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The Underling's Awakening

The Underling's Awakening


NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments. The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if...   [click here for more]
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5e Magic Items (table)

5e Magic Items (table)


5E MAGIC ITEMS OGL magic items presented by type and rarity   (6 pages table)   This very useful landscape table presents items by type and rarity; columns show which ones need attunement, and which ones are cursed. Brief description of each item, plus DMG page number reference. These are the OGL magic items, not new items. Please...   [click here for more]
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Crimson Hood

Crimson Hood


Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group? Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session? Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time...   [click here for more]
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5e Actions by Class (Reference Sheets)

5e Actions by Class (Reference Sheets)


5E ACTIONS BY CLASS (REFERENCE SHEETS) EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET There are also two versions of the "general" (non-class specific) action sheet. All sheets include combat actions found in the Dungeon Master's Guide.  The purpose of these "action sheets" is to facilitate combat decisions and speed up game play....   [click here for more]
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Handout Template - For Magic Items, Potions, Inventory Ect.

Handout Template - For Magic Items, Potions, Inventory Ect.


Give your handouts an intriguing and authentic look! I made this template for the group I play with every week, they simple loved it and we have used it for all of our homebrewed magic items and gear ever since. After seeing the success we have had with these cards, I wanted to share them with you so you can improve your game experience. (Other solutions are so expensive in my opinion.) It’s...   [click here for more]
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The Sunken Ruins of Ishau

The Sunken Ruins of Ishau


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.   The Sunken Ruins of Ishau Near the jungles of Chult, beneath the waves of Refuge Bay, lies a ruined city. Evil hags and their minions make their home among the ancient relics. Even deeper down, at the bottom of an old...   [click here for more]
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Rumble in the Rubblebelt

Rumble in the Rubblebelt


A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level). A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the...   [click here for more]
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Old School Hacks Vol. 2: Player Roles - Campaign Management for Players and DMs

Old School Hacks Vol. 2: Player Roles - Campaign Management for Players and DMs


Advice, variants, and forms for organizing party information! A chapter each for the classic D&D party roles of Caller, Mapper, Timekeeper, Quartermaster, and Rules Coordinator! Tons of ways for players to get more involved in campaign creation, maintenance, and at-the-table play! Old School Hacks Vol. 2: Player Roles is a guide for players and DMs providing advice, options, tools,...   [click here for more]
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Conjuration Tables

Conjuration Tables


CONJURATION TABLES FOR 5E CONJURATION SPELLS Includes tables with random creatures for: Conjure Animals Conjure Minor Elementals Conjure Elemental Conjure Woodland Beings Conjure Fey Conjure Celestials Sources used in this document 5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to Monsters pota:...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Killer Clowns from Waterdeep

Killer Clowns from Waterdeep


From award-winning screenwriter Dale Zawada Killer Clowns from Waterdeep is an adventure for 4-5 6th level characters and is a fun one-shot or transition adventure between campaigns that runs 3-5 hours. There are traditional encounters to bookend the adventure but the majority leans on role-playing, problem solving, and teamwork. And creepy clowns. Adventure Summary An...   [click here for more]
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Fey Folk: Leprechauns, Hybsil, and More

Fey Folk: Leprechauns, Hybsil, and More


This supplement contains a variety of fey, with CR's ranging from 0 to 25, each with unique features and traits to give them a special flavor. Bacchanals: Embodiments of reverly and debauchery, the bacchanals come in two varieties Maenads: (CR 3) Nymphs of the frenzy, whose debauchery spreads to all they meet Bacchae: (0 & 8) Mortals who've been enraptured by the bacchanalia....   [click here for more]
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The Lost Tomb of the Dwarven Prince

The Lost Tomb of the Dwarven Prince


The Lost Tomb of the Dwarven Prince is designed for 4-6 level 1st-2nd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the area around the village Triboar, as described in The Storm King’s Thunder. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller...   [click here for more]
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Xanathar's Character Sheets (Unofficial)

Xanathar's Character Sheets (Unofficial)


Character Sheet (single page) to write down character backstory based on the tables and advice in Xanathar's Guide to Everything. Also includes spaces for faction, DMG rewards, and more! 5 versions: 1- As shown in Full-Size preview (PHB style version) 2- Variant Color (low-res preview) 3- Variant Color (Lined)  4-...   [click here for more]
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The Aranea Campaign

The Aranea Campaign


The Aranea Queen Campaign is designed for a party of 4-6 1st level PCs. It takes place in the Nether Mountains in the Silver Marches region of the Western Heartlands in Faerun using the Forgotten Realms setting. When the campaign ends the PCs should be at 10th level. All encounters can be easily modified to suit larger or smaller parties. Encounters range from easy to deadly and players should be...   [click here for more]
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College of Silence

College of Silence


     The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through...   [click here for more]
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Hirelings

Hirelings


Hirelings: Nonplayer characters to assist you or act on your behalf in a variety of circumstances. PLEASE READ BEFORE BUYING: This document expands on the brilliant Patreon En5ider article “Hired Hands: Expanded Rules for Hirelings” by David Gibson, which you can obtain on the Patreon website for as little as 1$. You don't need the article to use the hirelings included here, but it is...   [click here for more]
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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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Vampires & Lycanthropes, rules for 5e

