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Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)


Getting the PDF? Save up to $19 if you grab the series bundle instead: “Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.” - Nerdimmersion “Better than the first! Wowee this book has every monster I...   [click here for more]
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Monster Manual Expanded II | Roll20 VTT Compendium

Monster Manual Expanded II | Roll20 VTT Compendium


This is the Roll20 VTT Compendium Package of the first book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, please click here instead. Monster Manual Expanded II is the sequel to the ADAMANTINE-best-selling Monster Manual Expanded.  Just like the first book, this aims to provide Dungeon...   [click here for more]
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Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen

Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen


94 maps for your Dragonlance: Shadow of the Dragon Queen campaign Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset...   [click here for more]
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Monster Manual Expanded | Roll20 VTT Compendium

Monster Manual Expanded | Roll20 VTT Compendium


This is the Roll20 VTT Compendium Package of the first book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, click here instead. Monster Manual Expanded is a bestiary that supplements the Monster Manual and aims to provide Dungeon Masters more options and flexibility in designing adventures...   [click here for more]
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Keys from the Golden Vault: The Murkmire Malevolence DM Resources Pack

Keys from the Golden Vault: The Murkmire Malevolence DM Resources Pack


The Murkmire Malevolence (Keys from the Golden Vault - Adventure 1) GM Resources Pack Includes battlemaps for: Varkenbluff Museum day, night and massacre Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.            ...   [click here for more]
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Tessa Presents 80 Maps for The Wild Beyond the Witchlight

Tessa Presents 80 Maps for The Wild Beyond the Witchlight


80 maps for The Wild Beyond the Witchlight available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that does...   [click here for more]
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Candlekeep Mysteries: Lore of Lurue DM Resources Pack

Candlekeep Mysteries: Lore of Lurue DM Resources Pack


Lore of Lurue (Candlekeep Mysteries 9) GM Resources Pack Includes battlemaps for: Forest Edge, Polvarth Plateau, Dewlight & Webbed Path, Hag's Hovel, River Side Camp, Beserker Camp, Pool of Eternal Spring All maps provided day & night, and snow/no-snow. Contents: A pdf of resources for DMs, with set dressing, NPCs and other original...   [click here for more]
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Tessa Presents 60 Campaign Maps Vol I

Tessa Presents 60 Campaign Maps Vol I


60 maps for your D&D campaign Click the full and quick previews to see a complete map list and a larger preview of every map. These maps cover a variety of locations... A fishing town festival and some surrounding locations A journey across...   [click here for more]
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Mordenkainen's Tome of Marvelous Magic | Roll20

Mordenkainen's Tome of Marvelous Magic | Roll20


Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game! Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. This is a DMs Guild Adepts...   [click here for more]
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Keys from the Golden Vault: The Stygian Gambit DM Resources Pack

Keys from the Golden Vault: The Stygian Gambit DM Resources Pack


The Stygian Gambit (Keys from the Golden Vault - Adventure 2) GM Resources Pack Includes battlemap for The Afterlife Casino Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.                                ...   [click here for more]
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Tessa Presents 92 maps for Icewind Dale: Rime of the Frostmaiden

Tessa Presents 92 maps for Icewind Dale: Rime of the Frostmaiden


92 maps for Icewind Dale: Rime of the Frostmaiden available in multiple formats. Printable A3 PDF with 225 color pages JPG images with grid at 70ppi JPG images without grid at 70ppi dd2vtt files without grid at 70ppi dungeondraft_map files   I have worked to produce maps that are: Complete. All locations in the campaign that are likely to have a combat and lack an official map...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 1

Van Richten's Encyclopedia of Darklords & Domains Volume 1


"The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along the ground. You must escape the forest’s embrace before nightfall. And are those footsteps following...   [click here for more]
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Van Richten's Encyclopedia of Darklords & Domains Volume 2

Van Richten's Encyclopedia of Darklords & Domains Volume 2


"The Mists Surround You… Running through a familiar forest, mist rises up around you, and suddenly you’re “elsewhere”. The forest seems the same, but different in a thousand little ways. The branches of the trees block the meager light of the setting sun, casting dark shadows along the ground. You must escape the forest’s embrace before nightfall. And are those footsteps following...   [click here for more]
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Tessa Presents 113 Maps for Curse of Strahd

Tessa Presents 113 Maps for Curse of Strahd


113 maps for Curse of Strahd available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that does not have a published...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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Xanathar's Lost Notes to Everything Else | Roll20

