share with...   [click here for more]
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A Very Merry Giftmas

A Very Merry Giftmas


It's that time of year, full of Christmas cheer, when Santa steals your toys. Wait, what? Includes three new creatures, and a 2 hour setting-agnostic one-shot for level 1 characters. ...   [click here for more]
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Pantheon Profiles: Asmodeus

Pantheon Profiles: Asmodeus


This Pantheon Profile is meant to serve as a one stop docuent over a specific deity. This title is over Asmodeus, the Prince of Darkness and Ruler of the Nine Hells of Baator. This document has his relationships to other gods, alignment, ideology and the habits and rituals of his followers. It also holds some examples of what can be done with existing cleric spells in terms of aesthetis of the spell...   [click here for more]
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Pantheon Profiles: Kord

Pantheon Profiles: Kord


This Pantheon Profile is meant to serve as a one stop document over a specific deity. This title is over Kord, God of Strength and Storms. This document has his relationships to other gods, allignments, ideology and typical habits and rituals of his followers. It also holds some examples of what can be done with existing cleric spells in terms of aesthetics of the spell. I own no rights...   [click here for more]
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The Well of Secrets and the Manticore's Throne

The Well of Secrets and the Manticore's Throne


The Well of Secrets and the Manticore’s Throne is a mini adventure designed for 2-4 characters of level 3-5. It is set in Forgotten Realms, somewhere in the Shining South, but not in a specific place so that it can be used as a random locale, or perhaps just a lair as part of a random encounter, or an adventure between main adventures. It can also be found in a bundle of adventurers that I've...   [click here for more]
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10 Creepy Monsters (A Bit of Horror and Some Silliness)

10 Creepy Monsters (A Bit of Horror and Some Silliness)


A selection of 9 monsters with a somewhat creepy theme. Not all are play tested. I will update as they are. ...   [click here for more]
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25 More Magic Items

25 More Magic Items


Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign. Includes: Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell...   [click here for more]
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3 Calimshan Backgrounds (5e)

3 Calimshan Backgrounds (5e)


3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light: Drudgehunter: when servants flee their masters, a drudgehunter...   [click here for more]
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5e Magic Items (table)

5e Magic Items (table)


5E MAGIC ITEMS OGL magic items presented by type and rarity   (6 pages table)   This very useful landscape table presents items by type and rarity; columns show which ones need attunement, and which ones are cursed. Brief description of each item, plus DMG page number reference. These are the OGL magic items, not new items. Please...   [click here for more]
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5MWD Presents: Diseases & Poisons

5MWD Presents: Diseases & Poisons


5 Minute Workday Presents: Poisons & Diseases In this book you will find twenty-one new and updated diseases as well as fourteen additional poisons. Inflict twisting rot on your players, or subject them to the horrors of zombie sickness. Spike their drink with deadly nightshade or trap weapons with healer's bane. Also By this Author If you like this PDF, check out some of the other products...   [click here for more]
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5MWD Presents: Feats

5MWD Presents: Feats


5 Minute Workday Presents: Feats Fight with shield and defend yourself with a scabard, tap into the magic of your blood, unfurl the wings of your draconic heritage, or rip apart your enemies with twin daggers. This product contains twenty-two new feats for your 5th Edition game. Also By this Author If you like this PDF, check out some of the other products from 5 Minute...   [click here for more]
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5MWD Presents: Maneuvers & Commander

5MWD Presents: Maneuvers & Commander


5 Minute Workday Presents: Maneuvers & Commander 27 new maneuvers for your battle master fighter, opening up many new combat options for your fighter. Deny Death and keep the reaper at bay, use Controlling Attack to harry the movement of enemies, or simply use Dirty Fighting to blind your foes. And as a bonus (because 27 maneuvers isn't a lot of content) this products contains...   [click here for more]
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5MWD Presents: Spellscars