Vampires & Lycanthropes, rules for 5e


Vampires & Lycanthropes, is set of fully developed rules for PC Vampires and Lycanthropes in 5e games. The players handbook has some rudimentry rules but nothing in depth, this ruleset is for Players who want to have detailed progression for these curses. If you enjoyed this content be sure to check my other stuff here, bare bones now but regular, quality content will soon arrive. Also, dont...   [click here for more]
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Cataphract's Adventurers Guild Supplement

Cataphract's Adventurers Guild Supplement


The Adventurer's Guild supplement is now available as PWYW! Thank you to everyone who supported the module by purchasing it over the last few years. I'm no longer actively updating (new projects come calling!), so I feel it's time to let it stand on its own merits. Given the current climate, I would rather everyone enjoy and share my work for what they think it is worth, and save their...   [click here for more]
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Unknown Wizard's Battlegrounds

Unknown Wizard's Battlegrounds


From award-winning screenwriter Dale Zawada Unknown Wizard's Battlegrounds is a 3-5 hour adventure inspired by the battle royale video game PlayerUnknown’s Battlegrounds. It is best for 3rd-4th level characters. The adventurers have been arrested and find themselves fighting nineteen other teams in a fight-to-the-death battle royale. The winning team receives a full pardon from their lifelong...   [click here for more]
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Flavoring combat: A simple guide for players and DM's

Flavoring combat: A simple guide for players and DM's


 "So you watch as this one orc grunt, rushing forward, takes its battle axe and jams it right into the clavicle of one of the nearby Uruk. Its weapon falls out of its hand. As it looks up, towards you, with a flash in its eyes, *gurgle*, the bolt goes straight into its throat. *gurgle* It begins to bleed out its black dark ichor, before it falls to the ground, not moving."  -Matt Mercer,...   [click here for more]
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The Coven Creek Horror

The Coven Creek Horror


Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even...   [click here for more]
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The Absent-Minded Alchemist

The Absent-Minded Alchemist


The Absent-Minded Alchemist is a short (2 encounter) side trek or delve for a group of of level 1 characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign if you want something to entertain the party or serve as a means of gaining more information by helping...   [click here for more]
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Integratable Alchemy System for 5E D&D

Integratable Alchemy System for 5E D&D


In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them. In this packet, a lot of interest has been placed in the monsters of the fantasy...   [click here for more]
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The Mystery at Dreary's Well

The Mystery at Dreary's Well


Travel to small town in the throes of a mystery - precious things are turning up stolen, rumors of monsters abound, and ne'er-do-wells have recently shown up in the village. The PCs must travel to the town to find a valuable gem, and along the way meet the eccentric residents of the small town while they unravel the mystery of the thefts and the supposed hidden treasure in the town. A 4 hour adventure...   [click here for more]
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The Shrine of Endless Night

The Shrine of Endless Night


What stories will unfold while exploring the forgotten ruins? A one-shot adventure for characters at 1st or 2nd level. A Mythical Romance A local legend speaks of a hidden ruin beneath a shrine to Selune, just outside the city of Waterdeep. What starts as a standard archeological dig becomes a rescue mission when you encounter a distraught half-elf and her partner searching for a loved one in...   [click here for more]
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Good Books: 12 Unusual Books, Magical and Otherwise

Good Books: 12 Unusual Books, Magical and Otherwise


A selection of 12 books from the lost  collection of famed planar explorer Dumfrey Verynon Bohay-Nowell, including The Codex of Inevitable Betrayals, a guidebook for treachery and double-crossing, Old Uncle Bentwhisker, a book of childrens' prose linked to several mysterious disappearances, and The Dialectic Subtleties, an elvish guide to winning...   [click here for more]
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Legendary Squire : Sidekick Class

Legendary Squire : Sidekick Class


No hero can stand victorious when standing alone. Behind the hero, propping them up and aiding them in their quests is a cast of friends, allies, beasts, and of course, the humble squire. Every great hero needs a sidekick. Now with the first in a series of sidekick classes for D&D 5e, you can grant your players a legendary squire, a honorable and dignified retainer who is unafraid to join in on...   [click here for more]
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Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
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A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
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Mage Apprentice : Sidekick Class

Mage Apprentice : Sidekick Class


Every master wishes to pass their teachings on to the next generation, and so the powerful mage takes an apprentice. These students of magic bravely adventure with their mentors to gain knowledge and experience at their side. Even so, an apprentice learns the ways of arcane arts through watching and studying the habits of their mentor as much as casting their own spells.  This sidekick is designed...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON  A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike!   Included Inside... A short guide on using the carriage...   [click here for more]
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Boros Uprising

Boros Uprising


A Boros Captain has recently taken over an outpost in Precinct Four. From the outpost, the captain has started to take aggressive action towards their own Boros and the other guilds. These aggressive actions have caught the attention of the guild leaders and a summit has been called in the Transguild Promenade. A 2-hour Ravnica adventure for 1st level characters Boros Uprising features something...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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Return of the Warlock

