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5 High Level Villains

5 High Level Villains


Take on five villains for characters level 11-20 in this new DM's supplement! This product contains five villains with fleshed out backstories, goals, and resources that can easily be dropped into a campaign as secondary or main story villains. Clash with a cunning rakshasa, destroy a gargatuan construct, uncover a secretive mind flayer colony, duel with a nefarious drow crimelord, or do battle with...   [click here for more]
Dungeon Masters Guild  $1.99

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70characters and monsters+α Paper miniatures & Clip art

70characters and monsters+α Paper miniatures & Clip art


70characters and monsters+α Paper miniatures & Clip art Very cute 49characters and 21monsters! *Included characters* Halfling, Human, Fey, Dwalf, Common people… and more! *Included monsters* Gigant(Cloud,Frost,Fire) Kobold(Green,Red) Skelton(Green,Red) Kenku Red Dragon Gold Dragon Owlbear Aboleth Ogre Quickling Goblin Gelatinous cube Zombie Demogorgon Troglodyte Bugbear Wraith Black ooze...   [click here for more]
Dungeon Masters Guild  $5.95

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Aloysius' Guide to Social Acceptance Vol1

Aloysius' Guide to Social Acceptance Vol1


Aloysius' Guide to Social Acceptance Vol 1 ---- Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers...   [click here for more]
Dungeon Masters Guild  $30.00

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Aloysius' Guide to Social Acceptance Vol1 (Fantasy Grounds)

Aloysius' Guide to Social Acceptance Vol1 (Fantasy Grounds)


Aloysius' Guide to Social Acceptance Vol 1 Now for Fantasy Grounds Unity Aloysius' Guide to Social Acceptance is a personal passion project to showcase creatures all throughout Dungeon and Dragon's history and allow it's readers the ability to make player characters with such creatures from all across Faerun. Volume 1 will contain old and new races that seasoned adventurers and newcomers...   [click here for more]
Dungeon Masters Guild  $34.95

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ART103 Mind Flayer Stock Art

ART103 Mind Flayer Stock Art


The DM's ART PACK ART103 Mind Flayer Stock Art pack provides 12 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify...   [click here for more]
Dungeon Masters Guild  $1.75

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Baldur's Gate: The Struggles of Stelmane

Baldur's Gate: The Struggles of Stelmane


The Struggles of Stelmane A Battle of Minds Rages On Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place. Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets. A 2-4 hour Dungeons & Dragons...   [click here for more]
Dungeon Masters Guild  $2.95

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Black Vines of Night

Black Vines of Night


"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze. When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown Silence has fallen...   [click here for more]
Dungeon Masters Guild  $2.99

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Blackstaff's Book of Bloodlines

Blackstaff's Book of Bloodlines


The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep. Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells. In the pages of this book, you will discover the secrets of the sorcerous origins,...   [click here for more]
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Blood War Compendium I: Generals of the Abyss

Blood War Compendium I: Generals of the Abyss


The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game. This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish...   [click here for more]
Dungeon Masters Guild  $9.00

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Bloodied & Bruised Vol. 2 – Volo's Guide to Monsters

Bloodied & Bruised Vol. 2 – Volo's Guide to Monsters


New Combat Actions for the Creatures in Volo's Guide to Monsters The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats

Bloodlines: A Compilation of 6 Extraordinary Playable Races, 3 Backgrounds, and 25 Titanic Feats


From Passion Fueled Flames to The Marks of a Titan This guide includes additional racial options, feats, and backgrounds to help you further your imaginative adventures. With this supplement, you can roleplay a hearty being of pure elemental fire or a boastful, feathered humanoid that inhabits the treetops of an Owling eyrie. The guide includes statistics and lore for two races found in the Monster...   [click here for more]
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Book of Races: Devurin

Book of Races: Devurin


Created as a result of a horrible metamorphosis merging human illithid tadpoles with human sacrifices. The resulting devurin are a race of infiltrators, used by the mind flayers to spy on and weaken human society from the inside. A few of them rebel against their overlords, using their powers to help humanity instead, always hoping to be accepted by others, somehow. Inside this book, you'll find all...   [click here for more]
Dungeon Masters Guild  $1.00

