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What lies within this book?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,... [click here for more] |
Dungeon Masters Guild |
$14.95
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BACK IN SESSION! Returning students, faculty, and those pondering admissions!
The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron.
With that, we're proud to say we've also been rated the #1 party school on Eberron.... [click here for more] |
Dungeon Masters Guild |
$14.95
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**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
House Tarkanan and the Trust have embroiled the Sharn underworld in a silent war, the result of which has dire consequences for Zilargo. The characters must fight their way through assassins, aberrant dragonmarks, information brokers, and fancy parties in this conflict between shadow organizations.
An Eberron adventure for 1st to 4th level characters
Keith Baker (creator of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. It is available for free download on this site. This document is an update that will allow you to use it with 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights?
Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by... [click here for more] |
Dungeon Masters Guild |
$4.95
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Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using... [click here for more] |
Dungeon Masters Guild |
$15.95
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VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Korranberg Chronicle Presents
Nightmare on the Mournland Express
This one-shot, horror-themed adventure is set on the lightning rail of the world of Eberron! Will your party of 6th-level adventurers be able to rescue an innocent before it all comes crashing down!?
Nightmare on the Mournland Express features:
An example lightning rail to explore.
Updated... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Want to discover the incredible world of Eberron? You won't even need a DM...
5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics during... [click here for more] |
Dungeon Masters Guild |
$8.95
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
Sharn II, Council of Roaches
This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
Sharn III, City of Monsters
This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend.
But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Fill out your utility belt with these new artificer specialties!
Updated for Eberron: Rising from the Last War!
With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Find yourselves in a life or death fight alongside some rather unusual allies. Can you defend the Shining Valley and its harpy inhabitants against Droaam forces?
Follow the siren call into the second adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or... [click here for more] |
Dungeon Masters Guild |
$4.95
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Eberron! World of intrigue, excitement, and MAGIC!
Eberron is a world saturated with magic. From making toast to slaying dragons, magic -- and magic items -- are there to help people cope with daily life.
Designed for use with Wayfinder's Guide to Eberron, Magical Items of Eberron is one of R P Davis's series of products which... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Wandslingers of Khorvaire
“Wandslinger” is a broad term used throughout Khorvaire. It represents any arcane spellcaster who chooses to use a wand as their primary arcane focus. A wandslinger could be a Korrenberg city guard standing at the ready with a fire bolt and shield, or it could be an accomplished artificer studying the secrets of these oft-used magical implements. In The... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Continue Your Adventures in Eberron with:
The Korranberg Chronicle - Xen'drik Advisory!
Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures!
Want more from The Korranberg... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower?
Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker.
Adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Dragon Above presents…
Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Get ready for adventure with
The Korranberg Chronicle - Adventurer's Almanac!
Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including:
Subraces, Variant Traits,... [click here for more] |
Dungeon Masters Guild |
$12.99
|
ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here.
Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...
Designed... [click here for more] |
Dungeon Masters Guild |
$9.95
|
NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.
Alchemical Archetypes: Created & Creators provides new character options... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Artificers take note:
This one's just for you!
In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik!
Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron!
Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Bring your Eberron Campaign to Life!
Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue.
Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A roleplaying tool for enhancing the immersiveness of your Dungeons and Dragons campaign set in the world of Eberron.
Document forms for identification, to print and fill out for the players at the table.
All documents in this product are notary stamped as required by the Notaries Guild, a subsidiary of House Sivis in the Five Nations.
OTHER PRODUCTS WRITTEN BY THIS AUTHOR (Click... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Aerogel Powder
Aluminum Arrows
Carbide Helmet
Ceramic Shard
Gravitational Manipulator... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Eberron Guide to Tomb of Annihilation provides Game Masters with all the tools they need to run the Tomb of Annihilation adventure in the Eberron Campaign Setting.
Included in this PDF are the following:
An updated story overview with information on how to fit the characters from Tomb of Annihilation into the Eberron Campaign Setting.
Advice on how the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous.
A Dungeons & Dragons, 5th Edition, Game... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Forge a new path with the Advanced Artificer 2.0 (Revised and Upgraded)!
The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. The options and abilities in this book have revised to work with the published artificer class and expanded to provide your PCs with even more options! Perfect for DMs and players of Eberron campaigns but useful... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinder's Guide to Eberron!
