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There is a feat which no Strixhaven student has ever successfully accomplished: visiting six magical pubs in one night. Most students think it’s a ridiculous story perpetuated by the upperclassmen to vex freshmen, for the simple reason that only five pubs on the list have ever been entered. However, a tome unearthed from the Biblioplex hints at the method to reach the sixth pub, and an invaluable... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A bleak, miserable land, the Domain of Dread known as Barovia is filled with countless horrors that oppress the Domain’s soulless inhabitants. Helpless against the Devil Strahd’s tyranny, Barovians eke out a living one day at a time, drowning their miseries in scant quantities of wine.
"Zeuch has a phenomenal understanding of what works with and an enhances a setting and campaign. Here... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Proving Glade is a one-shot adventure meant for parties or duets.
Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out.
Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An atmospheric one-shot adventure set in a dark forest for one-on-one or parties of level 5 or 6.
There are two new sidekick classes, NPCs, and leveling tables included with handouts for your player!
In this adventure, the characters gather information in the small village of Redvale on the outskirts of the Blackwoods Forest. They go into the forest in search of Adelle, a druid whose other eleven... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
|
At the request of a stranded djinni, you have three days to steal a diamond from the enchanted vaults of the Modern Artworks Museum. Investigate its defenses, disable magical wards, bamboozle the staff, battle a golem, and escape with the prize! The reward: a single wish - the power to bring about almost anything you desire.
A one-shot adventure for 6th-9th level characters, designed to take... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to the Grandmother Tree
Cookie swarms? Bubble traps? A three-story tree house? The Grandmother Tree is a whimsical adventure about friendship aimed at elementary kids (and kids at heart) who love the problem-solving and adventuring part of playing Dungeons & Dragons and enjoy resolving encounters with less combat.
This two-hour one-shot is suited for characters level 2-3,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick.
Developed during the Ashley Warren RPG Writers Workshop - Summer 2019.
Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth.
The heroes will need to use every trick they... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter.
Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp.
I Am Your World... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An ancient temple in a hidden valley holds a long-lost temple to the Three Faces of Fate, and a deadly threat ripping the separation between the shadow realm and the material plane. Will you settle for simple exploration, or will you courageously run into the danger and confront the lingering shadow?
*****
Story Overview
A shadow lingers over Twilight Valley, a place formely home to a temple... [click here for more] |
Dungeon Masters Guild |
$4.95
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THE FATE OF THE MULTIVERSE HANGS IN THE BALANCE!
From the bowels of a cursed swamp, an ancient evil has been unearthed. Now, only the world's most powerful heroes can stop the multiverse from collapsing into a plane of shadow and death.
To save existence itself, they must adventure into the heart of darkness and uncover a secret, centuries in the making.
Their journey will take them into... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Glittergold's Clockwork Combat
Extra Life receives 100% of the profits from the sale of this title. Thank you for helping heal sick kids!
2020 Party time! The PLAYER PACK is now available!
Now available on FANTASY GROUNDS!
"A mirthful celebration held by rock gnomes sounds like a perfect way to pass the time, including the Clockwork Combat Championships. What could possibly go wrong when... [click here for more] |
Dungeon Masters Guild |
$3.95
|
There is a mysterious cottage in the Harkwoods where time acts in reverse. At night it has a vibrant garden, lush with plant life and the sound of birds chirping all around, though none can be seen. There is a pattern to it there, a cadence. During the day, all the plants wither away and die around the home, and its cheerily painted façade loses its luster, holes appear in the boards and panes... [click here for more] |
Dungeon Masters Guild |
$2.99
|
'Uncover the mystery afflicting Harrowmont, or succumb to old vengeance...'
Hush is a mystery-themed one-shot adventure set in the swamp village of Harrowmont and the surrounding marshland. It is suitable for a party of Level 8-9, and features mystery and horror elements.
Adventurers shall investigate the cause of the mysterious malady spreading through the village, leading... [click here for more] |
Dungeon Masters Guild |
$2.95
|
In ruins since the eruption of Mt. Hotenow, Thundertree is finally being rebuilt. The Lords’ Alliance is particularly interested in restarting a lucrative logging trade, but the bureaucratic wood-elf ambassador of Neverwinter Wood isn’t convinced. A mission to check on construction at New Thundertree and help with diplomacy quickly turns into an exciting dungeon delve as the entrance to an ancient... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze.
When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown
Silence has fallen... [click here for more] |
Dungeon Masters Guild |
$2.99
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The legendary Tomb of the Marsh King lies undisturbed at the center of the Candric Marshes. While the surrounding ruins have been picked clean over the years, the king’s burial site has remained sealed and hidden for centuries. It likely would have stayed that way too, if a curious scholar had not recently found the entrance to the tomb.
