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The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series... [click here for more] |
Dungeon Masters Guild |
$6.95
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This conversion guide for the Keys from the Golden Vault adventure anthology offers a variety of tips and suggestions for converting the heists in that hardcover to the world of Eberron. A post-war world of pulp action and noir sensibilities, setting your Golden Vault game in Eberron is just the thing to give it that extra edge.
Includes:
- Conversion guides for the overall anthology... [click here for more] |
Dungeon Masters Guild |
$2.99
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It's arcanopulp intrigue in this Eberron mystery!
A pulp adventure designed for characters of 4th to 6th level. Est. playtime 5-8 hours, depending on your table.
Someone has sent an invitation to Warforged private detective Steel-Eye Dixon, an olive branch from his hated commander during the Last War. Steel-Eye's reunion with his warforged unit is cut short when the commander... [click here for more] |
Dungeon Masters Guild |
$7.95
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Get ready to turn the wheels of adventure with "Gears and Cogs: The Clockwork Mysteries," the new mechanical wonder for your D&D 5e gaming experience! Step into a world where the beauty of precise gears and the mystical essence of magic merge into a new realm of imagination.
In our supplement, you won't just explore a realm – you'll interact with a living,... [click here for more] |
Dungeon Masters Guild |
$9.95
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Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
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A Mad Journey on the Blackwater River
Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron... [click here for more] |
Dungeon Masters Guild |
$14.95
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NOW REVISED: Version 2.0 updates all subclasses based on playtesting and customer feedback, revises warforged subraces as feats for full compatibility with Eberron: Rising from the Last War, adds new spells, and features an entirely new layout.
Alchemical Archetypes: Created & Creators provides new character options... [click here for more] |
Dungeon Masters Guild |
$4.95
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Now Available for Fantasy Grounds!
Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of... [click here for more] |
Dungeon Masters Guild |
$9.95
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It's here!
We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives.
This book... [click here for more] |
Dungeon Masters Guild |
$7.50
|
You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands?
Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it.
This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the... [click here for more] |
Dungeon Masters Guild |
$15.27
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Artificers take note:
This one's just for you!
In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik!
Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae... [click here for more] |
Dungeon Masters Guild |
$1.95
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The first Eberron adventure came in 2004... now there are hundreds of them!
Adventures in Eberron lists over 400 adventures set in Eberron, including level, writer, location, a brief description, and where you can get them! There are also indices listing all the adventures by location, writer, level, edition, and storyline.
Looking for adventures in Sharn? Need an adventure for a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
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Take to the skies of the Mournland in The Deathless Skies of Cyre, a thrilling airship adventure set in Eberron. This 6-8 hour adventure, built for 4 or 5 players who are level 10, plunges the party into the Mournland and the ruined city of Metrol. Made for Dungeons & Dragons Fifth Edition, The Deathless Skies of Cyre is a lore-heavy adventure that is haunted by the history of... [click here for more] |
Dungeon Masters Guild |
$4.95
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Updated June 2020 for Eberron: Rising for the Last War!
Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated characters are created with references to the Eberron: Rising from the Last War and Xanathar's Guide to Everything.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"Hoard of Symbiotes" is a collection of 24 new parasite-like magic items for your campaigns, both Eberron-based and otherwise! These items fuse to the flesh, providing players with dark and unusual powers in exchange for the vessel of their bodies.
Move with arachnid speed with the Belt of Skittering! Imitate your friends and foes with the Chrysalis Cloak! Slaughter those who dare stand before you... [click here for more] |
Dungeon Masters Guild |
$2.99
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"Eldritch Workshop" is a collection of 30 eldritch machines: intricate, building-sized constructions of magic and mechanism that affect the world on a grander scale than regular magic items. This concept, as introduced in Eberron: Rising from the Last War, is perfect as the focus of a long quest or the grand invention of a campaign villain. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Explore the exciting world of Eberron in one of its most colorful corners, then take to the skies! an exhilarating adventure awaits.