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Bound to Dread: Warlock Customization

Bound to Dread: Warlock Customization


The Domains of Dread are mist-shrouded lands that exist within the Shadowfell's demiplane of Ravenloft. Each domain is an eerie setting of storied evils, cursed bloodlines, legedarily terrifying monsters, and deathless villains. They are also potential sources for the acquisition of unique eldritch powers by mortals willing to make warlock pacts with Darklords and other denizens of the Dread Domains......   [click here for more]
Dungeon Masters Guild  $6.95

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Bruin's Maw

Bruin's Maw


Bruin’s Maw is a self-contained adventure that scales cleanly for parties from 1st through 5th level. You will explore the infamous cave known as Bruin's Maw in search of a missing deputy. What starts as a hunt for a wild bear ends in a meeting with a mad mind flayer from beyond the stars! This adventure runs great as a one-shot. It is designed to be an excellent...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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CCC-HATMS 02-01 Illithid Activities

CCC-HATMS 02-01 Illithid Activities


Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2...   [click here for more]
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Creatures of the Underdark

Creatures of the Underdark


A collection of 22 creatures, inspired by the book 'Forgotten Realms Underdark', for use in your campaign and adventures: Giant Maggot (CR 1/4) Baphitaur (CR 1) Chameleon Bugbear (CR 1) Giant Cockroach (CR 1) Phaerlock (CR 1) Giant Maggot, large (CR 2) Stone Flyer (CR 2) Baphitaur, Barbarian (CR 3) Ineffable Horror (CR 3) Portal Dragon, wyrmling (CR 3) Faerzress-Infused Minotaur (CR 4 Giant Cockroach,...   [click here for more]
Dungeon Masters Guild  $2.00

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Darkwoulfe's Token Packs: Demons of the Abyss DMSGuild Version

Darkwoulfe's Token Packs: Demons of the Abyss DMSGuild Version


RE-RELEASE: This token pack is a re-release with names that we're all familiar with instead of generic ones. This token pack consist of 25 uniquely designed, 3D rendered tokens, depicting various fantastic denizens(Balor, Barlgura, Baphomet, Cambion, Dretch, Quasit, Manes, Vrock, Goristro, Yochlol, Yeenoghu, Nabassu, Juiblex, Glabrezu, Hezrou, Marilith, Succubus, Demogorgon, Baphomet, Orcus, Nalfeshnee,...   [click here for more]
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Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


UPDATE: I have gone through and fixed several issues such as editing and spelling. Moreover, I have added player and DM maps. I'm sorry I didn't do these things sooner.  Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the...   [click here for more]
Dungeon Masters Guild  $3.95

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Dungeons & Divination: Major Arcana Volume 1

Dungeons & Divination: Major Arcana Volume 1


Dungeons & Divination: Major Arcana Volume 1 (5e) A 3-card tarot reading delivered through a series of adventures for characters from 2nd to 8th level. Inside Dungeons & Divination: Major Arcana Volume 1, you'll find three adventures based off of the themes within three...   [click here for more]
Dungeon Masters Guild  $9.95

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Eldritch Expansion

Eldritch Expansion


"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous." Unlock...   [click here for more]
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Elven Tower - Illithid Oneiric Collective | 29x32 Stock Battlemap

Elven Tower - Illithid Oneiric Collective | 29x32 Stock Battlemap


What do we have here? This is a stock art map to improve your products and adventures. This map (4060 x 5180) includes the following versions:  A full-color DM labeled version A full-color DM version with grid A full-color DM version without grid A printer-friendly DM version with grid A printer-friendly version without grid A Roll20-ready adapted version (29x32) Use these assets commercially in...   [click here for more]
Dungeon Masters Guild  $2.95

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Escape From the Underdark: Fate of the Planes Vol. I

Escape From the Underdark: Fate of the Planes Vol. I


[Can be played as a standalone adventure] Welcome to the first adventure in the Fate of the Planes campaign. This epic chain of events will build in intensity, pushing your party to their limits. What at first seems to be an unrelated series of adventures will eventually bring the adventurers' careers to a climax at one event. Good luck, as you begin the quests that will eventually decide the fate...   [click here for more]
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Exotic Races of the Multiverse D&D 5E