5MWD Presents: Spellscars


5 Minute Workday Presents: Spellscars Become warped by the chaotic magic of the spellplague The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars....   [click here for more]
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5MWD Presents: Traps

5MWD Presents: Traps


5 Minute Workday Presents: Traps Nineteen new traps to challenge your players with in your 5th Edition game. Squish adventurers bwteen crushing walls, drop them into pits of acid, catch them in a chamber filling with sand, and many more! Also By this Author If you like this PDF, check out some of the other products from 5 Minute Workday Presents line, including: The...   [click here for more]
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5MWD Presents: Variant Rules

5MWD Presents: Variant Rules


5 Minute Workday Presents: Variant Rules Take your Dungeon Master skills to the next level! Take charge of your game and make it your own, The product contains a number of variant rules and options, allowing you to customize your campaign while also serving as a staring point for your own house rules. Included in the book is: Complex ability checks Defence Bonus Armour as DR Fame Wealth Taint Wound...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
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As Catacumbas de Johny Aban

As Catacumbas de Johny Aban


Um grande tesouro se encontra nas catacumbas de um antigo e poderoso nobre da região, Johny Aban . Nossas heróis decidem explora-la mas algo não cheira bem. Uma divertida e desafiadora aventura para jogadores a partir do 4º nível. Aventura em Portugues-PtBr. ...   [click here for more]
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Avenger - Martial Archetype (Fighter)

Avenger - Martial Archetype (Fighter)


This pdf includes a new martial archetype for the Fighter: The Avenger. This archetype is inspired by the 2nd edition Avenger class, and is a martial archetype with a sworn foe (similar to a Ranger's favored enemy), a fury feature (similar to a Barbarian's Rage), and abilities that make them absolutely relentless in their pursuit of their sworn foe. The Avenger is a terror to behold, and woe to those...   [click here for more]
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Background: The Cursed

Background: The Cursed


Labor under the burden of a curse and use its fell power to save others in this all new background for D&D 5th edition! Including: A table of unique curses to plague your characters life. A new and unique feature suited to playing a problem solving hero dealing with his own curses and the supernatural afflictions of others. Complete characteristic tables with dozens of traits, flaws, and...   [click here for more]
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Background: The Relic Hunter

Background: The Relic Hunter


Follow in the footsteps of adventurers like Lara Croft, Doc Savage and Indianna Jones. Seek ancient artifacts and strange histories in this background for D&D 5th! This all-new background includes: A table of unique obsessions to complicate and engage your character. A new and unique feature suited to playing a knowledgeable, adventuresome character that uncovers ancient secrets. Complete...   [click here for more]
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Background: The Servant

Background: The Servant


Become a capable manservant, a stoic squire, or a long-suffering lady in waiting! Join the ranks of characters like Samwise Gamgee and Jeeves in this background for D&D 5th! This all-new background includes: A table of unique employers to complicate and engage your character. A new and unique feature suited to playing a subtle, social character that often hides in plain sight. Complete characteristic...   [click here for more]
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Barbarian: Path of the Bear Mauler

Barbarian: Path of the Bear Mauler


An axe or a sword are fine for most barbarians, but sometimes you just want to get your bare hands on an opponent and rip them limb from limb. Barbarians who follow the Path of the Bear Mauler have taken an activity often enjoyed as a fireside diversion--wrestling--and hardened it into a vicious fighting style. ...   [click here for more]
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Barbarian: Path of the Cannibal

Barbarian: Path of the Cannibal


They call you the eater of the dead. Do they think you do so merely for sustenance? No, for with each heart you consume, each pint of lifeblood you drink, you become stronger. ...   [click here for more]
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Barbarian: Path of the Spell Rager

Barbarian: Path of the Spell Rager


For some, magic is in the blood. It cannot be suppressed. It cannot be denied. Sorcerers hone the magic in their blood into a precision tool, a blade without peer. Spell ragers take a different path. For them, magic is a blunt instrument, a hammer to be hurled at their enemies with reckless abandon. ...   [click here for more]
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Barbarian: Path of the Spellbreaker

