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Products found in this section... Sort by: 
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A Night of Fright! 2: The Lich's Ghost (Fantasy Grounds)

A Night of Fright! 2: The Lich's Ghost (Fantasy Grounds)


Now for Fantasy Grounds! Mystery LLC is back, baby! They’ve arrived in the town of Haven to participate in the yearly harvest festival—only to find a ghostly lich is stealing people! Can our heroes unravel Haven’s secrets before the spectre of Cera Brightmoon totally harshes everyone’s good time? “It takes incredible skill to pull this off, but Pankotai is a professiognoll...   [click here for more]
Dungeon Masters Guild  $7.95

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Animal Sidekicks (Fantasy Grounds)

Animal Sidekicks (Fantasy Grounds)


40 Beasts and Fantastical Creatures Ready to Join Your Adventuring Party, now for Fantasy Grounds! A team of 33 writers, 4 artists, and 3 editors have joined forces to bring you "Animal Sidekicks," a sidekick bestiary that gives anyone and everyone in your party a pet, each with its own stat block and level-up table. Modeled on the sidekick rules found in the D&D Essentials Kit...   [click here for more]
Dungeon Masters Guild  $12.95

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Archvillain Archive (Fantasy Grounds)

Archvillain Archive (Fantasy Grounds)


A dark mage, defiant to the gods. A marauding warrior bent on conquest. A true knight, twisted by grief into something cruel. This module contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each villain comes complete with backstory, motivations, and a full...   [click here for more]
Dungeon Masters Guild  $19.95

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Balduran's Guide to Kingdom Building (Fantasy Grounds)

Balduran's Guide to Kingdom Building (Fantasy Grounds)


Mighty armies and powerful cities. Towering walls and swinging trebuchets. Holy sites and vast libraries. Rich trade and hidden intrigue. Occult lore and loyal subjects. These wonders and more await you in this guide, now for Fantasy Grounds! At long last. Kingdom-building rules written with the mechanics, and in the spirit, of fifth edition. Streamlined, story-driven,...   [click here for more]
Dungeon Masters Guild  $24.95

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Blood, Salt & Bones (Fantasy Grounds)

Blood, Salt & Bones (Fantasy Grounds)


Meet some of the high sea's strangest ships and their salty crews This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow...   [click here for more]
Dungeon Masters Guild  $22.45

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Volo's Guide to Getting Murdered (Fantasy Grounds)

Volo's Guide to Getting Murdered (Fantasy Grounds)


Now for Fantasy Grounds! Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist! This adventure is designed for characters of 4th...   [click here for more]
Dungeon Masters Guild  $4.95

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Volo's Guide to Getting Murdered | Roll20

Volo's Guide to Getting Murdered | Roll20


Already own the PDF? Click here for a discount on the Roll20 version! Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist! This adventure...   [click here for more]
Dungeon Masters Guild  $9.95

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