Volume 2 explores Wildnight, a time when emotions and your deepest desires boil to the surface!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Everything has a place in Eberron. It’s been repeated ever since the days of 3.5, when the Eberron setting was unleashed upon the world. Most recently, Wayfinder’s Guide to Eberron said it again, with the important caveat: “but it may not be the place you expect.”
Well, this is where the Naturalist's Guide to Eberron steps in. Contained in this book are entries from the Monster... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit.
Within this volume includes:
A two-hour adventure for levels 1-4
An exploration of the Myconic Labyrinth of Xoriat
The goblinoids of the Kech Hashrach
NPCs of Eberron
All new player options including:
Racial feats
Backgrounds
School of Wandcrafting
New Ranger... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters.
Within this volume includes:
A 2 to 4-hour adventure for levels 1-4
An introduction to Droaam
A new cleric domain
NPCs of Eberron
All new player options including:
A new cleric domain
A complete Necromancer core class
Backgrounds
New... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Day of Mourning left the nation of Cyre destroyed. In this magical disaster's wake, spells cast during warfare were given life--a terrible, destructive life, that urged their magical energy on to wipe out all living things. This document contains 6 such living spells you can encounter in the Mournland.
Also available for Fantasy Grounds!
UPDATE 11/1/19: With the new previews of living spells in Eberron:... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters.
Within this volume includes:
Play a dragon!
Learn about the Draconic Prophecy and how to use it in your games.A Draconic Prophecy school of magic
SO MANY TRAPS!
New dragons to stalk your party
Join the Soldiers of Light
Suggested... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters.
Within this volume includes:
The Fauna of Zilargo
The Biomech-Wright class!
A 3-4 hour adventure
Suggested products available on the DM's Guild:
If you enjoy this adventure, please check out other DM's Guild titles... [click here for more] |
Dungeon Masters Guild |
$4.95
|
8,000 years have passed since the Daelkyr War began. Remnants of this clash between the Dhakaani Empire and the mad lords of Xoriat remains, remnants that can threaten heroes, cities, nations, or the world! This document contains 11 stat blocks, several magic items, and a heap of lore for the fifth edition DM looking to bring the Lords of Madness to the forefront of their Eberron game. ... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War.
This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A wizard’s tower for use with Eberron
Deep in the jungles of Xen’drik, embedded in the side of a mountain stands the tower of the Mad Mage Xeffon. Though his various servants can be found flowing in and out of the tower on a daily basis, the elusive wizard has not been seen in many years. Some say he no longer lives, while others postulate that he is locked up in his laboratory,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Masterminds of Sharn
This supplement is for DMs looking for evil masterminds to use in their Eberron campaigns.
It includes three two-fisted scenarios involving a half-elf archmage and his sidekick as well as outlines for seven other evil-doers. It also includes a worksheet DMs can use to plan their own evil mastermind campaigns.
Other products from this creator:
Treasures... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards.
In this supplement an Eberron DM can find:
- a single... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Magewrights in the Lhazaar Principalities are able to fashion peculiar objects, mostly dedicated to ease pirates’ life but also useful for the standard adventurer! In the following pages you’ll be able to find some of them, presented here in order to enrich your Eberron games:
Hydrous Strings
Bestfriend Keeper
Whale Killer
Submerged... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn. Sharn's Bounty Hunters is a collection... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A set of Aberrant Dragonmarked options for Eberron!
In the crumbling ruins of the Cogs deep below Sharn, four figures meet in secret to discuss the business of House Tarkanan.
Khyber’s Cursed: Case Studies of Eberron’s Aberrant Dragonmarks picks up right where Wayfinder’s Guide to Eberron leaves off for aberrant dragonmarks. Are you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana.
Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Dragon Above presents…
March of the Colossus
An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct?
March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The weird case of Zephyr Godefroy is a single-session 5E scenario set in Eberron, suitable for four 2nd-level PCs. The characters investigate about professor Zephyr Godefroy, a Morgrave University teacher, who suddenly took a sabbatical period and consequently decided not to leave his apartment anymore.
This fast adventure set in Sharn includes a complete map with the related key and makes... [click here for more] |
Dungeon Masters Guild |
$1.50
|