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Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit.
This book gives players a fully fleshed-out set of options in the World of Greyhawk, including:
Geography
A... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Have Wand—Will Travel
Join Eberron setting creator Keith Baker on a journey across the Western Frontier, the contested land that lies between the ancient kingdom of Breland and the rising nation of Droaam. Frontiers of Eberron: Quickstone takes a deep dive into this untamed region, exploring the towns and denizens of this dangerous land.
The... [click here for more] |
Dungeon Masters Guild |
$33.95
|
Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit.
This book gives the dungeon master a wealth of information to run a campaign in this venerable fantasy... [click here for more] |
Dungeon Masters Guild |
$14.95
|
2024 Class Character Sheets Now Available! Click Here!
This bundle collects all of the individual class focused characters sheets in one easy place. A whopping 50+ character sheets!
This bundle Includes:
The 12 core classes from the Player’s Handbook, plus the updated Artificer from Tasha’s Cauldron of Everything.
25 supplementary... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons.
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Also check out the other volumes in this best-selling series, or buy the bundle and save!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory... [click here for more] |
Dungeon Masters Guild |
$4.99
|
5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.
Part One available here.... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life. In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign.
Scott Niedjela
This product is now available on Roll20. Click here to check it out!
The... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life.
This companion to Exploring Eberron contains lore... [click here for more] |
Dungeon Masters Guild |
$27.95
|
Blood Hunter - A Martial Class for 5th Edition Dungeons & Dragons
Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
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|
The Adamantine best selling Class Character Sheets, now updated for the 2024 Player’s Handbook!
This download includes:
Updated design to match the 2024 character sheets
Form fillable character sheets for all 12 core classes from the 2024 Player’s Handbook
Redesigned... [click here for more] |
Dungeon Masters Guild |
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|
Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask?
Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”).... [click here for more] |
Dungeon Masters Guild |
$9.99
|
www.heavyarms.com | Raise Your Game
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting.
This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1... [click here for more] |
Dungeon Masters Guild |
$9.95
|
1.3 changes! After a long time of amassing feedback from the community while this has been in the wild, I made a rather large overhaul to how this class' progression lays out, and how Trick Shots are acquired!
1) All of the various special Shots the Gunslinger can make are now considered "Trick Shots" that can be selected from the list as you level up, similar to the Battle Master.... [click here for more] |
Dungeon Masters Guild |
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|
Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
Grab the Roll20 version here.
“A fantastic resource for DMs that want to keep players on their toes or want stronger or weaker variants of certain monsters.”
- Comicbook.com
“Monster Manual Expanded does a fantastic job of lovingly recreating monsters that... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Maps, advice, troubleshooting, handouts, and much more for DMs running The Wild Beyond the Witchlight!
Whether you are a new DM or an experienced veteran, running an official D&D 5E campaign can be a challenge. This bundle of DM's resources aims to make running The Wild Beyond the Witchlight easy and enjoyable for both the DM and the players.
With everything... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden
From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden!
This bundle includes... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus
Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
“Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.”
- Nerdimmersion
“Better than the first! Wowee this... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
"The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion.
"Easily one of the best products... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Don't leave your characters behind! Over half of all 5e subclasses didn't make it into the 2024 Player's Handbook, but you'll find them here! Each one has been updated for compatibility with the 2024 rules and style, along with quality-of-life improvements throughout!
In this 109-page update, you will discover these subclasses:
6 Barbarian Paths: Ancestral Guardian, Battlerager, Beast,... [click here for more] |
Dungeon Masters Guild |
$27.95
|
Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Blood Hunter Class
Between the martial pursuits of a warrior, and the long-forgotten secrets of blood magic, lies a sect of hunters that sacrifice their own vitality and humanity to protect the realms. Through the tutelage of hidden orders, Blood Hunters learn to give their essence to harness the elements within their weapon, manipulate the lifeblood of others through blood curses,... [click here for more] |
Dungeon Masters Guild |
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|
"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque
We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!*
... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An adventure by Remley Farr and Jeff C. Stevens
This is the PDF version of the module.
