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DMs Guild Creator Resource - Beast Art

DMs Guild Creator Resource - Beast Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Celestial Art

DMs Guild Creator Resource - Celestial Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Construct Art

DMs Guild Creator Resource - Construct Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Demon Art

DMs Guild Creator Resource - Demon Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Elemental Art

DMs Guild Creator Resource - Elemental Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Fey Art

DMs Guild Creator Resource - Fey Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Fiend Art

DMs Guild Creator Resource - Fiend Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Giant Art

DMs Guild Creator Resource - Giant Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Humanoid Art

DMs Guild Creator Resource - Humanoid Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Monstrosity Art

DMs Guild Creator Resource - Monstrosity Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Ooze Art

DMs Guild Creator Resource - Ooze Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Plant Art

DMs Guild Creator Resource - Plant Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Undead Art

DMs Guild Creator Resource - Undead Art


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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DMs Guild Creator Resource - Map Pack

DMs Guild Creator Resource - Map Pack


This map pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. ...   [click here for more]
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The Five Temples of the Earthmother Part 1: Life and Moon

The Five Temples of the Earthmother Part 1: Life and Moon


Welcome to Alaron and the quest to re-awaken the temples of an ancient god... The Five Temples of the Earthmother is a series of short adventures for Dungeons and Dragons 5th edition. Broken into chapters, which take place on the Island of Alaron in the Moonshae Isles of the Forgotten Realms, each chapter in the series details a different adventure site. Each site is a lost temple...   [click here for more]
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D&D Denizens: Underdark Monsters

D&D Denizens: Underdark Monsters


With so many monsters having been created for previous editions of the game, only a portion could be included in the new fifth edition Monster Manual. This document updates several of those older monsters absent from the new edition, specifically ones tied in some way to the theme of madness or ones that might be found in the Underdark. Allip (CR 3) Crypt Thing (CR 2) Ophidian (CR 1) Phantom...   [click here for more]
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D&D Citizens: Dwarves

D&D Citizens: Dwarves


Appendix B of the Monster Manual provides a number of generic NPCs, but those stat blocks do not include racial traits and modifiers or racially suitable equipment. Further, while those generic NPCs cover many of the basic roles you might use in your campaign, there are some gaps to be filled. The dwarf NPCs herein can fill some of those gaps and provide you with a larger variety of dwarven...   [click here for more]
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D&D Citizens: Elves

D&D Citizens: Elves


Appendix B of the Monster Manual provides a number of generic NPCs, but those stat blocks do not include racial traits and modifiers or racially suitable equipment. Further, while those NPCs cover many of the basic roles you might use in your campaign, there are some gaps to be filled. The elf NPCs herein can fill some of those gaps and provide you with a larger variety of elven characters...   [click here for more]
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D&D Citizens: Extra NPCs

D&D Citizens: Extra NPCs


Appendix B of the Monster Manual provides a number of generic NPCs that can be used in numerous ways, especially if re-skinned in a different role. For example, the bandit NPC on page 343 of the MM can easily work as a brigand, a street tough, a mercenary recruit, and so on. However, while it might represent a pirate, there are better ways to capture that archetype. The NPCs...   [click here for more]
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D&D Denizens: Drow & Driders

D&D Denizens: Drow & Driders


The drow elf entry in the Monster Manual lists four types of drow: the standard drow (CR 1/4), the elite warrior (CR 5), the mage (CR 7), and the priestess of Lolth (CR 8). This document provides a range of other drow to populate any Underdark encounter, adventure, or campaign. The creatures here range from CR 1/2 to CR 7. Drow Acolyte of Lolth (CR 1/2) Drow Blademaster (CR 6) Drow Cultist...   [click here for more]
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D&D Denizens: Goblins

D&D Denizens: Goblins


The Monster Manual lists only two goblins: the typical goblin (CR 1/4) and the “goblin boss” (CR 1). This document provides a range of other goblin types and archetypes to flesh out any goblin tribe, ranging from CR 1/4 to CR 3. Goblin Beast-Master (CR 2) Goblin Beast-Rider (CR 1/2) Goblin Bomber (CR 1/4) Goblin Chief (CR 3) Goblin Deadeye (CR 1) Goblin Shaman (CR 1/2) Goblin...   [click here for more]
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D&D Denizens: Orcs

D&D Denizens: Orcs


The Monster Manual lists only four options for orcs: the standard orc (CR 1/2), the war chief (CR 4), the eye of Gruumsh (CR 2), and the orog (CR 2). This FREE document provides a few other orc types to help flesh out any tribe or warband, ranging from CR 1/2 to CR 3. Ogrillon Behemoth (CR 2) Orc Brute (CR 1) Orc Campaigner (CR 2) Orc Fury (CR 3) Orc Sniffer (CR 1/2) Orc...   [click here for more]
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Blood Hunter Class