Barbarian: Path of the Spellbreaker


While most barbarians distrust magic in some way, you actively despise it. You seek out spellcasters and send them back to whatever hell they crawled out of, destroying their foul work whenever possible. ...   [click here for more]
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Bard - College of Clairvoyance

Bard - College of Clairvoyance


This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit. This also includes a printer-friendly version. This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse...   [click here for more]
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Bard - College of the Red Bard

Bard - College of the Red Bard


This Bardic College is inspired from an idea I had very early in my first days of D&D. My players were tasked with returning a cursed amulet to the tomb of its owner, who happened to be a bard that would enter a blood thirsty rage. This archetype is based on that idea. So here it is. Hack-n-Slash gentlemen. And Ladies. Let me know what you think and what can be improved. ...   [click here for more]
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Bard Archetype: College of the Windsong

Bard Archetype: College of the Windsong


To the College of the Windsong, the future is mutable. Like the wind, fate is a fickle creature; you know its direction, yet the path it takes to reach that point is forever twisting and turning. The wind is essential for life and yet impossible to grasp. This college favors ranged weapons, and teaches ways to twist destiny in subtle yet important ways. You have the foresight to navigate the twisting...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 1)

Class Archetypes From Beyond the Grave (Part 1)


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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College of Illusionism and Communication (5e)

College of Illusionism and Communication (5e)


College of Illusionism and Communication Bard Colleges College of Illusionism A bard of the college of illusionism is a purist, focusing his talents on the craft of realistic illusions. For these bards, illusion is art! The possibility of shaping the magic to construct anything or any sensation is almost like sculpt, but much better.<o:p></o:p> College of Communication...   [click here for more]
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Dark Druids: The Circle of Apostasy

Dark Druids: The Circle of Apostasy


The following subclass, along with its options, was designed to offer a new way to play an evil druid or a druid anti-hero, one whose powers come from the most perverted aspects of the natural world, if not from utterly unnatural forces that aim to overtake Nature itself. The Circle of Apostasy is the dark and corrupted face of the Circle of the Land, a congregation of druids whose heretical...   [click here for more]
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Druid Archetype: Circle of the Pack

Druid Archetype: Circle of the Pack


While all druids are capable of assuming the forms of animals and walking the wilds as a beast, there are some who seek an even closer bond with their natural brethren. These druids belong to the Circle of the Pack, which teaches the skill of forging a deep companionship with an animal. Once this bond is formed, the animal treats the druid as if they were family - though this confers an amount of responsibility...   [click here for more]
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Druid Circle: Circle of the Sky

Druid Circle: Circle of the Sky


Circle of the Sky (Formerly: Circle of the Birds and the Clouds) Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants. Circle features : - Bonus Language (2nd level) - Bird Shape (2nd level) -...   [click here for more]
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Dungeon Module J1 The Children of Somerset

Dungeon Module J1 The Children of Somerset


This is a very short adventure. Children from the village of Somerset have been taken by the green hag. You as adventurers must save the children and slay the hag. This adventure is designed to be quick and simple. This module contains slight background information, referee’s notes, and a complete map. THE CHILDREN OF SOMERSET is from the Just Because(”J”)...   [click here for more]
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Dungeon Module TH2: A Dangerous Game

Dungeon Module TH2: A Dangerous Game


Disclaimer: Dungeon Module TH2 is one of the three side routes of Dungeon Module TH1. You do not need to play Dungeon Module TH1 to play this but it would make more sense overall. This module ends with the players going back to a location from Dungeon Module TH1. A strange jungle lies deep within the earth. This jungle is the property of one named Duke Zaroff. Zaroff loves hunting all kinds of...   [click here for more]
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Effects for Downtime Lifestyle