If you are looking for the Roll20 VTT - click here.
If you are looking for the Fantasy Grounds VTT - click here.
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
... [click here for more] |
Dungeon Masters Guild |
$6.95
|
45 Maps for Spelljammer and Light of Xaryxis including
17 maps for your Light of Xaryxis campaign
9 Wildspace and Astral Sea maps
19 ship maps with full deck plans
Also included is
62 Dungeon Draft files with Spelljammer asset pack
57 ship deck PNGs
19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons
11 tokens for siege weapons, solar dragons, and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Find iconic magic items of the Greyhawk setting lore lurking within Treasures from Oerth!
Through this supplement, you can expand and enrich your Greyhawk campaign or even your homebrew Dungeons & Dragons world.
Through a carfeul research, this volume updates to the current edition of the game a lot of magic items appeared in Greyhawk's sourcebooks of previous editions.
In Treasures from... [click here for more] |
Dungeon Masters Guild |
$9.90
|
We hit Adamantine! Thanks to everyone who bought a copy!
What is this book?
Strixhaven: A Syllabus of Sorcery is a companion book to Strixhaven: A Curriculum of Chaos. This book expands upon the content provided in Strixhaven: A Curriculum of Chaos in order to provide DMs with more ways to customize their Strixhaven campaign. The information contained in this book is... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Has your group ever lost a Dungeons & Dragons adventure like Storm King’s Thunder, Tomb of Annihilation, or Descent Into Avernus?
What would the world look like if you lost all of them?
Doomed Forgotten Realms: Sword Coast Gazetteer reimagines the Forgotten Realms as a world where every worst-case scenario became reality. The demons claimed the... [click here for more] |
Dungeon Masters Guild |
$8.99
|
"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
Dungeon Masters Guild |
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|
Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies!
This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters.
There’s nothing like entering the lair of a boss monster who's been built up as an... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Expanded and Enhanced Background Options
Are the new 2024 Player's Handbook backgrounds feeling too limited and restrictive for your character-building creativity?
"Better Backgrounds" is ideal for players who find the PHB 2024 backgrounds too restrictive or
want to play the 2014 edition with Origin Feats (all included in this book) and the new character creation system.
The background... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Your heroes are summoned to the Abbey of Boccob, a forsaken sanctuary nestled within the crumbling remains of Greyhawk Castle, mere minutes from the Free City of Greyhawk. Their task is simple: delve into the abbey's unparalleled library and unearth a piece of obscure lore lost to time. Yet, what should be a refuge for quiet reflection and study holds dark secrets that twist like shadows in the corners... [click here for more] |
Dungeon Masters Guild |
$3.95
|
5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A Full Guide and Expansion to Curse of Strahd!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Perfect for a Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This is truly awesome. Well Done!"
The Haunt
Unlock the secrets and drive back the evil from... [click here for more] |
Dungeon Masters Guild |
$6.95
|
I want to loot the beholder!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be able... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation.
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Volume I is currently available as both... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Magic of Greyhawk!
In these pages you'll find dozens of spells from the most famous archmages in Oerth! Each has been carefully adapted for D&D 2024 from the 1st Edition AD&D book Greyhawk Adventures, by James M Ward. A few embellishments, such as the quotes from other famous mages, have been added for your entertainment.
Check the FULL PREVIEW for more!
About the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
In the lore of Dungeons and Dragons, the Deck of Many Things is notorious for its reputation as a campaign-ending magical item. While a Dungeon Master may be tempted to introduce such a powerful artifact into their game, the wise ones tread carefully. Now, whispers circulate of a deck that possesses a chilling ability: it regenerates its cards with each new moon—but there’s a sinister catch. All... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Eclipsed Heart is tailored for third level characters.
The adventure takes players into the village of Silverpine, where they must uncover the dark secrets behind a series of mysterious heart ailments and disappearances. As they explore the village and engage with the local townsfolk, players will gather vital clues, confront a sinister cult, and ultimately... [click here for more] |
Dungeon Masters Guild |
$1.99
|