Blood Hunter Class


Blood Hunter Class Between the martial pursuits of a warrior, and the long-forgotten secrets of blood magic, lies a sect of hunters that sacrifice their own vitality and humanity to protect the realms. Through the tutelage of hidden orders, Blood Hunters learn to give their essence to harness the elements within their weapon, manipulate the lifeblood of others through blood curses,...   [click here for more]
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Gunslinger Martial Archetype for Fighters

Gunslinger Martial Archetype for Fighters


1.3 changes! After a long time of amassing feedback from the community while this has been in the wild, I made a rather large overhaul to how this class' progression lays out, and how Trick Shots are acquired! 1) All of the various special Shots the Gunslinger can make are now considered "Trick Shots" that can be selected from the list as you level up, similar to the Battle Master....   [click here for more]
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DMs Guild Creator Resource - Adventure Template

DMs Guild Creator Resource - Adventure Template


This file includes a Word template which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the template for any other purpose. All art owned by Wizards of the Coast. The fonts used in this template are free for commercial use and can be found at the links below:...   [click here for more]
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Monsternomicon: Kyuss and His Sons

Monsternomicon: Kyuss and His Sons


Whispers have emerged that The Worm That Walks is returning to Faerun. Contained in the following pages can be found a summary of the heralds of Kyuss, as well as optional rules for characters that may find themselves beholden to the harbinger of the final apocalypse. Includes 3 new creatures, one new cleric domain, and adventure seeds to get your characters moving along their new, dark path. These...   [click here for more]
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The Way of the Desert Wind

The Way of the Desert Wind


Followers of this monastic tradition derive power from the blistering winds of the desert. They are fierce combatants, using the very air to control the battlefield. This monk subclass is on-par with other monastic traditions presented thusfar. Its flavor is light enough that DMs can easily fit them into almost any setting with a desert, fitting as nomads or keeper of oases. ...   [click here for more]
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Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
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The Siverain Order (Sorcerous Origin)

The Siverain Order (Sorcerous Origin)


The Siverain Order A Sorcerous Origin that allows you to be a knight that controls an energy called 'The Weave' and fights with a sword made of light Inspired by Sci-fi movies and novels, it allows you to: Carry a sword hilt called Weaveblade from which you can summon a blade of radiant energy Feel around you The Weave Choose from 3 types of sword combat paths that changes...   [click here for more]
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Poison Master

Poison Master


This is an archetype for the rogue. It is centered around using and collecting poisons for damage and imposing conditions on enemies. ...   [click here for more]
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Circle of the Spirits - Druid Subclass

Circle of the Spirits - Druid Subclass


A druid subclass to be used in your D&D 5e games. This powerful druid gains a spirit companion who buffs and guides him. ...   [click here for more]
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A Lesson in Scripture

A Lesson in Scripture


A Lesson in Scripture A D&D 5E side quest set in the Forgotten Realms. The elves of Neverwinter Wood, and their Feywild cousins, have long sought the legendary Xanfael Scripture. Such a discovery might mean that a lasting peace could be brokered between the mortal world and the land of faerie. Yet there are many who do not want peace, and this leads an elven commander to secretly...   [click here for more]
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Artificer (of Alancia) (full class with 4 archetypes and extra rules)

Artificer (of Alancia) (full class with 4 archetypes and extra rules)


If you like this product, click here to check out others by the same team! Welcome to the Artificer of alancia, gitp's first complete homebrew dated from 28-08-2014, and one of the very first here on the DMs Guild! The Artificer (of Alancia) is a scientific genius, a steampunkish scientist, tinker or grease monkey. The...   [click here for more]
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Aquatic Lycanthropes

Aquatic Lycanthropes


It is not only those that walk the land that are plagued by the curse of lycanthropy. Not only does the changeable moon control the waves, but also some of the creatures that lurk in its depths. These aquatic lycanthropes can add a sense of horror to your seafaring adventures. Contains 3 aquatic lycanthropes: Werecrab (CR 3), Werecrocodile (CR 4), Wereshark (CR 5) ...   [click here for more]
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Minotaur Race

Minotaur Race


Have players that want to play as a minotaur? Try this take on for size. Built for 5th Edition this iteration of the minotaur features two sub-races to help customize the minotaur even further and allow for many different uses of the race. Update: Corrected some grammatical issues based on feedback. Also, modified alignment. Update 2: Added a third sub-race based on suggestion from my...   [click here for more]
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The Leviathan's Tomb

The Leviathan's Tomb


An ambitious lord scrambles to reclaim his family's keep, a fortress of solid iron that rises from a storm tossed sea. The true nature of the keep has been lost to time, but an ancient evil stirs beneath the waves. Will you brave flooded dungeons, face brutal sea monsters, and outwit the masters of the Leviathan's Tomb? This is a one-shot adventure that can be set in any game world. It's incredibly...   [click here for more]
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Elemental Cleric (5E)