In Flight of the Magpies your party is employed by a famous band of sky mercenaries to do a simple job: find out which airship will be transporting a mysterious prisoner. Simple jobs turn into crazy adventures in Eberron though, and this... [click here for more] |
Dungeon Masters Guild |
$4.95
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Blessed of The Traveler is a guide to incorporating transgender characters and stories into the Eberron setting for Dungeons & Dragons, with looks at how several cultures and faiths approach gender, as well as a look at magical transition methods! It includes a lengthy list of sample NPCs for use with the Sharn setting in the Wayfinder's Guide to Eberron. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Deep in the Mournland, a breed of unusual life scours the scarred terrain, exerting its magical influence over the darkened world... living spells, the arcane children of a magical calamity so great it could grant sentience to even the most fleeting of mystical incantations.
"Living Spellbook" is a collection of 64 new living spells for your campaigns, Eberron and otherwise.... [click here for more] |
Dungeon Masters Guild |
$7.95
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Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron!
Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take... [click here for more] |
Dungeon Masters Guild |
$4.95
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Bring your Eberron Campaign to Life!
Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue.
Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The... [click here for more] |
Dungeon Masters Guild |
$4.99
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Welcome to the Book of the Constructs! Inside this tome are the statistics and schematics for over 150 constructs. From a simple clockwork spy to the towering iron colossus, there is a construct for any situation.
Included in this book are combat tactics, creature templates, and crafting suggestions.
What mechanical monsters will you face or build on your journey?
Enjoy the... [click here for more] |
Dungeon Masters Guild |
$7.50
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If you buy the product I would appreciate your opinion at the reviews good or bad, so I can improve!
You may also like:
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron?
Magic Sword: An Eberron Story Seed brings the story of the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Excitement and action abound in this pulp-noir train heist set in Eberron.
A dangerous artifact from the Mournlands bound for nefarious purposes is on board and it's the party's job to get in, grab the artifact, and get out. No one knows for sure what it is but they're not the only ones after it.
Barreling Forward is a 4 to 6 hour long Dungeons & Dragons 5th edition adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
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Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary: In the darkness of Karrnath’s Nightwood, poor woodcutters found a life-changing... [click here for more] |
Dungeon Masters Guild |
$3.00
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"Just finished this delightful modular addition to Keys from the Golden Vault - The Incredible Balloon Bamboozle! If you're looking for a thrilling adventure set on a blimp, with shenanigans galore and a Beholder ready to ruin your day, check it out!" The Geekly Grind.
What is The Incredible Balloon Bamboozle?
The Incredible Balloon Bamboozle... [click here for more] |
Dungeon Masters Guild |
$4.95
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Blessed by warding Olarune, but cursed by Ol’ King Nymm,
there lopes a fearsome monster with hunger inside of him...
The realm of Thelanis is woven with stories, each of which echoes on the Material Plane in a dizzying array of fairy tales and urban legends. While scholars and sages might dismiss these as fantastical archetypes, the wisest—and most long-lived—know that every story has a spark... [click here for more] |
Dungeon Masters Guild |
$9.95
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Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns!
This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan... [click here for more] |
Dungeon Masters Guild |
$4.95
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Bargains and mysteries await in
Sora Esma's Cart of Wonders
The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron! Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire... [click here for more] |
Dungeon Masters Guild |
$2.95
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The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now!
***Now available for Fantasy Grounds VTT! Click here***
What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information presented in this nearly 120-page... [click here for more] |
Dungeon Masters Guild |
$14.95
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Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns!
This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg Chronicle:... [click here for more] |
Dungeon Masters Guild |
$4.95
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Take the Road Least Travelled
The nation-state of Syrkarn is only given nine pages in Secrets of Sarlona, and not even so much as a mention in Rising from the Last War – a staggering amount of missed potential for such a large region absolutely brimming with stories to tell.
This book exists to fix that: to fill in the gaps found throughout one of Eberron’s least... [click here for more] |
Dungeon Masters Guild |
$14.95
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A roleplaying tool for enhancing the immersiveness of your Dungeons and Dragons campaign set in the world of Eberron.
