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**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the... [click here for more] |
Dungeon Masters Guild |
$1.00
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"I have seen them. The large eyes... the gnashing teeth and lashing tentacles. Horrors of the darkness from the realm of madness. I do not know how they get here, but I know they come here to feed. To conquer. To enslave and torture. And that is all I need to know." - Lord Knight Edwin Hylirion
**NOW OUT: VOLUME IV: ELEMENTALS! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals**... [click here for more] |
Dungeon Masters Guild |
$1.00
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Do you like traps?
Do you wish there were Grimtooth's books for 5th Edition?
So did we.
That's why we made one.
Welcome to
"Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing
ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95!
Fantasy Grounds version now available! Click here... [click here for more] |
Dungeon Masters Guild |
$9.95
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VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana... [click here for more] |
Dungeon Masters Guild |
$1.00
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Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more... [click here for more] |
Dungeon Masters Guild |
$9.95
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Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$15.95
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Six Tables of Obstacles, Hazards and Memorable Events for Wilderness Travel.
This set of tables was written to be used with Part 3 of the Lost Mines of Phandelver adventure included in the 5th Edition Starter Set, but it can be added to any campaign taking place in a temperate mountainous region. It can also be used as a source for generating details and complications for other adventures.
You will... [click here for more] |
Dungeon Masters Guild |
$0.99
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"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar
This product contains:
* OVER 30 NEW ITEMS crafted from parts... [click here for more] |
Dungeon Masters Guild |
$1.00
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“Don’t dismiss the elements. Water soothes and heals. Air refreshes and revives. Earth grounds and holds. Fire is a burning reminder of our own will and creative power. Swallow their spells. There’s a certain sweet comfort in knowing that you belong to them all.” - Victoria Erickson
This product contains:
* OVER 30 NEW ITEMS crafted from parts harvested... [click here for more] |
Dungeon Masters Guild |
$1.00
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Bring your cities to life with this supplement for urban settings
Neverember's Guide to Urbanization focuses on urban settings, to make DMs life more easy and players experience more real providing new subclass options, rules, random encounters and tools to run a roleplay sandbox. Inside you'll find:
13 new subclass options for: artificer, bard, cleric,... [click here for more] |
Dungeon Masters Guild |
$4.95
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The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
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Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
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Get your players into Chult today!
HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions
Print maps at in PDF format and at 300dpi with 1 inch grids
Step by step instructions... [click here for more] |
Dungeon Masters Guild |
$1.99
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Fill the ranks of Undercity as a Medusa, one of the rarest races in Ravnica!
Once rulers of the Golgari Swarm, the medusae have been long since fallen from grace. They are spoken in whispers and rumor, found in mazes of stone and rot that trap even the most clever and stalwart adventurers.
Includes traits, names, potential guild allegiances, and ideas for character appearance.
Balanced... [click here for more] |
Dungeon Masters Guild |
$2.00
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22 NEW SPELLS INSPIRED BY THE WORLD'S GREATEST TRADING CARD GAME!
Strixhaven: Freshman Spellbook is an immersive compilation of spells inspired by various cards throughout the history of the game behind Strixhaven, Ravnica, and Theros. Included are a plethora of unique counterspells and interesting combat spells, all adhering to the rule of cool and are balanced so as not to make existing spells seem... [click here for more] |
Dungeon Masters Guild |
$0.95
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"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the Omani clan.
This product is a FREE preview of the new harvest bestiaries that I have written. These products contain:
* Meat- how much, how to store it, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Infamous Adversaries is a collection of 39 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot hook to spark your... [click here for more] |
Dungeon Masters Guild |
$14.95
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Leomund’s tiny hut has grown into a corrupted, shifting, dark tower in a dreary land. The locals of a nearby village say none should go there but, after getting tired of shopping and dancing, your party has decided to completely ignore that advice.
You find the hut’s door ajar—a scent of wood fire and pine escaping it—and step inside. “I check for the traps!”, the rogue declares.... [click here for more] |
Dungeon Masters Guild |
$14.95
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Seldom seen but often felt, whether it be the caress of ethereal fingers or the raising of gooseflesh on one's arms, many believe that the Faeries, often called the Fey or the Good Folk, are simplisic in nature and harmless. There are thoughts that they are gossamer-winged and flighty, taking delight in the laughter of babies and the songs of a passing minstrel.