Exotic Races of the Multiverse D&D 5E


A plethera of races scour the multiverse, this addition to Fifth Edition D&D seeks to breed more life into the D&D world with five playable races. Four of which are entirely homebrewed (Raccoonus, Wraith-Kin, Lucidian, and the Scithaline), with the final being my itteration of the Illithid as a playable race. All for players and GM's to enjoy! Thank you for your patronage! ...   [click here for more]
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Friends and Foes I

Friends and Foes I


Cawood Publishing presents Friends and Foes I for 5th Edition! A 200-page Dungeon Master's guide packed with 185 NPCs (levels 7-12). From the makers of over 30 bestselling 5E products. At the heart of every adventure are unforgettable characters! This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has its own stat block and...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of the Gray...   [click here for more]
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Heroes from the Dark Realm Vol. 2

Heroes from the Dark Realm Vol. 2


Discover four new races and three new subclasses to create an epic character. This book is available as both a PDF and HTML document and includes Blight (Race) Ceremoprh (Race) Illithid (Race) Troglodyte (Race) Barbarian: Bloodrager (Subclass) Druid: Circle of Blight (Subclass) Fighter: Demonsoul Archetype (Subclass) ...   [click here for more]
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Home-Field Advantage - A Compendium of Lair Actions

Home-Field Advantage - A Compendium of Lair Actions


  Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an...   [click here for more]
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Home-Field Advantage - A Compendium of Lair Actions (Fantasy Grounds)

Home-Field Advantage - A Compendium of Lair Actions (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Home-Field Advantage is an extensive compendium of lair actions, featuring 250 new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist for several sessions. Lair actions...   [click here for more]
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I Am Your World

I Am Your World


Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter.   Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp. I Am Your World...   [click here for more]
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Ingeborg's Guide to Hugging Illithids

Ingeborg's Guide to Hugging Illithids


Ingeborg's Guide to Hugging Illithids (and other aberrations) In this tome of strange and incomprehensible lore, the aberrant warlock and astral pirate Ingeborg Salt-Hag guides the reader through the intricacies of finding, befriending, and yes, hugging, aberrations of every blush. With this book, you get: Twenty-five monster stat-blocks for creatures...   [click here for more]
Dungeon Masters Guild  $10.00

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Jarlaxle's Bag of Everything

Jarlaxle's Bag of Everything


NEW YEAR'S Update We just released the biggest Jarlaxle's Bag of Everything update to date. The New Year's Update brings welcome balance to an already fan-favorite book. Player options are scaled perfectly with those listed in Tasha's Cauldron of Everything and adds new features. It also streamlines several rules, clarifies optional features, and ties into other...   [click here for more]
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Jarlaxle's Bag of Everything (Fantasy Grounds)

Jarlaxle's Bag of Everything (Fantasy Grounds)


Now for Fantasy Grounds Unity! Jarlaxle’s Bag of Everything is a massive volume of the Underdark developed by nine content creators with over 25 years of game writing experience that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
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Lost Souls Gorge

Lost Souls Gorge


A mind is a terrible thing to waste... it must be seasoned with pain and despair before it is ready to be devoured.  Deep in the barren wastelands an exiled mind flayer has constructed a labyrinth to entrap unwary adventurers. This canyon maze is designed to weaken and isolate its victims in preparation for the illithid’s hungry tentacles. No creature has escaped... yet.  A short adventure for...   [click here for more]
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Madness of Xoriat (5e)

Madness of Xoriat (5e)


Now Available for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of...   [click here for more]
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Madness of Xoriat (5e) (Fantasy Grounds)

Madness of Xoriat (5e) (Fantasy Grounds)


Now for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of Xoriat:...   [click here for more]
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Masters of the Mind: Mozgriken

Masters of the Mind: Mozgriken


The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid. When  ceremorphosis is performed on  a svirfneblin, it usually results in the death of the host and tadpole. However, when combined with a dark ritual, a mozgriken will be created. These small stealth operatives retain their deep gnome stature, but the unique process of their ceremorphosis mutates...   [click here for more]
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Masters of the Mind: Skimlexis