Effects for Downtime Lifestyle


While players, and characters, are free to choose any level of lifestyle they wish (and can afford), there are ups and downs to the various choices. These optional rules helps to give some life to a setting through consequences and benefits of those choices. To be clear; this is not intended as an event or encounter generation table. Events included are entirely designed to add flavor; not drive...   [click here for more]
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Enchanted Armory: Stormguard

Enchanted Armory: Stormguard


The Le Games returns with a brand new book of Magic items -- Enchanted Armory: Stormguard! This tiny book will give you just what you need for your minions -- 4 magic items! Inside you'll find: • Dagger of Repeating • Neverwinter Helm • Wild Sword • Infinity Orb of Dead Light Best of all it's just 50 cents! Also available now: Enchanted Armory: Havoc...   [click here for more]
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Encounter in the Hills (The Bounty Pt. 1)

Encounter in the Hills (The Bounty Pt. 1)


A 2 hour adventure for 1st level characters. Sightings of Orcs in the hills surrounding a frontier town has prompted the town master to offer a large bounty for anyone willing to bring back proof of an orc kill. Several bounty hunters have made the journey in an effort to collect, yet so far none have returned from their hunts to claim their prize. Could it be the rumors of Orcs are false and these...   [click here for more]
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Expanded Subraces

Expanded Subraces


New character races and subraces for players and DMs Introducing Wild Dwarves, Duergar, Eladrin, Desert Elves, Riverpad Halflings, Spriggan Gnomes, Haygoblins, and Darkling Tieflings. ...   [click here for more]
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Explorer's Pack

Explorer's Pack


Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Feats for the Physically Fit

Feats for the Physically Fit


10 Feats which key off of Strength, Dexterity, and/or Constitution. Brute Force, Demolisher, Expert, Fast Hands, Fast Runner, Friend in Need, Intimidating Warrior, Showman, Tough Healer, and Traveler. ...   [click here for more]
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Fighter Archetype - Warlord

Fighter Archetype - Warlord


Wherever the sounds of battle ring, you are there, adding your martial prowess and thunderous battlecries to the symphony of war. Your tactical genius and way with words wins the hearts and minds of your allies, inspiring them to carry on through the rigors of combat while endearing yourself to them in peacetime. The force of personality and utilitarian battlecries of the warlord bring an exciting...   [click here for more]
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Gladiator: Prestige Class

Gladiator: Prestige Class


Rule the Arena You live to fight. The roar of the crowd and the blood of your opponents are what you crave. A Gladiator Prestige Class bassed on the Unearthed Arcana article from Mike Mearls. ...   [click here for more]
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Henchman - Roguish Archetype

Henchman - Roguish Archetype


A good thieves' guild has a mastermind to act as the brain. Good henchmen act has the hands. This rogue archetype focuses on grappling and subduing targets. Ive had discussions with several people about a viable grappler build, and I feel this gets pretty close to the mark. This archetype would fit well in an intrigue or city based campaign. The capstone ability is meant to mimic the scenes in movies...   [click here for more]
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Hirelings

Hirelings


Hirelings: Nonplayer characters to assist you or act on your behalf in a variety of circumstances. PLEASE READ BEFORE BUYING: This document expands on the brilliant Patreon En5ider article “Hired Hands: Expanded Rules for Hirelings” by David Gibson, which you can obtain on the Patreon website for as little as 1$. You don't need the article to use the hirelings included here,...   [click here for more]
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Homebrew Character sheet

Homebrew Character sheet


This is a character sheet that is simple and easy to use. We have been using it for abour 7 months in our home campaign. several folks on chat sites have seen it in the background of gaming pictures and have asked to have it. so here you go. ...   [click here for more]
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Individual Treasure & Gear

Individual Treasure & Gear


INDIVIDUAL TREASURE & GEAR (“I loot the body…”) Includes: 40 individual treasure and NPC/humanoid gear 12 treasure hoards Quick Individual Treasure Table List of Common and Uncommon Magic Items Table Elemental Evil Trinket Table (also available for free on D&D website) Please take a moment to rate or review or...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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