While all may be true, they are merely... [click here for more] |
Dungeon Masters Guild |
$4.00
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Malikhar’s Outfitters is Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the animated trap, bucket of chums, and even a legendary blanket called The Wooby.
Details on Malikhar’s personality to run him as an NPC.
Prices on the magic items Malikhar has available.
Prices for all new magic items... [click here for more] |
Dungeon Masters Guild |
$1.00
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This bundle contains all published Valeur RPG DM's Resources for Waterdeep: Dragon Heist. Get all the critically acclaimed and best selling resources in a Fantasy Grounds bundle.
Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for the first four chapters, more than a dozen high quality... [click here for more] |
Dungeon Masters Guild |
$19.95
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This supplement is the culmination of our passion for medicine and gaming. It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming.
The Malady Codex offered an introduction into the realm of magical diseases. Written by... [click here for more] |
Dungeon Masters Guild |
$14.95
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Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized sea slugs, battle tyranny and discover... [click here for more] |
Dungeon Masters Guild |
$19.99
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Malikhar’s Outfitters 2 is the second volume in Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the expanding bedroll, marvelous massive marbles, and moar's cowbell!
Details on Malikhar’s personality to run him as an NPC.
Prices on additional magic items Malikhar has available to expand material... [click here for more] |
Dungeon Masters Guild |
$1.00
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Vecna’s Revenge is a level 20 showdown against Vecna inside his hellish lair. This one-shot opens with a costume party, which takes a dark turn at midnight when a clock chimes and plunges the party into a foul dimension. With each successive chime, a member of the Sanguimanus family transforms into the undead. The PCs must investigate under time pressure, discovering that Vecna is taking revenge... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN!
This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races"
This pack includes:
Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.
Print maps in PDF format and at 300dpi - combat map includes 1 inch grids.
Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over Mike Schely's free... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Would you reveal the deep dark secret of a seemingly good person in order to ensure those that depend on her know the truth? Should you pull the lever to divert a runaway mine cart so it doesn’t kill five unaware dwarves only to kill a single dwarf who is currently safe from the danger? Would you save the captive who is about to plunge into a pit of lava, but let the dangerous villain escape and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
My first Eberron published work!
The city is divided up into its numerous wards, and each ward has a table of random events to roll on. Encounters range from the simple and straightforward (players noticing a missing poster) to the more humorous (goblins poorly disguised as blind beggar children) to the kind of circumstances that truly test your players (such as the players finding a jeweled spear... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Now for Fantasy Grounds!
This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter... [click here for more] |
Dungeon Masters Guild |
$19.95
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Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game.
This game tool can be used to provide a little more color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation, now for Fantasy Grounds!
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide... [click here for more] |
Dungeon Masters Guild |
$4.95
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As long as magic has been around, the study of ritual body modification has flourished. This product converts the idea of body grafts from 3.5e and makes them viable in a 5e setting. Includes: 3 feats! Deathless Fleshgrafter, Elemental Grafter, and Eldeen Plantgrafter, which open up access to the grafting process. 25 graft options! Examples: Bone Plating-... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder, now for Fantasy Grounds!
Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high quality maps, and two complete sidequests that'll... [click here for more] |
Dungeon Masters Guild |
$19.95
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This short booklet gives invaluable advice on how a DM can encourage roleplaying and engagement in social encounters beyond simply rolling dice to determine success or failure.
This book includes two non-combat NPC types which can be used as adversaries against the PCs. These adversaries can bedevil and derail the PCs careful plans, but can not be easily stopped by walking up to them and punchin'... [click here for more] |
Dungeon Masters Guild |
$1.00
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Now for Fantasy Grounds!
This product includes both fantasy grounds classic and fantasy grounds unity VTT modules that includes:
The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource
Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource
Salvage Operation – a Ghosts of Saltmarsh DM's Resources
Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource
Heroes... [click here for more] |
Dungeon Masters Guild |
$9.95
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A land of deserts, mysterious crypts and magic unbound is a mere caravan ride away. But it is not an area often explored, for the harsh environment drives many away, but the few who venture forth find riches and wealth. Or, they face an uncertain death.