Elemental Cleric (5E)


Before the gods there was the Elemental Chaos. And long before the first cleric was bestowed with divine power, sentient beings have been worshipping the elemental forces from which the world is made. The cult to the elements is ancient, but also rare and almost forgotten. Only a few know, and keep, the rites and chants used to call upon the forces of the Elemental Planes. And most are...   [click here for more]
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Justicar: Prestige Class

Justicar: Prestige Class


The mystic warriors known as the Justicars value inner peace and balance above all things. Their lives are dedicated to mastering their minds and bodies. A combination of arcane magic, astonishing feats of acrobatics, and master swordsmen the Justicar is not a foe to be taken lightly. Jump through enemies without provoking attacks. Imbue your weapon with glowing radiant energy. Use your arcane...   [click here for more]
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Martial Adept Class

Martial Adept Class


The Martial Adept is a stance-and-maneuver-based pseudo-martial. Using a pool of power represented by adept points, they can switch between stances and deliver powerful blows via the maneuvers of their martial schools. The Martial Adept is loosely based on content of Tome of Battle: The Book of Nine Swords, which is owned by Wizards of the Coast. Mechanically, its stances and maneuvers are...   [click here for more]
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Monster Mausoleum

Monster Mausoleum


The Monster Manual has no undead between CR 5 and 13, so let’s fix that! In the Monster Mausoleum, we’ve got 17 undead horrors, including old-school favorites like the bodak and penanggalan, plus new monsters such as the macabre gaslight. Designed by David Noonan and Stacey Janssen (Princes of the Apocalypse), this collection of cadaverous combatants is sure to make your...   [click here for more]
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Základní pravidla pro hráče

Základní pravidla pro hráče


Zakladni pravidla obsahuji to nejklasictejsi z nejhranejsi hry na hrdiny na svete a nabizi vse, co potrebujes k vytvoreni sve prvni postavy, se kterou se spolu s dalsimi postavami svych pratel vydas za dobrodruzstvim. Na dobrodruzstvich se muzes setkat tvari v tvar s priserami a porazit je v boji, zachranit svym duvtipem rodnou vesnici pred zlym carodejem, objevit poklad nebo treba vysvobodit unesenou...   [click here for more]
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The Wild Sheep Chase - A Single-Session Adventure

The Wild Sheep Chase - A Single-Session Adventure


Do your players have the wool to survive? Adventure, danger and a decent dose of downright weirdness erupt when the party’s attempt to grab a rare afternoon of downtime is interrupted by a frantic sheep equipped with a Scroll of Speak to Animals. Soon they are dragged into a magical grudge match that will test their strength, courage and willingness to endure extremely baa’d puns....   [click here for more]
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Battle for the Undercity (5e)

Battle for the Undercity (5e)


Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli (Firefly RPG, Vampire: the Masquerade 20th Anniversary Edition, and Hunter the Vigil 2nd Edition lines), with rules...   [click here for more]
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Minotaur Race Build

Minotaur Race Build


Quick Minotaur race for all to enjoy !!! KEEP ROLLING DICE !!! ...   [click here for more]
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Warlord - Martial Archetype

Warlord - Martial Archetype


A new option for fighters! Warlords are masters of the battlefield, dealing savage damage while supporting their allies. ...   [click here for more]
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The Grey Tyrant: A Warlock Pact by 5by3 Games

The Grey Tyrant: A Warlock Pact by 5by3 Games


A Warlock Pact, fueled by the horrors or Order. At the edge of the universe, where all things end, a grey king sits upon a grey throne in grey castle under a grey sky. He surveys the end of all things. Not mere death, but ending, and the final moment of stillness before all returns to the void. Fools think that only chaos can destroy, but the void is the perfect orderly end of all thing, where...   [click here for more]
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Character Crucible: Dhampirs (A Race for 5E)

Character Crucible: Dhampirs (A Race for 5E)


Full rules for playing a new race, Dhampirs, for Dungeons and Dragons. ...   [click here for more]
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Blood Magic (5e)

Blood Magic (5e)


Suggested Contribution: $1.95 Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay! Unleash the power of blood magic. Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play: Blood Magic. A wizard tradition for 5th Edition. This...   [click here for more]
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The Wall

The Wall


The Wall is a fight archetype that focus is on protecting allies and absorbing damage. While he may not be the highest damage dealer his abilities are not only defensive. ...   [click here for more]
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Swordmage Class

Swordmage Class


From Shyr to Faerûn, the ancient traditions of swordmages have been rediscovered. The punishing elemental fury of the assault style and the protective wards of the shielding style bring flashy techniques, unique spells, and arcane knowledge once thought lost back to your tabletop. This class contains: Two archetypes. The Aegis of Assault, which specializes in punishing...   [click here for more]
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