An evil cult gathers for one night of dark acts, and on this night a group of brave adventurers enter their hide out. It is a mission of stealth and subterfuge for the dark forces are powerful, and quick thinking is needed to succeed for one night amongst the necromancers.
An adventure for 2nd-4th level adventurers.
The adventure introduces several new monsters and magic items.
Originally from the... [click here for more]
A treasure trove of short encounters, story hooks, and random tables that can make that long journey to the next adventure much more interesting…
Designed for characters of all levels
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The authors:... [click here for more]
A mysterious tower beckons. Recently a strange tower hidden in the forest was rediscovered, but only one scout returned to tell the tale, but a strange tale of cults, bandits and ghosts it was. Dare our heroes explore this forgotten place?
An adventure for 2nd-4th level adventurers.
Originally from the Danish convention Fastaval as part of the living campaign, Hinterlandet. Now presented here... [click here for more]