“The Tomb of the Marsh King” is a... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Everyone who’s anyone has heard of Starburn Academy. The elite boarding school is famous for teaching students to excel in magic, history, fighting, and anything else a precocious child in the city of Seledor needs to know.
But now, one instructor at the school is using his position to carry out a nefarious plot which is at best unethical and at worst deeply dangerous. The only people standing... [click here for more] |
Dungeon Masters Guild |
$2.95
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After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear.
A... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Carnival is in town and you can't wait to see all the attractions and sample the faire food. But it seems that a bunch of thieves are up to spread some mischief as well. Can you help the carnival troupe to solve this issue (and win some prizes along the way, because you know, fun is important)?
"The Wandering Carnival" is a one shot adventure for the fifth edition of Dungeons... [click here for more] |
Dungeon Masters Guild |
$1.00
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Dice roll and cards fly at the Dove House of Luck in Waterdeep... but it's not all fun and games, as your party must stake out the casino and determine whether a crooked card dealer is stealing from the house, and what she's up to. Gamble and be merry... but even games of chance have a habit of leading back to the mysterious forces of quarrelsome Gods.
Lucky be Malady is a D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An Escape Room Adventure (plot twist: the room is a dragon)!
At the start of the adventure, the characters have just been swallowed by a dragon, along with a huge mouthful of gold, treasures, and potentially useful items from another dragon’s hoard. Oh, and an Egg.
This adventure combines an escape-room scenario with a cinematic finale where the characters can choose whether to participate... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The lady of House Zulpair has received a threat to steal a priceless artifact from under her nose. The threat comes in the form of a letter signed by “Hair of the Dog,” a notable phantom thief who made their mark on Waterdeep nearly 300 years ago. Lady Zulpair hires the party to keep her valuables safe without disrupting any activity in the manor— for Hair of the Dog has vowed to strike on the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Cursed by an eldritch god, the once-glorious city of Solhaven is cursed by an oppressive fog that corrupts its lost citizens into bloodthirsty aberrations. In The Fog of Solhaven, a party of adventurers will venture into this enshrouded city, team up with allies to brave their way through the fog, and root out its source to free Solhaven of its curse.
This 4-6 hour one-shot, built for 5th... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The children of Temelia have gone missing near the woods. Some blame the old woman who lives near the forest and others claim its the fault of a stranged armored man. In this adventure, nothing is what it seems.
Characters will explore the vibrant lands of the Feywild in hopes of finding missing kids. The ever-shifting Feywilds are never the same time, and this adventure changes with the seasons.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
“All of us have our Static—our self-loathing, our anxieties, our grief. For some of us, though, it’s much stronger. It’s not something you can just wish away.”
An adventure optimized for four 3rd-level characters, i’ve been examines our relationships with mental health: the difficulty of vocalizing its reality, the importance of help and community, and the often... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A Festival Gone Wrong
It’s time for the annual ale festival in the south of Faerûn! Locals and travelers alike partake in food, fun, and, of course, ale. Strange events have been happening in the town, though. At first, it seemed like little bits of mischief: items would go missing, people would be out of sorts, and other relatively harmless oddities. But now, magic is clearly to blame. People... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
SUPERNATURAL TERROR AND TOMB-RAIDING THRILLS COLLIDE IN THIS ADVENTURE FOR D&D 5E.
An ancient crypt on a hillside necropolis. A powerful relic that’s fallen into sinister hands. A missing explorer who’s slowly losing her mind. And a race against time with the fate of an entire village hanging in the balance.
Treat your players to a cinematic, undead-infested dungeon... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Update: Layout and art have been renewed!
And Then There Were None...
Emhin manor stands forlorn in its ruined gardens. The Emhin family dissapeared one night, many years ago. Now its up to you to brave the mansions dark chambers, and uncover a horrifying family secret...
'And then there were none' is a one shot Horror adventure, lasting about 3... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves.
(TW: some drug use and the possibility for player characters to use drugs)
Purchase includes:
A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl
A new monster and complete stat... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Adventure into The Lost Vaults
A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe.
He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within.
Dubbing them “The Lost Vaults”, research into the items has gone extremely well up.
However, a group of workers hasn’t... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A request for help to rescue a mining crew leads a group of adventurers into a cave that has seemingly come to life, gripped by a melancholy wave of sadness and memory. In dark caverns where mushrooms walk, vines dance, walls watch, and stones speak, will your band of adventurers become heroes? Or will they be lost within the Mines of Memory?