Document forms for identification, to print and fill out for the players at the table.
All documents in this product are notary stamped as required by the Notaries Guild, a subsidiary of House Sivis in the Five Nations.
OTHER PRODUCTS WRITTEN BY THIS AUTHOR (Click... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Queen with Burning Eyes - a classic Dungeon magazine delve warped for 5th Edition Eberron
The Queen with Burning Eyes is a Dungeons and Dragons adventure set in Sharn, the City of Towers, as detailed in Eberron: Rising from the Last War. A rash of disappearances near the bridge to The City of the Dead has the population on edge and the Deathsgate... [click here for more] |
Dungeon Masters Guild |
$2.99
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This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!... [click here for more] |
Dungeon Masters Guild |
$6.00
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Cosmological curios abound in
Sora Esma's Cart of Otherworldly Wares
The mystical hobgoblin returns from traveling the cosmos to offer 150 planar trinkets for players in the world of Eberron! Players and Dungeon Masters will find items pertaining to Eberron's planes of existence beyond the Material. This supplement holds unique... [click here for more] |
Dungeon Masters Guild |
$1.95
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Attend the concert of a lifetime in this One-Shot adventure for the world’s greatest roleplaying game…
The concert of a lifetime is about to take place, the party taking on the role of an indie band of their own, potentially get into and thrown out of the exclusive club Elvinor and try and make a name for themselves as dark forces work in the background.
When Danny Breeze... [click here for more] |
Dungeon Masters Guild |
$4.99
|
There are currently 52 new monsters for your Eberron (or any) campaign. There are also three living spells that share a statblock, and two templates.
Akleu Alchemy Beetle Ash Remnant The Warlock of the Aberrant Scar Carrion Tribe Members Chaos Fleet Dolgarr Dolgaunt Cell Leader Dolghast Dolgrue Dream Serpent Essence Reaver Jhorash’tar orcs Karrnathi Dread Marshall Kyra Legendary... [click here for more] |
Dungeon Masters Guild |
$4.99
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Castle Amber was originally published in 1981 as Dungeon Module X2 for the Dungeons and Dragons Expert Set. Written by Tom Moldvay, it is widely regarded as one of the greatest D&D modules ever written... and it is certainly one of the most bizarre of the classic adventures. The original adventure was designed for 6-10 characters of levels 3 to 6. It was, however, an exceedingly lethal... [click here for more] |
Dungeon Masters Guild |
$3.99
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Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. To run these quests, you need a copy of the Player’s... [click here for more] |
Dungeon Masters Guild |
$4.95
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The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives?
Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a modular... [click here for more] |
Dungeon Masters Guild |
$2.99
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THE LEGEND OF SLEEPY HOLLOW
A literary classic by Washington Irving — warped — for 5th Edition Dungeons & Dragons.
CELEBRATING THE 200th ANNIVERSARY OF THE WASHINGTON IRVING MASTERPIECE!
The Legend of Sleepy Hollow is an adventure in storytelling suitable for beginning players... [click here for more] |
Dungeon Masters Guild |
$2.99
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Survive deadly locations and explore the wonders of the Astral Sea and Wildspace!
Inspired by real world phenomena, Spelljamming Hazards introduces over a dozen non-combat challenges for games that venture into space. Navigate asteroid fields, delve into astral whirlpools, and explore shards of the First World! ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Talismans and relics await all faithful in
Sora Esma's Cart of Reliquaries
Sora Esma the hobgoblin peddler returns with even more baubles and knick knacks purveyed from and for the most devout of Eberron. Sora Esma's Cart of Reliquaries contains 150 trinkets from the many faiths of Eberron. Dungeon Masters can use these items as... [click here for more] |
Dungeon Masters Guild |
$1.95
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Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
Dungeon Masters Guild |
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Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups.
Creatures and Constructs includes:
Over 70 entries, including several variant creatures
Homunculi and Symbionts
Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel.
A hyperlinked... [click here for more] |
Dungeon Masters Guild |
$5.97
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