Masters of the Mind: Skimlexis


The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid. You sit down in the office with Councillor Ramzey. It's been a long day and you're parched, craving a beverage from your hometown. As you think of this Ramzey places a glass in front of you "You're from Phandalin correct? I recall there being a signature beverage from there," As Ramzey mentions this...   [click here for more]
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Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)

Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)


Masters of the Mind is now available for Virtual Tabletop. For the Fantasy Grounds click here. For Foundry VTT click here If you want both PDF and VTT, we've made bundles for you at a discount! For Fantasy Grounds + PDF click here For Foundry + PDF click here Masters...   [click here for more]
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Meal with the Mind Flayer - a Christmas Murder Mystery with Santac'Laus

Meal with the Mind Flayer - a Christmas Murder Mystery with Santac'Laus


Meal with the Mind Flayer is a standalone Christmas-themed murder mystery designed for 4th level adventurers. The setting is non-specific and can be dropped into any campaign world. Christmas is coming! As the nights draw in and the snowy climate of the north spreads southwards across the land, dwellers in cities, villages and the wilds alike all prepare for the...   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden (Fantasy Grounds)

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover...   [click here for more]
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Monster Loot Vol. 3 – Mordenkainen's Tome of Foes

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes


I want to loot the Demogorgon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
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Monster Loot Vol. 3 – Mordenkainen's Tome of Foes (Fantasy Grounds)

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes (Fantasy Grounds)


I want to loot the Demogorgon! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ...   [click here for more]
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Monsternomicon: Mind Flayers

Monsternomicon: Mind Flayers


Potent psionic blasts. Writhing face tentacles. Purple-ish skin, slimy and cool to the touch. Extracted brains. All these things and more help define the term “mind flayer” – but what more are these aberrant creatures? What drives them? Find out within. This monster supplement provides 5 new creatures: Alhoon - a mind flayer lich Brain Golem - a stalwart ally made entirely...   [click here for more]
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Monstrous Subclasses (5e)

Monstrous Subclasses (5e)


"Monstrous" Subclasses is a collection of 9 new subclasses that mimic the abilities of classic D&D monsters. Includes: The "Chimera" Barbarian. The "Banshee" Bard. The "Sphinx" Bard. The "Deva" Cleric. The "Satyr" Druid. The "Mimic" Monk. The "Displacer Beast" Rogue. The "Mind Flayer" Sorcerer. The "Lich" Wizard. UPDATE LOG v 1.1: Made some balancing changes, as suggested in comments. Chimera...   [click here for more]
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Player Race: Godspawn Illithid

Player Race: Godspawn Illithid


The following set of rules is a new neutral aligned Illithid PC designed with a cultural twist that allows for this iconic race to fit into an adventuring party without the usual problems of being an evil brain eating slaver.    The Godspawn Illithids are a new race, separate from other Illithids. They are born from a spawning pool built within the comatose skull of Auppenser;...   [click here for more]
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Psionic Powers, Practitioners, & Perils (5e)

Psionic Powers, Practitioners, & Perils (5e)


Harness the Power of Psionics! This handbook contains rules and mechanics that will allow DMs and players to integrate psionics seamlessly with their 5th edition campaigns. In addition to detailing the core mechanics of psionic manifesting, psionic feats, and over 80 new psionic powers; this book contains the following new features: Playable Races: Dromite Duergar...   [click here for more]
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Rise of the Ur-Mind

Rise of the Ur-Mind


On Sale! Special Reduced Price! An ancient aboleth sets a sect of Mind Flayers on the path to achieve their Grand Design of empire reborn in its quest to exterminate the gods themselves. But who is the the true puppetmaster? The ancient aboleth, or the illithid elder brains? Or some third power arising from the unholy union of both? Rise of the Ur-Mind is a setting supplement...   [click here for more]
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Sorcerous Origin: Aberrant Bloodline (Fantasy Grounds)

Sorcerous Origin: Aberrant Bloodline (Fantasy Grounds)


This is the Fantasy Grounds version, a MOD file, not the PDF version.  Now fully compatible with FG Unity. A bloodline, regardless of its origin, may bestow the gift of magic. Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural,...   [click here for more]
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