Title |
Publisher |
Price |
MONSTERS OF THE
MULTIVERSE
THE WASTELAND FILES
Monsters from
The Barren Wastes
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they are classic monsters from previous editions. Over the years, adventure modules and handbooks... [click here for more] |
Dungeon Masters Guild |
$5.99
|
What's Inside Lost Ships: Rediscovered?
5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Dragon's Crown
The Unchained Conversion
Requires the AD&D
Adventure DSE1 Dragon's Crown, to play
by Igor Comunale
Bravely you have served your adopted city since the day of King Kalak's fall. As slaves and rebels you rose from Kalak's slave pits to claim your freedom from his ancient tyranny. Now that freedom is being threatened... [click here for more] |
Dungeon Masters Guild |
$9.99
|
WEATHERMAY'S SURVIVAL GUIDE TO THE MISTS
Weathermay's Survival Guide to the Mists is a guide for players and DMs introducing and adapting new races, subclasses, religions, backgrounds, spells, and more from the Ravenloft classic setting for Dungeons and Dragons 5th edition. In this book you will find:
Introduction. A chapter explaining the world of Ravenloft, basic... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Asticlian Gambit
The Unchained Conversion
Requires the AD&D
Adventure DSQ3 Asticlian Gambit, to play
by Igor Comunale
The palace of the Forest Queen contains treasures unimaginable. To the sons and daughters of Athas's harsher climes, Gulg and the Crescent Forest seem almost perversely lush, a jumble of green and growing things hording precious... [click here for more] |
Dungeon Masters Guild |
$3.99
|
GUIA DOS WEATHERMAY DE SOBREVIVÊNCIA AS BRUMAS
O Guia dos Weathermay de Sobrevivência as Brumas é um guia para jogadores e mestres apresentando e adaptando novas raças, subclasses, religiões, antecedentes, magias e muito mais do cenário clássico para a 5ª edição de Dungeons and Dragons. Em nosso livro você encontrara:
Introdução. Um capítulo explicando... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99 $6.99
|
The Eternal Boundary
The Caged Conversion
Requires the AD&D Planescape
Adventure The Eternal Boundary, to play
by Igor Comunale
Welcome to the Cage, friend.
You'll want to watch your back in Sigil - it seems every cutter here's got a way to peel a clueless basher, and you're no exception. Besides, there's something happening... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
Under the Dark Fist
The Spacefarer Conversion
Requires the AD&D SJA4 Spelljammer
Adventure Under the Dark Fist, to play
by Igor Comunale
Few creatures inhabiting the realms of Greyspace, Krynnspace, and Realmspace know (or even dream) of each other's existence. Fewer still understand the celestial bonds they secretly share. As the worlds of... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Crystal Spheres
The Spacefarer Conversion
Requires the AD&D SJA3 Spelljammer
Adventure Crystal Spheres, to play
by Igor Comunale
Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
MONSTERS OF THE
MULTIVERSE
THE SPELLJAMMER FILES
Monsters from
Wildspace and Beyond
“Even a maniacally depressed robot is better to talk to than nobody.”
- Douglas Adams
by Igor Comunale
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat.
ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Note: This is a PDF title. Check here for the Fantasy Grounds modules.
The Phlogiston Returns!
Large Luigi Presents: A Primer’s Primer to Spelljamming is an 80-page supplement that greatly fleshes out the Material Plane side of Wildspace and introduces the Phlogiston, an intermediary fluid within the Material Plane that separates Wildspace systems from each other without having to... [click here for more] |
Dungeon Masters Guild |
$10.00
|
MONSTERS OF THE
MULTIVERSE
THE PLANESCAPE FILES
Monsters from
The Planes
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they are classic monsters from previous editions. Over the years, adventure modules and handbooks have contributed to... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
|
“We came in peace, as representatives of the United Ghoul Nations, looking to trade. I’ve got rights, like any Child of Atam! You can’t hold me or my people here! So no, bigshot elf guy, I’m not gonna tell you where we’re from, and I’m not gonna put our home address down on any starcharts for you, but hear me out:You wanna know about where I came... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Goblins' Return
The Spacefarer Conversion
Requires the AD&D SJS1 Spelljammer
Adventure Goblins' Return, to play
by Igor Comunale
Hundreds of years ago, the elves and goblinkin fought for control of known space in the Unhuman War. The elves emerged victorious and the goblinkin were driven out to lick their wounds an plot revenge for... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hour of the Knife
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Hour of the Knife, to play
by Igor Comunale
A madman stalks the fog-shrouded streets of Paridon, killing with gruesome precision - and always at midnight. A party of brave adventurers witnesses the most recent of these brutal murders. Now that they've seen the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Well of Worlds
The Caged Conversion
Requires the AD&D Planescape
Adventure Well of Worlds, to play
by Igor Comunale
Clueless? The majesty and the dark got you down, cutter? Don't know how to lead a green prime to water? Then worry no more! The Well of Worlds is the answer to every basher's pleas for introducing gamers to the planes.... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
|
In the Abyss
The Caged Conversion
Requires the AD&D Planescape
Adventure In the Abyss, to play
by Igor Comunale
Looking for a little extra jink and maybe some excitement? It seems the Doomguard lost track of their coveted ship of chaos. It's flying about the abyss, driving the local tanar'ri even more barmy... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
Fly into the mists, to the Dread Space...