Written by Faith D'Ambrosio, author of the Pitfalls and Pixies blog on WordPress.com, 'Shifting Sands' features content for both players and the... [click here for more] |
Dungeon Masters Guild |
$3.00
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This conversion guide provides suggestions for converting the Waterdeep: Dragon Heist adventure to the city of Sharn in Eberron. Suggestions and alternatives are provided for characters, NPCs, organizations, monsters, and locations. Appendices also offer information on the districts of Sharn, organizations and factions in Sharn, some suggested conversions for 2 main adversaries, a few NPCs, and monster... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you like traps?
Do you use the Fantasy Grounds virtual tabletop?
Do you wish there were Grimtooth's books for 5th Edition?
So did we.
That's why we made one.
Welcome to
"Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing
Fresh from the archives of Bregan d'Aerthe, Jarlaxle's... [click here for more] |
Dungeon Masters Guild |
$11.95
|
When a wizard is first learning his art his teacher will spend a great deal of time training him in the ways of Cantrips. These, the least powerful of spells, are the building blocks of more potent sorcery. These are the spells that a mage must cast so often during his training that they become second nature.
In this tome you will discover the secret cantrips used to teach students of the eight major... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome!
This Fantasy Grounds module is designed as an expansion to 5th edition and does not overwrite or re-word existing rules. It is to be used in conjunction with the Dungeon Masters Guide written and published by Wizards of the Coast, to achieve maximum effectiveness in a campaign setting.
Additionally, the guide is formatted so that a DM can purchase and immediately implement the features it... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is the non-subscription version of the Lost Tome's 29th edition, containing all of the below (not receiving updates or new materials).
This 369-page, best-selling treasure trove contains 13 new races, over a dozen new subraces, 9 new classes, well over 100 original class archetypes (with a minimum of five archetypes for each class established in the 5e Player's Handbook), dozens of totem spirit... [click here for more] |
Dungeon Masters Guild |
$10.00
|
HD Color maps for both print and digital use with DDAL 07-04 "A Walk in the Park" & 07-05 "Whispers in the Dark"
This pack includes:
Digital maps created for use on Roll20, FG et al, including grid and gridless version.
Print maps in PDF format and at 300dpi and includes 1 inch grids.
Step by step instructions for quick map setup on Roll20.
A note for DMs using the maps The maps correspond... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Deep in the Reaching Woods a sinister plot, centuries in forming...
Ancient magic corrupted for vile and nefarious purpose...
Unexpected heroes uncover the machinations of...
The Dread of Dynwel is an adventure set in the Forgotten Realms and optimized for 4-5 players. The characters start as a down on their luck but somewhat experienced crew of adventurers with a wanted poster which pays a much-needed... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds!
This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Tired of the plain, standard frames? Looking for some token frames with a little more "pizzazz?" Check these frames out!
Token Information:
9 Base Colors, 15 Light & Dark Duality Colors. (24 Total)
812 x 812px
72 Resolution (Easier on R20)
Please consider supporting me for more content!
... [click here for more] |
Dungeon Masters Guild |
$0.99
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A simple Eberron supplement designed to help you introduce the dragonmarked houses and their businesses to your players naturally. Each House section contains guild information, NPCs, and encounters, some of which include maps and stat block suggestions.
If you enjoy the product, please review! And if you have any questions, let me know! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Our biggest update yet!
This 369-page, best-selling treasure trove contains 13 new races, over a dozen new subraces, 9 new classes, well over 100 original class archetypes (with a minimum of five archetypes for each class established in the 5e Player's Handbook), dozens of totem spirit animals, over 100 spells, hundreds of item options, monster stat blocks, roleplaying tips, DM tools, and other... [click here for more] |
Dungeon Masters Guild |
$16.00
|
“Last call!” the barkeep bellowed at the top of his lungs. Hardly any of the patrons at the Tispy Troll heard him over the roar of the packed tavern. Those who did chose not to pay attention and instead drunkenly joined the lusty cheers of the crowd as two muscular half-orcs -- one male and one female -- sat in the middle of the hall deadlocked in an epic arm wrestling contest. Just when it... [click here for more] |
Dungeon Masters Guild |
$4.95
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