Return of the Warlock


Return of the Warlock is designed for 4-6 2nd-3rd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the Dessarin Vale, as described in The Storm King’s Thunder and Princes of the Apocalypse. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller party....   [click here for more]
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Random Character Generator Fun

Random Character Generator Fun


The purpose of this document is to create a fun character creation/roleplay experience for newer and experienced players. Once the random character is made the players can take roleplayable character flaws for additional attribute points and a magical item.  It works very well as a filler fun night type of game in a one off or two parter. Or perhaps longer haha. We ran this as a filler fun 2 parter...   [click here for more]
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Requipper (Eldritch Knight variant)

Requipper (Eldritch Knight variant)


REQUIPPER (version 2.0) (Eldritch Knight variant) The archetypal spellcasting Requipper has studied the ancient arts of Requip magic from distant Kara-Tur.  Requip magic allows you to store items, weapons, and tools in a pocket dimension, where they await your summon.  Includes: Archetype description 8 new spells Designer notes You need the Eldritch Knight Spellcasting table...   [click here for more]
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The Orchards of Vengrove

The Orchards of Vengrove


What lies in wait beneath this quiet village? An adventure for characters from 4th to 6th level. A Demonic Mystery The Village of Vengrove is a quiet settlement that seems innocent—until a hunter returns with a deadly bite wound from an otherworldly creature. But the elders assure you it's nothing and no one seems willing to say otherwise. What monsters are lurking in the forest and why isn't anyone...   [click here for more]
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New Prestige Classes

New Prestige Classes


This product contains 4 new prestige classes for 5e(using the rules from the prestige classes unearthed arcana). This includes the Biomancer, Puppeteer, Psychomancer, and visionary subclasses. Along with some magic items and stat blocks to use alongside the Prestige Classes. Descriptions of the classes are as follows. Biomancer: Characters are able to use their magic to control their ki, this allows...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters. Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The...   [click here for more]
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The Weary Boar

The Weary Boar


Just as a storm hits Barovia the PCs stumble upon a cozy and welcoming inn, The Weary Boar. As the storm rages and the night falls, the PCs and the other guests soon become aware of that everything is not as it seemed and that there’s more to the Weary Boar than meets the eye and something terrible happened there. Will the PCs survive the night? The Weary Boar is designed for 4-6 level...   [click here for more]
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The Iron Vault - Variation on classic dungeon crawling

The Iron Vault - Variation on classic dungeon crawling


Variation on classic D&D 5E adventure with that twists and twirls players view of their characters world. The Iron Vault is waiting for new heroes to challenge its secrets. Full of puzzles, monsters and mysteries it stands unconquered for centuries, nobody knows why. Every party that failed came out with wiped memory. Find what it is that keeps the place secret. Find out who is behind...   [click here for more]
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4 more forest maps

4 more forest maps


4 (more!) forest maps for DMs to use. Perfect for roll20 or other online systems. The maps are also easily printed and used for a home game. This pack feature 4 different forest maps, all of them have  some room for encounters. All maps feature a grid.  ...   [click here for more]
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I Tyrant- 7 new Beholders for 5th Edition D&D

I Tyrant- 7 new Beholders for 5th Edition D&D


A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own...   [click here for more]
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Van Richten's Notebook

Van Richten's Notebook


Just what you need to liven up your Halloween adventures! Welcome traveler from an antique land. You hold in your hand one of Dr. Rudolph van Richten's numerous notebooks. In his travels, Dr. Van Richten took copious notes that later led to the publication of his many Guides. This is some of what he has seen. The unheard of monsters, who slither and bite. Wondrous items and and artifacts...   [click here for more]
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Drow of House Kent'tar

Drow of House Kent'tar


Drow of House Kent'tar "Lil Alurl Velve Zhah Lil Velkyn Uss" The cutthroat world of the Dark Elves is described with fear amongst the few surface dwellers that have laid eyes upon it and survived to tell the tale. House Kent'tar is a middle tier house in the hierarchy of the great Drow city, striving to gain power and start rising up in...   [click here for more]
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M2: Desert Tomb

M2: Desert Tomb


M2: Desert Tomb      For almost a millenia the tomb lay buried below the sands of the desert. Now the entrance has once again been revealed and the horrors within have broken free.      Who knows what evils await inside, gathering strength to rise up and escape out in to the open air, longing for the day they can once again feast on the living? Who knows what treasures may rest...   [click here for more]
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The Expanded Sorcerer - Four additional subclasses

The Expanded Sorcerer - Four additional subclasses


The Expanded Sorcerer - Four additional subclasses I have made all 5 pages viewable in the quick-preview because the whole doc is 50 cents. What you see is what you get.  Here is a summary:  Pyromancer Fire shows you the path, either through Divination or Destruction. You are a force to be reckoned with. Pyromancers use fire spells and some divination spells with a relatively heavy focus on...   [click here for more]
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Druid Circle: Circle of the Sky

Druid Circle: Circle of the Sky


Circle of the Sky  (Formerly: Circle of the Birds and the Clouds) Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants. Circle features : - Bonus Language (2nd level) - Bird Shape (2nd level) - Circle...   [click here for more]
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