Xanathar's Lost Notes to Everything Else | Roll20


Already own the PDF? Click here for a discount on the Roll20 version! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host...   [click here for more]
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Keys from the Golden Vault: Prisoner 13 DM Resources Pack

Keys from the Golden Vault: Prisoner 13 DM Resources Pack


Prisoner 13 (Keys from the Golden Vault - Adventure 4) GM Resources Pack Includes battlemaps for: Revel's End (interior and exterior, plus tower), Jolly Pelican ship (with interior) Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure. ...   [click here for more]
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D&D Solo Adventure: The Death Knight's Squire | Roll20

D&D Solo Adventure: The Death Knight's Squire | Roll20


Play a Solo D&D Adventure right in your browser with Roll20! 5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or,...   [click here for more]
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Critically Awesome Essentials & One Click Druid (Fantasy Grounds)

Critically Awesome Essentials & One Click Druid (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the 5th Edition D&D ruleset in the Fantasy Grounds VTT. It uses modules for different functions. There should now be a total of 4 extension files... 2 for classic, and 2 for Unity. Now includes CUSTOM tokens, CUSTOM monster shapes, and functionality for one-click polymorph, shape change, and disguise. WOW! This now adds the ability...   [click here for more]
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Lost Mine of Phandelver Encounter Maps

Lost Mine of Phandelver Encounter Maps


Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the optional dragon fight at Venomfang's Tower and the ruined Tresendar Manor in Phandalin, are visually featured in some way in the module, but have no accompanying encounter-scale maps. These high resolution maps come in multiple...   [click here for more]
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Keys from the Golden Vault: Reach for the Stars DM Resources Pack

Keys from the Golden Vault: Reach for the Stars DM Resources Pack


Reach for the Stars (Keys from the Golden Vault - Adventure 3) GM Resources Pack Includes battlemaps for: Delphi Mansion (all levels) & Elra's Camp Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.            ...   [click here for more]
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Exploring Eberron Roll20

Exploring Eberron Roll20


Please note: This title contains the Roll20 VTT package only. For the Exploring Eberron PDF and Roll20 BUNDLE, please go here. Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to...   [click here for more]
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Volo's Vetted Vendors — 20 shops & shopkeepers (Roll20)

Volo's Vetted Vendors — 20 shops & shopkeepers (Roll20)


The Best Shops of the Forgotten Realms Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!...   [click here for more]
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DM Tools (Fantasy Grounds)

DM Tools (Fantasy Grounds)


Critically Awesome Essentials is an extension framework used for the 5th Edition D&D ruleset in the Fantasy Grounds VTT. It uses content modules for different functions and assets. To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here). DM Tools is part of the Critically Awesome Essentials family. Welcome to the third module developed for the Critically Awesome Essentials...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT

Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Chapter 1: Player Options 26 new subclasses for every class, including artificer A brand new class: the cunning Tactician, with 4 new subclasses...   [click here for more]
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Fantasy Grounds Shops

Fantasy Grounds Shops


This is a module for the Fantasy Grounds VTT 5E ruleset. Also works with 4E, 3.5E, and CORERPG! Shops for Fantasy Grounds! This extension for Fantasy Grounds VTT allows the DM to prepare shops that can be shared with your players. This extension makes it possible to purchase items for your character, and automatically deduct its cost from your character sheet. The included module contains shops...   [click here for more]
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DUNGEONS AND DRAGONS 5e Spell Tokens 2.1

DUNGEONS AND DRAGONS 5e Spell Tokens 2.1


This is a pack of SPELL EFFECT TOKENS for VTT 5e DUNGEONS AND DRAGONS. (thats virtual tabletop folks :D ) UPDATED This token set has been updated to reflect Xanathars Guide, as well as the original 5E token set, which has been reworked, totalling 136 spells and effects. The original 72 spell effects .PNG tokens at 70 pixels per five feet have been left in this product, for those who...   [click here for more]
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Tessa Presents 115 Maps for Tomb of Annihilation

Tessa Presents 115 Maps for Tomb of Annihilation


115 maps for your Tomb of Annihilation campaign Click the Full-size Preview to see a complete map list and a larger preview of every map. Each map is available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files These...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Feats

Fantasy Grounds 5E Effects Coding - Feats


Fantasy Grounds 5E Feats Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats for the PC sheet Actions tab in drag and drop...   [click here for more]
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Call from the Deep | Roll20 VTT

Call from the Deep | Roll20 VTT


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
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5E Automatic Effects - Player’s Handbook (Fantasy Grounds)

5E Automatic Effects - Player’s Handbook (Fantasy Grounds)


Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features


Fantasy Grounds 5E Class Feature Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for class features for the PC sheet Actions tab...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells


Fantasy Grounds 5E Spell Effects Coding This a module for the Fantasy Grounds VTT software. This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials. These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them. This...   [click here for more]
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Dragonlance : Prelude to War

Dragonlance : Prelude to War


The story begins innocently enough in the city of Solanthus where the party goes out on a midnight mushroom hunt in the haunted grove that surrounds the cities ancient Cleft Spires and noble tombs. This adventure will take four to seven player characters from levels one to three and is set during the opening stages of the War of the Lance. "Prelude to War" is a  1- 3rd level adventures and is written...   [click here for more]
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Fantasy Grounds 5E Effects Coding - Race Traits

Fantasy Grounds 5E Effects Coding - Race Traits


Fantasy Grounds 5E Race Trait Effects Coding This is a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for race traits for the PC sheet Actions tab in...   [click here for more]
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Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack

Candlekeep Mysteries: The Joy of Extradimensional Spaces DM Resources Pack


The Joy of Extradimensional Spaces (Candlekeep Mysteries 1) GM Resources Pack Includes battlemaps for Fistandia's Mansion & a Candlekeep study Contents: A PDF of resources for DMs, with set dressing, NPCs and other original material that adds colour and detail to your Candlekeep Mysteries adventure. Packed full of original content...   [click here for more]
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5E Automatic Effects - Monsters of the Multiverse (Fantasy Grounds)

5E Automatic Effects - Monsters of the Multiverse (Fantasy Grounds)


Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
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5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)

5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)


Instantly add effects for all items and spells found in the 5e Dungeon Master's Guide 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
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5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)

5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)


Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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Assault on Castle Ravenloft (Fantasy Grounds)

Assault on Castle Ravenloft (Fantasy Grounds)


Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd! Assault on Castle Ravenloft contains the following content: 3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich. PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to introduce the...   [click here for more]
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Out of Luck: A one-shot heist with hijinx and heart

Out of Luck: A one-shot heist with hijinx and heart


Take down a brutal crime boss in this one-shot heist with hijinx and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable...   [click here for more]
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5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)

5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)


Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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5E Automatic Effects - Monster Manual (Fantasy Grounds)

5E Automatic Effects - Monster Manual (Fantasy Grounds)


Instantly add effects for all traits and abilities belonging to monsters found in the 5e Monster Manual! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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Dark Fantasy Artificer Subclasses

Dark Fantasy Artificer Subclasses


Ghostfire Gaming presents Dark Fantasy Artificer Subclasses. Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses. All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ...   [click here for more]
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Fantasy Grounds Turn Based Effects

Fantasy Grounds Turn Based Effects


This is an EXTENSION for use with the Fantasy Grounds VTT. ONTURN may be added to any effect that you would like to expire after usage, but reactive for the next player's turn. This is useful for many abilities, and features characters can have. One shining example is the ranger's colossus slayer ability, which can deal extra damage to something that has been wounded...   [click here for more]
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5E Automatic Effects - Sword Coast Adventurer’s Guide (Fantasy Grounds)

5E Automatic Effects - Sword Coast Adventurer’s Guide (Fantasy Grounds)


Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


If you like airships, why not check out Izzy's entire collection! Available now! That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal...   [click here for more]
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Fantasy Grounds Ongoing Save Effects

Fantasy Grounds Ongoing Save Effects


This is an EXTENSION for use with the Fantasy Grounds VTT. This extension adds several new effect modifier types. SAVEO and SAVEDMG are intended to be used together. SAVEO - This effect modifier is used to track and roll saving throws that occur at the start of your turn. This is used with SAVEDMG. It is for ongoing saves that you roll at the start of your turn....   [click here for more]
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Chronicles of Eberron Roll20

Chronicles of Eberron Roll20


Please note: This title contains the Roll20 VTT package only. For the Chronicles of Eberron PDF and Roll20 BUNDLE, please go here In addition to delving into hidden corners of the world, Chronicles of Eberron provides broad guidance useful for any Eberron campaign. What does the average person from Khorvaire actually know about the Draconic Prophecy? What's the best way...   [click here for more]
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Fantasy Grounds Automatic Sneak Attack

Fantasy Grounds Automatic Sneak Attack


This is an EXTENSION for use with the Fantasy Grounds VTT. This will allow you to add an effect to a rogue that can always just be left on. Sneak Attack as an effect will check if there is an enemy of the target within 5' and if so calculate how many d6's the rogue gets for its sneak attack damage and apply the effect automatically. When used with Fantasy Grounds...   [click here for more]
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