10 Space themed domains, mixing the Spelljammer adventures with the horror of Ravenloft.
From the classical illithid nightmare of Bluetspur, now on the moon, to the Red Moon of Madness of Jaharkra. Explore the dark secrets of the Void Gate; investigate the mysterious call from help from the dead ship... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Arcane Shadows
The Unchained Conversion
Requires the AD&D
Adventure DSQ2 Arcane Shadows, to play
by Igor Comunale
Tyr has been freed, and the mighty army of Urik has been turned back. These are new and strange times, indeed. Now Urik has become home - at least for a while - and there are new markets to shop, new streets to explore, and,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to the Village of Phandalin, a small but growing community beset on all sides by the wilds of Faerûn and the strange and mysterious happenings deep below the town. This collection will help you run the first two chapters of the campaign as smoothly it's a plethora of unique and interesting images, handouts, and optional content you can share with your players. While this collection is designed... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Heart of the Enemy
The Spacefarer Conversion
Requires the AD&D SJQ1 Spelljammer
Adventure Heart of the Enemy, to play
by Igor Comunale
A little information is a very frightening thing. Hundreds of years ago, the elves and the goblinkin fought for control of known space in the Unhuman War. Though the elves won that first campaign,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The gods are not among us, but they watch us from afar. They judge us by our actions, and if we please or displease, they will act accordingly. If one gains the favor of a God, they are Blessed with a portion of the divine. If, however, they gain the hatred of one, such an individual will soon learn that is is not wise to anger the gods. This book "Divine Sanctions: Blessings, Boons, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
MONSTERS OF THE
MULTIVERSE
THE DRAGONLANCE FILES
Monsters from
Krynn and Beyond
"Blasted doorknob of a kender!"
- Margaret Weis and Tracy Hickman
by Igor Comunale
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Deva Spark
The Caged Conversion
Requires the AD&D Planescape
Adventure The Deva Spark, to play
by Igor Comunale
A bar room brawl? No big deal. Except when it starts on the Abyss—and the brawlers are a deva and a bebilith! The deva: A celestial champion who serves the cause of ultimate Good. The bebilith: A nightmarish monster... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
|
Road to Urik
The Unchained Conversion
Requires the AD&D
Adventure DSQ1 Road to Urik, to play
by Igor Comunale
"Tyr is free! Tyr is free!" Such is the heady cry that echoes from the darkest warrens to the gleaming chambers of the Council in that ancient city. Now is your chance to savor life released from the oppressive gloom of the sorcerer-kings-but... [click here for more] |
Dungeon Masters Guild |
$4.99
|
IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
160 Curses for Items. My remarkable tome finally puts the world back in balance. Never again must you fear to be bored by just another magic item! I - Fhamzax the Fantastic - became aware of their unfinishedness and added the required... [click here for more] |
Dungeon Masters Guild |
$4.95
|
HORRORS OF MOUNT THRONDOR
A Dungeons & Dragons adventure of exploration and madness for character levels 11 to 16
Many centuries ago, the dwarven kingdom of Sarphil stretched out across the Galena Mountains east of the Moonsea. They dug for the precious metals hidden beneath the rocky terrain, and they established numerous cities and settlements to aid in their excavation and manufacturing efforts.... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Welcome to the Wanderer: a Crawlspace Sourcebook
Visit a wildspace system unlike any other- Crawlspace, the domain of Wasserbär, a living "planet" that is known as the Wanderer by its inhabitants. Older than the Crystal Spheres, possibly older than the gods, the Wanderer is a great astral beast many millions of miles across, orbited by two suns and three moons. To the people on... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Freedom
The Unchained Conversion
Requires the AD&D
Adventure DS1 Freedom, to play
by Igor Comunale
Enter the ancient and corrupt city of Tyr, whose tyrannical sorcerer king has ruled for a millennium. As you wander the city, from the wreck of the Elven warrens to the sanguine splendor of the arena, you realize that the citizens of Tyr thirst... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top?
