Title |
Publisher |
Price |
This supplement contains the class features, weapons, and monsters you need to bring these subclasses into 5th edition alongside the Bladesinger subclass for wizard. It updates the prestige classes originally presented in the 3rd edition supplement Sword and Fist: A Guidebook to Fighters and Monks, and expands on material in the Sword Coast Adventurer’s Guide
Three martial... [click here for more] |
Dungeon Masters Guild |
$1.99
|
For some heroes, death is merely the next stage of their adventure.
“A dwarf bedecked in leather armour and a cloak prowls through the twisting, narrow alleys of a city, remaining a careful distance from the crook she’s tracking. Caught briefly under a narrow beam of light from between the shutters of a window overhead she appears pale and strangely translucent. Her cloak flutters... [click here for more] |
Dungeon Masters Guild |
$5.25
|
This document tells of a strange new Primal path of the Barbarian class. The Path Of The Ghostwalker garners their rage from the spectral energies of ghosts and the undead, utilizing them in battle, and granting the Ghostwalker utility out of combat. If you have suggestions, find mistakes, or wish to contact me, please feel free to leave a comment here. If changes are made, there will be a changelog... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A conclave of rangers returned from beyond death to exact vengeance
For some rangers, death is not an ending but a beginning. Whether through a thirst for revenge, compassion for the living, or the patronage of a powerful ghost, these rangers have returned from the Shadow Fringe at the edge of the Ethereal plane with ghostly powers from beyond the grave.
Criminals are a cowardly and superstitious... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Ghostwalker Rangers are bound to vengeful spirits that have met a tragic end. These cursed spirits seek to complete something left undone, right a wrong they committed, or seek terrible vengeance from those that brought forth their demise.
As you gain levels as a Ghostwalker Ranger, you will learn to project the power of these spirits into the natural world with deadly efficiency. Calling on their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Q: What is a Shaman?
A: a Shaman is a spiritual leader, who generally bridges the material world with the spirit realm. They also see to it the weather is favorable, cure diseases and ailments, as well as commune with the beasts of nature.
Q: What abilities does a Shaman offer?
A: a Shaman is a d6 full-caster. It's saves are Constitution due to the hard trials a candidate... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales... [click here for more] |
Dungeon Masters Guild |
$6.95
|
A Re-playable One-Shot for 5e where no two games are alike Now a Platinum best seller!
The Contract is a re-playable one-shot with more than 1,000 possible combinations. The DM rolls for key plot points like combat encounters and surprise endings; players roll at the beginning of the game for secret objectives that connect their characters to the story.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Confuse and amuse your players with two new D&D monsters from the Drawfee channel's Caldwell Tanner, Nathan Yaffe, and Molly Ostertag: the Zoob and the Besniffler!
The Zoob is a confused, six-sided beast that might give you a fish or bite your face, you don't know. The Besniffler looked at a Beholder and asked, "What if but nose?"
Watch the original video below, or go to drawfee.com... [click here for more] |
Dungeon Masters Guild |
FREE
|
ATTENTION: THESE SUBCLASSES REQUIRE THE FOLLOWING BASE CLASSES TO USE: The Beast Rider: /product/232828/The-Beast-Rider-Class?term=The+Beast+Ri&test_epoch=0
The Academic: /product/236531/The-Academic?term=The+Academic&test_epoch=0
and The Warden: /product/239744/The-Warden-5e-Player-Class?term=The+Warden&test_epoch=0
IF YOU DO NOT OWN THEASE CLASSES PLEASE REFER TO 'Three Classes'... [click here for more] |
Dungeon Masters Guild |
$1.00
|
ATTENTION IF YOU ALREADY OWN THE BEAST RIDER, ACADEMIC and WARDEN CLASSES PLEASE REFER TO THE 'Three Subclasses: Fear the Small' PRODUCT, WHICH HAS BEEN MADE AVAILABLE SO YOU DON'T HAVE TO PAY FOR THE CLASSES AGAIN. /product/245337/Three-Subclasses-Fear-the-Small Contained in this book are three playable classes I previously released! Along with 3 brand new subclasses, One for each. We have... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This special bundle product contains the following titles. Awesome Options: Signature Powers Regular price: $4.10 Bundle price: $2.84 Format: PDF You can teach an old adventurer new tricks!
Do you sometimes wish you had more interesting choices during combat rounds? Perhaps you think per encounter powers was one aspect of 4e you'd prefer hadn't been scrapped?
... [click here for more] |
Dungeon Masters Guild |
$23.80 $16.50
|
Print your own miniatures in minutes
Contains a printable miniature for every creature used in the DM's Guild adventure "The Barber of Silverymoon," An adventure for characters of 4th to 6th level, originally appearing in Dragon+ and now on the DM's Guild.