Mines of Memory is a short, 2-3 hour adventure... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A sentient golem, a dazzling ballet, and a monster from beyond the stars.
An unconventional Underdark city thrives by its worship of The Raven Queen, but is threatened on its high holiday with an invasion from a tyrannical star spawn emissary. A reclusive drow mage seeks out a group of heroes who will aid her in building a powerful golem to protect her home from imminent... [click here for more] |
Dungeon Masters Guild |
$3.95
|
“Perfect murder, sir? Oh, I’m sorry. There is no such thing as a perfect murder. That’s just an illusion.”
-Columbo-
After a pleasant evening at The Carnival, the characters find themselves in the middle of a murder investigation. It seems, that the Rabbitfolk Ruben Tenderly from the Litwick Market killed the beautiful tightrope walker Sarina Sirensong and as the suspect does... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Brightness of Mornstead
This four to five hour one-shot adventure is intended for parties between levels 5-8 and is new DM friendly.
Five years ago, a dragon destroyed the peaceful town of Mornstead. Now, an enterprising man named Wiles Killinger has rediscovered a mysterious artifact from the ruins and seeks revenge against the dragon that destroyed his life.
However, not all is as it seems in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Get Ready for an Adventure!
This 4 hour module takes the characters from a hidden cove near the Moonsea to hidden tunnels leading under the Glacier of the White Worm. What starts as a recovery mission leads to the uncovering of a much more sinister plot.
Optimized for a group of level 7's (APL 7), this adventure can be adjusted for any Tier 2 party.
Inside you'll find:
Three... [click here for more] |
Dungeon Masters Guild |
$2.79
|
"I've test-run a one-shot or two in the past, but this is probably the best-written one... this has the best level of professionalism I've seen. Excellent adventurer, my friend. you left me wanting more, and that's perfect for D&D." - Logan ("The Different")
A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Centuries ago, an archfey known as the Queen of Air and Darkness attempted to enter the material plane. The inhabitants of a small village found themselves trapped in an everlasting night and sought help from Amaunator, god of the sun. In a desperate battle, Amaunator’s champion gave her life to drive back the fey and free the village from their plight.
Tessele Amblecrown, a young noble from the... [click here for more] |
Dungeon Masters Guild |
$0.99
|
People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help.
This adventure provides 4-6 hours of mystery and misdirection... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Up in the frozen kingdom of Hartsvale, lies the city of Darkwell. Birthplace of the Midwinter Holiday. It is here where the Midwinter Cycle was created. A cycle which regulates the holiday cheer throughout all Faerûn. However, a red menace is terrorizing Darkwell and unbeknownst to the citizens, it threatens to break the Midwinter Cycle and bring darkness to all the land.
Everyone’s Been Naughty... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This adventure takes the characters deep into The Cat’s Tongue Jungle to retrieve the long lost treasure of an ancient tribe. By the way, that treasure is a song.
The Songbird of Needle Mountain is a one-shot* D&D 5e Adventure for 3 to 4 Characters of 2nd Level.
This adventure was created as part of the Write Your First Adventure Workshop Summer 2022... [click here for more] |
Dungeon Masters Guild |
$2.44
|
The Storyteller: An Otherworldly Patron is inspired by the kind folks at the Storytelling Collective. Partial proceeds of this supplement benefit Storytelling Collective scholarships. Find out more at www.storytellingcollective.com.
Fiscal Transparency
As this is a fundraiser, I want to be sure purchasers know where their money is going. The royalty split for The Storyteller: An... [click here for more] |
Dungeon Masters Guild |
$1.99
|
ALIENS AND ROBOTS AND LASERS, OH MY!
It Fell From The Sky is a science-fantasy adventure for 7th-9th level characters in which the player characters investigate a meteor that turns out to actually be a crashed interplanar craft containing advanced technology and alien creatures.
A SCI-FI ADVENTURE THAT FITS IN YOUR FANTASY SETTING
An interplanar craft crash-lands... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Black Sun rises is a one-shot adventure for 4-6 2nd level characters.
On this 18-page adventure you will find: - 3 original maps (each in versions with and without grid and labels), suitable for screens - 4 custom NPC statblocks - 1 custom ritual - Rules for a game of darts - 8 fully fleshed out NPCs - Adventure conclusion for all possible outcomes
As teens go missing in the mining village... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Silver Bestselling Product on the Dungeon Masters Guild! Thank you for all of the support.
The Laureate Trials is a guild-based clockwork adventure, ideal for a group of brand new heroes (level 1). Created during the RPG Writer Workshop 2019.
Welcome to the Laureate Guild!
The player characters have been invited to... [click here for more] |
Dungeon Masters Guild |
$2.49
|