During the fall of the Republic Merak and the collapse of the city of Karathyl,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A brand new Spelljammer supplement from the author of silver-selling rules expansion Large Luigi Presents: A Primer’s Primer to Spelljamming.
The Astral Sea is a vast and alien place and full of Astral Dominions. These cities and strongholds of the gods are uncharted and the denizens uncatalogued—until now! This 125-page guide focuses on the realm of thought and stars, the... [click here for more] |
Dungeon Masters Guild |
$15.00
|
Adam's Wrath
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Adam's Wrath, to play
by Igor Comunale
In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Dragons of Gloom is a D&D 5e Dragonlance adventure for 3-5 characters of levels 4 to 6. It can be dropped into the Chapter 4 of the Shadow of the Dragon Queen campaign, or can be played separately. The PCs embark on a scouting mission to investigate a new type of draconian, created from the eggs of a shadow dragon. This adventure features new Dragonlance NPCs, three new wizard... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the sixth adventure in the R series, taking place after R5: Grim Forest. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face a sticky situation involving the servants of Juiblex and the spawn of Zuggtmoy. They will face an epic fungal fight in the Garden of Zuggtmoy followed by an oozetacular, but short, dungeon crawl in the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dark of the Moon
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Dark of the Moon, to play
by Igor Comunale
In the bitter cold of a land mired in eternal winter, hunters take the shape of wolves to better kill their prey. They stalk the snow-filled forests on paws of deadly silence. Powerful and swift, these evil shapechangers... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is the 9th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Encounters range from the basilisks of the golden dome to elementals both frozen and boiling.
The encounters include:
History/Background
New Monsters
New Magic
Encounter guides
Color Maps
The companion ZIP file contains:
JPEG and Campaign Cartographer... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the 8th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Encounters range from the good folks of ghoul town to time travelling clock dogs.
The encounters include:
History/Background
New Monsters
New Spells
Encounter guides
Color Maps
The companion ZIP file contains:
JPEG and Campaign Cartographer versions of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Thoughts of Darkness
The Gothic Conversion
Requires the AD&D RQ2 Ravenloft
Adventure Thoughts of Darkness, to play
by Igor Comunale
Of all the inhospitable domains in the Ravenloft campaign world, Bluetspur is the cruelest and most gruesome. Nothing grow in the endless night, and lightning periodically falls like... [click here for more] |
Dungeon Masters Guild |
$3.99
|
R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign.
While this adventure is focused on role playing and does... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Hello and good afternoon. My name is Tabi Tabby, and I am the world’s most renown Kattus Cryptozoologist. Today I am going to tell you about one of the many discoveries I made while on an expedition to the continent of Kara-Tur. If you look to the left you'll be able to see a painting of me in a traditional Kara-Turien dress standing in front of one of their many shrines which should give you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The dream of necromancy begins with fantasies of commanding a horde of undead, directing them to destroy the monsters standing between the PC and their loot. The dream dies as everyone is exhausted by the necromancer taking an hour to complete their turn.
This guide aims at solving this problem by presenting a squad system of running skeleton and zombie minions.
These rules emphasize speed and simplicity... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Assemble prehistory's greatest heroes!
This supplement covers 20+ prehistoric races featured in the campaign sourcebook -1,000,000 YEARS DR: PRIMAL ADVENTURES
Sharpen your spear and try your luck at surviving one million years before the Dalereckoning as the ancestors of modern Humans, Dwarves, Halfling, Lizardfolk, Loxodon, Tabaxi, Triton, Tortle, Goblin and Ogres!
Australopithecus,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Requiem: The Grim Harvest
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Requiem: the Grim Harvest, to play
by Igor Comunale
"At midnight everyone will die..." Azalin the lich lord is launching another diabolic plan. He has allied himself with the entity known as Death, and together they plan to raze the domain... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Death Unchained
The Gothic
Conversion
Requires the AD&D Ravenloft
Adventure Death Unchained, to play
by Igor Comunale
What can you do when the Mists deposit you in the city of Lekar? The militia is no better than a gang of sadistic bullies, the citizens are more contagious than a fleet of plague ships, and every foot of public space... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Weathermay-Foxgrove Twins'
Herbalist Shop
Discover Van Richten's legacy
with the Weathermay-Foxgrove twins
by Igor Comunale
The Weathermay-Foxgrove twins settle shop in Mordentshire! The monster hunter twins pick up the old abandoned Van Richten's herbalist shop and discover the secrets of the famous scholar of the occult.... [click here for more] |
Dungeon Masters Guild |
$2.99
|