Creatures in this product include:
Abjurer
Annis hag
Banderhobb
Darkling
Grung
Korred
Mimic
Redcap
Roper
Xvart
Xvart warlock of Raxivo
Version... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Spooky Subclasses" is a collection of 6 new subclass options, providing spookier, scarier subclass options for the classes that have none (and warlocks too, because why not?). Includes:
The Thrallmaster artificer, who uses necromancy to turn bodies into thralls
The Path of the Restless barbarian, who is so furious that death cannot hold them
The College of Lament bard,... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Fighting fair is for paladins.
Feats and class options for schoolyard shenanigans and slapstick comedians
A brief supplement for players and dungeon masters looking to add a cartoonish, slapstick flavor to combat.
2 new feats
Back Alley Fighter - like the Great Weapon Master feat with fewer scruples Back Alley Grappler - for those who want to do more with a grappled opponent
4 new Battle Master fighter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Re-playable One-Shot for 5e
There's more than 100 ways to play this new take on an old fairy tale. Travel down a long road toward the city of Bremen, a fabulous, legendary place where dreams are sure to come true. But it's a dangerous road, and if you're not careful you might miss what you were looking for in this adventure where the journey is the destination.
Included with the... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Channel the beast within with this monastic tradition made by the shifters of Eberron!
During the 50-year purge of lycanthropy by the Church of the Silver Flame, a shifter monk named Zev Jhaxos was wrongly accused and sentenced to months in an Aundarian purification camp. Scrawled into the walls of his cell was found the doctrine of his way.
Monks of the Way of the Shackled Beast learn to manipulate... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A Paladin of balance who manipulates opposing skill checks and lets you be in two places at once!
Class Features
Channel Divinity: Elemental Balance - Trade vulnerability to one element for resistance to its opposite.
Aura of Duality - use your aura to manipulate opposing skill checks light Insight versus Deception.
All or Nothing - Turn a d20 roll into... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Control the battlefield with reach weapons and tactics made from the chains of captivity
The Master of Chains uses the symbols of oppression and captivity to break free and control their own destiny, turning their shackles on those that try to control them. Some are revolutionaries or vengeful prisoners, while others fight with chains for the right of those wrongfully suppressed by them.
Masters... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Let your rage polymorph you into an ancient and terrible dinosaur know as the Thunderbeast
Barbarians of the Thunderbeast tribe share an ancestral connection to the Shepherds of the great behemoths that roamed the world before the fall of Netherim and are now found only in the jungles of Chult. Chosen heralds of these shepherds channel the power of their totem beast to transform their physical bodies... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A player race option for when the books hit back - perfect for Candlekeep Mysteries!
Possessed tomes are the vessels of otherworldly spirits anchored to the Material Plane.
The spirit of a possessed tome may be a bodiless lingering soul, a magical construct given sentience, or a messenger sent from one of the celestial planes. These spirits are anchored to the world by enchanted books – much like... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Bring your NPCs to life on Fantasy Grounds and Roll20 with digital tokens!
Contains a digital token for all 21 NPCs in the Monster Manual - all the people that make your game feel alive and populated, including:
Acolyte
Archmage
Assassin
Bandit
Bandit Captain
Berserker
Commoner
Cult Fanatic
Cultist
Druid
Gladiator
Guard
Knight
Mage
Noble
Priest
Scout
Spy
Thug
Tribal... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bring your NPCs to life fast - just print, cut and fold!
For a Virtual Tabletop (VTT) version of this product you can use on Fantasy Grounds and Roll20, click here.
Contains a printable miniature for all 21 NPCs in the Monster Manual. Make your world feel populated, colorful and alive!
Print these miniatures on heavy-weight paper or cardstock... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bring your NPCs to life on Fantasy Grounds and Roll20 with digital tokens!
Contains a digital token for all 23 NPCs in Volo's Guide to Monsters - all the people that make your game feel alive and populated, including:
Abjurer
Apprentice Wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer
Diviner
Enchanter
Evoker
Illusionist
Kraken Priest
Martial Arts Adept
Master Thief
Necromancer
Swashbuckler
Transmuter
War... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Bring your Volo's Guide NPCs to life fast - just print, cut and fold!
Contains a printable miniature for all 23 NPCs introduced in Volo's Guide to Monsters. Make your world feel populated, colorful and alive!
Print these miniatures on heavy-weight paper or cardstock in standard 8.5"x11" size; cut and fold to create a "tent"-style miniature like this:
Includes... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Jasper has done it again! These 50 magic items and weapons are category Rare or Rarer. Have fun with unique and fun things to spice up any game! Beware though, some of these items are CURSED!
Some items include the Potion of the Sandman, the Gauntlets of the Gallows, and the Cloak of Ghostwalking. Your players will love discovering these items and you'll love when they inevitably become cursed by... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Now any character can have lycanthropy as a class feature!
Lycanthropy as feats instead uses a familiar, established game mechanic, and makes the transformation a path to power rather than a diversion or a setback.
Not every werewolf story is about a curse.
In mythology from all over time and all over the world, transforming into a wolf was a deliberate and often beneficial power. History is... [click here for more] |
Dungeon Masters Guild |
$1.99
|