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Spells of Old Volume II

Spells of Old Volume II


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume II features 10 spells from The Draconomicon! Draconic Might Dragon Ally Dragon Breath Dragonskin Earthbind Find the Gap Miser's Envy Scale Weakening Suppress Breath Weapon Voice of the Dragon You can also check out other Volumes in the series using the links below!...   [click here for more]
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Spells of Old Volume IV

Spells of Old Volume IV


The Problems With Old Titles I need to make it clear that I by no means condone the use of the term “oriental” and including it in the title of this document is purely in reference to this product’s source material. The spells herein are pulled out of the 3rd Edition title Oriental Adventures and, in keeping with this series and a desire to inform veiwers from where the contents...   [click here for more]
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Paths to Power: New Warlock Archetypes

Paths to Power: New Warlock Archetypes


Included in this supplement are 4 new patrons, 1 new pact boon, 4 invocations, and 8 potential familiars. Heavenly Host Spirit of Nature Genie Noble The Undying Pact of the Bulwark Qareen (lesser genie-kin of air, earth, fire, and water) Kami (hourou) Leshy (acorn, kelp, and moss) Also check out my PWYW paladin oaths: Oath of Arcane Censure & Oath of the Pilgrimage Changelog...   [click here for more]
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Spells of Old Volume V

Spells of Old Volume V


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume V features 11 spells from Oriental Adventures! Babau Slime Belker Claws Demon Dirge Devil Blight Hamatula Barbs Holy Storm Infernal Wounds Lights of Celestia (combines Light of Lunia, Light of Mercuria, Light of Venya) Spell Vulnerability Unholy Storm Wall of Gears You...   [click here for more]
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Spells of Old Volume I

Spells of Old Volume I


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume I features 16 spells from The Lords of Madness! Arms of Plenty Befoul Blast of Force Blots of Bedevilment Brain Spider Damning Darkness Darkbolt Despoil Invoke the Cerulean Sign Maddening Scream Morality Undone Nature's Purity Pox Probe Thoughts Undulant Innards Utterdark You...   [click here for more]
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Spells of Old Volume III

Spells of Old Volume III


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume III features 13 spells from The Libris Mortis! Awaken Undead Blade of Pain and Fear Conjure Undead Ectoplasmic Feedback Ghost Trap Ghoul Gesture Necrotic Awareness Necrotic Bloat Necrotic Cyst Necrotic Domination Necrotic Empowerment Necrotic Sovereignty Night's...   [click here for more]
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Ancient Sphinx Warlock Patron

Ancient Sphinx Warlock Patron


The warlock is a character class that is distinct in the way it works and was a driving force in design after its experimental showing. The class has become well developed and unique, earning a character spells through some kind of agreement made with strange entities. The result is a class with a wide range of sources for power. In the first Paths to Power there are a number of thematic patrons...   [click here for more]
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Oath of the Medjai: New Paladin Archetype

Oath of the Medjai: New Paladin Archetype


Paladins are knights who have taken up an oath, letting that oath guide them through the events of their lives.  Generally speaking these are oaths of protection.  Whether the paladin is protecting the people, a specific landscape, or perhaps even taking vengence on those who have been wronged, the paladin stands as a pillar for their order and belief system.  The Oath of the Medjai is an order...   [click here for more]
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Oath of the Pilgrimage

Oath of the Pilgrimage


The classical idea of a paladin as a holy knight and champion of good is not the only type out there, though there are many who take up that role. There are some who seek another means of helping the world become a better place. The Oath of the Pilgrimage gives such an option for paladins, one for those who wish to explore, learn, and use their experience as an example for others. This archetype...   [click here for more]
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Oath of Arcane Censure

Oath of Arcane Censure


Update 6/2/2016: fixed some grammatical errors, made slight format changes, changed the return spell portion of arcane anathema to require a reaction, and added print version Update 2/8/2016: fixed some proofreading problems and tried to clarify some sentences, added feedback e-mail to end of doc There are many evils in the world: devils, demons,...   [click here for more]
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Dungeon Master's Field Guide Vol. I: Chimeras

Dungeon Master's Field Guide Vol. I: Chimeras


Update 6/2/2016: slight format tweak, added background-less B&W print version, and price reduced! The chimera is a creature that holds its origins within the mythology of ancient Greece. This creature was a lion with a snake for a tail and a goat’s head sprouting from its back, capable of breathing re. In Dungeons & Dragons, and other fantasy games, the chimera generally has been...   [click here for more]
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